L20 #2 trulpen (X) vs surfer (A) P2V

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 fighter moved from Davao to Guam
            1 infantry moved from Davao to Manilla
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 fighter placed in Eastern United States
            2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            2 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to Tobruk
            1 tactical_bomber moved from 100 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/8 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 bomber moved from 109 Sea Zone to Quebec
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
            1 fighter moved from Scotland to Iceland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 carrier and 1 cruiser moved from 100 Sea Zone to 96 Sea Zone
            1 fighter moved from Tobruk to Malta
            2 fighters moved from United Kingdom to 96 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from 98 Sea Zone to Malta
            1 tactical_bomber moved from Tobruk to Malta
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Western India to Baluchistan
            1 battleship moved from 38 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 tactical_bomber moved from Burma to Eastern India
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : -1.17
    Japanese regular : 0.00
    Germans regular : -0.67
    British regular : 2.83
    

    Savegame

  • 2024 '23 '22 '21 '20

    Well, I’m already doing better this game. The Chinese flying tigers are killing inf, and Tobruk worked.


  • Fritz does not like that at all. This will take some serious retaliation to make Fritz happy.


  • Hey, man, you forgot to move your Scotland-fleet.


  • No, wait, something seems to be screwed up. Like I’m in current, but it shows history.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Northern Italy to Tunisia
            1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 97 Sea Zone to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Tunisia
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Or maybe I was in history still?

    Anyway, scramble Tunisia?

  • 2024 '23 '22 '21 '20

    Nah, you can kill a Frenchman…

  • 2024 '23 '22 '21 '20

    For this version 2.0, every so often when loading a new turn, I get a message that TripleA doesn’t have a map for the game. I have to restart the program to fix, ie. I don’t need to download anything, just the program not finding the directory for some reason. Was wondering if you see that as well?


  • Nope, never see that.

  • 2024 '23 '22 '21 '20

    ok thanks


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Northern Italy to Tunisia
            1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 97 Sea Zone to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Egypt
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits, 1,00 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/5 hits, 2,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tunisia to Libya
            1 bomber moved from Tunisia to Southern Italy
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Albania to Bulgaria
            1 destroyer and 1 submarine moved from 97 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 100 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 0,17
    British regular : 0,00
    

    Savegame


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    Nah, you can kill a Frenchman…

    So sad. A future italian convert put to death.


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    For this version 2.0, every so often when loading a new turn, I get a message that TripleA doesn’t have a map for the game. I have to restart the program to fix, ie. I don’t need to download anything, just the program not finding the directory for some reason. Was wondering if you see that as well?

    Ah, wait, I did actually see that once. It was when I downloaded the 2.0.20365. Then I couldn’t start any games due to not finding the map directory or something.

    So I went and downloaded the latest version, which was 2.0.20400 at the time, which works flawless.


  • You find the latest versions in pre-downloads.


  • 2024 '23 '22 '21 '20

    @trulpen Yep, Axis on Axis. I gotta win if that keeps up.

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

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