I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
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TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to Guam
1 infantry moved from Davao to Manilla
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Szechwan to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to Guam
1 infantry moved from Davao to Manilla
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Szechwan to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 100 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/8 hits, 3.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.33 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 bomber moved from 109 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
1 fighter moved from Scotland to Iceland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 carrier and 1 cruiser moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to Malta
2 fighters moved from United Kingdom to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to Malta
1 tactical_bomber moved from Tobruk to Malta
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern India to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Western India to Baluchistan
1 battleship moved from 38 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 tactical_bomber moved from Burma to Eastern India
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Eastern India
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : -1.17
Japanese regular : 0.00
Germans regular : -0.67
British regular : 2.83
Well, I’m already doing better this game. The Chinese flying tigers are killing inf, and Tobruk worked.
Fritz does not like that at all. This will take some serious retaliation to make Fritz happy.
Hey, man, you forgot to move your Scotland-fleet.
No, wait, something seems to be screwed up. Like I’m in current, but it shows history.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Tunisia
Combat - Italians
Combat Hit Differential Summary :
Or maybe I was in history still?
Anyway, scramble Tunisia?
Nah, you can kill a Frenchman…
For this version 2.0, every so often when loading a new turn, I get a message that TripleA doesn’t have a map for the game. I have to restart the program to fix, ie. I don’t need to download anything, just the program not finding the directory for some reason. Was wondering if you see that as well?
Nope, never see that.
ok thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Tunisia
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/5 hits, 2,17 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Tunisia to Libya
1 bomber moved from Tunisia to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Bulgaria
1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 100 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,17
British regular : 0,00
@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
Nah, you can kill a Frenchman…
So sad. A future italian convert put to death.
@surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:
For this version 2.0, every so often when loading a new turn, I get a message that TripleA doesn’t have a map for the game. I have to restart the program to fix, ie. I don’t need to download anything, just the program not finding the directory for some reason. Was wondering if you see that as well?
Ah, wait, I did actually see that once. It was when I downloaded the 2.0.20365. Then I couldn’t start any games due to not finding the map directory or something.
So I went and downloaded the latest version, which was 2.0.20400 at the time, which works flawless.
You find the latest versions in pre-downloads.
@trulpen Yep, Axis on Axis. I gotta win if that keeps up.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :