Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 artillery moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 1/8 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 4/4 hits, 1,50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/13 hits, 4,83 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Volgograd to Rostov
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Smolensk
7 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
24 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 tactical_bomber owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
4 infantry moved from Samara to Tambov
7 artilleries moved from Russia to Tambov
1 aaGun and 12 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Tsinghai to Samara
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 aaGun moved from Kansu to Shensi
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Japanese regular : 1,00
Germans regular : 0,33
Russians regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Philippines to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble z54?
The battles are the same, but I’ll change a sub for 2 inf. Will repost.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from Philippines to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@trulpenplay said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 3 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from Philippines to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
Scramble please!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from Philippines to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 3 submarines
3 submarines owned by the ANZAC submerged
Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/11 hits, 6,50 expected hits
ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
ANZAC roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers and 1 tactical_bomber in 54 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
ANZAC roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 5 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Chahar to Hopei
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Amur to Buyant-Uhaa
6 infantry moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 marine moved from New Guinea to Dutch New Guinea
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
3 carriers moved from 45 Sea Zone to 34 Sea Zone
1 armour moved from Hunan to Hopei
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 34 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from Yunnan to Chahar
2 bombers moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Chahar
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -0,33
ANZAC regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
3 fighters moved from Gibraltar to Southeast Mexico
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery and 2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
3 artilleries and 7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 3 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 4/10 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
3 fighters moved from Gibraltar to Southeast Mexico
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery and 2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
3 artilleries and 7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 3 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 4/10 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
1 aaGun moved from India to West India
3 infantry moved from India to West India
1 armour moved from India to West India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
3 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to India
2 infantry moved from Burma to India
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,2,6,5,6,6,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,1
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery
EDIT: Adding units owned by British to Northwest Persia: 1 artillery
EDIT: Turning off Edit Mode
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 1,00
Italians regular : -0,33
Japanese regular : -2,33
Germans regular : -0,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 94 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Egypt to Morocco
1 mech_infantry moved from Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 4 infantry
Americans defend with 2 infantry
Italians roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Morocco to Tunisia
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 95 Sea Zone
2 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : 1,67
Russians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Just checking, did you mean to leave the french des in z81?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
Just checking, did you mean to leave the french des in z81?
no I didn’t, thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Persia
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Gibraltar
1 tactical_bomber moved from Rostov to Vologda
1 tactical_bomber moved from Rostov to Smolensk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
EDIT: 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
1 armour moved from Caucasus to Sikang
Germans take Sikang from Chinese
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Tsinghai
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 4/6 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Archangel
1 tactical_bomber moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Archangel to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 mech_infantrys moved from Caucasus to Sikang
1 aaGun, 3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 3 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Bryansk
1 aaGun, 1 artillery, 2 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Archangel to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Persia to Egypt
Place Units - Germans
1 fighter placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
1 armour and 7 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
British AA : -0,17
Russians regular : 0,67
Germans regular : 1,17
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour and 8 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Vologda
1 tactical_bomber moved from Samara to Vologda
3 fighters moved from Russia to Vologda
2 artilleries moved from Tambov to Volgograd
10 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys in Volgograd, round 2 : 4/22 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Vologda to Russia
16 infantry moved from Tambov to Russia
12 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
12 artilleries moved from Tambov to Russia
2 artilleries moved from Tambov to Volgograd
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
5 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
3 infantry moved from Suiyuyan to Shensi
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 aaGun and 2 artilleries moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 armour moved from Hopei to Kiangsi
1 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
1 submarine moved from 39 Sea Zone to 58 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,67
Japanese regular : -1,00