• TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            3 Infantrys, 1 Marine and 2 Mech.Infs moved from Bangkok to Malaya
            1 Mech.Inf moved from S.Thailand to S.French Indochina
                  Thai take S.French Indochina from French
            1 Mech.Inf moved from S.French Indochina to N.French Indochina
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.French Indochina
                Thai attack with 1 Mech.Inf
                British defend with 1 Infantry
                    Thai roll dice for 1 Mech.Inf in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Mech.Inf in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Mech.Inf in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Thai: 1 Mech.Inf
                Casualties for British: 1 Infantry
            Battle in Malaya
                Thai attack with 3 Infantrys, 1 Marine and 2 Mech.Infs
                British defend with 1 AAGun and 1 Infantry
                    Thai roll dice for 3 Infantrys, 1 Marine and 2 Mech.Infs in Malaya, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
                Thai win, taking Malaya from British with 2 Infantrys, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Thai regular : 0.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            2 units repaired.
            1 ArmoredCar, 6 Infantrys and 1 Marine moved from Salvador to 35 Sea Zone
            2 ArmoredCars moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 ArmoredCars moved from Bahia to 35 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 ArmoredCar moved from Bahia to 35 Sea Zone
            8 ArmoredCars, 3 B.Transports, 6 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 41 Sea Zone
            4 Destroyers and 4 Submarines moved from 30 Sea Zone to 41 Sea Zone
            3 ArmoredCars moved from Santiago to Argentina
            3 ArmoredCars moved from Argentina to Bahia
            1 Artillery moved from Amazon to Bahia
            2 ArmoredCars moved from Peru to Bahia
            2 ArmoredCars moved from Colombia to Bahia
            2 Battleships moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from Lombok to 110 Sea Zone
            3 Bombers moved from Madras to 110 Sea Zone
            1 S.Submarine moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Submarine moved from 109 Sea Zone to 107 Sea Zone
            2 Destroyers moved from 109 Sea Zone to 107 Sea Zone
            1 Infantry moved from Woleai to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Peleliu
            1 Infantry moved from Woleai to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Celebes
            1 Infantry moved from Woleai to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
            1 B.Transport moved from 109 Sea Zone to 108 Sea Zone
            2 Infantrys moved from Woleai to 108 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to 102 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 B.Transport and 3 Infantrys moved from 108 Sea Zone to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Artillery and 4 Infantrys moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Infantry and 2 S.Submarines moved from 98 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Kusaie
                  Americans take Kusaie from Yamamoto
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Chubu
                  Americans take Chubu from Yamamoto
            1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
            4 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            1 L.Fighter moved from San Francisco to Koryakia
            3 ArmoredCars moved from E.Mexico to Colombia
            2 Artillerys and 3 Infantrys moved from Ayan to Heilungchiang
            2 Infantrys moved from Guadalcanal to 115 Sea Zone
            2 Infantrys and 1 Transport moved from 115 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Eniwetok
                  Americans take Eniwetok from Yamamoto
            1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Tank moved from Mauritania to Rio de Oro
            8 ArmoredCars, 6 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
    
        Purchase Units - Americans
            Americans buy 5 S.Bombers and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 2 Battleships, 3 Bombers and 2 Fighters
                Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 6 Transports; Thai defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Battleships, 3 Bombers and 2 Fighters in 110 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 7 Transports in 110 Sea Zone, round 2 : 3/15 hits, 4.50 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    1 Fighter owned by the Americans and 4 Transports owned by the Yamamoto lost in 110 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Battleships, 3 Bombers and 1 Fighter in 110 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                    Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 3 Transports in 110 Sea Zone, round 3 : 2/11 hits, 3.83 expected hits
                    1 Fighter owned by the Americans, 1 Transport owned by the Thai, 1 Bomber owned by the Americans and 2 Transports owned by the Yamamoto lost in 110 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Battleships and 2 Bombers in 110 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 110 Sea Zone, round 4 : 3/8 hits, 3.33 expected hits
                    2 Bombers owned by the Americans, 1 Destroyer owned by the Thai, 1 Battleship owned by the Americans, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Thai lost in 110 Sea Zone
                    Americans roll dice for 1 Battleship in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 110 Sea Zone, round 5 : 2/6 hits, 2.83 expected hits
                    1 Battleship owned by the Americans lost in 110 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters remaining. Battle score for attacker is -33
                Casualties for Americans: 2 Battleships, 3 Bombers and 2 Fighters
                Casualties for Yamamoto: 1 B.Transport and 6 Transports
                Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in 107 Sea Zone
                Americans attack with 1 B.Transport, 2 Destroyers, 4 S.Submarines, 1 Submarine and 1 Transport
                Yamamoto defend with 4 Destroyers
                    Americans roll dice for 4 S.Submarines and 1 Submarine in 107 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 4 Destroyers in 107 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 Submarine owned by the Americans and 4 Destroyers owned by the Yamamoto lost in 107 Sea Zone
                Americans win with 1 B.Transport, 2 Destroyers, 4 S.Submarines and 1 Transport remaining. Battle score for attacker is 25
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 4 Destroyers
            Battle in Celebes
            Battle in Peleliu
            Battle in Jilolo
                Americans attack with 1 Artillery and 4 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery and 4 Infantrys in Jilolo, round 2 : 0/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 4 Infantrys in Jilolo, round 3 : 1/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Jilolo
                    Americans roll dice for 1 Artillery and 2 Infantrys in Jilolo, round 4 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Jilolo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Jilolo
                Americans win, taking Celebes from Yamamoto, taking Peleliu from Yamamoto, taking Jilolo from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Mindanao
            Battle in Rio de Oro
                Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Tank in Rio de Oro, round 2 : 3/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Mindanao from Yamamoto, taking Rio de Oro from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from Rio de Oro to Mauritania
    
        Place Units - Americans
            3 S.Submarines placed in 71 Sea Zone
            3 S.Bombers placed in Pearl Harbor
            2 S.Bombers placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 134 PUs; end with 134 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -5.50
    Americans regular : 0.50
    Neutral regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            2 Infantrys moved from Rhine to Hamburg
            2 Fighters moved from 23 Sea Zone to Hamburg
            2 Infantrys moved from Rhine to Netherlands
            7 Infantrys moved from Belgium to Netherlands
            1 ArmoredCar moved from Bavaria to Netherlands
            1 Stuka moved from Rhine to Netherlands
            1 Artillery and 1 Infantry moved from Brest to Minsk
            4 Infantrys moved from Vinnytsia to Donetsk
            1 Stuka moved from Brest to Minsk
            1 Adv.Fighter moved from Brest to Minsk
            2 Fighters moved from Brest to Donetsk
            4 Tanks moved from W.Morocco to Mauritania
            1 Infantry moved from El Agheila to Kufra
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 3 Destroyers, 1 Elite and 32 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 9 Infantrys and 1 Stuka
                British defend with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
                    Germans roll dice for 1 ArmoredCar, 9 Infantrys and 1 Stuka in Netherlands, round 2 : 2/11 hits, 2.50 expected hits
                    British roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/6 hits, 2.33 expected hits
                    1 Elite owned by the British, 3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                    Germans roll dice for 1 ArmoredCar, 6 Infantrys and 1 Stuka in Netherlands, round 3 : 2/8 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 2 Tanks in Netherlands, round 3 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans and 2 Artillerys owned by the British lost in Netherlands
                    Germans roll dice for 1 ArmoredCar, 4 Infantrys and 1 Stuka in Netherlands, round 4 : 4/6 hits, 1.67 expected hits
                    British roll dice for 2 Tanks in Netherlands, round 4 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 ArmoredCar, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 13
                Casualties for Germans: 5 Infantrys
                Casualties for British: 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
            Battle in Minsk
                Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka in Minsk, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Mauritania
                Germans attack with 4 Tanks
                Americans defend with 1 Adv.Fighter, 8 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine
                    Germans roll dice for 4 Tanks in Mauritania, round 2 : 3/4 hits, 2.00 expected hits
                    French roll dice for 1 Adv.Fighter, 8 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine in Mauritania, round 2 : 1/17 hits, 4.83 expected hits
                    3 ArmoredCars owned by the Americans and 1 Tank owned by the Germans lost in Mauritania
                    Germans roll dice for 3 Tanks in Mauritania, round 3 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine in Mauritania, round 3 : 9/14 hits, 4.33 expected hits
                    1 ArmoredCar owned by the Americans and 3 Tanks owned by the Germans lost in Mauritania
                French win with 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine remaining. Battle score for attacker is -4
                Casualties for Germans: 4 Tanks
                Casualties for Americans: 4 ArmoredCars
            Battle in Donetsk
                Germans attack with 2 Fighters and 4 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Fighters and 4 Infantrys in Donetsk, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Fighters and 4 Infantrys in Donetsk, round 3 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Hamburg
                Germans attack with 2 Fighters and 2 Infantrys
                British defend with 1 AAGun, 1 Factory and 1 Infantry
                    British roll AA dice in Hamburg : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 Fighters and 2 Infantrys in Hamburg, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Hamburg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Hamburg
                Germans win, taking Hamburg from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            2 Fighters moved from Hamburg to 23 Sea Zone
            3 Artillerys and 3 Infantrys moved from Danzig to Brest
            1 AAGun moved from Brest to Warsaw
            4 Infantrys moved from Warsaw to Brest
            1 Artillery and 1 Infantry moved from Brest to Kiev
            1 Stuka moved from Minsk to Kiev
            1 Adv.Fighter moved from Minsk to Kiev
            5 Infantrys moved from Lithuania to Minsk
            4 ArmoredCars and 1 Mech.Inf moved from Vinnytsia to Kiev
            2 Fighters moved from Donetsk to Kiev
            3 ArmoredCars moved from Krakow to Kiev
            1 Stuka moved from Netherlands to Rhine
            8 Infantrys moved from Picardy to Belgium
            7 Infantrys moved from Paris to Picardy
            1 Transport moved from 44 Sea Zone to 42 Sea Zone
            1 Transport moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            8 Infantrys placed in Paris
            3 Destroyers placed in 20 Sea Zone
            4 Infantrys placed in Rhine
            3 Infantrys placed in Krakow
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            4 ArmoredCars, 1 Elite and 5 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    British AA : -0.33
    Russians regular : -1.33
    Germans regular : 0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            2 HeavyTanks and 4 Tanks moved from Tampere to Helsinki
            4 Tanks moved from Oulu to Helsinki
            2 Infantrys moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Kursk to Donetsk
            2 Artillerys and 4 Infantrys moved from Upper Norrland to Middle Norrland
            2 Mech.Infs moved from Oulu to Helsinki
            1 Mech.Inf moved from Oulu to Helsinki
            1 Mech.Inf moved from Oulu to Helsinki
            1 Infantry moved from Estonia to Latvia
            1 Elite moved from Leningrad to Latvia
            2 Mech.Infs moved from Vyborg to Minsk
            1 Infantry moved from Novgorod to Minsk
            2 Infantrys moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            4 Adv.Fighters moved from Leningrad to Minsk
            1 Artillery moved from Kursk to Donetsk
            2 Tanks moved from Moscow to Kursk
            1 HeavyTank moved from Moscow to Kursk
            1 Infantry moved from Moscow to Yaroslavl
            1 Tank moved from Kursk to Donetsk
            2 Infantrys moved from Astrakhan to Georgia
            5 Infantrys moved from Kirov to Arkhangelsk
            3 Artillerys and 1 Infantry moved from East Gobi to Eastern Mongolia
            1 Elite and 1 Infantry moved from Chita to Hulunbuir
            4 Infantrys moved from Heilungchiang to Liaoning
            1 Fighter moved from Peking to Liaoning
            1 Tank moved from Peking to Liaoning
            10 Infantrys moved from N.Buryat Mongolia to Chita
            1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            4 ArmoredCars and 2 Mech.Infs moved from Sibirsky to Olyokminsk
            2 Mech.Infs moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 2 Elites, 3 HeavyTanks, 10 Infantrys and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Helsinki
                Russians attack with 2 HeavyTanks, 4 Mech.Infs and 8 Tanks
                Finns defend with 1 AAGun, 1 Factory, 1 Fighter and 9 Infantrys
                    Russians roll dice for 2 HeavyTanks, 4 Mech.Infs and 8 Tanks in Helsinki, round 2 : 7/14 hits, 6.67 expected hits
                    Finns roll dice for 1 Fighter and 9 Infantrys in Helsinki, round 2 : 3/10 hits, 3.50 expected hits
                    7 Infantrys owned by the Finns and 3 Mech.Infs owned by the Russians lost in Helsinki
                    Russians roll dice for 2 HeavyTanks, 1 Mech.Inf and 8 Tanks in Helsinki, round 3 : 7/11 hits, 5.67 expected hits
                    Finns roll dice for 1 Fighter and 2 Infantrys in Helsinki, round 3 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns and 1 Fighter owned by the Finns lost in Helsinki
                Russians captures 7PUs while taking Finns capital
                Russians win, taking Helsinki from Finns with 2 HeavyTanks, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 3 Mech.Infs
                Casualties for Finns: 1 Fighter and 9 Infantrys
            Battle in Middle Norrland
                Russians attack with 2 Artillerys and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Artillerys and 4 Infantrys in Middle Norrland, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Middle Norrland
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Russians loses 0 PUs for violating Middle Norrlands neutrality.
                Russians win, taking Middle Norrland from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery, 5 Infantrys and 1 Tank
                Germans defend with 4 Infantrys
                    Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 3 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Donetsk, round 4 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Minsk
                Russians attack with 4 Adv.Fighters, 4 Infantrys and 2 Mech.Infs
                Germans defend with 1 Artillery and 6 Infantrys
                    Russians roll dice for 4 Adv.Fighters, 4 Infantrys and 2 Mech.Infs in Minsk, round 2 : 5/10 hits, 3.67 expected hits
                    Germans roll dice for 1 Artillery and 6 Infantrys in Minsk, round 2 : 3/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 4 Adv.Fighters, 1 Infantry and 2 Mech.Infs in Minsk, round 3 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 4 Adv.Fighters and 2 Mech.Infs in Minsk, round 4 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 4 Adv.Fighters and 2 Mech.Infs remaining. Battle score for attacker is 8
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 Artillery and 6 Infantrys
            Battle in Liaoning
                Russians attack with 1 Fighter, 4 Infantrys and 1 Tank
                Hisaichi defend with 3 Artillerys and 2 Infantrys
                    Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Liaoning, round 2 : 1/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Liaoning, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning
                    Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Liaoning, round 3 : 2/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Artillerys and 1 Infantry in Liaoning, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Liaoning, round 4 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Artillerys in Liaoning, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Liaoning
                    Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Liaoning, round 5 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Liaoning, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Liaoning
                Russians win, taking Liaoning from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 3 Artillerys and 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Elite and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Liaoning to Peking
            4 Adv.Fighters moved from Minsk to Kursk
    
        Place Units - Russians
            1 Bunker and 3 HeavyTanks placed in Kursk
            3 Infantrys placed in Georgia
            2 Artillerys and 3 Infantrys placed in Stalingrad
            2 Artillerys placed in Arkhangelsk
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Elite and 9 Tanks placed in Moscow
            1 Elite placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 135 PUs; end with 142 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.67
    Germans regular : -0.67
    Russians regular : 1.50
    Neutral regular : -0.33
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            11 Artillerys and 11 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery and 1 Elite moved from Hun to Kufra
            2 Mech.Infs moved from Tripoli to Mersa Matruh
            4 ArmoredCars moved from Tripoli to Kufra
            4 ArmoredCars moved from Tunis to N.Algeria
            5 Transports moved from 48 Sea Zone to 46 Sea Zone
            5 Artillerys and 5 Infantrys moved from Rome to 46 Sea Zone
            5 Artillerys and 5 Infantrys moved from 46 Sea Zone to N.Tunisia
            2 ArmoredCars moved from Lombardy to Languedoc
            1 Artillery and 2 Infantrys moved from Lombardy to 44 Sea Zone
            1 Infantry moved from Tuscany to 44 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
            1 Artillery and 3 Infantrys moved from 45 Sea Zone to N.Tunisia
            3 ArmoredCars moved from Croatia to E.Romania
            3 Mech.Infs moved from Odessa to Minsk
            1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine moved from 56 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Minsk
                Italians attack with 3 Mech.Infs
                Russians defend with 2 Mech.Infs
                    Italians roll dice for 3 Mech.Infs in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Mech.Infs in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Russians lost in Minsk
                Italians win, taking Minsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 12
                Casualties for Russians: 2 Mech.Infs
            Battle in Mersa Matruh
                Italians attack with 11 Artillerys, 11 Infantrys and 2 Mech.Infs
                French defend with 1 Infantry
                    Italians roll dice for 11 Artillerys, 11 Infantrys and 2 Mech.Infs in Mersa Matruh, round 2 : 8/24 hits, 8.00 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 11 Artillerys, 11 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from N.Algeria to 46 Sea Zone
            2 Artillerys moved from W.Morocco to E.Morocco
            1 Infantry moved from Tuscany to Venetia
    
        Place Units - Italians
            1 Carrier and 1 Destroyer placed in 46 Sea Zone
            4 Artillerys and 4 Infantrys placed in Rome
            3 ArmoredCars and 1 Elite placed in E.Morocco
            3 ArmoredCars placed in Tunis
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            2 Artillerys, 1 Infantry and 1 Mech.Inf moved from New Valley to Kufra
            1 Infantry moved from Darfur to Kufra
            2 ArmoredCars moved from French Equatorial Africa to Kufra
            1 Elite moved from French Equatorial Africa to Darfur
            1 Infantry moved from Nubia to Lower Egypt
            1 Infantry moved from Nubia to New Valley
            1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Nubia
            1 Transport moved from 30 Sea Zone to 36 Sea Zone
            1 Infantry moved from E.Mexico to South Central USA
    
        Purchase Units - French
            French buy 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf
                Germans defend with 1 Infantry; Italians defend with 6 ArmoredCars, 1 Artillery and 1 Elite
                    French roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Kufra, round 2 : 1/7 hits, 2.33 expected hits
                    Italians roll dice for 6 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 4/9 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Italians, 2 ArmoredCars owned by the French and 2 Infantrys owned by the French lost in Kufra
                2 Artillerys owned by the French and 1 Mech.Inf owned by the French retreated to New Valley
                Italians win with 5 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
                Casualties for French: 2 ArmoredCars and 2 Infantrys
                Casualties for Italians: 1 ArmoredCar
    
        Non Combat Move - French
            1 Artillery, 1 Elite and 9 Infantrys moved from Syria to Palestine
    
        Place Units - French
            1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
            1 Artillery and 2 Infantrys placed in Italian East Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    French regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery and 1 Infantry moved from Tokyo to Chubu
            1 Artillery and 1 Infantry moved from Tokyo to Chubu
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            1 S.Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Elite and 1 Infantry moved from Davao to Mindanao
            1 ArmoredCar moved from Samar to Mindanao
            1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Korea to Kirin
                  Hisaichi take Kirin from British
            1 Artillery and 1 Infantry moved from Korea to Liaoning
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 2 Destroyers, 2 Fighters, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Mindanao
                Yamamoto attack with 1 ArmoredCar, 1 Elite and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Mindanao, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Mindanao, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Mindanao, round 4 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Chubu
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Chubu, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Chubu
                Yamamoto win, taking Chubu from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Liaoning
                Yamamoto attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Liaoning, round 2 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Liaoning
                Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in 85 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 S.Submarine
                Americans defend with 2 S.Submarines
                    Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 S.Submarines in 85 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                1 S.Submarine owned by the Americans lost in 85 Sea Zone
                    Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
                Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 2 S.Submarines
                Casualties for Yamamoto: 1 Destroyer
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters
                Americans defend with 1 B.Transport, 2 Destroyers, 4 S.Submarines and 1 Transport
                    Americans roll dice for 4 S.Submarines in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 107 Sea Zone, round 2 : 0/6 hits, 2.17 expected hits
                    Americans roll dice for 1 B.Transport, 2 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
                    1 Carrier owned by the Yamamoto lost in 107 Sea Zone
                    Americans roll dice for 4 S.Submarines in 107 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 107 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 B.Transport, 2 Destroyers and 1 Transport in 107 Sea Zone, round 3 : 1/4 hits, 1.00 expected hits
                1 B.Transport owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Transport owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
                1 Fighter owned by the Yamamoto retreated
                Americans win with 2 Destroyers and 4 S.Submarines remaining. Battle score for attacker is -44
                Casualties for Yamamoto: 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter
                Casualties for Americans: 1 B.Transport and 1 Transport
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 107 Sea Zone to Davao
            2 Artillerys and 2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Hokkaido
            1 Artillery and 1 Infantry moved from Tokyo to Tohoku
    
        Place Units - Yamamoto
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            1 Carrier and 2 Destroyers placed in 85 Sea Zone
            2 Fighters placed in 85 Sea Zone
            2 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Americans regular : -1.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Kweichow to N.French Indochina
            1 Infantry moved from Shansi to Shantung
            1 Infantry moved from Chahar to Shantung
            1 Infantry moved from Anhwei to Shanghai
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Adv.Fighter moved from Peking to Shantung
            1 Artillery moved from Peking to Shantung
            1 Tank moved from Peking to Kirin
            1 Tank moved from Peking to Korea
            1 Adv.Fighter moved from Shantung to Shanghai
            1 Infantry moved from Shensi to Hupeh
            2 Infantrys moved from Shensi to Hupeh
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            10 Infantrys, 1 Marine and 1 Tank moved from Sikang to Yunnan
            1 Tank moved from Yunnan to Kweichow
            3 Infantrys moved from E.Qinghai to Sikang
            2 Infantrys moved from E.Qinghai to Sikang
            4 Infantrys moved from Gobi Altai to Ningsia
            5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            3 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Korea
                Chinese attack with 1 Tank
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Tank in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Korea, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Korea
                Chinese win, taking Korea from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Kirin
                Chinese attack with 1 Tank
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Tank in Kirin, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kirin
                Chinese win, taking Kirin from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Marine
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
            Battle in Shanghai
                Chinese attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Shanghai to Hunan
    
        Place Units - Chinese
            2 ArmoredCars and 1 Tank placed in Peking
            5 Infantrys and 1 Marine placed in Hsining
            4 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Hisaichi regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            2 Infantrys moved from Changchun to Kirin
            1 Adv.Fighter moved from Changchun to Kirin
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Korea
            1 Adv.Fighter moved from Changchun to Korea
            1 Infantry moved from Changchun to Kirin
            2 Infantrys moved from Hong Kong to Kiangsi
            1 ArmoredCar moved from Kwangsi to Hunan
            1 ArmoredCar moved from Kwangsi to N.French Indochina
            1 Elite moved from Kwangsi to N.French Indochina
            1 Artillery moved from Kwangsi to Hunan
            1 ArmoredCar moved from Kwangsi to Kiangsi
            1 B.Transport and 1 Destroyer moved from 92 Sea Zone to 84 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Destroyer, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 1 ArmoredCar and 1 Artillery
                Chinese defend with 1 Adv.Fighter
                    Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Adv.Fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 Adv.Fighter
            Battle in Kiangsi
                Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kiangsi, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kiangsi, round 3 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Hisaichi attack with 1 ArmoredCar and 1 Elite
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Elite in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in N.French Indochina
                    Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Infantry
            Battle in Kirin
                Hisaichi attack with 1 Adv.Fighter and 3 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kirin, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Kirin, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kirin, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Kirin, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kirin, round 4 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Kirin, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 5 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kirin, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 6 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kirin, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kirin
                Hisaichi win, taking Kirin from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Korea
                Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Korea, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Korea
                Hisaichi win, taking Korea from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            2 Mech.Infs and 2 Tanks moved from N.Thailand to S.Thailand
            1 ArmoredCar moved from Kwangsi to N.Thailand
            3 Infantrys moved from Hong Kong to Kiangsi
            1 Adv.Fighter moved from Korea to Changchun
            1 Adv.Fighter moved from Kirin to Changchun
    
        Place Units - Hisaichi
            1 Destroyer placed in 84 Sea Zone
            2 Artillerys and 5 Infantrys placed in Changchun
            2 Infantrys and 1 Tank placed in Kwangsi
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    French regular : -1.00
    Hisaichi regular : -4.83
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            2 Artillerys and 1 Infantry moved from Manchester to 21 Sea Zone
            6 Infantrys moved from Dover to 21 Sea Zone
            2 Tanks moved from Wales to Dover
            2 Infantrys moved from Wales to Dover
            1 Adv.Fighter and 5 Fighters moved from 21 Sea Zone to 20 Sea Zone
            2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
            2 Artillerys and 7 Infantrys moved from 21 Sea Zone to Netherlands
            2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 12 Infantrys and 4 Mech.Infs moved from Cairo to Lower Egypt
            1 ArmoredCar and 4 Tanks moved from Syria to Lower Egypt
            2 Artillerys and 4 Infantrys moved from Syria to Palestine
            1 Artillery and 3 Infantrys moved from Iraq to Palestine
            1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine
            1 Artillery and 2 Infantrys moved from W.Iran to Iraq
            1 Artillery and 2 Infantrys moved from Darfur to New Valley
            2 Mech.Infs moved from Belgian Congo to New Valley
            1 ArmoredCar moved from Cape Town to Rhodesia
            1 Bomber moved from Manchester to 20 Sea Zone
            1 Infantry moved from Yunnan to N.Thailand
            2 Infantrys moved from Burma to N.Thailand
            2 Artillerys, 1 Elite and 3 Infantrys moved from Assam to Burma
            2 Artillerys and 9 Infantrys moved from Bihar to Assam
            1 Artillery and 11 Infantrys moved from Hyderabad to Bihar
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Cruiser moved from 65 Sea Zone to 67 Sea Zone
            1 Transport moved from 76 Sea Zone to 71 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 ArmoredCars moved from Yukon to Alaska
            2 Infantrys moved from British Columbia to 80 Sea Zone
            2 ArmoredCars moved from Vancouver to Yukon
            2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry and 1 Tank moved from Khabarovsk to Kirin
            1 Tank moved from Vladivostok to Kirin
            1 Infantry moved from Okhotsk to Ayan
            2 Infantrys moved from Kolyma to Okhotsk
            2 ArmoredCars moved from Koryakia to Okhotsk
            1 Artillery and 1 Infantry moved from Kamchatka to Koryakia
    
        Purchase Units - British
            British buy 10 ArmoredCars, 10 Artillerys, 1 Destroyer, 1 Elite, 19 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kirin
                British attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 2 Infantrys
                    British roll dice for 1 Infantry and 2 Tanks in Kirin, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in Kirin, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in Kirin, round 4 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kirin
                    British roll dice for 2 Tanks in Kirin, round 5 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British lost in Kirin
                    British roll dice for 1 Tank in Kirin, round 6 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in Kirin, round 7 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British lost in Kirin
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 Infantry and 2 Tanks
                Casualties for Hisaichi: 1 Infantry
            Battle in 20 Sea Zone
                British attack with 1 Adv.Fighter, 1 Bomber, 2 Destroyers and 5 Fighters
                Germans defend with 3 Destroyers
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 2 Destroyers and 5 Fighters in 20 Sea Zone, round 2 : 2/9 hits, 3.50 expected hits
                    Germans roll dice for 3 Destroyers in 20 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    2 Destroyers owned by the Germans and 2 Destroyers owned by the British lost in 20 Sea Zone
                    British roll dice for 1 Adv.Fighter, 1 Bomber and 5 Fighters in 20 Sea Zone, round 3 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 Destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 20 Sea Zone
                British win with 1 Adv.Fighter, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 Destroyers and 1 Fighter
                Casualties for Germans: 3 Destroyers
            Battle in Netherlands
                British attack with 2 Artillerys and 7 Infantrys
                Germans defend with 1 ArmoredCar and 4 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans lost in Netherlands
                    British roll dice for 2 Artillerys and 7 Infantrys in Netherlands, round 2 : 2/9 hits, 2.17 expected hits
                    Germans roll dice for 4 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                    British roll dice for 2 Artillerys and 4 Infantrys in Netherlands, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 4 Infantrys
                Casualties for British: 3 Infantrys
            Battle in N.Thailand
                British attack with 3 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits
                    Thai roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in N.Thailand
                British win, taking N.Thailand from Thai with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - British
            4 Fighters moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from 20 Sea Zone to 21 Sea Zone
            1 Bomber moved from 21 Sea Zone to Manchester
            1 Adv.Fighter moved from 20 Sea Zone to 21 Sea Zone
            1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
    
        Place Units - British
            1 Destroyer and 1 S.Submarine placed in 21 Sea Zone
            2 Artillerys placed in Manchester
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Cairo
            1 Artillery and 1 Infantry placed in N.Saudi Arabia
            1 Artillery and 2 Infantrys placed in W.Iran
            2 ArmoredCars placed in Bombay
            2 Artillerys and 3 Infantrys placed in Madras
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            4 ArmoredCars placed in Wales
            8 Infantrys placed in London
            2 ArmoredCars and 1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.17
    Germans regular : 2.67
    British regular : -6.83
    Hisaichi regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            3 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Battleship, 4 Infantrys and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Dutch take West Borneo from Hisaichi
            1 Infantry moved from 110 Sea Zone to West Borneo
            2 Infantrys moved from 110 Sea Zone to West Borneo
            3 Infantrys moved from Townsville to Northern Territory
            3 Infantrys moved from West Papua to Merauke
            1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Artillerys placed in Broome
            1 Elite placed in Broome
            1 Cruiser and 2 Transports placed in 113 Sea Zone
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Infantrys and 2 Tanks moved from Suriname to 32 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
            1 Tank moved from 34 Sea Zone to Canarians
            1 Tank moved from 34 Sea Zone to Mauritania
            1 Infantry moved from 34 Sea Zone to Canarians
            1 Infantry moved from 34 Sea Zone to Mauritania
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Canarians
                    Dutch roll dice for 1 Tank in Canarians, round 6 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Marine and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Dutch regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            6 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from W.Romania to Odessa
            1 Infantry moved from W.Romania to E.Romania
            4 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Infantrys placed in W.Romania
            1 Elite and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Mech.Inf moved from Bangkok to N.Thailand
            2 Mech.Infs moved from Malaya to N.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 3 Mech.Infs
                British defend with 3 Infantrys
                    Thai roll dice for 3 Mech.Infs in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                2 Mech.Infs owned by the Thai lost in N.Thailand
                1 Mech.Inf owned by the Thai retreated to S.Thailand
                British win with 3 Infantrys remaining. Battle score for attacker is -12
                Casualties for Thai: 2 Mech.Infs
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Fighters and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.00
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            2 Artillerys and 3 Infantrys moved from Heilungchiang to Kirin
            2 S.Submarines moved from 103 Sea Zone to 85 Sea Zone
            3 S.Submarines moved from 71 Sea Zone to 85 Sea Zone
            4 S.Submarines moved from 88 Sea Zone to 85 Sea Zone
            4 S.Submarines moved from 107 Sea Zone to 84 Sea Zone
            2 Destroyers moved from 107 Sea Zone to 85 Sea Zone
            1 L.Fighter moved from Koryakia to 84 Sea Zone
            3 S.Bombers moved from Pearl Harbor to 85 Sea Zone
            1 S.Bomber moved from 85 Sea Zone to 84 Sea Zone
            2 S.Bombers moved from San Francisco to Wake
            2 Infantrys moved from Eniwetok to 103 Sea Zone
            2 Infantrys and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
            2 Infantrys moved from 87 Sea Zone to Wake
            1 Infantry moved from Mauritania to W.Morocco
                  French take W.Morocco from Germans
            4 Destroyers, 1 S.Submarine and 4 Submarines moved from 41 Sea Zone to 42 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Artillery moved from Bahia to 35 Sea Zone
            2 ArmoredCars moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 ArmoredCars moved from Bahia to 35 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 ArmoredCar moved from Bahia to 35 Sea Zone
            4 ArmoredCars, 1 Infantry and 1 Marine moved from Mauritania to 36 Sea Zone
            4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
            4 ArmoredCars, 1 Infantry and 1 Marine moved from 38 Sea Zone to French Equatorial Africa
            7 ArmoredCars, 1 Artillery, 2 B.Transports and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            7 ArmoredCars and 1 Artillery moved from 36 Sea Zone to Mauritania
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 6 ArmoredCars, 2 Carriers, 1 Factory, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Wake
                Americans attack with 2 Infantrys and 2 S.Bombers
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 2 Infantrys and 2 S.Bombers in Wake, round 2 : 2/4 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Infantrys and 2 S.Bombers remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in 42 Sea Zone
                Americans attack with 4 Destroyers, 1 S.Submarine and 4 Submarines
                Germans defend with 2 Transports
                    Americans roll dice for 1 S.Submarine and 4 Submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    1 Transport owned by the Germans lost in 42 Sea Zone
                    Americans roll dice for 4 Destroyers in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 42 Sea Zone
                Americans win with 4 Destroyers, 1 S.Submarine and 4 Submarines remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Transports
            Battle in 84 Sea Zone
                Americans attack with 1 L.Fighter, 1 S.Bomber and 4 S.Submarines
                Hisaichi defend with 2 B.Transports, 5 Destroyers and 2 Transports; Yamamoto defend with 2 B.Transports
                    Americans roll dice for 4 S.Submarines in 84 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 2 Transports in 84 Sea Zone, round 2 : 3/11 hits, 2.67 expected hits
                    1 Transport owned by the Hisaichi and 3 S.Submarines owned by the Americans lost in 84 Sea Zone
                    Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 1 Transport in 84 Sea Zone, round 3 : 1/10 hits, 2.50 expected hits
                1 B.Transport owned by the Hisaichi, 1 Transport owned by the Hisaichi, 1 L.Fighter owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone
                    Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 S.Bomber in 84 Sea Zone, round 4 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 B.Transports and 5 Destroyers in 84 Sea Zone, round 4 : 2/7 hits, 2.00 expected hits
                1 B.Transport owned by the Hisaichi, 1 S.Bomber owned by the Americans, 1 B.Transport owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 84 Sea Zone
                Hisaichi win with 5 Destroyers remaining. Battle score for attacker is -26
                Casualties for Americans: 1 L.Fighter, 1 S.Bomber and 4 S.Submarines
                Casualties for Hisaichi: 2 B.Transports and 2 Transports
                Casualties for Yamamoto: 2 B.Transports
            Battle in Kirin
                Americans attack with 2 Artillerys and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 3 Infantrys in Kirin, round 2 : 3/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 85 Sea Zone
                Americans attack with 2 Destroyers, 2 S.Bombers and 9 S.Submarines
                Yamamoto defend with 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine
                    Americans roll dice for 9 S.Submarines in 85 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Destroyers and 2 S.Bombers in 85 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
                    1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto, 4 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone
                Americans win with 2 Destroyers, 2 S.Bombers and 5 S.Submarines remaining. Battle score for attacker is 16
                Casualties for Americans: 4 S.Submarines
                Casualties for Yamamoto: 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine
    
        Non Combat Move - Americans
            2 S.Bombers moved from 85 Sea Zone to Peking
            2 Artillerys and 1 Tank moved from Rio de Oro to Mauritania
            1 Adv.Fighter and 1 Fighter moved from Mauritania to French Equatorial Africa
            2 S.Bombers moved from Wake to Kamchatka
            3 ArmoredCars moved from Colombia to Bahia
            3 ArmoredCars moved from Argentina to Bahia
    
        Place Units - Americans
            1 Factory placed in Rio de Oro
            1 Carrier placed in 71 Sea Zone
            2 L.Fighters placed in 71 Sea Zone
            1 Carrier placed in 98 Sea Zone
            2 Adv.Fighters placed in 98 Sea Zone
            Americans undo move 3.
            2 Adv.Fighters placed in 71 Sea Zone
            2 L.Fighters placed in San Francisco
            Americans undo move 6.
            2 ArmoredCars placed in Salvador
            2 L.Fighters placed in Santiago
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
            3 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Americans regular : -1.33
    Germans regular : -0.17
    Hisaichi regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            8 Infantrys moved from Belgium to Netherlands
            1 Stuka moved from Rhine to Netherlands
            2 Fighters moved from 23 Sea Zone to Netherlands
            1 Infantry moved from Brest to East Prussia
            1 Infantry moved from Brest to Lithuania
            3 Artillerys and 5 Infantrys moved from Brest to Kiev
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Krakow to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            4 ArmoredCars moved from Berlin to Silesia
            1 Infantry moved from Berlin to Brandenburg
            1 Elite moved from Berlin to Brandenburg
            4 Infantrys moved from Berlin to Brandenburg
            3 Infantrys moved from Bavaria to Bohemia
            4 Infantrys moved from Rhine to Netherlands
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Destroyers, 1 Elite, 2 HeavyTanks and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 2 Fighters, 12 Infantrys and 1 Stuka
                British defend with 2 Artillerys and 4 Infantrys
                    Germans roll dice for 2 Fighters, 12 Infantrys and 1 Stuka in Netherlands, round 2 : 4/15 hits, 3.33 expected hits
                    British roll dice for 2 Artillerys and 4 Infantrys in Netherlands, round 2 : 3/6 hits, 2.00 expected hits
                    3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 2 Fighters, 9 Infantrys and 1 Stuka in Netherlands, round 3 : 1/12 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
                    Germans roll dice for 2 Fighters, 7 Infantrys and 1 Stuka in Netherlands, round 4 : 2/10 hits, 2.50 expected hits
                    British roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Fighters, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 5 Infantrys
                Casualties for British: 2 Artillerys and 4 Infantrys
    
        Non Combat Move - Germans
            2 Fighters moved from Netherlands to 23 Sea Zone
            1 Stuka moved from Netherlands to Rhine
            7 Infantrys moved from Picardy to Belgium
            8 Infantrys moved from Paris to Picardy
    
        Place Units - Germans
            3 Destroyers placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw
            2 Artillerys and 1 Infantry placed in Krakow
            5 Infantrys placed in Bohemia
            Germans undo move 5.
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            4 ArmoredCars and 1 Bomber placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            4 Adv.Fighters, 2 Artillerys, 8 HeavyTanks, 34 Infantrys and 22 Tanks moved from Kursk to Kiev
            1 Artillery, 3 Infantrys and 1 Tank moved from Donetsk to Kiev
            2 Infantrys moved from Georgia to 54 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            2 Artillerys and 3 Infantrys moved from Middle Norrland to Oslo
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 6 Sea Zone to 12 Sea Zone
            2 Artillerys and 2 Infantrys moved from 12 Sea Zone to Oslo
            1 Destroyer and 1 Submarine moved from 6 Sea Zone to 12 Sea Zone
            1 Elite and 1 Infantry moved from Latvia to East Prussia
            1 Infantry moved from Yaroslavl to Smolensk
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Leningrad to Latvia
            1 Tank moved from Liaoning to Kirin
            1 Infantry moved from Liaoning to Kirin
            1 Fighter and 5 Tanks moved from Peking to Kirin
            2 Mech.Infs moved from N.Buryat Mongolia to Kirin
            3 Artillerys and 1 Infantry moved from Eastern Mongolia to Hulunbuir
            10 Infantrys moved from Chita to Hulunbuir
            1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
            4 ArmoredCars moved from Olyokminsk to Chita
            1 Elite moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 3 Bunkers, 3 HeavyTanks, 14 Infantrys, 3 Mech.Infs and 10 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks
                Germans defend with 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks
                    Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks in Kiev, round 2 : 29/75 hits, 26.50 expected hits
                    Germans roll dice for 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks in Kiev, round 2 : 25/69 hits, 23.33 expected hits
                    22 ArmoredCars owned by the Germans, 25 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Kiev
                    Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 12 Infantrys and 23 Tanks in Kiev, round 3 : 21/50 hits, 22.33 expected hits
                    Germans roll dice for 1 Adv.Fighter, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 17 Tanks in Kiev, round 3 : 14/40 hits, 17.50 expected hits
                    12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 9 Artillerys owned by the Germans, 4 Infantrys owned by the Germans, 5 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kiev
                    Russians roll dice for 4 Adv.Fighters, 1 Artillery, 8 HeavyTanks and 23 Tanks in Kiev, round 4 : 18/36 hits, 19.17 expected hits
                    Germans roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks and 14 Tanks in Kiev, round 4 : 8/19 hits, 10.00 expected hits
                    2 Fighters owned by the Germans, 2 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 7 Tanks owned by the Russians and 14 Tanks owned by the Germans lost in Kiev
                    Russians roll dice for 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks in Kiev, round 5 : 22/28 hits, 15.33 expected hits
                    Germans roll dice for 1 Adv.Fighter in Kiev, round 5 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 186
                Casualties for Russians: 3 Artillerys, 37 Infantrys and 7 Tanks
                Casualties for Germans: 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks
            Battle in East Prussia
                Russians attack with 1 Elite and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                1 Elite owned by the Russians retreated to Latvia
                Germans win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
            Battle in Oslo
                Russians attack with 4 Artillerys and 5 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 4 Artillerys and 5 Infantrys in Oslo, round 2 : 2/9 hits, 2.83 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Russians loses 0 PUs for violating Oslos neutrality.
                Russians win, taking Oslo from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Russians
            1 Infantry moved from Rostov to Donetsk
            5 Infantrys moved from Rostov to Kursk
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            9 Tanks moved from Moscow to Kursk
            1 Elite moved from Moscow to Yaroslavl
            3 Infantrys moved from Arkhangelsk to S.Karelia
            2 HeavyTanks and 8 Tanks moved from Helsinki to Oulu
            1 Mech.Inf moved from Helsinki to Vyborg
            4 Adv.Fighters moved from Kiev to Kursk
    
        Place Units - Russians
            1 Bunker placed in Leningrad
            1 Bunker placed in Helsinki
            1 Bunker placed in Kursk
            6 Infantrys placed in Helsinki
            2 Artillerys and 2 Infantrys placed in Leningrad
            3 HeavyTanks placed in Kursk
            10 Tanks placed in Moscow
            2 Infantrys and 3 Mech.Infs placed in Stalingrad
            4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 141 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.83
    Russians regular : 5.33
    Neutral regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            3 ArmoredCars moved from E.Romania to Bulgaria
            3 Mech.Infs moved from Minsk to Vinnytsia
            3 Mech.Infs moved from Vinnytsia to Donetsk
            4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone
            4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
            5 ArmoredCars moved from Kufra to Lower Egypt
            3 Destroyers moved from 48 Sea Zone to 51 Sea Zone
            1 Battleship, 1 Carrier, 2 Fighters and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone
            1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
            6 Artillerys and 8 Infantrys moved from N.Tunisia to N.Algeria
            3 ArmoredCars, 2 Artillerys and 1 Elite moved from E.Morocco to W.Morocco
            4 ArmoredCars moved from N.Algeria to W.Morocco
            1 Infantry moved from Venetia to Croatia
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 7 ArmoredCars, 2 Artillerys and 1 Elite
                Americans defend with 1 Infantry
                    Italians roll dice for 7 ArmoredCars, 2 Artillerys and 1 Elite in W.Morocco, round 2 : 3/10 hits, 3.50 expected hits
                    French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 7 ArmoredCars, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Donetsk
                Italians attack with 3 Mech.Infs
                Russians defend with 1 Infantry
                    Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Italians win, taking Donetsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Bulgaria
                Italians attack with 3 ArmoredCars
                Russians defend with 2 Infantrys
                    Italians roll dice for 3 ArmoredCars in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 3 ArmoredCars in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Italians roll dice for 3 ArmoredCars in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Italians: 1 ArmoredCar
            Battle in Lower Egypt
                Italians attack with 5 ArmoredCars
                British defend with 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks; French defend with 1 Infantry
                    Italians roll dice for 5 ArmoredCars in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 10/36 hits, 12.33 expected hits
                    1 ArmoredCar owned by the British and 5 ArmoredCars owned by the Italians lost in Lower Egypt
                British win with 2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16
                Casualties for Italians: 5 ArmoredCars
                Casualties for British: 1 ArmoredCar
    
        Non Combat Move - Italians
            3 ArmoredCars moved from Tunis to N.Algeria
            2 ArmoredCars moved from Languedoc to Lombardy
    
        Place Units - Italians
            2 Destroyers placed in 46 Sea Zone
            1 Artillery and 2 Infantrys placed in E.Morocco
            2 Artillerys placed in Tripoli
            4 ArmoredCars placed in Tunis
            3 Artillerys, 1 Fighter and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 74 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -2.17
    Russians regular : -1.00
    British regular : -2.33
    

    Savegame


  • @entek said in dawg (allies) v entek axis:

    Casualties for Italians: 5 ArmoredCars
    Casualties for British: 1 ArmoredCar

    Can you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            1 Elite moved from Darfur to Kufra
            1 Infantry moved from New Valley to Kufra
            2 Artillerys moved from New Valley to Kufra
            1 Mech.Inf moved from New Valley to Lower Egypt
            1 Artillery, 2 Elites and 1 Infantry moved from Nubia to Lower Egypt
            1 Artillery, 1 Elite and 9 Infantrys moved from Palestine to Syria
            1 Artillery, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            1 Tank moved from Darfur to Kufra
            1 Transport moved from 36 Sea Zone to 29 Sea Zone
            1 Infantry moved from South Central USA to Ontario
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
                Germans defend with 1 Infantry; Italians defend with 1 Artillery and 1 Elite
                    French roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Kufra, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Italians, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Kufra
                    French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 3 : 0/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 4 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery in Kufra, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Artillery owned by the Italians lost in Kufra
                French win, taking Kufra from Italians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 3
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Infantry
                Casualties for Italians: 1 Artillery and 1 Elite
    
        Non Combat Move - French
    
        Place Units - French
            3 Infantrys placed in French Equatorial Africa
            1 Elite and 2 Infantrys placed in Italian East Africa
            French undo move 2.
            French undo move 1.
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
            2 Infantrys placed in Syria
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : -1.33
    

    Savegame

6 / 8

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