@Martin wrong game
L21 #2 trulpen (X) vs Giallo (A+21) BM3
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Also skipping NWP and keeping a unit in Caucasus, saving the 2 mech instead.
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And assumed no scramble.
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And if it looks strange, I simply missed to bring the inf into Rostov during CM.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Timguska Russians take Timguska from Japanese 1 tactical_bomber moved from Szechwan to Samara 1 infantry moved from Kansu to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Russia to Samara 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Novosibirsk to Russia 1 aaGun moved from Kansu to Tsinghai 2 armour and 6 mech_infantrys moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Sikang to Turkmenistan 1 aaGun and 15 infantry moved from Szechwan to Yunnan 4 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery and 6 infantry moved from Shan State to Yunnan 11 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 7 artilleries moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 21 infantry moved from Kweichow to Yunnan 1 fighter moved from 35 Sea Zone to Celebes 1 armour and 2 infantry moved from Yenisey to Timguska 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi 1 bomber moved from Burma to Shensi 1 fighter moved from Burma to Hunan 1 infantry moved from Kweichow to Hunan 1 tactical_bomber moved from Philippines to Hunan 1 bomber moved from Burma to Sumatra 1 fighter moved from 35 Sea Zone to Celebes Combat - Japanese Battle in Java Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 9 artilleries, 40 infantry and 1 mech_infantry Chinese defend with 15 infantry; Russians defend with 1 aaGun and 15 infantry Japanese roll dice for 9 artilleries, 40 infantry and 1 mech_infantry in Yunnan, round 2 : 10/50 hits, 11,33 expected hits
Combat Hit Differential Summary :
Japanese regular : -1,33
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10 hits in Yunnan. Which casualties? Chinese or russian first? The aa?
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@trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
10 hits in Yunnan. Which casualties? Chinese or russian first? The aa?
max def take chinese units first
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery and 6 infantry moved from Shan State to Yunnan 11 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 7 artilleries moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 21 infantry moved from Kweichow to Yunnan 1 fighter moved from 35 Sea Zone to Celebes 1 armour and 2 infantry moved from Yenisey to Timguska 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi 1 bomber moved from Burma to Shensi 1 fighter moved from Burma to Hunan 1 infantry moved from Kweichow to Hunan 1 tactical_bomber moved from Philippines to Hunan 1 bomber moved from Burma to Sumatra 1 fighter moved from 35 Sea Zone to Celebes Combat - Japanese Battle in Java Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 9 artilleries, 40 infantry and 1 mech_infantry Chinese defend with 15 infantry; Russians defend with 1 aaGun and 15 infantry Japanese roll dice for 9 artilleries, 40 infantry and 1 mech_infantry in Yunnan, round 2 : 10/50 hits, 11,33 expected hits Chinese roll dice for 1 aaGun and 30 infantry in Yunnan, round 2 : 13/30 hits, 10,00 expected hits 13 infantry owned by the Japanese, 1 aaGun owned by the Russians and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 9 artilleries, 27 infantry and 1 mech_infantry in Yunnan, round 3 : 13/37 hits, 9,17 expected hits Chinese roll dice for 21 infantry in Yunnan, round 3 : 6/21 hits, 7,00 expected hits 6 infantry owned by the Japanese, 7 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 9 artilleries, 21 infantry and 1 mech_infantry in Yunnan, round 4 : 7/31 hits, 8,17 expected hits Chinese roll dice for 8 infantry in Yunnan, round 4 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Yunnan 18 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 artilleries owned by the Japanese retreated to Burma Chinese win with 1 infantry remaining. Battle score for attacker is 26 Casualties for Japanese: 22 infantry Casualties for Chinese: 15 infantry Casualties for Russians: 1 aaGun and 14 infantry Battle in Timguska Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Timguska, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/10 hits, 4,83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Malaya to Shan State 1 bomber moved from Sumatra to Burma 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 7 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 6 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 5 submarines moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 bomber moved from Shensi to Burma Place Units - Japanese 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 3,33 Japanese regular : 4,67 ANZAC regular : -0,33 UK_Pacific regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Combat - Americans Battle in 46 Sea Zone Americans attack with 8 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 battleships, 8 carriers, 3 cruisers, 2 destroyers, 1 fighter and 8 submarines moved from 54 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 21 Sea Zone 7 fighters and 2 tactical_bombers moved from 46 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to Midway 4 bombers moved from Eastern United States to Midway 2 destroyers and 4 submarines moved from 30 Sea Zone to 25 Sea Zone 2 aaGuns and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 submarines moved from 101 Sea Zone to 11 Sea Zone 2 submarines moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Combat - Americans Battle in 46 Sea Zone Americans attack with 8 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 battleships, 8 carriers, 3 cruisers, 2 destroyers, 1 fighter and 8 submarines moved from 54 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 21 Sea Zone 7 fighters and 2 tactical_bombers moved from 46 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to Midway 4 bombers moved from Eastern United States to Midway 2 destroyers and 4 submarines moved from 30 Sea Zone to 25 Sea Zone 2 aaGuns and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 submarines moved from 101 Sea Zone to 11 Sea Zone 2 submarines moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 17x factory_major; Remaining resources: 23 PUs; British buy 7 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 54 Sea Zone to 21 Sea Zone 1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 4 armour and 5 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan 2 fighters moved from Persia to Egypt 5 artilleries, 2 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt 2 aaGuns, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone Combat - British Battle in Egypt British attack with 5 artilleries, 4 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers Germans defend with 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Egypt British roll dice for 5 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 8/22 hits, 7,33 expected hits Italians roll dice for 1 aaGun, 1 armour, 5 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/21 hits, 7,33 expected hits 1 aaGun owned by the Italians, 7 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt British roll dice for 5 artilleries, 3 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 7/16 hits, 6,33 expected hits Italians roll dice for 1 armour, 5 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/14 hits, 5,00 expected hits 1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 1 artillery owned by the Italians, 5 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 5 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 4 : 6/12 hits, 5,17 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/7 hits, 2,67 expected hits 4 artilleries owned by the Italians, 1 mech_infantry owned by the Germans, 3 artilleries owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 5 : 4/9 hits, 4,17 expected hits Italians roll dice for 1 tactical_bomber in Egypt, round 5 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for British: 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys Casualties for Italians: 1 aaGun, 1 armour, 5 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 5 armour and 7 mech_infantrys Italians defend with 1 artillery British roll dice for 5 armour and 7 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan 1 fighter moved from India to Trans-Jordan 2 aaGuns, 4 artilleries and 10 infantry moved from India to West India Place Units - British 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4 British collect 27 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -1,83 Japanese regular : 0,33 British regular : 3,33 Italians AA : 0,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Gibraltar Italians attack with 2 artilleries, 3 fighters and 3 infantry British defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 3 fighters and 3 infantry in Gibraltar, round 2 : 3/8 hits, 3,00 expected hits British roll dice for 1 artillery and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Gibraltar, round 3 : 3/7 hits, 2,83 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 4 infantry Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Egypt to Greece 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Gold Coast to French West Africa Place Units - Italians 1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British AA : -0,17 British regular : -1,33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 6 Sea Zone Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 6 Sea Zone Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 3 fighters moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 artilleries, 1 factory_minor, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 4/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 12 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Archangel to Vologda 1 infantry moved from Vologda to Samara 2 infantry moved from Novgorod to Belarus 8 artilleries and 13 infantry moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 4 transports moved from 111 Sea Zone to 112 Sea Zone 1 artillery and 7 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 7 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from 92 Sea Zone to Scotland 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 battleship and 1 marine moved from 112 Sea Zone to 111 Sea Zone 1 marine moved from 111 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 9 artilleries and 12 infantry moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 2 armour moved from Ukraine to Rostov 8 mech_infantrys moved from Ukraine to Bryansk 4 mech_infantrys moved from Rostov to Bryansk 2 bombers moved from Scotland to Bryansk 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from Scotland to 112 Sea Zone Place Units - Germans 1 factory_minor placed in Scotland 1 transport placed in 112 Sea Zone 3 armour placed in Ukraine 1 armour and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 5 artilleries and 4 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 1,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Russians Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry in Samara, round 2 : 21/48 hits, 14,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 4 armour and 6 mech_infantrys moved from Trans-Jordan to Persia 1 mech_infantry moved from Turkmenistan to Persia 2 armour and 6 mech_infantrys moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 7,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 14 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Kwangsi 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 4 artilleries and 6 infantry moved from Burma to India 4 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 artillery moved from Burma to India 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 4 artilleries and 9 infantry moved from Burma to India 1 artillery moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 9 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Ceylon Battle in 55 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 4/15 hits, 8,17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 10 artilleries, 19 infantry and 1 mech_infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Shensi 1 infantry moved from Shensi to Szechwan 3 infantry moved from Shantung to Anhwe 1 aaGun moved from Kweichow to Anhwe 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 9 fighters and 5 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 7 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 3 infantry moved from Shan State to Burma 1 aaGun moved from Burma to India 2 bombers moved from Burma to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 destroyer and 5 submarines moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 70 Sea Zone to 72 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 1 fighter and 8 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 destroyer and 2 submarines placed in 37 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Japanese collect 74 PUs (3 lost to blockades); end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Japanese regular : -3,33 UK_Pacific regular : -0,33
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 2 destroyers moved from 25 Sea Zone to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 6 Sea Zone 9 fighters and 4 tactical_bombers moved from 21 Sea Zone to Japan 3 battleships and 8 submarines moved from 21 Sea Zone to 6 Sea Zone 1 carrier moved from 21 Sea Zone to 6 Sea Zone 5 bombers moved from Midway to 6 Sea Zone
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 2 destroyers moved from 25 Sea Zone to 6 Sea Zone 4 submarines moved from 25 Sea Zone to 6 Sea Zone 9 fighters and 4 tactical_bombers moved from 21 Sea Zone to Japan 3 battleships and 8 submarines moved from 21 Sea Zone to 6 Sea Zone 1 carrier moved from 21 Sea Zone to 6 Sea Zone 5 bombers moved from Midway to 6 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
Combat Hit Differential Summary :
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@giallo scramble, tokens?