20L BM3 ArtofWar1947 (Axis) vs. FMERommel (Allies) G2


  • @ArtofWar1947

    The 4 German fighters that attacked the US sub in SZ 125 were supposed to fly out of W. Germany and return there. I some how clicked on Normandy-Bordeaux, which made no sense (as the planes would have to land in Norway). If you won’t allow the edits, though, I will understand. I will need to redo the German NCM to protect the fighters in Norway and add to the W. German defense against an air attack.

  • 2024 '23 '22 '21 '20 '19

    I accept your edit as is.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buryatia to Ulaanbaatar
            1 infantry moved from Sakha to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Disappointing that the activation of the Mongols didn’t unleash an offensive wave. But at least its temporarily tying up your forces.


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Siberia
            2 infantry moved from Jehol to Manchuria
            3 fighters moved from Japan to Manchuria
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 20 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Java
            Battle in Manchuria
                Japanese attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 4/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Java from Americans, taking Manchuria from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Amur to Siberia
            3 fighters moved from Manchuria to Siberia
            1 fighter moved from Manchuria to 6 Sea Zone
            2 mech_infantrys moved from Jehol to Amur
            1 fighter moved from Philippines to 6 Sea Zone
            3 fighters moved from Philippines to Japan
            1 armour and 2 infantry moved from Kiangsi to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            6 carriers, 6 destroyers, 10 fighters and 6 submarines moved from 20 Sea Zone to 42 Sea Zone
            2 fighters moved from Malaya to 42 Sea Zone
            1 bomber moved from Malaya to Philippines
            1 bomber moved from Malaya to Japan
            3 mech_infantrys moved from French Indo China to Burma
            1 artillery moved from French Indo China to Yunnan
            1 armour moved from Kiangsi to Hunan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            2 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
            Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.67
    

    Savegame


  • @ArtofWar1947
    Hold on; need to make an edit to J-24.


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Siberia
            2 infantry moved from Jehol to Manchuria
            3 fighters moved from Japan to Manchuria
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 20 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Java
            Battle in Manchuria
                Japanese attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 4/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Java from Americans, taking Manchuria from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Amur to Siberia
            3 fighters moved from Manchuria to Siberia
            1 fighter moved from Manchuria to 6 Sea Zone
            2 mech_infantrys moved from Jehol to Amur
            1 fighter moved from Philippines to 6 Sea Zone
            3 fighters moved from Philippines to Japan
            1 armour and 2 infantry moved from Kiangsi to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            6 carriers, 6 destroyers, 10 fighters and 6 submarines moved from 20 Sea Zone to 42 Sea Zone
            2 fighters moved from Malaya to 42 Sea Zone
            1 bomber moved from Malaya to Philippines
            1 bomber moved from Malaya to Japan
            3 mech_infantrys moved from French Indo China to Burma
            1 artillery moved from French Indo China to Yunnan
            1 armour moved from Kiangsi to Hunan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
            2 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
            Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 5 carriers, 5 destroyers, 10 fighters, 6 submarines and 2 transports
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Java: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 6 carriers, 6 destroyers, 12 fighters, 6 submarines and 1 transport
            EDIT: Adding units owned by Japanese to Kwangtung: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    When I looked at your first posting, I took a quick look around and calculated I had a 5/8 chance of taking out the home fleet. A CV and 2 transports were an inviting target. But I was getting ready to head out and not in any position to take my turn. That was a major rethinking of your position.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 17 Sea Zone to 16 Sea Zone
            1 bomber moved from Soviet Far East to 16 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 87 Sea Zone
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            2 fighters moved from Soviet Far East to Alaska
            2 fighters moved from 3 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Soviet Far East to 3 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 3 Sea Zone to 9 Sea Zone
            2 fighters moved from Soviet Far East to 9 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            6 submarines moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 marine moved from India to 39 Sea Zone
            1 armour, 1 marine and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 marine moved from 76 Sea Zone to Ethiopia
            1 carrier moved from 39 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to Iraq
            1 bomber moved from Iraq to Caucasus
            7 fighters moved from Egypt to Caucasus
            2 fighters moved from French West Africa to Egypt
            1 submarine moved from 87 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 108 Sea Zone
            4 tactical_bombers moved from Eastern United States to French West Africa
            1 bomber moved from 125 Sea Zone to United Kingdom
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 5 aaGuns and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Combat - British
            Battle in Rostov
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Turkmenistan to Kazakhstan
            3 infantry moved from Persia to Eastern Persia
            1 aaGun, 1 artillery and 13 infantry moved from Northwest Persia to Caucasus
            1 aaGun and 3 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from India to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Iraq to Persia
    
        Place Units - British
            2 aaGuns and 1 mech_infantry placed in Egypt
            3 aaGuns placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    Americans : -2.67
    Chinese : -0.17
    Japanese : 0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Saw marti dice emails for Italy, but no posting


  • TripleA Turn Summary: Italians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 bomber and 1 fighter moved from Russia to Kazakhstan
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Italians win, taking Kazakhstan from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Southern Italy
            1 fighter moved from Kazakhstan to Volgograd
            1 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Russia to Western Ukraine
            1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 87 Sea Zone to 85 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Western Ukraine
            1 armour and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: French round 25

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - French
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Johnston Island to Hawaiian Islands
            1 submarine moved from 44 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from India to West India
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 fighter moved from India to Iraq
            1 fighter moved from India to Caucasus
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Yenisey to Buryatia
            1 bomber moved from Yenisey to Buryatia
            1 armour and 2 mech_infantrys moved from Olgiy to Tsagaan Olom
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            4 bombers and 2 fighters moved from Western Germany to 125 Sea Zone
            1 bomber moved from Russia to Persia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 4 bombers, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Germans roll dice for 4 bombers, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Buryatia
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Buryatia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Buryatia
                    Germans roll dice for 1 bomber and 1 mech_infantry in Buryatia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Germans win, taking Buryatia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tsagaan Olom
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tsagaan Olom, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tsagaan Olom, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsagaan Olom
                    Germans roll dice for 1 armour and 1 mech_infantry in Tsagaan Olom, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tsagaan Olom, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsagaan Olom
                Germans win, taking Tsagaan Olom from Russians with 1 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Buryatia to Japan
            1 armour moved from Yenisey to Urals
            1 armour moved from Olgiy to Urals
            1 mech_infantry moved from Russia to Urals
            1 fighter moved from Yenisey to Russia
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Ukraine to Volgograd
            5 fighters moved from Southern Italy to Volgograd
            2 fighters moved from Tobruk to 96 Sea Zone
            3 fighters moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from 125 Sea Zone to Normandy Bordeaux
            4 bombers and 1 fighter moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            3 artilleries placed in Volgograd
            3 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    AA fire in Persia : : 0.83
    Americans : 0.83
    Russians : 1.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Combat Move - Russians
            1 mech_infantry moved from Tsinghai to Kazakhstan
            3 fighters moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 fighters and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Kazakhstan to Caucasus
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 9 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Yunnan to Szechwan
            1 armour, 1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
            1 mech_infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
    
        Combat - Japanese
            Battle in Caroline Islands
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Caroline Islands, round 2 : 1/7 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Caroline Islands
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Caroline Islands, round 3 : 1/7 hits, 2.17 expected hits
                    Americans roll dice for 1 marine in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 20 Sea Zone to Sumatra
            1 mech_infantry moved from Amur to Ulaanbaatar
            1 aaGun moved from Amur to Buyant-Uhaa
            1 armour and 1 mech_infantry moved from Siberia to Buyant-Uhaa
            5 carriers, 5 destroyers, 9 fighters and 6 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Guam
            2 fighters moved from Japan to Philippines
            3 fighters moved from Siberia to Japan
            1 artillery and 4 infantry moved from Malaya to Shan State
            2 armour and 4 mech_infantrys moved from Malaya to Burma
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 factory_minor placed in Kiangsu
            2 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Java: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -2.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            4 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 6 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Ukraine
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 armour moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Marshall Islands
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour and 1 bomber in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Marshall Islands
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour and 1 bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 9 Sea Zone to 26 Sea Zone
            2 fighters moved from Alaska to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 carriers, 3 destroyers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
            1 carrier moved from 56 Sea Zone to 61 Sea Zone
            4 tactical_bombers moved from French West Africa to Egypt
            1 armour moved from Ethiopia to Egypt
            1 marine moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber moved from Ukraine to Caucasus
            1 fighter moved from India to Caucasus
            6 submarines moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from 108 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 108 Sea Zone
            5 fighters moved from Eastern United States to French West Africa
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 submarine moved from 104 Sea Zone to 111 Sea Zone
            1 transport moved from 108 Sea Zone to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from Iraq to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
    
        Place Units - Americans
            6 fighters and 1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            4 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            3 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                British win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            3 aaGuns, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 armour moved from Eastern Persia to Northwest Persia
            1 artillery moved from Persia to Eastern Persia
            1 transport moved from 108 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 108 Sea Zone
    
        Place Units - British
            2 aaGuns and 1 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 38 PUs (3 lost to blockades); end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Americans : 0.83
    AA fire in Ukraine : : -0.17
    Chinese : -0.83
    Japanese : 1.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 6 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Ukraine
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 armour moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Marshall Islands
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour and 1 bomber in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Marshall Islands
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour and 1 bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 9 Sea Zone to 26 Sea Zone
            2 fighters moved from Alaska to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 carriers, 3 destroyers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
            1 carrier moved from 56 Sea Zone to 61 Sea Zone
            4 tactical_bombers moved from French West Africa to Egypt
            1 armour moved from Ethiopia to Egypt
            1 marine moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber moved from Ukraine to Caucasus
            1 fighter moved from India to Caucasus
            6 submarines moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from 108 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 108 Sea Zone
            5 fighters moved from Eastern United States to French West Africa
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 submarine moved from 104 Sea Zone to 111 Sea Zone
            1 transport moved from 108 Sea Zone to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from Iraq to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
    
        Place Units - Americans
            6 fighters and 1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            4 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            3 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                British win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            3 aaGuns, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 armour moved from Eastern Persia to Northwest Persia
            1 artillery moved from Persia to Eastern Persia
            1 transport moved from 108 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 108 Sea Zone
    
        Place Units - British
            2 aaGuns and 1 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 38 PUs (3 lost to blockades); end with 40 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Americans : 0.83
    AA fire in Ukraine : : -0.17
    Chinese : -0.83
    Japanese : 1.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Please use second posting. For U.S. to match German air builds, it had to almost stop building in the Pacific. I’ve not been good at winning as Japan. This game appears hopeless, will probably concede soon.

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