Ready. Game on. GL, HF!
Scramble orders?
Seems like a bit of a miscue there. Lose the bombers, then max D.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 armour and 7 mech_infantrys moved from Samara to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
1 armour, 15 artilleries, 3 fighters, 15 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Stalingrad to Northern Caucasus
1 artillery moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
12 infantry moved from Siberia to Amur
Combat - Russians
Battle in Smolensk
Russians attack with 9 armour, 15 artilleries, 3 fighters, 15 infantry and 9 mech_infantrys
Germans defend with 2 armour, 26 artilleries, 2 bombers, 9 infantry and 2 mech_infantrys; Italians defend with 1 artillery
Russians roll dice for 9 armour, 15 artilleries, 3 fighters, 15 infantry and 9 mech_infantrys in Smolensk, round 2 : 24/51 hits, 19.00 expected hits
Italians roll dice for 2 armour, 27 artilleries, 2 bombers, 9 infantry and 2 mech_infantrys in Smolensk, round 2 : 12/42 hits, 14.33 expected hits
12 infantry owned by the Russians, 13 artilleries owned by the Germans, 2 bombers owned by the Germans and 9 infantry owned by the Germans lost in Smolensk
Russians roll dice for 9 armour, 15 artilleries, 3 fighters, 3 infantry and 9 mech_infantrys in Smolensk, round 3 : 11/39 hits, 15.00 expected hits
Italians roll dice for 2 armour, 14 artilleries and 2 mech_infantrys in Smolensk, round 3 : 10/18 hits, 6.67 expected hits
3 infantry owned by the Russians, 10 artilleries owned by the Germans, 7 artilleries owned by the Russians and 1 artillery owned by the Italians lost in Smolensk
Russians roll dice for 9 armour, 8 artilleries, 3 fighters and 9 mech_infantrys in Smolensk, round 4 : 10/29 hits, 11.67 expected hits
Italians roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Smolensk, round 4 : 2/7 hits, 3.00 expected hits
3 artilleries owned by the Germans, 2 artilleries owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 9 armour, 6 artilleries, 3 fighters and 9 mech_infantrys remaining. Battle score for attacker is 100
Casualties for Russians: 9 artilleries and 15 infantry
Casualties for Germans: 2 armour, 26 artilleries, 2 bombers, 9 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery
Battle in Northern Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 2 artilleries and 5 infantry
Russians roll dice for 12 infantry in Amur, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Amur, round 2 : 1/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 11 infantry in Amur, round 3 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 10 infantry in Amur, round 4 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries in Amur, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 9 infantry in Amur, round 5 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Amur, round 5 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 artilleries and 5 infantry
Non Combat Move - Russians
1 aaGun moved from Siberia to Amur
2 artilleries moved from Southern Manchuria to Northern Manchuria
13 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun moved from Southern Manchuria to Northern Manchuria
3 aaGuns moved from Russia to Smolensk
3 fighters moved from Smolensk to Russia
1 infantry moved from Samara to Urals
2 infantry moved from Samara to Russia
3 infantry moved from Stalingrad to Samara
1 artillery moved from Stalingrad to Samara
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Siberia
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
Italians regular : -0.00
Germans regular : -1.00
Russians regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from 5 Sea Zone to Siberia
1 armour, 8 artilleries, 10 infantry and 1 mech_infantry moved from Jehol to Southern Manchuria
Japanese take Southern Manchuria from Chinese
Combat - Japanese
Battle in Siberia
Japanese attack with 3 artilleries and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Siberia, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 infantry moved from Midway to 25 Sea Zone
2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 4 fighters, 2 infantry, 8 submarines, 3 tactical_bombers and 1 transport moved from 25 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
3 fighters moved from 34 Sea Zone to Caroline Islands
1 armour moved from Yunnan to Malaya
1 artillery moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Hopei
1 artillery moved from Hopei to Szechwan
1 aaGun moved from Jehol to Southern Manchuria
1 submarine moved from 60 Sea Zone to 40 Sea Zone
1 submarine moved from 60 Sea Zone to 76 Sea Zone
3 carriers, 1 destroyer, 3 fighters and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
3 fighters moved from Caroline Islands to Malaya
2 fighters moved from Caroline Islands to Malaya
1 fighter moved from Japan to French Indo China
1 fighter and 2 tactical_bombers moved from Caroline Islands to French Indo China
1 submarine moved from 6 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Malaya
3 artilleries, 3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : -0.33
I may need a couple of days to mull this turn over. I am away from home with just my laptop. I should be able to post something by Thursday.
Ok…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Southern Caucasus
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 marines moved from Celebes to 45 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 marines, 5 submarines and 2 tactical_bombers moved from 45 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Strategic bombing raid in Southern Caucasus
Germans roll AA dice in Southern Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Caucasus causes 6 damage total.
Battle in Java
Battle in Gilbert Islands
Battle in Midway
Non Combat Move - Americans
1 bomber moved from Southern Caucasus to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 93 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 aaGun moved from Central America to Southeast Mexico
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to New Zealand
1 infantry moved from 65 Sea Zone to New Zealand
1 carrier moved from 11 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from 93 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Southern Caucasus
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 marines moved from Celebes to 45 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 marines, 5 submarines and 2 tactical_bombers moved from 45 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
Combat - Americans
Strategic bombing raid in Southern Caucasus
Germans roll AA dice in Southern Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Caucasus causes 6 damage total.
Battle in Java
Battle in Gilbert Islands
Battle in Midway
Non Combat Move - Americans
1 bomber moved from Southern Caucasus to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 93 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 aaGun moved from Central America to Southeast Mexico
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to New Zealand
1 infantry moved from 65 Sea Zone to New Zealand
1 carrier moved from 11 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from 93 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern India to Southern Persia
3 fighters and 1 tactical_bomber moved from Central India to Southern Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
Combat - British
Battle in Southern Persia
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern Persia, round 2 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Baluchistan to Iraq
2 tactical_bombers moved from Southern Persia to Iraq
5 fighters moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
2 transports moved from 83 Sea Zone to 73 Sea Zone
1 battleship moved from 83 Sea Zone to 82 Sea Zone
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
3 destroyers moved from 83 Sea Zone to 82 Sea Zone
1 aaGun, 1 armour, 5 artilleries and 1 mech_infantry moved from Burma to Eastern India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Union of South Africa
British undo move 1.
1 submarine placed in 83 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Caucasus to Southern Persia
1 armour moved from Northwest Persia to Southern Persia
Combat - Italians
Battle in Southern Persia
Italians attack with 2 armour
British defend with 2 infantry
Italians roll dice for 2 armour in Southern Persia, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 infantry in Southern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Southern Persia
Italians roll dice for 1 armour in Southern Persia, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Southern Persia, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Southern Persia
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Greece
Place Units - Italians
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,1,1,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Egypt to Trans-Jordan
5 armour and 5 mech_infantrys moved from Western Australia to Queensland
1 artillery moved from Western Australia to South Australia
2 infantry moved from Western Australia to South Australia
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Can I change an Italian NCM? (ftr landing on W Germany rather than Greece) Going to proceed on the assumption it will be ok
@simon33 said in Simon33 (Axis) vs OwenToo (Allies) PtV:
Can I change an Italian NCM? (ftr landing on W Germany rather than Greece) Going to proceed on the assumption it will be ok
Oh actually, better to go to Sth Caucasus.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 5 artilleries, 2 bombers, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Greece to Western Germany
1 armour moved from Kursk to Ukraine
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
1 fighter and 1 tactical_bomber moved from Greece to Southern Persia
EDIT: 1 fighter moved from Western Germany to Southern Caucasus
4 fighters and 1 submarine moved from 113 Sea Zone to 107 Sea Zone
1 bomber moved from Western Germany to 107 Sea Zone
1 fighter moved from Western Germany to 107 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern Persia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Persia, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Persia to Northwest Persia
3 artilleries moved from Southern Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Greece to Southern Caucasus
1 armour and 2 mech_infantrys moved from Greece to Romania
3 artilleries and 5 infantry moved from Kursk to Ukraine
2 armour, 4 artilleries and 4 infantry moved from Southern Belarus to Northern Belarus
3 fighters and 4 infantry moved from Leningrad to Northern Belarus
1 armour and 3 mech_infantrys moved from Eastern Poland to Northern Belarus
1 infantry moved from Poland to Baltic States
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Baltic States
6 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 fighter moved from 107 Sea Zone to Western Germany
1 bomber moved from 107 Sea Zone to Western Germany
4 fighters moved from 107 Sea Zone to 113 Sea Zone
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Germany to Romania
Place Units - Germans
1 factory_minor placed in Ukraine
2 artilleries and 1 infantry placed in Southern Caucasus
3 artilleries and 4 infantry placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,3,1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,1,2,2,6
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.17
British regular : 0.67
Pretty big blow the Italians not taking Persia.
Also assumed no scramble to SZ107.
@simon33 Yeah, losing a 95% chance, and losing your Italian can openers, that does hurt…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
9 infantry moved from Amur to Siberia
9 armour and 9 mech_infantrys moved from Smolensk to Kursk
Russians take Kursk from Germans
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Siberia
Russians attack with 9 infantry
Japanese defend with 3 artilleries and 3 infantry
Russians roll dice for 9 infantry in Siberia, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Siberia, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Siberia
Russians roll dice for 7 infantry in Siberia, round 3 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Siberia, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Siberia
5 infantry owned by the Russians retreated to Amur
Japanese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 artilleries moved from Northern Manchuria to Amur
3 aaGuns and 6 artilleries moved from Smolensk to Russia
1 aaGun, 5 artilleries and 19 infantry moved from Stalingrad to Rostov
2 infantry moved from Northern Caucasus to Rostov
1 artillery moved from Northern Caucasus to Rostov
1 artillery and 1 infantry moved from Samara to Gorky
5 infantry moved from Northern Manchuria to Amur
7 infantry moved from Northern Manchuria to Amur
1 aaGun moved from Northern Manchuria to Amur
Place Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 8 artilleries, 10 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
3 fighters moved from Japan to Northern Manchuria
1 bomber moved from Japan to 26 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 39 Sea Zone to 82 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Caroline Islands to 49 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
3 artilleries and 1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win, taking Celebes from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 armour, 8 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 18 infantry
Japanese roll dice for 1 armour, 8 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 7/23 hits, 8.00 expected hits
Chinese roll dice for 1 fighter and 18 infantry in Northern Manchuria, round 2 : 7/19 hits, 6.67 expected hits
7 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Northern Manchuria
Japanese roll dice for 1 armour, 8 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Northern Manchuria, round 3 : 8/16 hits, 6.00 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Northern Manchuria, round 3 : 3/12 hits, 4.33 expected hits
3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Northern Manchuria
3 fighters owned by the Japanese retreated
1 mech_infantry owned by the Japanese, 8 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Southern Manchuria
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 10 infantry
Casualties for Chinese: 15 infantry
Battle in 82 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 3 destroyers and 2 transports; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 82 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 transports in 82 Sea Zone, round 2 : 6/6 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 destroyer owned by the French, 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 82 Sea Zone
1 fighter owned by the Japanese retreated
British win with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is -40
Casualties for Japanese: 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 82 Sea Zone to Southern Persia
1 fighter moved from 49 Sea Zone to Caroline Islands
1 fighter moved from 47 Sea Zone to Caroline Islands
2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 1 fighter, 8 submarines and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
2 armour moved from Malaya to Yunnan
4 artilleries and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Szechwan
3 fighters moved from Northern Manchuria to Southern Manchuria
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from 26 Sea Zone to Japan
1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo China to 132 Sea Zone
5 fighters and 1 tactical_bomber moved from Malaya to 132 Sea Zone
3 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 132 Sea Zone
2 tactical_bombers moved from French Indo China to 45 Sea Zone
Place Units - Japanese
1 carrier placed in 132 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.83
Russians regular : -0.33
British regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Marshall Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Malta to 107 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Queensland to 132 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 59 Sea Zone to 132 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 132 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 5 submarines and 3 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 132 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers in 132 Sea Zone, round 2 : 7/15 hits, 7.83 expected hits
Japanese roll dice for 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 132 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 3 tactical_bombers in 132 Sea Zone, round 3 : 9/14 hits, 7.50 expected hits
Japanese roll dice for 7 fighters and 1 transport in 132 Sea Zone, round 3 : 4/7 hits, 4.67 expected hits
7 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 132 Sea Zone to Burma
1 fighter moved from 132 Sea Zone to Burma
1 destroyer moved from 59 Sea Zone to 44 Sea Zone
1 destroyer moved from 65 Sea Zone to 43 Sea Zone
1 bomber moved from 5 Sea Zone to Northern Manchuria
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
3 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 28 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Midway
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 65 Sea Zone to 27 Sea Zone
1 bomber moved from Iraq to Gibraltar
3 fighters moved from 107 Sea Zone to United Kingdom
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 96 Sea Zone to 94 Sea Zone
2 destroyers moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
3 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Central United States
1 infantry placed in Western United States
Americans undo move 3.
3 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese regular : -0.17
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Marshall Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Malta to 107 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Queensland to 132 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 59 Sea Zone to 132 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 132 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 5 submarines and 3 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 132 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers in 132 Sea Zone, round 2 : 7/15 hits, 7.83 expected hits
Japanese roll dice for 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 132 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 3 tactical_bombers in 132 Sea Zone, round 3 : 9/14 hits, 7.50 expected hits
Japanese roll dice for 7 fighters and 1 transport in 132 Sea Zone, round 3 : 4/7 hits, 4.67 expected hits
7 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 4 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 132 Sea Zone to Burma
1 fighter moved from 132 Sea Zone to Burma
1 destroyer moved from 59 Sea Zone to 44 Sea Zone
1 destroyer moved from 65 Sea Zone to 43 Sea Zone
1 bomber moved from 5 Sea Zone to Northern Manchuria
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
3 fighters moved from Marshall Islands to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 28 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Midway
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 65 Sea Zone to 27 Sea Zone
1 bomber moved from Iraq to Gibraltar
3 fighters moved from 107 Sea Zone to United Kingdom
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 96 Sea Zone to 94 Sea Zone
2 destroyers moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
3 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry placed in Central United States
1 infantry placed in Western United States
Americans undo move 3.
3 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 cruiser moved from 82 Sea Zone to 76 Sea Zone
1 destroyer moved from 82 Sea Zone to 76 Sea Zone
5 fighters moved from Iraq to Southern Persia
2 tactical_bombers moved from Iraq to Southern Persia
1 submarine moved from 83 Sea Zone to 99 Sea Zone
3 infantry moved from Union of South Africa to 73 Sea Zone
3 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
3 infantry moved from 82 Sea Zone to Southern Persia
2 transports moved from 82 Sea Zone to 73 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 76 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 76 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Southern Persia
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery; Japanese defend with 1 fighter
British roll dice for 1 battleship in Southern Persia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Southern Persia, round 2 : 6/10 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Southern Persia, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Southern Persia to Iraq
5 fighters moved from Southern Persia to Iraq
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Burma: 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese regular : 0.50
Germans regular : -1.17
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Romania to Northern Belarus
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Caucasus to Greece
1 artillery and 1 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1,6,3
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Romania to Northern Belarus
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Caucasus to Greece
1 artillery and 1 infantry moved from Yugoslavia to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,2,1,1,6,3
Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :