TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 carrier moved from 94 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
2 bombers moved from Gibraltar to France
1 fighter moved from Finland to Russia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
2 aaGuns owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 aaGun and 2 armour
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield, 1 bomber and 2 fighters placed in Norway
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Italians regular : -1.00
Germans AA : 0.67
Italians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
10 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 carrier moved from 94 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
2 bombers moved from Gibraltar to France
1 fighter moved from Finland to Russia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
2 aaGuns owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 aaGun and 2 armour
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield, 1 bomber and 2 fighters placed in Norway
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
10 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to 76 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
3 aaGuns and 7 infantry moved from Eastern Persia to Persia
1 fighter moved from 76 Sea Zone to Persia
1 fighter moved from 76 Sea Zone to Persia
1 armour moved from Iraq to Egypt
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 tactical_bomber placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.17
Japanese regular : -0.67
Italians regular : -1.00
Germans AA : 0.67
British regular : 0.00
Italians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from France to Northern Italy
1 mech_infantry moved from France to Northern Italy
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Russia to Suiyuyan
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
7 armour, 1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
4 mech_infantrys moved from Russia to Volgograd
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Volgograd
Russians attack with 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 7 fighters and 4 tactical_bombers
Russians roll dice for 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/17 hits, 6.50 expected hits
Germans roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 11/14 hits, 7.67 expected hits
3 tactical_bombers owned by the Japanese, 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 4 armour owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 2/6 hits, 3.33 expected hits
Germans roll dice for 7 fighters and 1 tactical_bomber in Volgograd, round 3 : 5/8 hits, 5.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 3 armour owned by the Russians lost in Volgograd
1 tactical_bomber owned by the Russians retreated
Germans win with 6 fighters remaining. Battle score for attacker is -25
Casualties for Russians: 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 3 infantry
Casualties for Japanese: 1 fighter and 4 tactical_bombers
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
5 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
@guamsolo wow. persia went well for you. i forgot about my bombers in russia. stink. i was looking forward to doing a happy dance. that stings. gsj6.tsvg
@crockett36 Wow is right. But you did take a lot out on my Russia turn. I tried to hit your stack of planes with Russians and you rolled great. 10 out of 11 planes got a hit in round one. Super interesting game. Looking forward to discussing this one.
@guamsolo first roll that will show up in your email will be two rounds of dice for fighters. Here goes. 4,3 means 1 hit for fighters. here goes for divers. 1,6. 1 hit for the divers. 2 less infantry in Persia. Thanks for letting me do that. I legitimately forgot the bombers, but was blocked by the computer from using my two eligible fleet planes. Thanks so much. I am enjoying this game as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 bomber moved from Norway to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 fighter moved from Norway to Western Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Normandy Bordeaux
Battle in Western Germany
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Western Germany
Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to United Kingdom
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Russia to 98 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Celebes to 54 Sea Zone
1 bomber moved from Germany to United Kingdom
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
3 transports placed in 101 Sea Zone
1 armour and 2 bombers placed in Norway
1 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Shensi
1 fighter and 4 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 armour, 2 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 10 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 bomber moved from Norway to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 fighter moved from Norway to Western Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Normandy Bordeaux
Battle in Western Germany
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Western Germany
Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Norway
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to United Kingdom
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Russia to 98 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Celebes to 54 Sea Zone
1 bomber moved from Germany to United Kingdom
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
3 transports placed in 101 Sea Zone
1 armour and 2 bombers placed in Norway
1 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Shensi
1 fighter and 4 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 armour, 2 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 10 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 28 PUs;
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Russia to 98 Sea Zone
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 fighter moved from Persia to Egypt
Combat - British
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 transports moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 armour, 1 artillery and 3 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,4,2,4,6,6,5,5,3,4,5,6,6,2,1,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : 1.83
Italians regular : 0.67
Japanese regular : 0.33
Germans AA : -0.50
Germans regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Suiyuyan to Russia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Yakut S.S.R.
3 armour moved from Russia to Yakut S.S.R.
1 fighter moved from Novosibirsk to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 3 armour and 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 6 infantry in Yakut S.S.R., round 2 : 2/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 armour moved from Karelia S.S.R. to Russia
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - Russians
1 armour and 2 infantry placed in Russia
1 armour and 2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Novgorod to Archangel
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 5 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 artillery placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 infantry moved from Novgorod to Baltic States
2 fighters moved from Western Germany to Baltic States
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Iceland
Battle in Baltic States
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Iceland from British, taking Baltic States from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Baltic States to Novgorod
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Slovakia Hungary
1 battleship, 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Romania to Slovakia Hungary
1 aaGun, 1 artillery and 7 infantry moved from Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia Hungary
1 artillery and 3 infantry moved from France to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Greece to Bulgaria
1 armour moved from Libya to Tobruk
Place Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,6,4,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Round: 14
Purchase Units - British
British buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 units repaired.
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Picardy
3 artilleries moved from Sevastopol to Ukraine
3 infantry moved from Tatarstan to Ukraine
3 infantry moved from Sevastopol to Persia
4 infantry moved from Egypt to SZ 28
1 battleship, 4 infantry and 2 transports moved from SZ 28 to SZ 29
4 infantry moved from SZ 29 to Persia
9 infantry moved from India to Persia
3 infantry moved from Romania to Budapest
2 infantry moved from Romania to Galicia
2 infantry moved from Romania to Serbia
1 infantry moved from Romania to Serbia
14 artilleries, 2 fighters, 26 infantry and 6 tanks moved from Romania to Bulgaria
Combat - British
Battle in Bulgaria
British attack with 14 artilleries, 2 fighters, 26 infantry and 6 tanks
Ottomans defend with 1 infantry
British roll dice for 14 artilleries, 2 fighters, 26 infantry and 6 tanks in Bulgaria, round 2 : 21/48 hits, 23.00 expected hits
Ottomans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 tank owned by the British
1 infantry owned by the Ottomans lost in Bulgaria
British win, taking Bulgaria from Ottomans with 14 artilleries, 2 fighters, 26 infantry and 6 tanks remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Battle in Serbia
British attack with 3 infantry
AustroHungarians defend with 1 infantry
British roll dice for 3 infantry in Serbia, round 2 : 2/3 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Serbia
British win, taking Serbia from AustroHungarians with 3 infantry remaining. Battle score for attacker is 3
Casualties for AustroHungarians: 1 infantry
Battle in Budapest
British attack with 3 infantry
Germans defend with 1 infantry
British roll dice for 3 infantry in Budapest, round 2 : 2/3 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Budapest, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Budapest
British win, taking Budapest from AustroHungarians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
British attack with 3 artilleries and 6 infantry
Germans defend with 3 infantry
British roll dice for 3 artilleries and 6 infantry in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the British lost in Ukraine
3 infantry owned by the Germans lost in Ukraine
British win with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Galicia
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Galicia, round 2 : 0/2 hits, 0.67 expected hits
AustroHungarians roll dice for 1 infantry in Galicia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Galicia
AustroHungarians and British reach a stalemate
. Battle score for attacker is -3
Casualties for British: 1 infantry
Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these British owned units to: tank = 1, tank = 1, tank = 1, tank = 1, tank = 1
EDIT: Turning off Edit Mode
Place Units - British
1 artillery and 17 infantry placed in India
Turn Complete - British
British collect 59 PUs; end with 59 PUs