Ready. Game on. GL, HF!
Scramble orders?
Scramble to oppose amphibious assault in SZ 6? I have 6 fighters and a bomber waiting.
No scramble SZ6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 4 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 bomber moved from Caroline Islands to 6 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to Hunan
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Norway to 126 Sea Zone
1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Archangel
Americans take Archangel from Germans
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Archangel
Battle in French Indo China
Battle in Malaya
Battle in Hunan
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 6 Sea Zone to Kwangtung
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from Western Germany to Norway
1 aaGun moved from Karelia to 127 Sea Zone
1 artillery moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 aaGun moved from 127 Sea Zone to Archangel
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt
1 fighter moved from Hunan to Kwangtung
3 fighters moved from Hunan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
Place Units - Americans
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 bomber and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 85 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.67
Germans AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
11 infantry moved from Kweichow to Anhwe
7 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 4 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 bomber moved from Caroline Islands to 6 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to Hunan
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Norway to 126 Sea Zone
1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Archangel
Americans take Archangel from Germans
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Archangel
Battle in French Indo China
Battle in Malaya
Battle in Hunan
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 6 Sea Zone to Kwangtung
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from Western Germany to Norway
1 aaGun moved from Karelia to 127 Sea Zone
1 artillery moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 aaGun moved from 127 Sea Zone to Archangel
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt
1 fighter moved from Hunan to Kwangtung
3 fighters moved from Hunan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
Place Units - Americans
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 bomber and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 85 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
11 infantry moved from Kweichow to Anhwe
7 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Cyprus
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 marine
British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Anglo Egyptian Sudan
British win, taking Cyprus from Italians, taking Anglo Egyptian Sudan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Egypt
4 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 battleship and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 5 infantry moved from Karelia to Novgorod
1 aaGun moved from Finland to Karelia
4 infantry moved from Finland to Karelia
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
British collect 24 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.50
Americans regular : -0.83
Japanese regular : 0.33
Germans AA : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Rostov to Bryansk
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Germany to Western Germany
1 aaGun, 5 artilleries and 6 infantry moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,1,2,2,2,2,4,6,6
Italians collect 1 PU (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from Kwangtung to India
Combat - ANZAC
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Shantung
Battle in Sumatra
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 bomber moved from India to Yunnan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 fighters moved from 20 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 71 PUs;
Germans buy 7 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Americans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Eastern Poland to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Volgograd to Ukraine
7 artilleries and 15 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to Baltic States
1 aaGun and 8 infantry moved from Eastern Poland to Poland
6 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
2 infantry moved from Southern France to Northern Italy
5 mech_infantrys moved from Western Germany to Germany
1 bomber moved from 99 Sea Zone to Western Ukraine
3 bombers moved from Eastern Poland to Germany
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
6 armour and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 2 infantry, 2 marines, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Timguska to Novosibirsk
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Persia to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsi to Shantung
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines; ANZAC defend with 1 submarine and 1 transport
4 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Shantung
Japanese attack with 2 artilleries, 8 infantry and 1 mech_infantry
ANZAC defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 airfield
Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Shantung, round 2 : 1/11 hits, 2.50 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung
Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Shantung, round 3 : 2/10 hits, 2.33 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsu to Shantung
1 mech_infantry moved from Chahar to Suiyuyan
1 aaGun, 4 armour, 10 artilleries, 14 infantry and 7 mech_infantrys moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
2 artilleries and 1 infantry moved from India to West India
1 aaGun moved from India to West India
4 transports moved from 80 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Eastern Persia to Iraq
2 bombers moved from 39 Sea Zone to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Rhodesia to Union of South Africa
1 tactical_bomber moved from Union of South Africa to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
2 battleships moved from 80 Sea Zone to 79 Sea Zone
4 carriers moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
3 submarines moved from 80 Sea Zone to 79 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 19 Sea Zone to Japan
6 tactical_bombers moved from Persia to Iraq
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 submarine moved from 72 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 infantry and 2 marines placed in West India
1 armour and 2 mech_infantrys placed in Iraq
1 harbour placed in West India
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,1,4,6,2,2,6,2,5,1,2,3,6,5,2,3,6,5,4,6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,5,4,5,5,2,2,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,4,4,2,4,1,5,6,1,6,4,3,6,2
Japanese collect 30 PUs (19 lost to blockades); end with 30 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.33
ANZAC regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Kwangtung to Kansu
1 artillery and 2 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Archangel to Urals
2 bombers moved from Norway to Germany
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 infantry moved from Malaya to Shan State
2 fighters moved from 127 Sea Zone to Urals
1 bomber moved from Norway to Germany
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Manchuria
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,8,8 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Shan State
Americans attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Manchuria
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 fighters in Manchuria, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Americans win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Americans win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Urals to 127 Sea Zone
3 bombers moved from Germany to Novgorod
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 aaGun moved from Archangel to Vologda
2 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from Norway to Gibraltar
3 fighters moved from Gibraltar to Alexandria
1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Morocco to Algeria
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Kwangtung to Shensi
3 fighters moved from Manchuria to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far East
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
2 cruisers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Malaya
Place Units - Americans
1 factory_minor placed in Korea
1 bomber and 4 fighters placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Finland
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
4 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Kwangtung to Kansu
1 artillery and 2 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Archangel to Urals
2 bombers moved from Norway to Germany
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 infantry moved from Malaya to Shan State
2 fighters moved from 127 Sea Zone to Urals
1 bomber moved from Norway to Germany
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Manchuria
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,8,8 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Shan State
Americans attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Manchuria
Americans attack with 1 artillery and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 fighters in Manchuria, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Americans win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Americans win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Urals to 127 Sea Zone
3 bombers moved from Germany to Novgorod
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 aaGun moved from Archangel to Vologda
2 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from Norway to Gibraltar
3 fighters moved from Gibraltar to Alexandria
1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Morocco to Algeria
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Kwangtung to Shensi
3 fighters moved from Manchuria to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far East
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
2 cruisers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Malaya
Place Units - Americans
1 factory_minor placed in Korea
1 bomber and 4 fighters placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Finland
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
4 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 1 PUs;
Combat Move - British
5 fighters moved from Egypt to Trans-Jordan
2 armour, 6 artilleries, 20 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 3 cruisers and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Egypt to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 armour, 7 artilleries, 5 fighters, 24 infantry, 2 marines and 2 mech_infantrys
Japanese defend with 1 aaGun, 5 armour, 10 artilleries, 16 infantry and 9 mech_infantrys
Japanese roll AA dice in Trans-Jordan : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Trans-Jordan
British roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 2 armour, 7 artilleries, 3 fighters, 24 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 2 : 13/40 hits, 11.00 expected hits
Japanese roll dice for 1 aaGun, 5 armour, 10 artilleries, 16 infantry and 9 mech_infantrys in Trans-Jordan, round 2 : 9/40 hits, 14.17 expected hits
14 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 7 artilleries, 3 fighters, 15 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 3 : 6/31 hits, 9.50 expected hits
Japanese roll dice for 5 armour, 10 artilleries, 2 infantry and 9 mech_infantrys in Trans-Jordan, round 3 : 12/26 hits, 9.50 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 12 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 7 artilleries, 3 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 4 : 4/19 hits, 7.17 expected hits
Japanese roll dice for 5 armour, 10 artilleries and 5 mech_infantrys in Trans-Jordan, round 4 : 8/20 hits, 7.50 expected hits
4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 3 infantry owned by the British lost in Trans-Jordan
3 fighters owned by the British retreated
4 artilleries owned by the British and 2 armour owned by the British retreated to Egypt
British roll dice for 2 marines in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 5 armour, 10 artilleries and 1 mech_infantry in Trans-Jordan, round 5 : 8/16 hits, 6.17 expected hits
1 mech_infantry owned by the Japanese and 2 marines owned by the British lost in Trans-Jordan
Japanese win with 5 armour and 10 artilleries remaining. Battle score for attacker is -33
Casualties for British: 3 artilleries, 2 fighters, 24 infantry, 2 marines and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 16 infantry and 9 mech_infantrys
Non Combat Move - British
2 carriers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Trans-Jordan to 98 Sea Zone
3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 4 infantry moved from Karelia to Novgorod
Place Units - British
3 armour and 1 bomber placed in United Kingdom
British undo move 1.
3 armour placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 3.50
Japanese regular : -1.00
Japanese AA : 1.50
Germans AA : -0.50
Germans regular : -0.33
British regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
5 artilleries and 5 infantry moved from Northern Italy to Western Germany
1 aaGun and 5 infantry moved from Normandy Bordeaux to France
1 infantry moved from Bryansk to Russia
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,2,5,6,3,4,5,5,5,3,4
Italians collect 4 PUs (9 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour moved from Korea to Buryatia
ANZAC take Buryatia from Japanese
1 bomber moved from Yunnan to West India
Combat - ANZAC
Strategic bombing raid in West India
Japanese roll AA dice in West India : 0/1 hits, 0.17 expected hits
Bombing raid in West India rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in West India causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from West India to Yunnan
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Korea to Suiyuyan
1 fighter moved from Queensland to Malaya
2 fighters moved from New South Wales to Western Australia
Place Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 66 PUs;
Germans buy 2 armour, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Kazakhstan
Germans take Kazakhstan from Russians
1 bomber moved from Western Ukraine to Novosibirsk
1 artillery and 3 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Archangel
Germans take Archangel from Americans
3 bombers moved from Germany to Vologda
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 3 bombers and 4 infantry
Americans defend with 1 aaGun, 1 artillery and 2 infantry
Americans roll AA dice in Vologda : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Vologda, round 2 : 4/8 hits, 3.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Vologda
Germans win, taking Vologda from Americans with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Germans
3 bombers moved from Vologda to Russia
1 bomber moved from Novosibirsk to Russia
1 artillery and 2 infantry moved from Bryansk to Russia
1 infantry moved from Baltic States to Belarus
1 aaGun, 7 artilleries and 23 infantry moved from Poland to Baltic States
6 armour and 6 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
3 armour and 12 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
5 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Eastern Poland to Baltic States
2 infantry moved from Northern Italy to Western Germany
1 aaGun, 4 artilleries and 7 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 infantry placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
1 fighter and 2 tactical_bombers placed in Western Germany
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Americans AA : -0.50
Russians regular : -0.33
Germans regular : 1.17
Soviets no longer have any units, so I’ll move on to Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x harbour; Remaining resources: 31 PUs; 5 SuicideAttackTokens;
Japanese buy 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from West India to 79 Sea Zone
3 artilleries, 2 battleships, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 79 Sea Zone to 81 Sea Zone
3 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from 81 Sea Zone to Egypt
5 armour and 10 artilleries moved from Trans-Jordan to Egypt
1 armour and 5 mech_infantrys moved from Iraq to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 bombers moved from Iraq to Egypt
5 fighters and 1 tactical_bomber moved from 81 Sea Zone to Egypt
3 tactical_bombers moved from Iraq to Egypt
2 artilleries, 7 infantry and 1 mech_infantry moved from Shantung to Kiangsu
2 tactical_bombers moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
Combat - Japanese
Battle in Egypt
Japanese attack with 6 armour, 13 artilleries, 2 bombers, 5 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 8 tactical_bombers
British defend with 2 aaGuns, 5 armour, 5 artilleries, 1 factory_minor, 1 harbour and 1 infantry; French defend with 1 infantry
British roll AA dice in Egypt : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Egypt
Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 6 armour, 13 artilleries, 2 bombers, 3 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 8 tactical_bombers in Egypt, round 2 : 24/46 hits, 20.17 expected hits
British roll dice for 2 aaGuns, 5 armour, 5 artilleries and 2 infantry in Egypt, round 2 : 6/12 hits, 4.83 expected hits
4 tactical_bombers owned by the Japanese, 2 aaGuns owned by the British, 2 bombers owned by the Japanese, 1 infantry owned by the French, 5 artilleries owned by the British, 1 infantry owned by the British and 5 armour owned by the British lost in Egypt
Japanese win, taking Egypt from British with 6 armour, 13 artilleries, 3 fighters, 6 infantry, 2 marines, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 2 bombers, 2 fighters and 4 tactical_bombers
Casualties for British: 2 aaGuns, 5 armour, 5 artilleries and 1 infantry
Casualties for French: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/10 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 5/10 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from Shantung to Kiangsu
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 fighters and 4 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Iraq to West India
1 fighter moved from Iraq to Russia
1 fighter moved from Iraq to Southern Italy
1 fighter moved from Iraq to Southern Italy
4 carriers and 5 submarines moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 aaGun and 2 infantry placed in West India
Japanese undo move 1.
3 infantry placed in West India
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 aaGun and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4,5,2,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,2,3,5,6,1,3,2,1,1,2,1,6,2,2,5,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,6,6,2,6,2,5,6,1,2,5
Japanese collect 19 PUs (18 lost to blockades); end with 19 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 3.83
British AA : 1.00
British regular : 1.17
You got me. Well played! I posted the result.
Thanks, I wasn’t sure what way it was gonna go for a long time. I thought that I might have been doomed from losing so many Germans over Moscow.
Let me know if you’d like a rematch.