Thanks for the update. Enjoy your travels :)
TT ColtWitt (A) vs Rum and Fury (L+18) BM3
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Jehol to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Shan State to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery and 11 infantry moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 41 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Burma to India 2 mech_infantrys moved from French Indo China to Szechwan 2 mech_infantrys moved from Burma to Szechwan 1 fighter moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Szechwan Combat - Japanese Battle in India Japanese attack with 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys in India, round 2 : 3/14 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 2/8 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber and 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from Japan to Philippines 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 2 artilleries moved from Sumatra to 41 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 aaGun moved from Yunnan to Burma Place Units - Japanese 1 fighter placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 20 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 mech_infantrys placed in Kiangsu Japanese undo move 5. 1 infantry placed in Kiangsu 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Japanese undo move 5. 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 Japanese collect 61 PUs (2 lost to blockades); end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -1.00 UK_Pacific regular : -0.33
Territory Summary for Japanese :
Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Jehol : 1 flag Manchuria : 1 flag, 1 artillery and 11 infantry Yunnan : 1 flag, 1 artillery Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 armour, 1 infantry and 1 mech_infantry Szechwan : 1 flag, 1 infantry and 5 mech_infantrys Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag Burma : 1 flag, 1 aaGun India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 8 mech_infantrys Malaya : 1 flag, 1 artillery and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Guam : 1 flag, 1 airfield and 1 infantry French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Celebes : 1 flag Java : 1 flag Sumatra : 1 flag, 2 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport 36 Sea Zone : 1 transport 35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport 20 Sea Zone : 2 destroyers 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier and 1 destroyer 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 66 Russians : 15 / 0 Japanese : 63 / 82 Americans : 64 / 101 Chinese : 5 / 8 British : 34 / 49 UK_Pacific : 2 / 0 Italians : 10 / 3 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Albania to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 3 fighters moved from 97 Sea Zone to Norway 2 carriers, 2 destroyers, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Syria to Persia 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Greece 1 artillery and 2 infantry placed in Greece 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Kansu 4 infantry moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.00
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hey guys, USA screwed up its buy. I did’t realize I had a carrier in my buy cue. That should’ve been ground units. I will edit map, if you guys disallow let me know.
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Kansu 4 infantry moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.00
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Isn’t your added units greater than carrier value?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Albania to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 3 fighters moved from 97 Sea Zone to Norway 2 carriers, 2 destroyers, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Syria to Persia 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Greece 1 artillery and 2 infantry placed in Greece 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Kansu 4 infantry moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 4 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Norway 2 fighters moved from Albania to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 battleship, 3 destroyers and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter moved from Greece to Egypt 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery moved from Syria to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 13 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 2 fighters moved from 97 Sea Zone to Norway 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Northwest Persia to Persia Combat - British Battle in Java Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Sardinia: 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Sardinia: 1 infantry EDIT: Turning off Edit Mode 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Northwest Persia to Egypt EDIT: British undo move 1. 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 artilleries placed in Persia 1 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -1.67 Japanese regular : -0.67
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@Colt45554 said in TT ColtWitt (A) vs Rum and Fury (L+18) BM3:
Isn’t your added units greater than carrier value?
Did i miss something? (3x4)+3+4 is 19, not carrier(16). Which infantry do you lose?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Albania to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 submarine in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 3 fighters moved from 97 Sea Zone to Norway 2 carriers, 2 destroyers, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Syria to Persia 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Greece 1 artillery and 2 infantry placed in Greece 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Kansu 4 infantry moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 4 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Norway 2 fighters moved from Albania to 92 Sea Zone 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 battleship, 3 destroyers and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter moved from Greece to Egypt 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery moved from Syria to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 13 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 2 fighters moved from 97 Sea Zone to Norway 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Northwest Persia to Persia Combat - British Battle in Java Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Sardinia: 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Sardinia: 1 infantry EDIT: Turning off Edit Mode 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Northwest Persia to Egypt EDIT: British undo move 1. 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 artilleries placed in Persia 1 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -1.67 Japanese regular : -0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,6,2,3,2 Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Borneo Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Guam ANZAC roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Borneo from Japanese, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 77 Sea Zone 1 fighter moved from United Kingdom to Norway Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 mech_infantry moved from Russia to Tambov Germans take Tambov from Russians 1 artillery and 1 infantry moved from Samara to Volgograd 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Russia to Volgograd 1 bomber moved from Southern France to Sardinia 2 bombers moved from France to Sardinia 1 bomber moved from Western Germany to Sardinia 1 fighter moved from France to Sardinia 1 tactical_bomber moved from Western Germany to Sardinia 1 submarine moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sardinia Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Sardinia, round 2 : 4/6 hits, 3.83 expected hits British roll dice for 1 infantry in Sardinia, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Sardinia Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Sardinia to Southern Italy 7 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Germany to Romania 3 mech_infantrys moved from Novgorod to Finland 1 tactical_bomber moved from Russia to Finland 1 artillery moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Greater Southern Germany to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 8 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus 1 fighter moved from France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 4 bombers moved from Sardinia to Western Germany 6 mech_infantrys moved from Western Germany to Northern Italy 1 artillery moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 1. 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Novgorod 1 artillery and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3,3,3,4,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 British regular : 0.67
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possible placement/ncm edit incoming
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 mech_infantry moved from Russia to Tambov Germans take Tambov from Russians 1 artillery and 1 infantry moved from Samara to Volgograd 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Russia to Volgograd 1 bomber moved from Southern France to Sardinia 2 bombers moved from France to Sardinia 1 bomber moved from Western Germany to Sardinia 1 fighter moved from France to Sardinia 1 tactical_bomber moved from Western Germany to Sardinia 1 submarine moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sardinia Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Sardinia, round 2 : 4/6 hits, 3.83 expected hits British roll dice for 1 infantry in Sardinia, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Sardinia Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Sardinia to Southern Italy 7 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Germany to Romania 3 mech_infantrys moved from Novgorod to Finland 1 tactical_bomber moved from Russia to Finland 1 artillery moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Greater Southern Germany to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 8 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus 1 fighter moved from France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 4 bombers moved from Sardinia to Western Germany 6 mech_infantrys moved from Western Germany to Northern Italy 1 artillery moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 1. 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Novgorod 1 artillery and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3,3,3,4,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 3 artilleries and 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 artilleries EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 British regular : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Yenisey 16 infantry moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Yenisey Russians attack with 2 infantry Germans defend with 2 armour Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 armour in Yenisey, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 2 armour in Yenisey, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Yenisey Russians roll dice for 2 infantry in Yenisey, round 4 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Yenisey, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1.50 Russians regular : 1.00
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The Battle of Yenisey! The TSN turning point!! :)
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@Gargantua you lucky bastard! Colt only wanted to leave one Tank there. I suggested both . My advice seems to be killing him!
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Luck had nothing to do with it!
STEEL resolve did :)