Trying a radical attack. Scramble from Leningrad?
L21 #1 trulpen (X) vs Giallo (A+18) BM3
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@giallo 4 hits
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@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@giallo 4 hits
Am only on my phone. What do I have left?
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Think I can find out, but have to open the map and look at it anyway. Will be able in about 1 h.
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@trulpen 4 ita art 1 ita marine 1 ita mech 1 ger inf 3 ger fig 2 ita fig
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@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@trulpen 4 ita art 1 ita marine 1 ita mech 1 ger inf 3 ger fig 2 ita fig
Ok, then it’s evidently 4 art.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Battle in 37 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking Gibraltar from Germans, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 31 Sea Zone to 63 Sea Zone 1 battleship, 5 carriers, 2 fighters and 6 submarines moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from Hawaiian Islands to 63 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 aaGuns moved from Southeast Mexico to Central United States 2 carriers, 1 destroyer, 1 fighter and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 2 mech_infantrys moved from Eastern United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 3 bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone Americans undo move 3. 3 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Southeast Mexico: 1 fighter EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 8 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries, 1 fighter and 9 infantry Japanese defend with 1 armour, 5 artilleries and 12 infantry Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 7/13 hits, 3,50 expected hits Japanese roll dice for 1 armour, 5 artilleries and 12 infantry in Yunnan, round 2 : 6/18 hits, 6,17 expected hits 7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 4/7 hits, 2,50 expected hits Japanese roll dice for 1 armour, 5 artilleries and 5 infantry in Yunnan, round 3 : 3/11 hits, 3,83 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 3 artilleries owned by the Chinese retreated to Burma Japanese win with 1 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 9 infantry Casualties for Japanese: 11 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 7 infantry moved from Hunan to Yunnan 6 artilleries moved from Burma to Yunnan 2 artilleries, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt 1 armour, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt 3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from 81 Sea Zone to Egypt 3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 infantry moved from Caucasus to Northwest Persia Combat - British Italians scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone Italians scrambles to create a battle in territory 81 Sea Zone Battle in 81 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports Italians defend with 1 tactical_bomber British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 81 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 tactical_bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the British 1 tactical_bomber owned by the Italians lost in 81 Sea Zone British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 11 Casualties for Italians: 1 tactical_bomber Battle in Yunnan British attack with 6 artilleries and 7 infantry Japanese defend with 1 armour, 5 artilleries and 1 infantry British roll dice for 6 artilleries and 7 infantry in Yunnan, round 2 : 2/13 hits, 4,17 expected hits Japanese roll dice for 1 armour, 5 artilleries and 1 infantry in Yunnan, round 2 : 1/7 hits, 2,50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 6 artilleries and 6 infantry in Yunnan, round 3 : 6/12 hits, 4,00 expected hits Japanese roll dice for 1 armour and 4 artilleries in Yunnan, round 3 : 2/5 hits, 1,83 expected hits 4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 20 Casualties for British: 3 infantry Casualties for Japanese: 1 armour, 5 artilleries and 1 infantry Battle in Egypt British attack with 1 armour, 5 artilleries, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers Germans defend with 3 fighters and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 1 marine and 1 mech_infantry Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Egypt British roll dice for 1 armour, 5 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 10/21 hits, 7,17 expected hits Italians roll dice for 1 aaGun, 4 artilleries, 1 bomber, 5 fighters, 9 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 10/21 hits, 8,50 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 artilleries owned by the British, 8 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 4/11 hits, 4,83 expected hits Italians roll dice for 4 artilleries, 5 fighters, 1 infantry, 1 marine and 1 mech_infantry in Egypt, round 3 : 8/12 hits, 5,67 expected hits 3 mech_infantrys owned by the British, 4 artilleries owned by the Italians, 3 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt 2 tactical_bombers owned by the British and 1 fighter owned by the British retreated Italians win with 5 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -25 Casualties for British: 1 armour, 5 artilleries, 2 fighters, 6 infantry and 5 mech_infantrys Casualties for Italians: 1 aaGun, 4 artilleries, 1 bomber and 8 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 aaGun moved from Hunan to Kweichow 1 aaGun moved from Hunan to Yunnan 5 infantry moved from India to Burma 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 aaGun and 1 infantry moved from Iraq to Trans-Jordan Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,3,5,1,1,5,1,4,5,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,3,1,6,6 British collect 19 PUs (8 lost to blockades); end with 19 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 5,50 Americans regular : 0,33 Italians regular : 4,33 Japanese regular : -1,83 British regular : 2,83 Italians AA : 0,50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from Rhodesia to South West Africa Italians take South West Africa from British 1 armour moved from South West Africa to Rhodesia Combat - Italians Battle in Trans-Jordan Italians attack with 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Trans-Jordan Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits, 0,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Equatorial Africa from Italians to French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Kenya to Rhodesia EDIT: 1 mech_infantry moved from French Equatorial Africa to Belgian Congo EDIT: 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 2 fighters moved from Egypt to Rhodesia 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland 1 artillery and 1 infantry moved from Bryansk to Western Ukraine Place Units - Italians Turning on Edit Mode EDIT: Changing ownership of French Equatorial Africa from French to ANZAC EDIT: Changing ownership of French Equatorial Africa from ANZAC to Chinese EDIT: Changing ownership of French Equatorial Africa from Chinese to Japanese EDIT: Changing ownership of French Equatorial Africa from Japanese to Russians EDIT: Changing ownership of French Equatorial Africa from Russians to Mongolians EDIT: Changing ownership of French Equatorial Africa from Mongolians to Dutch EDIT: Changing ownership of French Equatorial Africa from Dutch to Neutral_Axis EDIT: Changing ownership of French Equatorial Africa from Neutral_Axis to Germans EDIT: Changing ownership of French Equatorial Africa from Germans to Neutral_Axis EDIT: Changing ownership of French Equatorial Africa from Neutral_Axis to Neutral_Allies EDIT: Changing ownership of French Equatorial Africa from Neutral_Allies to Neutral_True EDIT: Changing ownership of French Equatorial Africa from Neutral_True to French EDIT: Turning off Edit Mode 1 carrier placed in 97 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : 0,00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 60 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to New Zealand Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 60 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to New Zealand Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 15PUs while taking Russians capital Germans converts factory_major into different units 1 infantry moved from Smolensk to Russia Germans take Russia from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 3 artilleries moved from Ukraine to Rostov 2 artilleries moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov 1 mech_infantry moved from Tsinghai to Tsagaan Olom Germans take Tsagaan Olom from Russians 1 armour moved from Kansu to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Timguska 2 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Eire to Scotland Germans take Scotland from British 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Rostov Germans attack with 8 artilleries and 12 infantry Russians defend with 2 aaGuns and 7 infantry Germans roll dice for 8 artilleries and 12 infantry in Rostov, round 2 : 4/20 hits, 6,00 expected hits
Combat Hit Differential Summary :
Germans regular : -2,00
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4 hits in Rostov. Take out aa’s or only inf?
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@trulpen max def
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 15PUs while taking Russians capital Germans converts factory_major into different units 1 infantry moved from Smolensk to Russia Germans take Russia from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 3 artilleries moved from Ukraine to Rostov 2 artilleries moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov 1 mech_infantry moved from Tsinghai to Tsagaan Olom Germans take Tsagaan Olom from Russians 1 armour moved from Kansu to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Timguska 2 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Eire to Scotland Germans take Scotland from British 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Rostov Germans attack with 8 artilleries and 12 infantry Russians defend with 2 aaGuns and 7 infantry Germans roll dice for 8 artilleries and 12 infantry in Rostov, round 2 : 4/20 hits, 6,00 expected hits Russians roll dice for 2 aaGuns and 7 infantry in Rostov, round 2 : 4/7 hits, 2,33 expected hits 2 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Rostov 8 artilleries owned by the Germans and 8 infantry owned by the Germans retreated to Bryansk Russians win with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry Casualties for Russians: 2 aaGuns and 2 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 2 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda 3 armour and 3 mech_infantrys moved from Urals to Smolensk 3 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from 98 Sea Zone to Western Germany 1 tactical_bomber moved from Bryansk to 98 Sea Zone 1 carrier moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 battleship moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 fighter moved from Rhodesia to Egypt Place Units - Germans 1 carrier, 2 submarines and 1 transport placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone 1 artillery and 5 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone 3 infantry placed in Ukraine Germans undo move 5. 3 infantry placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 66 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -2,33 British regular : -0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Tambov to Russia 1 armour moved from Volgograd to Sikang 1 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Kweichow 1 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2,83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Sikang Russians attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Sikang Russians win, taking Sikang from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Russia Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 18 artilleries, 53 infantry and 8 mech_infantrys moved from Tambov to Volgograd 4 infantry moved from Rostov to Volgograd 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Volgograd to Caucasus 1 aaGun moved from Shensi to Kweichow Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 1,67 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry, 1 marine and 2 transports moved from 32 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 31 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai 1 bomber moved from French Indo China to Tsinghai 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Hawaiian Islands Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from Tsinghai to Suiyuyan 1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu 5 infantry moved from Shan State to French Indo China 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Anhwe 1 aaGun and 2 artilleries moved from Kwangtung to Kiangsi 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from 37 Sea Zone to French Indo China 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 5 carriers, 2 destroyers and 3 submarines moved from 32 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone 1 fighter moved from 32 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 36 Sea Zone Japanese undo move 1. 1 carrier and 2 destroyers placed in 36 Sea Zone 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 1 airfield placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 60 PUs (9 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Japanese regular : 1,17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 4 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 9 submarines moved from 64 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 battleship, 5 carriers, 5 fighters and 6 submarines moved from 63 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in 30 Sea Zone Americans attack with 1 battleship, 5 carriers, 4 fighters and 17 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 17 submarines in 30 Sea Zone, round 2 : 3/17 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking New Guinea from Japanese with 1 battleship, 5 carriers, 4 fighters and 17 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 aaGuns moved from Central United States to Western United States 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 101 Sea Zone to 64 Sea Zone 1 fighter moved from Western United States to Southeast Mexico 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 submarine moved from 37 Sea Zone to 58 Sea Zone Place Units - Americans 1 airfield placed in Southeast Mexico 1 harbour placed in Johnston Island 1 artillery and 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -2,67 Japanese regular : 0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Hunan 1 infantry moved from Kweichow to Hunan 3 artilleries moved from Burma to Yunnan 4 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 4 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 9 submarines moved from 64 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 battleship, 5 carriers, 5 fighters and 6 submarines moved from 63 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in 30 Sea Zone Americans attack with 1 battleship, 5 carriers, 4 fighters and 17 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 17 submarines in 30 Sea Zone, round 2 : 3/17 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking New Guinea from Japanese with 1 battleship, 5 carriers, 4 fighters and 17 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 aaGuns moved from Central United States to Western United States 2 carriers, 1 destroyer, 4 fighters and 6 submarines moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 101 Sea Zone to 64 Sea Zone 1 fighter moved from Western United States to Southeast Mexico 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 submarine moved from 37 Sea Zone to 58 Sea Zone Place Units - Americans 1 airfield placed in Southeast Mexico 1 harbour placed in Johnston Island 1 artillery and 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Hunan 1 infantry moved from Kweichow to Hunan 3 artilleries moved from Burma to Yunnan 4 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to Southeast Mexico 1 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Persia to Trans-Jordan 1 armour and 5 infantry moved from Iraq to Trans-Jordan 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 submarine moved from 91 Sea Zone to 64 Sea Zone Combat - British Non Combat Move - British 1 aaGun moved from Kweichow to Yunnan 5 infantry moved from Burma to India Place Units - British 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,1,1 British collect 20 PUs (4 lost to blockades); end with 21 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -2,67 Japanese regular : 1,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 7 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 mech_infantry moved from Belgian Congo to Rhodesia 1 armour and 2 mech_infantrys moved from Rhodesia to Union of South Africa 1 tactical_bomber moved from Egypt to Union of South Africa 2 fighters moved from Rhodesia to Union of South Africa Combat - Italians Battle in Union of South Africa Italians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Union of South Africa, round 2 : 3/6 hits, 2,50 expected hits British roll dice for 2 infantry in Union of South Africa, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Union of South Africa Italians win, taking Union of South Africa from British with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 tactical_bomber moved from Union of South Africa to Rhodesia 2 fighters moved from Union of South Africa to Belgian Congo 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Tunisia to Libya 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 carrier moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 infantry and 2 marines placed in Southern Italy 4 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 British regular : 0,33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 fighter moved from New Zealand to 30 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 56 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :