I could never interpret exactly what the conduct was for a sub vs a battleship.
Suppose one submarine attacks one battleship. The submarine scores a hit in the opening round. The battleship is turned to its side, but is the battleship allowed to fire back?
Spring 1942 was basically A&A Revised played with AA50 rules. 1 or 2 Battleships and/or Destroyers were changed to the new Cruiser piece, but otherwise the set up was identical.
Krieghund already explained that it is a problem of wording, the word selected “attack” should have been “surprise strike” or “surprise firing”, if I am not making a mistake.
I am not english born but I am considering that “surprise attack” has been not used to indicate the “attack” but the roll of the dice trying to hit the enemy. I do not see the need for a specification for the sub being in defense being able to perform a surprise strike. It is a sub ability to stay hidden and strike by surprise. It do not depend by the role in the battle, the sub is aiming to hit the enemy in both case, attack and defense, acting in the same way: lurking below the surface, hidden and dangerous.
given this logic, which I am not disputing, why then do subs defend at 1 and attack at 2? :)
same reason why fighters attack at 3 and defend at 4 :wink:
While I think the SUBs are much improved over Revised OOTB, I feel they are still to vulnerable and not very cost effective.
Do you know if Sub Detection rules or Convoy Raid type rules were ever considered, either during the development or playtesting phase. I suppose they may have been considered too complex by either WOTC or Mr. Harris, but I do feel this is the one thing that the game is really missing.