TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
2 fighters moved from Leningrad to Southern Belarus
2 infantry moved from Western Ukraine to Bessarabia
2 bombers moved from Leningrad to Bessarabia
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Southern Persia to Iraq
1 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Southern Persia to Northwest Persia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
2 fighters moved from Leningrad to Southern Belarus
2 infantry moved from Western Ukraine to Bessarabia
2 bombers moved from Leningrad to Bessarabia
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Southern Persia to Iraq
1 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Southern Persia to Northwest Persia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.17 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Northwest Persia
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Southern Persia
2 fighters and 2 tactical_bombers moved from Iraq to Southern Persia
1 fighter moved from Western Germany to Morocco
1 fighter moved from Western Germany to Southern Italy
2 armour and 2 mech_infantrys moved from Germany to Romania
3 armour and 3 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Bessarabia to Leningrad
2 fighters moved from Southern Belarus to Leningrad
1 artillery and 1 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Nenetsia to Novgorod
2 infantry moved from Nenetsia to Archangel
4 infantry moved from Vologda to Archangel
1 mech_infantry moved from Northern Belarus to Western Ukraine
1 armour moved from Northern Belarus to Western Ukraine
3 armour and 4 mech_infantrys moved from Vyborg to Northern Belarus
2 armour and 2 mech_infantrys moved from Karelia to Vyborg
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Germany
2 fighters placed in Western Germany
3 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4,4,4,1,2,1,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4,4,6,3,4
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
3 armour, 1 artillery, 15 infantry and 5 mech_infantrys moved from Southern Caucasus to Northwest Persia
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Russia to Southern Belarus
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 3 armour, 1 artillery, 15 infantry and 5 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 3 armour, 1 artillery, 15 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 7/24 hits, 5,83 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 3 armour, 1 artillery, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Gorky to Yaroslavl
6 artilleries and 21 infantry moved from Gorky to Russia
1 infantry moved from Kirov to Gorky
1 fighter moved from Southern Belarus to Bryansk
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns, 3 artilleries, 19 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
6 infantry moved from Kansu to Tsinghai
3 infantry moved from Northern Sinkiang to Kansu
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
1 armour placed in Urals
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 fighter placed in Russia
1 artillery placed in Urals
Russians undo move 4.
1 artillery placed in Stalingrad
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
I cannot post the J15 turn. I keep getting the message: Failed to post game to forum java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’). I’ll email you the file in case this is a temporary problem with the server.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in 45 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 10/11 hits, 6,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Borneo from Japanese, taking 45 Sea Zone from Japanese with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 27 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Quebec
1 infantry moved from 109 Sea Zone to Quebec
3 submarines moved from 128 Sea Zone to 122 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
Place Units - Americans
4 submarines and 1 transport placed in 11 Sea Zone
1 infantry and 1 marine placed in Western United States
2 fighters placed in Western United States
1 destroyer and 1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Inner Mongolia
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 marine, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in 45 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 10/11 hits, 6,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Borneo from Japanese, taking 45 Sea Zone from Japanese with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 27 Sea Zone to 34 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from Western United States to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Quebec
1 infantry moved from 109 Sea Zone to Quebec
3 submarines moved from 128 Sea Zone to 122 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
Place Units - Americans
4 submarines and 1 transport placed in 11 Sea Zone
1 infantry and 1 marine placed in Western United States
2 fighters placed in Western United States
1 destroyer and 1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Inner Mongolia
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
3 tactical_bombers moved from Trans-Jordan to Iraq
1 submarine moved from 83 Sea Zone to 82 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Iraq, round 2 : 4/10 hits, 4,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 mech_infantry moved from Egypt to French Equatorial Africa
3 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Egypt
1 armour, 6 artilleries, 12 infantry and 1 marine moved from Trans-Jordan to Egypt
1 infantry moved from Crete to 100 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
3 tactical_bombers moved from Iraq to Egypt
1 infantry moved from 83 Sea Zone to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 carrier and 1 fighter placed in 83 Sea Zone
1 armour placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to 83 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 3,33
Japanese regular : 0,00
Germans regular : 0,33
British regular : -0,83
Clicking on Savegame brings up a display of cluttered and incomprehensible characters. It does not result in downloading the file.
If you have not already, please send the US/UK-15 file as an email attachment.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Italians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
4 fighters and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from Southern Italy to 99 Sea Zone
1 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 2 infantry moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Sorry for posting again. I really don’t like the edit after combat so i reposted my non-combat turn for uk. I would prefer to use the first save with the edit but if you don’t want to allow the US edit please use the second post.
I am sorry for all the confusion. I wanted to make sure i got a move posted tonight and screwed it up in a rush.
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour moved from Sikang to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Urals
1 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Urals to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs