TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 4 infantry moved from Archangel to Smolensk
5 artilleries and 28 infantry moved from Rostov to Bryansk
8 artilleries and 2 infantry moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Smolensk
3 armour moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
5 armour and 5 mech_infantrys moved from Rostov to Bryansk
3 mech_infantrys moved from Rostov to Bryansk
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Smolensk, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 13 artilleries, 30 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 10 armour, 13 artilleries, 30 infantry and 10 mech_infantrys in Bryansk, round 2 : 20/63 hits, 18.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 13 artilleries, 30 infantry and 10 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun moved from Archangel to Smolensk
5 fighters and 5 tactical_bombers moved from Norway to Novgorod
3 infantry moved from Norway to Finland
8 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
2 bombers moved from Smolensk to Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Rostov to Bryansk
2 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
3 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Kazakhstan to Samara
2 aaGuns and 55 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
1 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Sakha to Buryatia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Dzavhan to Olgiy
Place Units - Russians
1 aaGun and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
3 fighters moved from French Indo China to India
2 tactical_bombers moved from Ceylon to India
1 infantry moved from Sikang to Shensi
1 artillery moved from Hopei to Shensi
1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Hopei to Kansu
1 bomber moved from French Indo China to Kansu
1 artillery and 3 infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to Manchuria
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Siam to Kwangsi
1 fighter and 3 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangsi
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 9 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 bomber and 3 mech_infantrys in Kansu, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Russians defend with 7 infantry
Japanese roll dice for 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber in Buryatia, round 2 : 1/12 hits, 3.17 expected hits
Russians roll dice for 7 infantry in Buryatia, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Buryatia, round 3 : 1/11 hits, 3.00 expected hits
Russians roll dice for 6 infantry in Buryatia, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Buryatia, round 4 : 1/8 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Buryatia, round 4 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Buryatia, round 5 : 3/8 hits, 2.50 expected hits
Russians roll dice for 4 infantry in Buryatia, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Buryatia, round 6 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for Russians: 7 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 2/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from India to Ceylon
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 aaGun moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shensi to Anhwe
1 bomber moved from Kansu to Anhwe
2 fighters moved from Kwangsi to French Indo China
1 armour moved from Malaya to French Indo China
1 bomber moved from Manchuria to Japan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 airfield placed in Ceylon
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 59 PUs (5 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -4.67
UK_Pacific regular : -1.00
Russians regular : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
1 bomber moved from Eastern United States to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Southern France to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
1 bomber moved from Eastern United States to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Southern France to Holland Belgium
Combat - Americans
Battle in Greece
Battle in Borneo
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win, taking Greece from Italians, taking Borneo from Japanese, taking Norway from Germans, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
1 bomber moved from Eastern United States to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Southern France to Holland Belgium
Combat - Americans
Battle in Greece
Battle in Borneo
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win, taking Greece from Italians, taking Borneo from Japanese, taking Norway from Germans, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
1 armour moved from Algeria to Libya
1 infantry moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Alexandria to Libya
1 bomber moved from Trans-Jordan to 95 Sea Zone
1 tactical_bomber moved from Alexandria to Libya
1 infantry moved from West India to India
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 artillery and 1 infantry moved from Burma to India
2 fighters moved from Burma to India
1 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Burma to India
Combat - British
Battle in 95 Sea Zone
British attack with 1 bomber, 2 fighters and 3 submarines
Italians defend with 1 carrier
British roll dice for 1 bomber, 2 fighters and 3 submarines in 95 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 2 fighters and 2 submarines in 95 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 4
Casualties for British: 2 submarines
Casualties for Italians: 1 carrier
Battle in Libya
British attack with 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Libya, round 2 : 1/8 hits, 2,83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
British roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Libya, round 3 : 3/6 hits, 2,50 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Libya
1 tactical_bomber owned by the British retreated
1 mech_infantry owned by the British and 2 armour owned by the British retreated to Tobruk
Italians win with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in India
British attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in India, round 2 : 5/8 hits, 2,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in India
British win, taking India from Japanese, taking Borneo from Americans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from West India to India
1 infantry moved from Burma to Shan State
4 mech_infantrys moved from Burma to Kweichow
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Russia
2 fighters moved from 99 Sea Zone to Russia
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 fighter moved from India to Kweichow
1 tactical_bomber moved from Libya to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Greece
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 95 Sea Zone to Greece
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 battleship and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Caucasus to Samara
1 fighter moved from India to Persia
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 artilleries placed in Persia
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,00
Italians regular : 1,67
Japanese regular : 1,33
Germans regular : 0,67
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 armour moved from Germany to Romania
1 aaGun, 1 artillery and 3 infantry moved from Bulgaria to Romania
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,6,6,2,2,2,4,3
Italians collect 2 PUs (10 lost to blockades); end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Szechwan to Russia
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 60 Sea Zone
1 fighter moved from Burma to Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Szechwan to Russia
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 60 Sea Zone
1 fighter moved from Burma to Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Greece
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 13 artilleries, 30 infantry and 14 mech_infantrys moved from Bryansk to Russia
8 mech_infantrys moved from Western Ukraine to Russia
7 armour and 10 mech_infantrys moved from Ukraine to Russia
1 artillery and 3 infantry moved from Smolensk to Russia
5 fighters and 8 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Germany to Russia
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Russia
Germans attack with 20 armour, 14 artilleries, 4 bombers, 5 fighters, 33 infantry, 32 mech_infantrys and 8 tactical_bombers
British defend with 6 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter; Russians defend with 5 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 88 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/15 hits, 2.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 20 armour, 14 artilleries, 4 bombers, 3 fighters, 33 infantry, 32 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 38/114 hits, 37.33 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 3 artilleries, 9 fighters, 88 infantry and 2 tactical_bombers in Russia, round 2 : 33/104 hits, 38.33 expected hits
33 infantry owned by the Russians, 33 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Russia
Germans roll dice for 20 armour, 14 artilleries, 4 bombers, 3 fighters, 32 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 35/81 hits, 31.83 expected hits
Russians roll dice for 2 armour, 3 artilleries, 9 fighters, 55 infantry and 2 tactical_bombers in Russia, round 3 : 27/71 hits, 27.33 expected hits
35 infantry owned by the Russians and 27 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 14 artilleries, 4 bombers, 3 fighters, 5 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 27/54 hits, 25.83 expected hits
Russians roll dice for 2 armour, 3 artilleries, 9 fighters, 20 infantry and 2 tactical_bombers in Russia, round 4 : 16/36 hits, 15.67 expected hits
1 tactical_bomber owned by the Russians, 20 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 3 artilleries owned by the Russians, 12 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 2 artilleries, 4 bombers, 3 fighters, 1 mech_infantry and 8 tactical_bombers in Russia, round 5 : 18/38 hits, 20.50 expected hits
Russians roll dice for 9 fighters in Russia, round 5 : 7/9 hits, 6.00 expected hits
2 fighters owned by the Russians, 1 fighter owned by the ANZAC, 2 artilleries owned by the Germans, 4 armour owned by the Germans, 1 mech_infantry owned by the Germans and 6 fighters owned by the British lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 4 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Germans: 4 armour, 14 artilleries, 2 fighters, 33 infantry and 32 mech_infantrys
Casualties for Russians: 5 aaGuns, 2 armour, 3 artilleries, 2 fighters, 88 infantry and 1 tactical_bomber
Casualties for British: 6 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
4 bombers moved from Russia to Smolensk
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Bryansk to Smolensk
2 fighters and 2 tactical_bombers moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
4 tactical_bombers moved from Russia to Smolensk
3 infantry moved from Finland to Vyborg
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry and 3 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Tambov
2 aaGuns and 5 infantry moved from Samara to Volgograd
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Egypt
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kansu to Sikang
2 mech_infantrys moved from Kansu to Shensi
1 bomber moved from Anhwe to Sikang
2 fighters moved from French Indo China to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Japan to Shensi
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Ceylon to Yunnan
2 fighters and 2 tactical_bombers moved from Ceylon to Shan State
2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Chahar
1 artillery and 3 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 fighter moved from Shensi to Chahar
1 bomber moved from Shensi to Hopei
1 bomber moved from Sikang to Hopei
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hopei
1 infantry moved from Manchuria to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 fighter moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from French Indo China to Siam
1 fighter moved from Amur to 35 Sea Zone
1 tactical_bomber moved from Amur to Chahar
Place Units - Japanese
4 fighters placed in Japan
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.67
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 factory_minors, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 bomber moved from Eastern United States to Holland Belgium
1 fighter moved from 97 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to Greece
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Greece
1 carrier moved from 97 Sea Zone to 94 Sea Zone
2 transports moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from 55 Sea Zone to Northern Territory
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 factory_minor placed in Norway
1 factory_minor placed in Greece
2 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 factory_minors, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 bomber moved from Eastern United States to Holland Belgium
1 fighter moved from 97 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to Greece
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Greece
1 carrier moved from 97 Sea Zone to 94 Sea Zone
2 transports moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from 55 Sea Zone to Northern Territory
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 factory_minor placed in Norway
1 factory_minor placed in Greece
2 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 bomber
EDIT: Adding units owned by Americans to Norway: 1 bomber
EDIT: Removing units owned by Americans from Queensland: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New Zealand: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 109 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 125 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 1 aaGun
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Burma to Yunnan
3 artilleries and 7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
@Pellulo
5.
A dispute among the Central Powers, Germany decides a little military action would bring the house to order, Austria-Hungary & Turkey sit it out, while the rest of Europe wonders, how this version of the New Roman Empire well fare.
Italy versus Imperial Germany, if the latter go through Switzerland, it would be a quick campaign(and make an ally for Italy), or, go the sea route. Should Italy pour all its resources into sea power, or, build up her land forces(or do both of the same).
Round One: Germany buys 1 Cruiser & 4 transports, Italy decides to invest mostly in Naval material, such as a Battleship. Two German subs. stationed off the Med. sea destroyed by Italain BB & C. The Italian transport reinforces Albania.
Round Two: Germany buys two sub., BB and transport. Attacks with two remaining subs. & BB & C, and, destroys Italian BB & C(for lost of two subs.). Italy by transport reinforces her home islands of Sardina & Sicly, and, buys C and a submarine.
Round Three: Germany buys six transports & Italy buys two subs(finishes reinforcing her home islands).
Round Four: Germany buys 5 transports, and, naval clash off Italy. Italian fleet is lost of BB, C, 2 subs., &, transport. While Germany losses 2C & a BB, and, lands four transports(of trooper & gun each ship). Losses are 2 German troopers & 6 Italian troopers.
Italy counterattacks contested Rome, losses 5 troopers, and, Germans lose 3 guns and a trooper.
Gave the game to Germany, still has forces in Rome, and, a second & third wave of German Naval transports are coming.
Round: 18
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from Anglo Sudan Egypt to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Ukraine S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 bomber moved from French Indo China to Novosibirsk
5 infantry moved from United Kingdom to North Sea Zone
5 infantry moved from North Sea Zone to Finland Norway
4 infantry moved from Finland Norway to Karelia S.S.R.
1 armour moved from Syria Jordan to Caucasus
1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 armour moved from South Africa to Anglo Sudan Egypt
2 infantry moved from South Africa to Kenya-Rhodesia
3 infantry moved from Anglo Sudan Egypt to Syria Jordan
Place Units - British
1 armour and 1 infantry placed in South Africa
2 infantry placed in Anglo Sudan Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17
Germans regular : -1.33
British regular : -0.67