L20 BM3 SC (A+14) vs AetV (X)

  • '19

    @aequitas-et-veritas do you mind if I edit my 2 USSR AAs in Amur, obviously I did not mean to leave them in Manchu…


  • @Sovietishcat no problem.

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            2 carriers and 1 destroyer moved from 63 Sea Zone to 45 Sea Zone
            1 fighter moved from 55 Sea Zone to 44 Sea Zone
            6 fighters moved from Hawaiian Islands to 45 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Persia
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters in 45 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from 44 Sea Zone to 45 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 45 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            2 fighters moved from Gibraltar to Trans-Jordan
            2 fighters moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 13 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 artilleries, 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Hopei, round 2 : 8/18 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            3 fighters moved from 55 Sea Zone to India
            2 fighters moved from Trans-Jordan to India
            2 fighters moved from Trans-Jordan to India
            2 fighters moved from Egypt to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Non Combat Move - British
            1 infantry moved from West India to India
            1 battleship, 3 carriers and 3 fighters moved from 55 Sea Zone to 45 Sea Zone
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            1 fighter and 2 mech_infantrys placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3,67
    Americans regular : -1,00
    Japanese regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Iraq
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 armour moved from Caucasus to Iraq
            1 aaGun and 1 infantry moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from 45 Sea Zone to India
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 9 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Smolensk
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 artillery moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
            1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 bomber moved from Volgograd to Vologda
            1 bomber moved from Volgograd to Smolensk
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            3 fighters moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat Scramble option.
    Will proceed, but in the case you want to scramble I can pick it up from here.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 9 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Smolensk
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 artillery moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
            1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 bomber moved from Volgograd to Vologda
            1 bomber moved from Volgograd to Smolensk
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            3 fighters moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 submarine; Americans defend with 1 transport
                    Germans roll dice for 1 tactical_bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Americans lost in 80 Sea Zone
                 retreated to 80 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Persia
                Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2,83 expected hits
                    Americans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Americans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            4 mech_infantrys moved from Caucasus to Iraq
            3 fighters and 1 tactical_bomber moved from Persia to Iraq
            1 tactical_bomber moved from 80 Sea Zone to Iraq
            10 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 1 infantry and 6 mech_infantrys moved from Rostov to Volgograd
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Rostov to Tambov
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Bryansk to Volgograd
            1 bomber moved from Smolensk to Volgograd
            1 bomber moved from Vologda to Volgograd
            1 mech_infantry moved from Archangel to Urals
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 aaGun and 5 infantry moved from Finland to Karelia
            1 mech_infantry moved from Poland to Belarus
            5 mech_infantrys moved from Germany to Romania
            5 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 fighter moved from Southern Italy to Iraq
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            2 infantry and 1 tactical_bomber placed in Iraq
            Germans undo move 1.
            2 mech_infantrys and 1 tactical_bomber placed in Iraq
            1 artillery and 2 infantry placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            1 submarine placed in 110 Sea Zone
            2 bombers and 3 infantry placed in Western Germany
            Germans undo move 6.
            2 infantry placed in Normandy Bordeaux
            2 bombers and 1 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,67
    Russians regular : 0,00
    Germans regular : -0,33
    British regular : -0,33
    

    Dice Statistics:

    Total
            1 was rolled 237 times
            2 was rolled 224 times
            3 was rolled 209 times
            4 was rolled 195 times
            5 was rolled 205 times
            6 was rolled 201 times
        Average roll : 3,401
        Median : 3,000
        Variance : 0,974
        Standard Deviation : 0,987
        Total rolls : 1271
    
    Null / Other
            1 was rolled 26 times
            2 was rolled 24 times
            3 was rolled 33 times
            4 was rolled 26 times
            5 was rolled 20 times
            6 was rolled 21 times
        Average roll : 3,353
        Median : 3,000
        Variance : 0,725
        Standard Deviation : 0,851
        Total rolls : 150
    
    Germans Combat
            1 was rolled 55 times
            2 was rolled 62 times
            3 was rolled 45 times
            4 was rolled 45 times
            5 was rolled 55 times
            6 was rolled 51 times
        Average roll : 3,435
        Median : 3,000
        Variance : 0,695
        Standard Deviation : 0,834
        Total rolls : 313
    
    British Combat
            1 was rolled 20 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 23 times
            5 was rolled 17 times
            6 was rolled 23 times
        Average roll : 3,598
        Median : 4,000
        Variance : 0,392
        Standard Deviation : 0,626
        Total rolls : 117
    
    Italians Combat
            1 was rolled 16 times
            2 was rolled 23 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 16 times
        Average roll : 3,381
        Median : 3,000
        Variance : 0,717
        Standard Deviation : 0,847
        Total rolls : 97
    
    Americans Combat
            1 was rolled 15 times
            2 was rolled 15 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 19 times
            6 was rolled 9 times
        Average roll : 3,405
        Median : 3,500
        Variance : 0,675
        Standard Deviation : 0,821
        Total rolls : 84
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,000
        Median : 2,500
        Variance : 0,400
        Standard Deviation : 0,632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 38 times
            2 was rolled 37 times
            3 was rolled 29 times
            4 was rolled 30 times
            5 was rolled 39 times
            6 was rolled 37 times
        Average roll : 3,505
        Median : 4,000
        Variance : 0,450
        Standard Deviation : 0,671
        Total rolls : 210
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3,188
        Median : 3,000
        Variance : 0,817
        Standard Deviation : 0,904
        Total rolls : 32
    
    ANZAC Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 2,538
        Median : 2,000
        Variance : 1,733
        Standard Deviation : 1,317
        Total rolls : 26
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3,545
        Median : 3,000
        Variance : 0,883
        Standard Deviation : 0,940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 20 times
            2 was rolled 9 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 11 times
            6 was rolled 13 times
        Average roll : 3,261
        Median : 3,000
        Variance : 1,669
        Standard Deviation : 1,292
        Total rolls : 69
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3,500
        Median : 3,500
        Variance : 0,800
        Standard Deviation : 0,894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 26 times
            2 was rolled 24 times
            3 was rolled 33 times
            4 was rolled 26 times
            5 was rolled 20 times
            6 was rolled 21 times
        Average roll : 3,353
        Median : 3,000
        Variance : 0,725
        Standard Deviation : 0,851
        Total rolls : 150
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 4/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            2 fighters moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Samara to Hopei
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,00
    Russians regular : 1,33
    

    Savegame


  • @aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):

    @Sovietishcat Scramble option.
    Will proceed, but in the case you want to scramble I can pick it up from here.

    No scramble indeed :joy:

  • '19

    @aequitas-et-veritas Oh boy Germany is starting to make good cash :relieved:


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers and 1 fighter moved from Shan State to Kansu
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 2 bombers and 1 fighter
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 2 : 2/3 hits, 1,83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kansu to Tsinghai
            2 bombers moved from Kansu to Jehol
            1 armour and 3 mech_infantrys moved from Burma to Yunnan
            4 armour moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Philippines
            1 tactical_bomber moved from Shan State to Philippines
            1 armour and 2 mech_infantrys moved from Malaya to Yunnan
            3 mech_infantrys moved from French Indo China to Yunnan
            2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            5 artilleries and 14 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun moved from Jehol to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            4 infantry placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 0,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 armour moved from Trans-Jordan to Syria
                  Americans take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
            1 destroyer moved from 45 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            10 fighters moved from 45 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 45 Sea Zone to 42 Sea Zone
            1 cruiser moved from 45 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 transport in 41 Sea Zone, round 2 : 4/11 hits, 5,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Java from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer, 10 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
    
        Non Combat Move - Americans
            10 fighters moved from 41 Sea Zone to 42 Sea Zone
            6 carriers moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 fighters moved from Hawaiian Islands to 63 Sea Zone
            1 fighter moved from Hawaiian Islands to New Zealand
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 bomber moved from Trans-Jordan to India
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            6 fighters moved from Trans-Jordan to 98 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            5 mech_infantrys moved from Egypt to Trans-Jordan
            7 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            3 fighters moved from India to Trans-Jordan
            1 battleship and 3 carriers moved from 45 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 42 Sea Zone
            1 fighter moved from India to Java
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -1,33
    Italians regular : -0,17
    Japanese regular : -0,83
    British regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Syria
                  Italians take Syria from Americans
            1 armour moved from Syria to Iraq
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 armour moved from Volgograd to Tsinghai
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            3 fighters moved from India to Java
            1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            3 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
            ANZAC undo move 3.
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 artillery and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 4 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Belarus to Vologda
            2 infantry moved from Belarus to Smolensk
            1 bomber moved from Volgograd to Vologda
            1 bomber moved from Volgograd to Smolensk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Volgograd to Samara
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            1 artillery moved from Tsinghai to Kansu
                  Germans take Kansu from Chinese
            1 mech_infantry moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from Neutral_Allies
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Volgograd
            1 bomber moved from Samara to Volgograd
            1 bomber moved from Smolensk to Volgograd
            6 armour and 16 mech_infantrys moved from Volgograd to Northwest Persia
            10 mech_infantrys moved from Caucasus to Iraq
            10 mech_infantrys moved from Ukraine to Caucasus
            5 mech_infantrys moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 aaGun and 5 infantry moved from Karelia to Novgorod
            1 armour and 1 mech_infantry moved from Sikang to Yunnan
            1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
            1 artillery and 1 infantry moved from Sikang to Szechwan
            1 armour moved from Turkmenistan to Caucasus
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            4 bombers placed in Western Germany
            3 artilleries placed in Volgograd
            3 armour placed in Iraq
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,4
            Germans collect 74 PUs (3 lost to blockades); end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 0,83
    

    Savegame


  • @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas Oh boy Germany is starting to make good cash :relieved:

    G is now in Beast Mode.

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            2 fighters moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 artillery and 2 infantry moved from Russia to Samara
            2 armour, 12 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Tambov
            16 infantry moved from Amur to Sakha
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Tambov, round 2 : 9/45 hits, 12,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Sakha
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Sakha, round 2 : 5/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            4 aaGuns moved from Russia to Tambov
            2 aaGuns moved from Amur to Sakha
            1 fighter moved from Hopei to India
    
        Place Units - Russians
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -1,67
    Russians regular : -5,17
    

    Savegame


  • @aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):

    @Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):

    @aequitas-et-veritas Oh boy Germany is starting to make good cash :relieved:

    G is now in Beast Mode.

    @aequitas-et-veritas sadly yes, sadly, USA would have to remedy the situation soon :face_with_rolling_eyes:

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            2 fighters moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 artillery and 2 infantry moved from Russia to Samara
            2 armour, 12 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Tambov
            16 infantry moved from Amur to Sakha
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Tambov, round 2 : 9/45 hits, 12,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 12 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Sakha
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Sakha, round 2 : 5/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            4 aaGuns moved from Russia to Tambov
            2 aaGuns moved from Amur to Sakha
            1 fighter moved from Hopei to India
    
        Place Units - Russians
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 aaGun
            EDIT: Adding units owned by Russians to Russia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -1,67
    Russians regular : -5,17
    

    Savegame

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