Guam Solo L vs crockett36 X G40.2 oob

  • '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            10 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from 94 Sea Zone to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 carrier moved from 94 Sea Zone to 98 Sea Zone
                  Americans take 98 Sea Zone from Italians
            2 bombers moved from Gibraltar to France
            1 fighter moved from Finland to Russia
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Western United States to 25 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Western Germany
                Americans attack with 1 infantry
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    2 aaGuns owned by the Germans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 aaGuns
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
                    Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Egypt
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 aaGun and 2 armour
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 2 submarines
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
                  Americans take Greece from Neutral_Allies
            1 mech_infantry moved from 99 Sea Zone to Greece
            1 battleship moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from France to United Kingdom
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to Norway
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield, 1 bomber and 2 fighters placed in Norway
            3 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            10 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 81 Sea Zone to 76 Sea Zone
            1 fighter moved from Persia to 76 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 81 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 2 fighters
                Japanese defend with 1 destroyer
                    British roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 76 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            3 aaGuns and 7 infantry moved from Eastern Persia to Persia
            1 fighter moved from 76 Sea Zone to Persia
            1 fighter moved from 76 Sea Zone to Persia
            1 armour moved from Iraq to Egypt
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.17
    Japanese regular : -0.67
    Italians regular : -1.00
    Germans AA : 0.67
    British regular : 0.00
    Italians AA : 0.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            2 infantry moved from France to Northern Italy
            1 mech_infantry moved from France to Northern Italy
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Western Germany
                Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            Italians undo move 1.
            2 artilleries placed in Northern Italy
            1 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.00
    

    Savegame

  • '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Russia to Suiyuyan
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Libya to Tobruk
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.50
    

    Savegame


  • '18

    @crockett36 I think you posted the wrong game



  • '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; 
            Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            7 armour, 1 fighter and 2 tactical_bombers moved from Russia to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Tambov to Volgograd
            4 mech_infantrys moved from Russia to Volgograd
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 7 fighters and 4 tactical_bombers
                    Russians roll dice for 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/17 hits, 6.50 expected hits
                    Germans roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 11/14 hits, 7.67 expected hits
                    3 tactical_bombers owned by the Japanese, 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 4 armour owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 2/6 hits, 3.33 expected hits
                    Germans roll dice for 7 fighters and 1 tactical_bomber in Volgograd, round 3 : 5/8 hits, 5.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 3 armour owned by the Russians lost in Volgograd
                1 tactical_bomber owned by the Russians retreated
                Germans win with 6 fighters remaining. Battle score for attacker is -25
                Casualties for Russians: 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Germans: 3 infantry
                Casualties for Japanese: 1 fighter and 4 tactical_bombers
            Battle in Belarus
                Russians attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            5 infantry moved from Vologda to Russia
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            2 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.83
    Russians regular : -1.33
    

    Savegame


  • @guamsolo wow. persia went well for you. i forgot about my bombers in russia. stink. i was looking forward to doing a happy dance. that stings. gsj6.tsvg


  • @crockett36 not only that i could have had two more air from the fleet that refused to go.

  • '18

    @crockett36 Wow is right. But you did take a lot out on my Russia turn. I tried to hit your stack of planes with Russians and you rolled great. 10 out of 11 planes got a hit in round one. Super interesting game. Looking forward to discussing this one.


  • @guamsolo first roll that will show up in your email will be two rounds of dice for fighters. Here goes. 4,3 means 1 hit for fighters. here goes for divers. 1,6. 1 hit for the divers. 2 less infantry in Persia. Thanks for letting me do that. I legitimately forgot the bombers, but was blocked by the computer from using my two eligible fleet planes. Thanks so much. I am enjoying this game as well.

  • '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 bomber moved from Norway to Germany
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from Norway to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total. 
            Battle in Normandy Bordeaux
            Battle in Western Germany
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Western Germany
                Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            1 bomber moved from Germany to Norway
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to United Kingdom
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Russia to 98 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 fighter moved from Midway to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Celebes to 54 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 destroyer moved from 25 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            3 transports placed in 101 Sea Zone
            1 armour and 2 bombers placed in Norway
            1 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Germans AA : -0.50
    Germans regular : -0.67
    

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Suiyuyan to Shensi
            1 fighter and 4 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 armour, 2 artilleries and 6 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 10 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : 0.33
    

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 bomber moved from Norway to Germany
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from Norway to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
                Bombing raid in Germany causes 18 damage total. 
            Battle in Normandy Bordeaux
            Battle in Western Germany
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Western Germany
                Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            1 bomber moved from Germany to Norway
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to United Kingdom
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Russia to 98 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 fighter moved from Midway to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Celebes to 54 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 destroyer moved from 25 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Greece
            3 transports placed in 101 Sea Zone
            1 armour and 2 bombers placed in Norway
            1 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Suiyuyan to Shensi
            1 fighter and 4 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 armour, 2 artilleries and 6 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 10 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 28 PUs; 
            British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Russia to 98 Sea Zone
            1 fighter moved from Persia to Egypt
            1 fighter moved from Persia to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            1 fighter moved from Persia to Egypt
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            3 transports moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 3 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,4,2,4,6,6,5,5,3,4,5,6,6,2,1,1
            British collect 28 PUs (4 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : 1.83
    Italians regular : 0.67
    Japanese regular : 0.33
    Germans AA : -0.50
    Germans regular : -0.67
    British regular : 0.33
    

    Savegame


  • '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 fighter moved from Suiyuyan to Russia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
            ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • '18

Suggested Topics

  • 10
  • 32
  • 30
  • 36
  • 33
  • 60
  • 45
  • 133
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.4k

Users

39.9k

Topics

1.7m

Posts