@simon33
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L21 #1 trulpen (X) vs Giallo (A+18) BM3
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 4 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Egypt to Caucasus 1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd 1 infantry moved from Eire to Scotland Germans take Scotland from British 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 1 artillery moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from 109 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Germans attack with 1 artillery, 2 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 1/8 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 4/4 hits, 1,50 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 mech_infantrys Battle in Caucasus Germans attack with 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers British defend with 3 mech_infantrys Germans roll dice for 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/13 hits, 4,83 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 3 mech_infantrys Non Combat Move - Germans 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from Volgograd to Rostov 1 mech_infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Archangel 1 aaGun moved from Ukraine to Western Ukraine 1 aaGun moved from Ukraine to Rostov 3 armour moved from Ukraine to Rostov 3 artilleries moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Smolensk 7 artilleries moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 24 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 submarine moved from 109 Sea Zone to 110 Sea Zone Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Normandy Bordeaux 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Tsinghai 1 infantry moved from Kansu to Tsinghai 4 infantry moved from Kansu to Suiyuyan 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 tactical_bomber owned by the Russians retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Volgograd to Russia 4 infantry moved from Samara to Tambov 7 artilleries moved from Russia to Tambov 1 aaGun and 12 infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Tsinghai to Samara 5 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov 1 aaGun moved from Kansu to Shensi Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Japanese regular : 1,00 Germans regular : 0,33 Russians regular : 1,17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone 2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Philippines to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble z54?
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The battles are the same, but I’ll change a sub for 2 inf. Will repost.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 3 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from Philippines to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@trulpenplay said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 3 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from Philippines to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
Scramble please!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 3 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from Philippines to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 3 submarines 3 submarines owned by the ANZAC submerged Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/11 hits, 6,50 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits ANZAC roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 bombers and 1 tactical_bomber in 54 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits ANZAC roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 5 fighters and 3 tactical_bombers Casualties for ANZAC: 1 cruiser and 2 destroyers Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from Chahar to Hopei 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Amur to Buyant-Uhaa 6 infantry moved from Japan to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 marine moved from New Guinea to Dutch New Guinea 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 3 carriers moved from 45 Sea Zone to 34 Sea Zone 1 armour moved from Hunan to Hopei 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 34 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 fighter moved from Yunnan to Chahar 2 bombers moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from Japan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Chahar 1 submarine moved from 6 Sea Zone to 34 Sea Zone Place Units - Japanese 1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,67 Japanese regular : -0,33 ANZAC regular : 2,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone 3 fighters moved from Gibraltar to Southeast Mexico Combat - Americans Non Combat Move - Americans Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Sikang to Tsinghai 1 artillery and 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 3 artilleries and 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 2/10 hits, 2,67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Yunnan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -2,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone 3 fighters moved from Gibraltar to Southeast Mexico Combat - Americans Non Combat Move - Americans Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Sikang to Tsinghai 1 artillery and 2 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 3 artilleries and 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 2/10 hits, 2,67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Yunnan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Northwest Persia to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan Combat - British Battle in Scotland British attack with 2 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 1 aaGun moved from India to West India 3 infantry moved from India to West India 1 armour moved from India to West India 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 3 artilleries and 6 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to India 2 infantry moved from Burma to India 2 fighters moved from Scotland to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,2,6,5,6,6,5,6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,1 British collect 26 PUs (7 lost to blockades); end with 26 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 artillery EDIT: Adding units owned by British to Northwest Persia: 1 artillery EDIT: Turning off Edit Mode 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 1,00 Italians regular : -0,33 Japanese regular : -2,33 Germans regular : -0,33 British regular : -1,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship moved from 94 Sea Zone to 98 Sea Zone 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Egypt to Morocco 1 mech_infantry moved from Ukraine to Bryansk 1 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 4 infantry Americans defend with 2 infantry Italians roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Bryansk Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians EDIT: Changing ownership of Belgian Congo from British to Italians EDIT: Turning off Edit Mode 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from Morocco to Tunisia 1 armour moved from Egypt to Belgian Congo 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 submarine placed in 95 Sea Zone 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : 1,67 Russians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Just checking, did you mean to leave the french des in z81?
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
Just checking, did you mean to leave the french des in z81?
no I didn’t, thank you!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Rostov to Volgograd 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 bomber moved from Rostov to Persia 1 artillery and 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Gibraltar 1 tactical_bomber moved from Rostov to Vologda 1 tactical_bomber moved from Rostov to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians EDIT: 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai Germans take Kazakhstan from Russians 1 armour moved from Caucasus to Sikang Germans take Sikang from Chinese Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Gibraltar Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Tsinghai Germans attack with 3 armour and 3 mech_infantrys Chinese defend with 1 artillery and 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 4/6 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Archangel 1 tactical_bomber moved from Smolensk to Bryansk 1 armour and 2 mech_infantrys moved from Archangel to Bryansk 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 mech_infantrys moved from Caucasus to Sikang 1 aaGun, 3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk 1 aaGun, 3 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Bryansk 1 aaGun, 1 artillery, 2 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Archangel to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 bomber moved from Persia to Egypt Place Units - Germans 1 fighter placed in Western Germany 1 carrier and 1 destroyer placed in 112 Sea Zone 1 armour and 7 mech_infantrys placed in Germany 3 artilleries placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 British AA : -0,17 Russians regular : 0,67 Germans regular : 1,17 British regular : 0,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 armour and 8 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Vologda 1 tactical_bomber moved from Samara to Vologda 3 fighters moved from Russia to Vologda 2 artilleries moved from Tambov to Volgograd 10 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys in Volgograd, round 2 : 4/22 hits, 4,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Vologda to Russia 16 infantry moved from Tambov to Russia 12 infantry moved from Tambov to Russia 1 aaGun moved from Tambov to Russia 1 aaGun moved from Tambov to Volgograd 12 artilleries moved from Tambov to Russia 2 artilleries moved from Tambov to Volgograd 1 artillery moved from Tambov to Russia 1 artillery moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 5 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Volgograd 3 infantry moved from Suiyuyan to Shensi Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Kweichow 1 infantry moved from Timguska to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 bombers moved from Caroline Islands to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 45 Sea Zone 1 artillery, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to Anhwe 1 aaGun and 2 artilleries moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 armour moved from Hopei to Kiangsi 1 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Evenkiyskiy to Timguska 1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from 25 Sea Zone to Japan 1 submarine moved from 39 Sea Zone to 58 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 2 fighters, 4 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : -1,00