TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 123 Sea Zone to 115 Sea Zone
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
1 Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Fighter moved from Townsville to 114 Sea Zone
Purchase Units - Anzac
Anzac buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Anzac
1 Infantry moved from Northern Territory to Western Australia
1 Infantry moved from Queensland to Townsville
1 Infantry moved from Milne Bay to Port Moresby
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
Place Units - Anzac
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Artillery moved from Java to Sumatra
1 Infantry and 1 Tank moved from Merauke to Hollandia
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere
1 Infantry moved from Kotka to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 4/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from N.Thailand to Yunnan
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Fighter moved from Bangkok to 110 Sea Zone
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
Anzac defend with 1 Submarine; Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Dutch and 1 T.Boat owned by the Thai lost in 110 Sea Zone
1 Infantry owned by the Thai lost in East And South Borneo
Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
1 Submarine owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 110 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Fighter and 2 Transports remaining. Battle score for attacker is 1
Casualties for Thai: 1 Submarine and 1 T.Boat
Casualties for Dutch: 1 Submarine
Casualties for Anzac: 1 Submarine
Battle in Yunnan
Thai attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Tank
Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Yunnan
Thai roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Artillery owned by the Thai lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Tank
Battle in West Borneo
Battle in Java
Non Combat Move - Thai
1 Fighter moved from 110 Sea Zone to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 13 Sea Zone
1 Bomber moved from South Central USA to 8 Sea Zone
1 Bomber moved from North Central USA to 8 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Bomber moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Fighter moved from Manila to 101 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to Truk
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
2 Infantrys and 2 Tanks moved from San Francisco to 83 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Infantrys and 2 Tanks moved from 100 Sea Zone to Central America
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
Purchase Units - Americans
Americans buy 5 Destroyers, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in Central America, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 101 Sea Zone
Americans attack with 1 Fighter
Yamamoto defend with 1 Transport
Americans roll dice for 1 Fighter in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Fighter in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 101 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 1 Transport
Battle in E.Mexico
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters and 2 Submarines
Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Bomber, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
2 Submarines owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 28
Casualties for Americans: 2 Submarines
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines
Battle in 13 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 8 Sea Zone
Americans attack with 2 Bombers
Germans defend with 2 Submarines
Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
1 Submarine owned by the Germans submerged
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - Americans
2 Transports moved from 99 Sea Zone to 83 Sea Zone
1 Artillery moved from San Francisco to W.Mexico
1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to Southwest USA
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Fighter moved from 13 Sea Zone to Washington
2 Bombers moved from 8 Sea Zone to Northeast USA
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
1 Bomber moved from 91 Sea Zone to Pearl Harbor
1 Fighter moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
3 Destroyers placed in 91 Sea Zone
2 Destroyers placed in 13 Sea Zone
1 Fighter and 1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys and 2 Infantrys moved from Hungary to Croatia
1 Artillery, 5 Infantrys and 4 Tanks moved from Krakow to Vinnytsia
5 Artillerys and 7 Infantrys moved from Danzig to Brest
4 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from East Prussia to Lithuania
2 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from East Prussia to Lithuania
2 Fighters moved from East Prussia to Latvia
1 Fighter moved from East Prussia to Lithuania
1 Bomber moved from Hamburg to Picardy
2 ArmoredCars moved from Bavaria to Picardy
2 Infantrys moved from Lorraine to Picardy
2 Artillerys, 6 Infantrys and 11 Tanks moved from Lorraine to Burgundy
4 ArmoredCars moved from Rhine to Burgundy
1 Tank moved from Bavaria to Burgundy
1 Infantry and 1 Tank moved from N.Tunisia to 45 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 45 Sea Zone to 43 Sea Zone
1 Infantry and 1 Tank moved from 43 Sea Zone to Languedoc
1 Tank moved from N.Algeria to 42 Sea Zone
1 Tank and 1 Transport moved from 42 Sea Zone to 43 Sea Zone
1 Tank moved from 43 Sea Zone to Languedoc
2 Stukas moved from Bavaria to Picardy
Purchase Units - Germans
Germans buy 11 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Croatia
Germans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys and 2 Infantrys in Croatia, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Croatia
Germans roll dice for 2 Artillerys and 1 Infantry in Croatia, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Lithuania
Germans attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Languedoc
Germans attack with 1 Infantry and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 2 Tanks in Languedoc, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Burgundy
Germans attack with 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks
French defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks in Burgundy, round 2 : 9/24 hits, 9.33 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 12 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery, 5 Infantrys and 4 Tanks
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/10 hits, 3.33 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 5 Artillerys and 7 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 5 Artillerys and 7 Infantrys in Brest, round 2 : 4/12 hits, 3.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 5 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Picardy
Germans attack with 2 ArmoredCars, 1 Bomber, 2 Infantrys and 2 Stukas
French defend with 1 Bunker
Germans roll dice for 2 ArmoredCars, 1 Bomber, 2 Infantrys and 2 Stukas in Picardy, round 2 : 4/7 hits, 3.00 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 1 ArmoredCar, 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for French: 1 Bunker
Non Combat Move - Germans
2 Stukas moved from Picardy to Bavaria
1 Bomber moved from Picardy to Bavaria
1 Tank moved from East Prussia to Vinnytsia
1 Fighter moved from Lithuania to Bohemia
2 Fighters moved from Latvia to Krakow
6 Infantrys moved from Brandenburg to Pomerania
2 Infantrys moved from Saxony to Pomerania
1 Tank moved from Berlin to Pomerania
2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
1 Submarine moved from 25 Sea Zone to 32 Sea Zone
1 Submarine moved from 34 Sea Zone to 32 Sea Zone
2 Submarines moved from 31 Sea Zone to 42 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys and 2 Tanks moved from El Agheila to Kufra
1 Submarine moved from 24 Sea Zone to 22 Sea Zone
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Submarine moved from 8 Sea Zone to 29 Sea Zone
Place Units - Germans
4 Mech.Infs placed in Rhine
3 Mech.Infs placed in Bavaria
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
2 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
2 Infantrys and 1 Tank moved from Lapland to Oulu
1 Infantry moved from N.Karelia to Vyborg
2 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Moscow to Vyborg
1 Infantry and 1 Tank moved from Erzurum to Azerbaijan
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery moved from Astrakhan to Azerbaijan
1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Infantry moved from Yakutsk to Okhotsk
1 Artillery moved from Zhigansk to Olyokminsk
4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Infantry and 1 Tank moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
2 Infantrys moved from Yeniseysk to Evenkia
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Fighters, 27 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Latvia
Russians attack with 1 Fighter and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Fighter and 3 Infantrys in Latvia, round 2 : 1/4 hits, 0.83 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 4 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Oulu
Russians attack with 2 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 2/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians win, taking Oulu from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter and 3 Infantrys
Germans defend with 2 Infantrys; Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Fighter owned by the Russians retreated
Finns win with 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Russians: 3 Infantrys
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Kirov to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kiev to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Rostov to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
1 Infantry moved from Kiev to Minsk
1 Artillery moved from Minsk to Kursk
1 Artillery, 1 Infantry and 1 Tank moved from Kiev to Kursk
1 Fighter moved from Latvia to Leningrad
1 Artillery moved from Penza to Tula
2 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Kuybyshev to Penza
1 Infantry moved from Perm to Kirov
Place Units - Russians
1 Artillery and 5 Infantrys placed in Sibirsky
1 Artillery and 3 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
4 Infantrys placed in Leningrad
2 Infantrys placed in Tashkent
2 Fighters, 5 Infantrys and 3 Tanks placed in Moscow
5 Infantrys placed in Sverdlovsk
2 ArmoredCars and 3 Tanks placed in Stalingrad
Turn Complete - Russians
Russians collect 100 PUs; end with 100 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 Artillery and 1 Infantry moved from Kordofan to Italian East Africa
3 Transports moved from 47 Sea Zone to 46 Sea Zone
3 Artillerys and 2 Infantrys moved from Serbia to Greece
2 Artillerys moved from Rome to 50 Sea Zone
1 Elite moved from Rome to 50 Sea Zone
1 Infantry moved from Campania to 50 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 49 Sea Zone to Greece
2 Transports moved from 49 Sea Zone to 46 Sea Zone
1 Artillery moved from Campania to 46 Sea Zone
1 Tank moved from Rome to 46 Sea Zone
2 Infantrys moved from Campania to 46 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
1 Infantry moved from Campania to 46 Sea Zone
1 Infantry and 3 Transports moved from 46 Sea Zone to 44 Sea Zone
2 Artillerys moved from Provence to 44 Sea Zone
1 Tank moved from Provence to 44 Sea Zone
1 Infantry moved from Provence to 44 Sea Zone
1 Tank moved from Provence to Aquitaine
Italians take Aquitaine from French
1 Infantry moved from Lombardy to 44 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 44 Sea Zone to Corsica
1 Infantry and 1 Tank moved from S.Tunisia to N.Tunisia
3 Tanks moved from Tunis to N.Tunisia
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Infantry moved from Kufra to Darfur
1 Infantry moved from Kufra to Darfur
1 Artillery moved from Kufra to Darfur
Purchase Units - Italians
Italians buy 4 Artillerys, 2 Carriers and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Italian East Africa
Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in Italian East Africa, round 4 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Italian East Africa, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Italian East Africa
French win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery and 1 Infantry
Casualties for French: 1 Infantry
Battle in Corsica
Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Corsica, round 2 : 2/6 hits, 2.00 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Corsica
Italians win, taking Corsica from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Greece
Italians attack with 5 Artillerys, 1 Elite and 3 Infantrys
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 5 Artillerys, 1 Elite and 3 Infantrys in Greece, round 2 : 2/9 hits, 3.17 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 1/7 hits, 2.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians roll dice for 5 Artillerys, 1 Elite and 2 Infantrys in Greece, round 3 : 1/8 hits, 2.83 expected hits
Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Greece, round 4 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 4 : 1/4 hits, 1.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians roll dice for 5 Artillerys and 1 Elite in Greece, round 5 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 5 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Artillerys owned by the Italians lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 3 Artillerys and 1 Elite remaining. Battle score for attacker is 9
Casualties for Italians: 2 Artillerys and 3 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Non Combat Move - Italians
2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Battleship moved from 47 Sea Zone to 48 Sea Zone
1 Fighter moved from Kufra to 46 Sea Zone
1 Fighter moved from Campania to 46 Sea Zone
1 Fighter moved from Rome to 46 Sea Zone
1 Fighter moved from N.Tunisia to 46 Sea Zone
Place Units - Italians
2 Carriers placed in 46 Sea Zone
1 Infantry placed in Provence
4 Artillerys placed in Tunis
6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : 1.67
Italians regular : -2.83
Neutral regular : -2.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Submarine moved from 55 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores
1 Infantry moved from W.Morocco to E.Morocco
Purchase Units - French
French buy 4 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Submarine
Germans defend with 1 Destroyer
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from Keewatin to Churchill
1 Infantry moved from Normandy to Paris
Place Units - French
2 Artillerys placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
3 Infantrys placed in Normandy
1 Elite, 1 Fighter and 6 Infantrys placed in Paris
2 Infantrys placed in Churchill
Turn Complete - French
French collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
3 Fighters moved from 88 Sea Zone to 72 Sea Zone
1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
4 Artillerys, 4 Infantrys and 1 Tank moved from Davao to 107 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 4 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
3 Tanks moved from Kyushu to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
2 B.Transports, 3 Infantrys and 3 Tanks moved from 85 Sea Zone to 93 Sea Zone
3 Infantrys and 3 Tanks moved from 93 Sea Zone to Manila
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from S.French Indochina to N.French Indochina
1 Tank moved from Kwangsi to N.French Indochina
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Fighter moved from Peleliu to Shanghai
1 Fighter moved from Peleliu to N.French Indochina
1 Bomber moved from Peleliu to Malaya
1 Bomber moved from Kwajalein to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Transport, 4 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/12 hits, 4.00 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.50 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 3.83 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 4 : 3/9 hits, 3.17 expected hits
British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 3/4 hits, 1.83 expected hits
1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Malaya, round 5 : 5/6 hits, 2.17 expected hits
British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Artillery owned by the Yamamoto lost in Malaya
Yamamoto win, taking Malaya from British with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 5 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 3 Infantrys and 3 Tanks
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 3 Infantrys and 3 Tanks in Manila, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 1 Infantry and 3 Tanks in Manila, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila
Yamamoto win, taking Manila from Americans with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Yamamoto: 3 Infantrys and 1 Tank
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in N.French Indochina
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Shanghai
Yamamoto attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Yamamoto roll dice for 1 Fighter and 1 Infantry in Shanghai, round 3 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shanghai
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 72 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Destroyer owned by the Americans, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
1 Fighter moved from Shanghai to Shantung
1 Fighter moved from Peleliu to 110 Sea Zone
1 Fighter moved from Malaya to 110 Sea Zone
1 Fighter moved from Malaya to Bangkok
1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Bomber and 3 Fighters moved from 72 Sea Zone to 76 Sea Zone
1 Bomber moved from 76 Sea Zone to Kunashir
1 Fighter moved from 76 Sea Zone to Kunashir
2 Fighters moved from 76 Sea Zone to Kunashir
1 Fighter moved from N.French Indochina to S.French Indochina
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Davao
1 B.Transport, 4 Destroyers and 1 Submarine placed in 85 Sea Zone
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 0.33
Americans regular : 2.83
French regular : 0.50
British AA : 0.50
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Anhwei
1 Tank moved from Shensi to Anhwei
1 Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Tank moved from Shensi to Hupeh
1 Artillery and 3 Infantrys moved from Shensi to Hupeh
1 Tank moved from Hupeh to Anhwei
1 Artillery moved from Kiangsi to Hunan
1 Infantry and 1 Tank moved from Ningsia to Shensi
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Mech.Inf placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Fighter and 4 Tanks moved from Shantung to Anhwei
1 Artillery moved from Shansi to Anhwei
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Infantry moved from Peking to Chahar
1 Artillery moved from Chahar to Shansi
4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Tank moved from Chita to Heilungchiang
1 Infantry moved from Hulunbuir to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
1 Tank moved from Khabarovsk to Heilungchiang
1 Infantry and 2 Tanks moved from Ayan to Heilungchiang
2 ArmoredCars moved from Changchun to Heilungchiang
1 Battleship moved from 106 Sea Zone to 110 Sea Zone
2 Fighters moved from 106 Sea Zone to 65 Sea Zone
1 Bomber moved from Bangkok to 65 Sea Zone
1 Fighter moved from Hainan to Kwangsi
4 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Fighter and 4 Tanks
Chinese defend with 1 Artillery, 2 Infantrys and 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Anhwei, round 2 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Anhwei, round 2 : 1/6 hits, 2.50 expected hits
1 Artillery owned by the Hisaichi lost in Anhwei
1 Fighter owned by the Hisaichi retreated
4 Tanks owned by the Hisaichi retreated to Shansi
Chinese win with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/12 hits, 4.50 expected hits
7 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 6/11 hits, 4.17 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/5 hits, 2.17 expected hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Hisaichi: 6 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the British lost in 65 Sea Zone
1 Submarine owned by the British submerged
Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for British: 1 Destroyer and 2 Transports
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Hisaichi
1 Bomber moved from 65 Sea Zone to Bangkok
1 Fighter moved from 65 Sea Zone to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Fighter moved from Kwangsi to S.French Indochina
2 Submarines moved from 111 Sea Zone to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
1 Fighter moved from Anhwei to Shantung
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Shansi: 4 Tanks
EDIT: Adding units owned by Hisaichi to Shantung: 4 Tanks
EDIT: Turning off Edit Mode
1 Artillery, 1 Elite and 1 Infantry placed in Shantung
1 Factory placed in Heilungchiang
1 Artillery and 5 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
British regular : -0.33
Dutch regular : -0.67
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Infantry moved from British Guiana to Amazon
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Infantrys and 2 Tanks moved from Iraq to W.Iran
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from British Somaliland to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Nubia
British take Nubia from Italians
1 Infantry moved from French Equatorial Africa to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Infantry moved from New Valley to Darfur
1 Fighter moved from Malta to 49 Sea Zone
1 Fighter moved from E.Morocco to 42 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Infantrys moved from 20 Sea Zone to Picardy
1 Bomber moved from London to Picardy
3 Fighters moved from Paris to Picardy
2 Infantrys moved from Normandy to Paris
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Submarine moved from 115 Sea Zone to 108 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 1 Carrier, 4 Destroyers, 1 Elite, 1 Fighter, 5 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 1 Bomber, 3 Fighters and 3 Infantrys
Germans defend with 1 ArmoredCar and 2 Infantrys
British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Picardy
British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Picardy
British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Picardy, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Battle in Darfur
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Darfur
British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in 42 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Germans submerged
Battle in W.Iran
British attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in W.Iran
British roll dice for 2 Tanks in W.Iran, round 3 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British lost in W.Iran
British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in W.Iran
Neutral winBritish win with 1 Fighter remaining with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -14
Casualties for British: 1 Artillery, 3 Infantrys and 2 Tanks
Casualties for Neutral: 3 Infantrys
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 49 Sea Zone
British attack with 1 Fighter
Italians defend with 2 Transports
British roll dice for 1 Fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 Transports in 49 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Italians lost in 49 Sea Zone
British roll dice for 1 Fighter in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 49 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 49 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 12
Casualties for Italians: 2 Transports
Non Combat Move - British
1 Fighter moved from 49 Sea Zone to Malta
1 Fighter moved from 42 Sea Zone to E.Morocco
1 Infantry moved from French Sudan to Mauritania
2 Fighters moved from Darfur to Lower Egypt
1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
1 Infantry moved from Canadian Prairies to Ontario
1 Infantry moved from British Columbia to Yukon
2 Infantrys moved from Bihar to Assam
1 Infantry moved from Burma to Yunnan
1 Artillery moved from Burma to Assam
1 Infantry moved from Madras to Hyderabad
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Rhodesia to Kenya
1 Artillery moved from Kenya to Equatoria
4 Infantrys and 2 Tanks moved from Manchester to Dover
1 Tank moved from London to Dover
5 Infantrys moved from London to Dover
1 Infantry moved from Scotland to Manchester
1 Infantry moved from Northern Ireland to Scotland
1 Fighter moved from Quebec to Azores
3 Fighters moved from Picardy to Paris
1 Bomber moved from Picardy to Dover
Place Units - British
2 Destroyers placed in 20 Sea Zone
1 Carrier, 2 Destroyers and 1 Transport placed in 60 Sea Zone
British undo move 2.
1 Carrier, 1 Destroyer and 1 Transport placed in 60 Sea Zone
1 Fighter placed in 60 Sea Zone
2 ArmoredCars, 1 Elite and 2 Tanks placed in Delhi
5 Infantrys placed in Cairo
1 Destroyer placed in 56 Sea Zone
Turn Complete - British
British collect 87 PUs; end with 87 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Fighters moved from 67 Sea Zone to Java
1 Submarine moved from 115 Sea Zone to 102 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
Place Units - Anzac
1 Carrier, 1 Destroyer and 1 Fighter placed in 67 Sea Zone
1 Transport placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Peru
Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Peru
Dutch roll dice for 1 Tank in Peru, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 4 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Dutch lost in Peru
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
1 Fighter, 5 Infantrys and 1 Tank moved from Tampere to Oulu
1 Infantry moved from Vyborg to N.Karelia
Finns take N.Karelia from Russians
2 Infantrys moved from Helsinki to Tampere
1 Submarine moved from 22 Sea Zone to 21 Sea Zone
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 1 Infantry and 1 Tank
Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 1
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys and 4 Infantrys moved from E.Romania to Odessa
1 Tank moved from E.Romania to Kiev
3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Kiev
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys and 4 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Kiev
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Romanians win with 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from West Borneo to East And South Borneo
Thai take East And South Borneo from Dutch
3 Artillerys, 4 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Fighter moved from Bangkok to 65 Sea Zone
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 65 Sea Zone
Thai attack with 1 Fighter
British defend with 1 Submarine
Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
1 Fighter moved from 65 Sea Zone to Malaya
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Destroyers moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from E.Mexico to 100 Sea Zone
2 Infantrys moved from Central America to 100 Sea Zone
3 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
3 Infantrys moved from Colombia to Peru
1 Tank moved from W.Mexico to Central America
2 Tanks moved from Central America to Peru
1 Fighter moved from South Atlantic USA to 32 Sea Zone
2 Bombers moved from Northeast USA to 29 Sea Zone
2 Artillerys and 2 Infantrys moved from W.Mexico to 83 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru
4 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from Pearl Harbor to 88 Sea Zone
1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Infantry moved from Mindanao to Panay
Americans take Panay from Yamamoto
1 Artillery and 1 Infantry moved from Truk to Woleai
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship, 4 Destroyers, 2 Fighters, 1 Infantry, 4 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 29 Sea Zone
Americans attack with 2 Bombers
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
1 Submarine owned by the Germans submerged
Battle in Peru
Americans attack with 2 Artillerys, 8 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Peru, round 2 : 4/13 hits, 3.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans winAmericans win with 2 Bombers remaining, taking Peru from Neutral with 2 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in 88 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 5 Fighters
Yamamoto defend with 2 Carriers and 1 Fighter
Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits
Yamamoto roll dice for 2 Carriers and 1 Fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 1 Bomber and 4 Fighters in 88 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Carriers in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Americans and 2 Carriers owned by the Yamamoto lost in 88 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 Destroyer and 2 Fighters
Casualties for Yamamoto: 2 Carriers and 1 Fighter
Battle in Woleai
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 32 Sea Zone
Americans attack with 2 Destroyers and 1 Fighter
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Destroyers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 Submarines owned by the Germans lost in 32 Sea Zone
Americans win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Non Combat Move - Americans
1 Fighter moved from 32 Sea Zone to Amazon
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
3 Infantrys moved from South Atlantic USA to South Central USA
1 Fighter moved from Washington to Amazon
2 Bombers moved from 29 Sea Zone to Gibraltar
1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from W.Mexico to E.Mexico
1 Bomber moved from 88 Sea Zone to Kauai
3 Fighters moved from 88 Sea Zone to 91 Sea Zone
Place Units - Americans
1 Destroyer and 1 Fighter placed in 91 Sea Zone
1 Battleship placed in 91 Sea Zone
2 Destroyers and 1 Submarine placed in 83 Sea Zone
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
1 Infantry and 2 Marines placed in South Atlantic USA
1 Fighter and 2 Marines placed in Washington
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Round: 5
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from West Spain Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from Persia to India
1 fighter moved from Novosibirsk to India
1 fighter moved from Syria Jordan to India
1 bomber moved from Anglo Sudan Egypt to India
Combat - British
Battle in West Europe
British attack with 1 infantry
Germans defend with 1 aaGun and 6 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the British lost in West Europe
1 infantry owned by the Germans lost in West Europe
Germans win with 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 1 bomber and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
1 bomber moved from India to Anglo Sudan Egypt
2 fighters moved from India to Novosibirsk
1 infantry moved from Syria Jordan to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
2 infantry moved from Algeria to Libya
2 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from Algeria to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 2 infantry moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.00
British regular : 0.00
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 8
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
12 infantry moved from Germany to East Europe
8 infantry moved from South Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Americans lost in Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in East Europe
Germans attack with 1 armour and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 20 infantry in East Europe, round 2 : 5/21 hits, 3.83 expected hits
Russians roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 1 armour and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
5 infantry moved from Germany to West Europe
4 armour moved from West Europe to East Europe
2 infantry moved from South Europe to Germany
1 aaGun moved from Germany to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17