aagamerz13 +18 allies -vs- dawgoneit axis
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Smolensk 3 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Smolensk, round 3 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 4 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Smolensk, round 5 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Urals to Nenetsia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.33 Russians regular : -2.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Shan State to French Indo China 2 battleships, 6 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Shensi to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 5/15 hits, 7.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 3 armour and 1 artillery moved from French Indo China to Kwangsi 3 transports moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 4 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 81 PUs; Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 23 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Marshall Islands Battle in Philippines Battle in Celebes Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 4 fighters moved from Western Germany to Normandy Bordeaux 1 armour moved from Algeria to Morocco 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 81 PUs; Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 23 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Marshall Islands Battle in Philippines Battle in Celebes Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 4 fighters moved from Western Germany to Normandy Bordeaux 1 armour moved from Algeria to Morocco 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Volgograd to Vologda 1 mech_infantry moved from Bryansk to Belarus 3 fighters moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus Combat - British Battle in Yunnan British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Shan State British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus British win, taking Belarus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda British attack with 3 fighters and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 fighters and 2 mech_infantrys in Vologda, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Vologda British roll dice for 3 fighters and 1 mech_infantry in Vologda, round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Vologda British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 fighters moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Tambov to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Persia to India 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Yunnan to India 3 infantry moved from India to Burma 3 fighters moved from Persia to Bryansk 2 mech_infantrys moved from Northwest Persia to Volgograd 1 infantry moved from Caucasus to Volgograd 3 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.00 Italians regular : -1.00 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.00 British regular : -3.33
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@aagamerz13 uk non com. one sec…
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 81 PUs; Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 23 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Marshall Islands Battle in Philippines Battle in Celebes Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 4 fighters moved from Western Germany to Normandy Bordeaux 1 armour moved from Algeria to Morocco 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Volgograd to Vologda 1 mech_infantry moved from Bryansk to Belarus 3 fighters moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus Combat - British Battle in Yunnan British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Shan State British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus British win, taking Belarus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda British attack with 3 fighters and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 fighters and 2 mech_infantrys in Vologda, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Vologda British roll dice for 3 fighters and 1 mech_infantry in Vologda, round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Vologda British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 fighters moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Tambov to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Persia to India 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Yunnan to India 3 infantry moved from India to Burma 3 fighters moved from Persia to Bryansk 2 mech_infantrys moved from Northwest Persia to Volgograd 1 infantry moved from Caucasus to Volgograd 3 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.00 Italians regular : -1.00 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.00 British regular : -3.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Greece to Holland Belgium 2 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 carriers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 carriers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 52 PUs; Germans buy 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Ukraine to Belarus 2 bombers moved from Western Germany to Belarus 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany 1 armour moved from Denmark to Western Germany 3 mech_infantrys moved from Denmark to Western Germany 2 infantry moved from Western Germany to Denmark 3 artilleries and 5 infantry moved from Finland to Norway 1 bomber moved from Western Germany to Rostov 1 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Belarus Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Germany 1 bomber moved from Rostov to Romania 2 mech_infantrys moved from Western Germany to Holland Belgium 7 artilleries and 11 infantry moved from France to Holland Belgium 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark 8 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Finland to Novgorod Place Units - Germans 3 fighters and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 artillery moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Russians Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 artillery moved from Smolensk to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Amur to Siberia 16 infantry moved from Amur to Buryatia 2 aaGuns moved from Amur to Buryatia 1 infantry moved from Russia to Vologda 6 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Kwangsi to 42 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 fighter moved from Manchuria to Chahar 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Yunnan 6 infantry moved from Manchuria to 19 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines 6 infantry moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 7 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers Americans defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 bomber owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 bomber Casualties for Americans: 1 cruiser and 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Philippines Japanese attack with 2 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from 42 Sea Zone to Kwangsi 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.17 Japanese regular : -1.83 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 5 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 10 fighters, 10 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Germany 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Eastern United States to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 5 destroyers Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 5 destroyers in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 3 fighters Casualties for Japanese: 5 destroyers Battle in 16 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Germany Americans attack with 2 bombers Germans defend with 2 bombers and 1 factory_major Americans roll dice for 2 bombers in Germany, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 bombers in Germany, round 2 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Germany Americans roll dice for 2 bombers in Germany, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 bomber in Germany, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Germany Americans win with 2 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Battle in Holland Belgium Americans attack with 1 armour, 1 artillery, 1 bomber, 13 fighters, 14 infantry and 2 mech_infantrys Germans defend with 1 armour, 7 artilleries, 11 infantry and 3 mech_infantrys; Italians defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 13 fighters, 14 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 9/32 hits, 10.83 expected hits Germans roll dice for 1 armour, 7 artilleries, 11 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 12/24 hits, 8.17 expected hits 9 infantry owned by the Germans and 12 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 1 artillery, 1 bomber, 13 fighters, 2 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 10/20 hits, 8.83 expected hits Germans roll dice for 1 armour, 7 artilleries, 2 infantry and 5 mech_infantrys in Holland Belgium, round 3 : 6/15 hits, 5.17 expected hits 2 mech_infantrys owned by the Italians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 3 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Holland Belgium Americans roll dice for 1 bomber and 13 fighters in Holland Belgium, round 4 : 6/14 hits, 7.17 expected hits Germans roll dice for 1 armour and 4 artilleries in Holland Belgium, round 4 : 2/5 hits, 1.83 expected hits 4 artilleries owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Americans lost in Holland Belgium Americans win with 1 bomber and 11 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys Casualties for Germans: 1 armour, 7 artilleries, 11 infantry and 3 mech_infantrys Casualties for Italians: 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from Germany to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 5 fighters moved from Holland Belgium to 110 Sea Zone 6 fighters moved from Holland Belgium to Normandy Bordeaux 3 carriers moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 fighter moved from Western United States to 16 Sea Zone 1 fighter moved from Western United States to Midway 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter and 9 infantry placed in Eastern United States 1 infantry placed in Central United States 3 armour placed in Normandy Bordeaux Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : -1.00 Germans regular : 4.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 5 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 10 fighters, 10 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Germany 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Eastern United States to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 5 destroyers Americans roll dice for 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 5 destroyers in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 3 fighters Casualties for Japanese: 5 destroyers Battle in 16 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Germany Americans attack with 2 bombers Germans defend with 2 bombers and 1 factory_major Americans roll dice for 2 bombers in Germany, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 bombers in Germany, round 2 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Germany Americans roll dice for 2 bombers in Germany, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 bomber in Germany, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Germany Americans win with 2 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Battle in Holland Belgium Americans attack with 1 armour, 1 artillery, 1 bomber, 13 fighters, 14 infantry and 2 mech_infantrys Germans defend with 1 armour, 7 artilleries, 11 infantry and 3 mech_infantrys; Italians defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 13 fighters, 14 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 9/32 hits, 10.83 expected hits Germans roll dice for 1 armour, 7 artilleries, 11 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 12/24 hits, 8.17 expected hits 9 infantry owned by the Germans and 12 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 1 artillery, 1 bomber, 13 fighters, 2 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 10/20 hits, 8.83 expected hits Germans roll dice for 1 armour, 7 artilleries, 2 infantry and 5 mech_infantrys in Holland Belgium, round 3 : 6/15 hits, 5.17 expected hits 2 mech_infantrys owned by the Italians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 3 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Holland Belgium Americans roll dice for 1 bomber and 13 fighters in Holland Belgium, round 4 : 6/14 hits, 7.17 expected hits Germans roll dice for 1 armour and 4 artilleries in Holland Belgium, round 4 : 2/5 hits, 1.83 expected hits 4 artilleries owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the Americans lost in Holland Belgium Americans win with 1 bomber and 11 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys Casualties for Germans: 1 armour, 7 artilleries, 11 infantry and 3 mech_infantrys Casualties for Italians: 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from Germany to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 5 fighters moved from Holland Belgium to 110 Sea Zone 6 fighters moved from Holland Belgium to Normandy Bordeaux 3 carriers moved from 33 Sea Zone to 16 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 fighter moved from Western United States to 16 Sea Zone 1 fighter moved from Western United States to Midway 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter and 9 infantry placed in Eastern United States 1 infantry placed in Central United States 3 armour placed in Normandy Bordeaux Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 3 mech_infantrys moved from Bryansk to Novgorod 1 armour, 7 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 3 infantry moved from Burma to Shan State 3 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State Combat - British Battle in Novgorod British attack with 1 armour, 7 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys British roll dice for 1 armour, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/12 hits, 5.17 expected hits Germans roll dice for 4 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the British and 4 mech_infantrys owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 armour, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Casualties for Germans: 4 mech_infantrys Battle in Yunnan British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 2 artilleries British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 3 infantry Casualties for Japanese: 2 artilleries Battle in Southern France British attack with 2 fighters and 3 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - British 7 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 infantry moved from Volgograd to Tambov 3 artilleries and 4 infantry moved from Caucasus to Volgograd 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Southern France to Normandy Bordeaux 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Persia to Northwest Persia Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries and 7 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : -0.33 Germans regular : 5.00 Neutral_Axis regular : 0.33 British regular : -1.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Southern France 2 armour moved from Northern Italy to Holland Belgium 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Romania to Belarus 1 armour moved from Bessarabia to Belarus 1 armour and 1 mech_infantry moved from Bessarabia to Baltic States 2 armour moved from Western Ukraine to Rostov Combat - Italians Battle in Southern France Italians attack with 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Belarus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Italians attack with 2 armour Russians defend with 2 infantry Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,4 Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 British regular : 0.00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 carriers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 carriers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Romania to Novgorod 8 infantry moved from Western Germany to France 2 fighters moved from Denmark to Western Germany Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 1 bomber in Novgorod, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in Novgorod Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Western Ukraine 2 armour and 3 mech_infantrys moved from Western Ukraine to Baltic States Place Units - Germans 4 armour, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 2 armour Battle in Belarus Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Russia to Vologda 1 artillery and 7 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 1 infantry moved from Vologda to Archangel 1 infantry moved from Archangel to Novgorod 2 aaGuns and 16 infantry moved from Buryatia to Amur 1 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 2 battleships, 7 carriers, 2 cruisers, 7 fighters, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to French Indo China 1 armour moved from Kwangsi to Kiangsu 2 armour moved from Kwangsi to French Indo China 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 fighter and 5 infantry moved from Manchuria to Korea 1 fighter moved from Korea to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan Place Units - Japanese 1 fighter placed in Japan 3 destroyers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33