dawg (allies) v entek axis
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@dawgoneit see it
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 5 Destroyers moved from 84 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from Changchun to 85 Sea Zone 2 Infantrys moved from Kiangsi to Shanghai 2 Infantrys moved from Kiangsi to Hunan 1 ArmoredCar moved from Kiangsi to Hunan 1 Infantry moved from Kiangsi to Shanghai Purchase Units - Hisaichi Hisaichi buy 1 Elite, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 85 Sea Zone Hisaichi attack with 2 Adv.Fighters and 5 Destroyers Americans defend with 2 Destroyers and 5 S.Submarines Americans roll dice for 5 S.Submarines in 85 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 5 Destroyers in 85 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 2 Destroyers in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the Americans, 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 2 Adv.Fighters and 3 Destroyers in 85 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 4 : 3/3 hits, 1.50 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Destroyer in 85 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 Destroyer owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 85 Sea Zone 2 S.Submarines owned by the Americans submerged Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 5 Destroyers Casualties for Americans: 2 Destroyers and 3 S.Submarines Battle in Hunan Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 ArmoredCar in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Shanghai, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 2 Infantrys in Shanghai, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 5 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Shanghai, round 6 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 2 Adv.Fighters moved from 85 Sea Zone to Changchun Place Units - Hisaichi 1 Elite, 6 Infantrys and 1 Tank placed in Changchun 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 1 S.Submarine moved from 21 Sea Zone to 23 Sea Zone 2 Transports moved from 21 Sea Zone to 23 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 2 Artillerys moved from Manchester to 21 Sea Zone 2 Artillerys and 4 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Tanks moved from Dover to 20 Sea Zone 4 ArmoredCars moved from Wales to 20 Sea Zone 4 ArmoredCars, 2 Artillerys, 2 Tanks and 4 Transports moved from 20 Sea Zone to 21 Sea Zone 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from 21 Sea Zone to Netherlands 1 Bomber moved from Manchester to 23 Sea Zone 8 Infantrys moved from London to Dover 1 Artillery, 2 Infantrys and 2 Mech.Infs moved from New Valley to Mersa Matruh 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks moved from Lower Egypt to Mersa Matruh 1 Cruiser moved from 67 Sea Zone to 65 Sea Zone 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Thai 2 Artillerys and 9 Infantrys moved from Assam to Burma 3 Artillerys and 14 Infantrys moved from Bihar to Assam 2 ArmoredCars, 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bihar to Assam 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Bombay to Hyderabad 2 ArmoredCars and 1 Infantry moved from Vancouver to British Columbia 2 ArmoredCars moved from British Columbia to Yukon 1 ArmoredCar and 1 Infantry moved from Alaska to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 3 ArmoredCars, 3 Infantrys and 3 Transports moved from 71 Sea Zone to 76 Sea Zone 1 ArmoredCar moved from 76 Sea Zone to Paramushir 1 ArmoredCar moved from 76 Sea Zone to Iturup 1 ArmoredCar moved from 76 Sea Zone to Kunashir 1 Infantry moved from 76 Sea Zone to Kunashir 1 Infantry moved from 76 Sea Zone to Iturup 1 Infantry moved from 76 Sea Zone to Paramushir 2 ArmoredCars and 2 Infantrys moved from Okhotsk to Ayan 2 ArmoredCars and 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 2 ArmoredCars moved from Yukon to Alaska 1 Infantry moved from N.Thailand to Burma 1 Artillery and 2 Infantrys moved from Iraq to Palestine 1 Artillery and 2 Infantrys moved from W.Iran to Iraq 1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine 4 Artillerys and 8 Infantrys moved from Palestine to Lower Egypt 2 ArmoredCars moved from Cairo to Mersa Matruh 2 Artillerys and 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Kursk to Adana 1 ArmoredCar moved from Rhodesia to French Equatorial Africa Purchase Units - British British buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Paramushir British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Paramushir, round 4 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Paramushir, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Paramushir British win, taking Paramushir from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks Italians defend with 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 14 Infantrys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 2 : 12/42 hits, 15.00 expected hits Italians roll dice for 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs in Mersa Matruh, round 2 : 14/37 hits, 11.50 expected hits 5 ArmoredCars owned by the Italians, 7 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 8 ArmoredCars, 8 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 3 : 14/28 hits, 10.33 expected hits Italians roll dice for 15 Artillerys, 8 Infantrys and 2 Mech.Infs in Mersa Matruh, round 3 : 9/25 hits, 8.33 expected hits 8 ArmoredCars owned by the British, 6 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 7 Artillerys, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 4 : 9/19 hits, 7.33 expected hits Italians roll dice for 9 Artillerys and 2 Mech.Infs in Mersa Matruh, round 4 : 6/11 hits, 3.67 expected hits 9 Artillerys owned by the Italians and 6 Artillerys owned by the British lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 1 Artillery, 6 Mech.Infs and 4 Tanks in Mersa Matruh, round 5 : 5/13 hits, 5.33 expected hits Italians roll dice for 2 Mech.Infs in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British and 2 Mech.Infs owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 6 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 30 Casualties for British: 8 ArmoredCars, 8 Artillerys and 14 Infantrys Casualties for Italians: 5 ArmoredCars, 15 Artillerys, 15 Infantrys and 2 Mech.Infs Battle in Kunashir British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Artillery British roll dice for 1 ArmoredCar and 1 Infantry in Kunashir, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kunashir British roll dice for 1 ArmoredCar in Kunashir, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Kunashir, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kunashir British win, taking Kunashir from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Iturup British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in Iturup, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iturup British roll dice for 1 ArmoredCar in Iturup, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar in Iturup, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Iturup British win, taking Iturup from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 23 Sea Zone British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine and 2 Transports Germans defend with 1 Carrier, 5 Destroyers and 2 Fighters British roll dice for 1 S.Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer, 4 Fighters and 2 Transports in 23 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits Germans roll dice for 1 Carrier, 5 Destroyers and 2 Fighters in 23 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British 5 Destroyers owned by the Germans and 2 Transports owned by the British lost in 23 Sea Zone British roll dice for 1 S.Submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Germans lost in 23 Sea Zone British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 1 Destroyer and 4 Fighters in 23 Sea Zone, round 3 : 6/11 hits, 4.00 expected hits Germans roll dice for 2 Fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the Germans and 1 Destroyer owned by the British lost in 23 Sea Zone British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 3 Carriers, 4 Fighters and 1 S.Submarine remaining. Battle score for attacker is 50 Casualties for British: 1 Destroyer and 2 Transports Casualties for Germans: 1 Carrier, 5 Destroyers and 2 Fighters Battle in Netherlands British attack with 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks Germans defend with 7 Infantrys British roll dice for 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 2.33 expected hits 1 ArmoredCar owned by the British and 4 Infantrys owned by the Germans lost in Netherlands British roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 3 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the British and 3 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 3 ArmoredCars Casualties for Germans: 7 Infantrys Non Combat Move - British 1 Bomber moved from 23 Sea Zone to Dover 2 Adv.Fighters moved from Mersa Matruh to Lower Egypt Place Units - British 1 Carrier placed in 21 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 21 Sea Zone 1 Destroyer and 2 Submarines placed in 56 Sea Zone 1 Bunker and 3 Infantrys placed in Cairo 4 Artillerys placed in Wales 2 ArmoredCars and 3 Infantrys placed in Delhi 5 Infantrys placed in Madras British undo move 6. 1 ArmoredCar and 4 Infantrys placed in Delhi 1 ArmoredCar placed in Bombay Turn Complete - British British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Italians regular : 5.83 Germans regular : -0.50 British regular : 4.33
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Infantry moved from West Papua to 113 Sea Zone 4 Infantrys moved from Merauke to 113 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from Port Moresby to West Papua 2 Artillerys, 1 Elite and 6 Infantrys moved from 110 Sea Zone to Sumatra 9 Infantrys moved from Java to Sumatra 3 Infantrys moved from West Borneo to East And South Borneo Dutch take East And South Borneo from Thai 1 Infantry moved from West Borneo to British Borneo British take British Borneo from Thai Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 1 Elite and 15 Infantrys Yamamoto defend with 2 Artillerys and 2 Infantrys; Thai defend with 4 Infantrys Anzac roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 15 Infantrys in Sumatra, round 2 : 2/18 hits, 3.83 expected hits Thai roll dice for 2 Artillerys and 4 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 13 Infantrys in Sumatra, round 3 : 2/16 hits, 3.50 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Sumatra Anzac roll dice for 2 Artillerys, 1 Elite and 11 Infantrys in Sumatra, round 4 : 4/14 hits, 3.17 expected hits Thai roll dice for 2 Artillerys in Sumatra, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys, 1 Elite and 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for Anzac: 6 Infantrys Casualties for Thai: 4 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Battleship placed in 67 Sea Zone 2 Artillerys placed in Broome 1 Transport placed in 113 Sea Zone 1 Elite placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.67 Thai regular : 2.00
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone 1 Tank moved from Canarians to 34 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco 1 Marine and 1 Tank moved from Suriname to 32 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Marine and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Dutch Dutch buy 1 Elite and 1 Transport; Remaining resources: 11 PUs; Combat - Dutch Battle in E.Morocco Dutch attack with 1 Infantry and 2 Tanks Italians defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Dutch roll dice for 1 Infantry and 2 Tanks in E.Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in E.Morocco, round 2 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Italians, 1 Infantry owned by the Dutch and 2 Tanks owned by the Dutch lost in E.Morocco Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Dutch: 1 Infantry and 2 Tanks Casualties for Italians: 1 Infantry Battle in Cape Verde Dutch attack with 1 Marine and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Marine and 1 Tank in Cape Verde, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Dutch loses 0 PUs for violating Cape Verdes neutrality. Dutch win, taking Cape Verde from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Elite placed in Suriname 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 25 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Neutral regular : -0.33 Dutch regular : 0.83
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Tank moved from Odessa to Crimea Romanians take Crimea from Russians 4 Infantrys and 1 Tank moved from Odessa to Vinnytsia 5 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in W.Romania 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@entek thai?
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Infantry and 1 Mech.Inf moved from S.Thailand to N.Thailand 2 Infantrys moved from S.Thailand to S.French Indochina Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Infantry and 1 Mech.Inf British defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Mech.Inf in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 2 Infantrys British defend with 1 Infantry Thai roll dice for 2 Infantrys in S.French Indochina, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the Thai retreated to S.Thailand French win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Thai: 1 Infantry Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.00 Thai regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 4 Destroyers, 1 S.Submarine and 4 Submarines moved from 42 Sea Zone to 31 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 6 ArmoredCars moved from Bahia to 35 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 8 ArmoredCars and 2 B.Transports moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 8 ArmoredCars moved from 36 Sea Zone to Mauritania 1 Transport moved from 35 Sea Zone to 32 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from French Equatorial Africa to 38 Sea Zone 4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 4 ArmoredCars, 1 Infantry and 1 Marine moved from 36 Sea Zone to Liberia 1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to Mauritania 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from Kamchatka to 84 Sea Zone 2 Infantrys moved from Wake to 87 Sea Zone 2 Infantrys and 1 Transport moved from 87 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 2 Adv.Fighters and 1 Carrier moved from 98 Sea Zone to 96 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 71 Sea Zone to 76 Sea Zone 2 S.Bombers moved from Peking to 84 Sea Zone 2 L.Fighters moved from Santiago to Wake Purchase Units - Americans Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 3 Infantrys and 6 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 4 S.Bombers and 2 S.Submarines Yamamoto defend with 1 Carrier, 2 Destroyers and 2 Fighters Americans roll dice for 2 S.Submarines in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 84 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 2 Destroyers owned by the Yamamoto, 2 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 4 S.Bombers in 84 Sea Zone, round 3 : 2/4 hits, 3.33 expected hits Yamamoto roll dice for 1 Carrier in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 S.Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 84 Sea Zone Americans win with 3 S.Bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 S.Bomber and 2 S.Submarines Casualties for Yamamoto: 1 Carrier, 2 Destroyers and 2 Fighters Battle in Liberia Americans attack with 4 ArmoredCars, 1 Infantry and 1 Marine Neutral defend with 1 Infantry Americans roll dice for 4 ArmoredCars, 1 Infantry and 1 Marine in Liberia, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 4 ArmoredCars and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 3 S.Bombers moved from 84 Sea Zone to Kirin Place Units - Americans 1 Factory placed in Kirin 3 L.Fighters placed in Alaska 3 L.Fighters placed in Pearl Harbor 1 Battleship, 1 Cruiser and 1 Destroyer placed in 31 Sea Zone 2 Infantrys placed in Salvador 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -0.67 Neutral regular : 0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 7 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Rhine to Netherlands 1 Bomber moved from Bohemia to Netherlands 1 Infantry moved from Lithuania to Minsk 2 HeavyTanks moved from Warsaw to Brest 1 Elite and 1 Infantry moved from Warsaw to Brest 2 Artillerys and 6 Infantrys moved from Krakow to Brest 4 ArmoredCars moved from Silesia to Brest 4 ArmoredCars moved from Bohemia to Brest 3 Infantrys moved from Bohemia to Krakow 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Bunker, 1 Elite, 12 Infantrys, 2 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Bomber, 7 Infantrys and 1 Stuka British defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks Germans roll dice for 1 Bomber, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 1/9 hits, 2.50 expected hits British roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/6 hits, 2.17 expected hits 1 ArmoredCar owned by the British and 3 Infantrys owned by the Germans lost in Netherlands Germans roll dice for 1 Bomber, 4 Infantrys and 1 Stuka in Netherlands, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Netherlands, round 3 : 1/5 hits, 2.00 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 Bomber, 3 Infantrys and 1 Stuka in Netherlands, round 4 : 2/5 hits, 1.83 expected hits British roll dice for 1 Tank in Netherlands, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Bomber, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 16 Casualties for Germans: 4 Infantrys Casualties for British: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks Non Combat Move - Germans 1 Stuka moved from Netherlands to Saxony 1 Bomber moved from Netherlands to Saxony 1 Elite and 5 Infantrys moved from Brandenburg to Pomerania 8 Infantrys moved from Picardy to Belgium 7 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Picardy 1 Infantry moved from Paris to Picardy 1 Infantry moved from Normandy to Picardy 3 Infantrys moved from Normandy to Brittany Place Units - Germans 1 Bunker placed in Brest 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 6 Submarines placed in 23 Sea Zone Germans undo move 3. 8 Infantrys placed in Paris Germans undo move 2. 3 Infantrys placed in Normandy 3 ArmoredCars, 1 Elite and 1 Infantry placed in Bohemia 1 ArmoredCar and 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 4 Artillerys and 5 Infantrys moved from Oslo to Stockholm 1 Destroyer, 1 Submarine and 2 Transports moved from 12 Sea Zone to 21 Sea Zone 1 Mech.Inf moved from Vyborg to Minsk 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Smolensk to Minsk 1 Elite moved from Latvia to Lithuania Russians take Lithuania from Germans 3 Artillerys and 5 Infantrys moved from Leningrad to Latvia 2 HeavyTanks and 8 Tanks moved from Oulu to Leningrad 3 Infantrys moved from S.Karelia to Novgorod 8 HeavyTanks and 16 Tanks moved from Kiev to Brest 3 HeavyTanks and 9 Tanks moved from Kursk to Brest 1 Infantry moved from Kursk to Kiev 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Rostov to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Crimea 2 Adv.Fighters moved from Kursk to Crimea 2 Adv.Fighters moved from Kursk to Brest 10 Tanks moved from Moscow to Kursk 4 Infantrys moved from Kursk to Donetsk 2 Artillerys and 4 Infantrys moved from Rostov to Donetsk 2 Mech.Infs moved from Stalingrad to Donetsk 1 Mech.Inf moved from Stalingrad to Minsk 1 Elite moved from Yaroslavl to Kursk 2 Infantrys moved from Stalingrad to Rostov 6 Infantrys moved from Helsinki to Tampere 4 ArmoredCars moved from Chita to Kirin 3 Artillerys, 1 Elite and 12 Infantrys moved from Hulunbuir to Liaoning 1 Artillery and 3 Infantrys moved from Chita to Hulunbuir 1 Elite moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 9 HeavyTanks and 13 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Stockholm Russians attack with 4 Artillerys and 5 Infantrys Neutral defend with 1 Bunker Russians roll dice for 4 Artillerys and 5 Infantrys in Stockholm, round 2 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Stockholm Russians loses 0 PUs for violating Stockholms neutrality. Russians win, taking Stockholm from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Donetsk Russians attack with 2 Artillerys, 8 Infantrys and 2 Mech.Infs Italians defend with 3 Mech.Infs Russians roll dice for 2 Artillerys, 8 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 6/12 hits, 3.33 expected hits Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 3 Mech.Infs owned by the Italians lost in Donetsk Russians win, taking Donetsk from Italians with 2 Artillerys, 7 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 16 Casualties for Russians: 1 Infantry Casualties for Italians: 3 Mech.Infs Battle in Minsk Russians attack with 2 Infantrys and 2 Mech.Infs Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 2 Mech.Infs in Minsk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Italians with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Crimea Russians attack with 2 Adv.Fighters and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Crimea, round 2 : 1/4 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Crimea, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Crimea Russians win, taking Crimea from Romanians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in Brest Russians attack with 2 Adv.Fighters, 11 HeavyTanks and 25 Tanks Germans defend with 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys Russians roll dice for 2 Adv.Fighters, 11 HeavyTanks and 25 Tanks in Brest, round 2 : 20/38 hits, 20.83 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys in Brest, round 2 : 9/25 hits, 7.83 expected hits 8 ArmoredCars owned by the Germans, 11 Infantrys owned by the Germans and 9 Tanks owned by the Russians lost in Brest Russians roll dice for 2 Adv.Fighters, 11 HeavyTanks and 16 Tanks in Brest, round 3 : 13/29 hits, 16.33 expected hits Germans roll dice for 2 Artillerys, 1 Bunker, 1 Elite and 2 HeavyTanks in Brest, round 3 : 3/6 hits, 2.83 expected hits 2 HeavyTanks owned by the Germans, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans, 3 Tanks owned by the Russians and 1 Bunker owned by the Germans lost in Brest Russians win, taking Brest from Germans with 2 Adv.Fighters, 11 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 25 Casualties for Russians: 12 Tanks Casualties for Germans: 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks and 11 Infantrys Non Combat Move - Russians 2 Adv.Fighters moved from Brest to Kursk 2 Adv.Fighters moved from Crimea to Kursk Place Units - Russians 4 HeavyTanks placed in Leningrad 3 HeavyTanks placed in Kursk 2 HeavyTanks placed in Arkhangelsk 10 Mech.Infs placed in Moscow 3 Mech.Infs placed in Stalingrad Russians undo move 4. 3 Mech.Infs placed in Georgia Russians undo move 3. 2 HeavyTanks and 7 Mech.Infs placed in Moscow Turn Complete - Russians Russians collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Romanians regular : -0.50 Germans regular : 1.33 Russians regular : -3.00 Neutral regular : -0.50
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@dawgoneit This one looks pretty much over, another? Same sides or different?
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@entek sounds awesome. what side do you want?
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@dawgoneit Why don’t you take the axis this time