Any scrambling to 111?
Avner +12 Allies -VS- dawgoneit Axis P2V
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Chahar to Shansi 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 armour moved from Hopei to Hunan 2 artilleries moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 3 cruisers and 1 submarine moved from 20 Sea Zone to 22 Sea Zone 4 transports moved from 20 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from Hunan to 22 Sea Zone 2 bombers moved from Kwangtung to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 22 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery moved from 23 Sea Zone to Marianas 1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 1 infantry moved from Paulau to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
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Kamikaze + OOL
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@avner 1 on each cruiser the rest on the destroyers
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery moved from 23 Sea Zone to Marianas 1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 1 infantry moved from Paulau to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iceland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Iceland Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 4 submarines, 3 tactical_bombers and 1 transport Japanese defend with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/21 hits, 9,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 11/21 hits, 9,83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 4 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 4 submarines in 22 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 3 : 7/21 hits, 9,83 expected hits Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 10/17 hits, 9,17 expected hits 5 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 4 : 10/17 hits, 8,50 expected hits Japanese roll dice for 2 battleships, 3 cruisers and 5 fighters in 22 Sea Zone, round 4 : 9/10 hits, 6,17 expected hits 5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 transport remaining. Battle score for attacker is 23 Casualties for Americans: 6 carriers, 8 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers Casualties for Japanese: 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Battle in Marianas Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Marianas, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 22 Sea Zone to Guam 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 destroyer and 5 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 bomber placed in Eastern United States 1 transport placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 3,83 Germans AA : 0,67 Germans regular : -1,00 Italians AA : -0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 23 Sea Zone to 22 Sea Zone 1 submarine moved from 24 Sea Zone to 22 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery moved from 23 Sea Zone to Marianas 1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 bomber moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland 1 infantry moved from Paulau to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Borneo 1 submarine moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iceland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Iceland Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 4 submarines, 3 tactical_bombers and 1 transport Japanese defend with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/21 hits, 9,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 11/21 hits, 9,83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 4 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 4 submarines in 22 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 3 : 7/21 hits, 9,83 expected hits Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 10/17 hits, 9,17 expected hits 5 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 4 : 10/17 hits, 8,50 expected hits Japanese roll dice for 2 battleships, 3 cruisers and 5 fighters in 22 Sea Zone, round 4 : 9/10 hits, 6,17 expected hits 5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 transport remaining. Battle score for attacker is 23 Casualties for Americans: 6 carriers, 8 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers Casualties for Japanese: 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers Battle in Marianas Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Marianas, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 22 Sea Zone to Guam 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 destroyer and 5 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Northern Italy to Malta 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 bomber placed in Eastern United States 1 transport placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Combat - Chinese Chinese creates battle in territory Kiangsi Non Combat Move - Chinese 2 artilleries and 6 infantry moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - British Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Kwangtung causes 0 damage total. Battle in Kweichow British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 5 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China 2 artilleries and 3 infantry moved from Burma to Shan State 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Southern Persia to Northwest Persia 1 artillery, 2 fighters and 2 infantry moved from Southern Persia to Northwest Persia 2 armour and 2 artilleries moved from Iraq to Northwest Persia 4 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from Italian Somaliland to Ethiopia 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery moved from Tanganyika Territory to 74 Sea Zone 1 artillery and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 destroyer moved from 94 Sea Zone to 93 Sea Zone Place Units - British 1 carrier and 1 transport placed in 109 Sea Zone 3 artilleries placed in Iraq 1 armour placed in Egypt 3 infantry placed in Southern Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 2,83 Japanese AA : 0,83 Germans AA : 0,67 Germans regular : -1,00 British regular : -0,17 Italians AA : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,2,4,5,2 Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 6 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 infantry moved from Paulau to 35 Sea Zone 1 artillery moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 fighter moved from 35 Sea Zone to Davao 1 fighter moved from 35 Sea Zone to Davao Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 submarine Japanese defend with 4 transports 4 transports owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 24 Casualties for Japanese: 4 transports Battle in Davao ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Davao, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Davao ANZAC win, taking Davao from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 1 fighter moved from Davao to 22 Sea Zone 2 submarines moved from 55 Sea Zone to 22 Sea Zone 1 fighter moved from Queensland to Guam 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Guam Place Units - ANZAC 1 carrier and 1 submarine placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 56 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 60 PUs; Germans buy 5 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 5 mech_infantrys moved from Eastern Poland to Southern Belarus 2 armour moved from Poland to Eastern Poland 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans Place Units - Germans 5 infantry placed in Western Germany 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,6,6,6,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2 Germans collect 52 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 20 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 1 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans Combat - Russians Battle in Northern Manchuria Russians attack with 20 infantry Japanese defend with 4 infantry Russians roll dice for 20 infantry in Northern Manchuria, round 2 : 2/20 hits, 3,33 expected hits Japanese roll dice for 4 infantry in Northern Manchuria, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 19 infantry in Northern Manchuria, round 3 : 2/19 hits, 3,17 expected hits Japanese roll dice for 2 infantry in Northern Manchuria, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 4 infantry Non Combat Move - Russians 1 aaGun moved from Buryatia to Northern Manchuria 1 aaGun moved from Buryatia to Northern Manchuria 5 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk 5 armour moved from Kursk to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Tambov Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 artillery placed in Stalingrad Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : -2,50
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers moved from Kwangtung to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 7 infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Hunan to Kweichow 1 artillery and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese
Combat Hit Differential Summary :
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@avner scramble? witch country
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers moved from Kwangtung to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 7 infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Hunan to Kweichow 1 artillery and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 4.67
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@avner 7 hits. ool please
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1 e 2 CV
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers moved from Kwangtung to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 7 infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Hunan to Kweichow 1 artillery and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits ANZAC roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 22 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 22 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 cruisers owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 battleship, 4 fighters and 1 transport in 22 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone ANZAC win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -11 Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Americans: 2 cruisers Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Non Combat Move - Japanese Place Units - Japanese 2 carriers placed in 21 Sea Zone 1 carrier placed in 21 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 5.83 ANZAC regular : -1.83
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone Japanese take 20 Sea Zone from ANZAC 2 bombers moved from Kwangtung to 22 Sea Zone 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 7 infantry moved from Inner Mongolia to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Honan to Hopei 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Hunan to Kweichow 1 artillery and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese ANZAC scrambles 3 units out of Guam to defend against the attack in 22 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kwangsi, round 2 : 5/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 destroyers, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits ANZAC roll dice for 3 submarines in 22 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 22 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 22 Sea Zone, round 3 : 4/8 hits, 5.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 2 cruisers owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 battleship, 4 fighters and 1 transport in 22 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 22 Sea Zone ANZAC win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -11 Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Casualties for Americans: 2 cruisers Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Moving scrambled unit from 22 Sea Zone back to originating territory: Guam Non Combat Move - Japanese Place Units - Japanese 2 carriers placed in 21 Sea Zone 1 carrier placed in 21 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 5.83 ANZAC regular : -1.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 fighter, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 artillery moved from 36 Sea Zone to Manilla 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima 2 artilleries and 2 infantry moved from Iceland to 126 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 93 Sea Zone 4 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Malta to Southern Italy 1 infantry moved from 115 Sea Zone to Denmark 1 artillery moved from 115 Sea Zone to Denmark 3 artilleries and 3 infantry moved from 115 Sea Zone to Norway Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in Norway Battle in Manilla Battle in Denmark Battle in Iwo Jima Battle in Korea Battle in 21 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 3 carriers Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers in 21 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 5 fighters in 21 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits Japanese roll dice for 3 carriers in 21 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits 3 carriers owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans, taking Manilla from Japanese, taking Denmark from Germans, taking Iwo Jima from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is 42 Casualties for Americans: 1 submarine Casualties for Japanese: 3 carriers Non Combat Move - Americans 1 marine moved from New Guinea to 55 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 fighter moved from 21 Sea Zone to Davao 1 battleship moved from 22 Sea Zone to 36 Sea Zone 5 submarines moved from 27 Sea Zone to 7 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 3 Sea Zone 1 marine moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 11 Sea Zone to Soviet Far East 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Northwest Persia to Northern Caucasus 1 armour moved from Northwest Persia to Northern Caucasus 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Malta 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 2 artilleries, 2 infantry and 2 transports moved from 126 Sea Zone to 128 Sea Zone 2 artilleries and 2 infantry moved from 128 Sea Zone to Norway 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 4 transports placed in 104 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 5 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,00 Germans AA : 0,83 Italians AA : -0,17