WOW! :-o :? :roll:
Cmdr Jennifer
…with over 100 games now, and I stopped counting a while ago, I can say that currently it looks really balanced with National Objectives in 1941.
You say you have already played over 100 games (you lost count?). :? You must play this game everyday or something; didn’t it just get released on November 18th 2008 or something like that (69 days or so ago?)
100/69=1.45 games a day
Average game length/time to play a single game = 4 to 7 hours (rough guess…since I’ve only played 4 complete games of AA50 so far)
Total estimated game time for 100+ games = 400 to 700 hours (rough guess)
69 days x 24 hrs a day = 1656 total available hours since the games release date.
1656 hr – full time job (including travel and lunch time 11 hrs a day for 9 weeks) 495 +/- hours = 1161 hours left
1161 hrs – sleep (8 hrs a day) = 552 +/- hrs = 609 hours
609 hrs left for “free time” in 9 weeks since the game release (for the average Joy/Jolene to have a “life”.)
Granted, I didn’t take into account the thanksgiving and Christmas and new years holiday time or available vacation time, but come on…100 +/- games since November? Maybe just a wee bit exaggeration on how many games of AA50 have been played…especially if your using those condoms you mentioned earlier…and from you picture (if that’s you and not you “so much cooler online” picture), you don’t look like the type of girl to still be living in your moms basement. Do you not have a job (or family) or something?
Maybe you’re playing non stop marathon (no sleep) gaming weekends… :evil:
10 weekends x 2 days each weekend = 20 days x 24 hrs a day = 480 hrs / 5.5 (average single game length) = 87 games leaving 13 games to play over the holidays. Yea, yea, :wink: that must be how you have been able to play 100+/- games since November. Which could explain some of this debate (already) over “balance”; maybe some of your (our) determinations to date of what is skewed (unbalanced) in the game could be from a lack of sleep :wink: (and “relations” :-o …because I still cant figure out when you would have had time to play all those games and still have time to use those condoms… :-P and have a job/life).
I’ve only had my game since December 18 (5 weeks), and I’ve played 4 complete 1941 games, .25 of another 1941 game and 1 other 7 hr 1942 game that ended with out a winner because we ran out of time and I had to stop playing at 7:30 a.m. :cry: to make it home in time to have breakfast and spend the day with my wife. :-D And that last game was the 2nd game played that night; we started at 4 pm the night before with a 1941 game that ended at midnight and than started the second game.
:| Sorry to mess with you like that Cmdr Jennifer (ok… :oops: maybe I’m not…and I’m just saying that so I don’t look like a total jerk), but again, until this game (like AAC and AAR) have been rigorously played; discussing game balance on it is premature to say the least.
I don’t doubt that there will be patterns that will emerge that show a certain ADVANTAGE or DISADVANTAGE for a certain Power or Side in the AA50. I’ll bet they will be very similar to the ones that have emerged in AAC and AAR. After all, ALL the A&A games ARE BASED on the geopolitical history of WW2. And any game that is based on history is BOUND to have “imbalance”. I just wish we could agree to call it something other than balanced or unbalanced; talking about these games like they ar “broke”. The A&A games are not broke; they are just based on history.
I don’t know what (if any) history books (shows) everyone is reading (watching) but the “BROAD BRUSH” history of WW2 was that the Axis DID have the advantage at the start of the war (especially when Russia was more “partial” to the Axis than the Allies…1939 “joint invasion” of Poland) and the Allies GAINED their advantage(s) over time to a LOT of various factors (diligence…and some luck in battle to name just a couple). :-D
So far, ever single game of A&A that I’ve played since classics release has been in keeping with that history. (the little of it I know).
That’s why if players are ALREADY seeing those “typical/historical” “patterns” they/we shouldn’t be surprised. If anything we should be praising the efforts of the designer and play testers for doing such a good job with balancing the game WITH history.
Granted this is a game, and part of the fun of a game is to be able to win no matter what side you are playing on. So, IF EVERY game of A&A played (as it was designed) were to finish with the Allies ALWAYS winning…I wouldn’t want to play it. I play A&A because I want the chance to rewrite history not replay history. If I wanted to replay history…I’d just watch the history channel.
So again, if your/we are already seeing similar patterns of advantage/disadvantage emerging in AA50 we shouldn’t be surprised…its WW2 history.
But if your ALREADY debating about playing a certain set up (1941 or 42) with or without NOs because of the beleif that the gaem is “unblanced” (broken), might I suggest that we/you turn towards the bid…once again. If you want to play the Axis all the time becoause your so SURE that the Axis is the side that is going to win , than give the bid to the allies to offset that personal (perceived) advantage/disadvantage.
But please…can we stop talking about BALANCE as if the game(s) of A&A are somehow “broken”?
The games are not BROKEN…rather they are BALANCED…WITH history.