ksmckay(x) vs Axis-Dominion P2V
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europe is a joke now. I think Germany would have been able to take and hold Rostov which would have made things interesting. Now they will never have a chance.
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hold please
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yah well I’m paying for it through the other end haha
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery moved from Belgian Congo to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Morocco to Algeria 1 bomber moved from Ukraine to Southern Italy 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,1,2,3,3,4,1,2,4,3 Italians collect 12 PUs (3 lost to blockades); end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Trans-Jordan to 83 Sea Zone Place Units - ANZAC 2 aaGuns and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 8 to 11 EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Austria Germans take Austria from British 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Western Germany to Southern France 1 bomber, 5 fighters and 3 tactical_bombers moved from Southern Italy to Southern France 3 fighters moved from Western Germany to Southern France 1 armour moved from Eastern Poland to Leningrad Germans take Northern Belarus from Russians 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone 2 carriers moved from 116 Sea Zone to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Southern France Germans attack with 1 armour, 1 bomber, 8 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 8 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 2 : 6/14 hits, 7.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 1 bomber, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany 1 fighter moved from Southern France to Western Germany 1 bomber, 7 fighters and 3 tactical_bombers moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from Vyborg to Leningrad 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Leningrad 3 mech_infantrys moved from Eastern Poland to Austria 3 armour, 4 infantry and 3 mech_infantrys moved from Germany to Austria 1 artillery, 5 infantry and 1 marine moved from Western Germany to Austria 1 aaGun, 5 artilleries and 19 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 armour moved from Western Ukraine to Romania 13 armour and 11 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Vologda to Archangel 1 aaGun moved from Western Germany to Austria 1 submarine moved from 127 Sea Zone to 126 Sea Zone Place Units - Germans 4 armour and 4 mech_infantrys placed in Western Germany 1 infantry placed in Normandy Bordeaux 4 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6 Germans collect 47 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -0.33
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WOW you really want me out of Europe, don’t you?
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what are my options? sit in ukraine and do nothing? Germany wont be able to get enough reinforcements to break into Rostov, so they can only sit there. I dont see any advantage in doing that. So if I cant go south I might as well pull back a turn and kick you out.
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i can always get back in Ukraine next turn after clearing you out, but i cant see any benefit to staying in Ukr.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans Combat - Russians Non Combat Move - Russians 11 artilleries and 33 infantry moved from Kursk to Bryansk 1 aaGun and 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Southern Belarus 5 armour and 5 mech_infantrys moved from Kursk to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Kursk 3 artilleries moved from Tambov to Kursk 2 artilleries moved from Stalingrad to Tambov 4 infantry moved from Siberia to Amur 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from Kursk to Russia 1 tactical_bomber moved from Kursk to Russia 1 infantry moved from Smolensk to Yaroslavl 1 fighter and 2 tactical_bombers moved from Stalingrad to Kursk 1 fighter moved from Russia to Kursk Place Units - Russians 3 infantry placed in Stalingrad 3 infantry placed in Siberia 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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that was bull. also, picked the wrong casualty at the end. so fixing that.
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
that was bull. also, picked the wrong casualty at the end. so fixing that.
yah lol, even as my aa guns underperformed!
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hold please\
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 2 marines moved from 64 Sea Zone to New South Wales 3 artilleries and 10 infantry moved from Queensland to New South Wales 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from New Guinea to New South Wales 2 bombers moved from Davao to New South Wales 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese Combat - Japanese Battle in New South Wales Japanese attack with 4 artilleries, 2 bombers, 7 fighters, 10 infantry, 2 marines and 5 tactical_bombers ANZAC defend with 4 aaGuns, 1 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry; Americans defend with 2 fighters and 1 tactical_bomber AA fire in New South Wales : 1/12 hits, 2.00 expected hits 1 bomber owned by the Japanese lost in New South Wales Japanese roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 4 artilleries, 1 bomber, 7 fighters, 10 infantry, 2 marines and 5 tactical_bombers in New South Wales, round 2 : 9/29 hits, 11.67 expected hits ANZAC roll dice for 4 aaGuns, 1 armour, 5 artilleries, 6 fighters, 6 infantry and 1 tactical_bomber in New South Wales, round 2 : 11/19 hits, 8.67 expected hits 9 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 6 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 4 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 2 marines and 5 tactical_bombers in New South Wales, round 3 : 5/18 hits, 9.00 expected hits ANZAC roll dice for 1 armour, 4 artilleries, 6 fighters and 1 tactical_bomber in New South Wales, round 3 : 8/12 hits, 6.33 expected hits 3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 artilleries owned by the ANZAC and 1 bomber owned by the Japanese lost in New South Wales Japanese roll dice for 4 fighters, 1 marine and 5 tactical_bombers in New South Wales, round 4 : 6/10 hits, 5.50 expected hits ANZAC roll dice for 6 fighters and 1 tactical_bomber in New South Wales, round 4 : 5/7 hits, 4.50 expected hits 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in New South Wales Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 5 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 5 : 1/1 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26 Casualties for Japanese: 4 artilleries, 2 bombers, 5 fighters, 10 infantry, 2 marines and 3 tactical_bombers Casualties for ANZAC: 4 aaGuns, 1 armour, 5 artilleries, 4 fighters and 6 infantry Casualties for Americans: 2 fighters and 1 tactical_bomber Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of New South Wales from ANZAC to Japanese EDIT: Adding units owned by Japanese to New South Wales: 1 marine EDIT: Removing units owned by Japanese from New South Wales: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters, 1 marine and 1 tactical_bomber moved from New South Wales to Queensland 1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 47 Sea Zone to 55 Sea Zone 2 artilleries moved from Kwangsi to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Southern Manchuria to Jehol 1 mech_infantry moved from Anhwe to Shansi 1 aaGun moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Southern Manchuria EDIT: 1 marine moved from Queensland to New South Wales 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to Davao Place Units - Japanese 1 factory_minor placed in Queensland 2 fighters and 8 infantry placed in Japan 3 infantry placed in Southern Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Changing PUs for Japanese from 81 to 92 EDIT: Changing PUs for ANZAC from 11 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 5 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 5 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 4.83 Chinese : 1.33 AA fire in New South Wales : : -1.00 UK_Pacific : -0.33 Japanese : -6.17
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even though this game is supposed to be fun, the annoyances are piling up…
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
even though this game is supposed to be fun, the annoyances are piling up…
well all games are supposed to be for fun, even league games, but I understand what you mean, as in this won’t count officially. still we are going to be competitive with each other, which is why it’s still easy to get annoyed/frustrated! I hear ya! that was a lot more bleeding than Japan was hoping for I’m sure, and certainly offsets its looting the aussies
is that the final post? cuz earlier you asked to hold
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yeah i thought i had posted earlier. Yeah just super annoyed that I missed those mechs in europe last turn. and this result was a bit beyond my worst expectations. just turning into a shitshow rather than a learning exp. But i suppose thats not really true, just going to learn things I hadnt planned on learning.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery moved from Albania to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to Algeria 1 marine moved from Northern Italy to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Algeria 1 infantry moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Malta 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Algeria 1 cruiser moved from 99 Sea Zone to 98 Sea Zone Combat - Americans Battle in Morocco Battle in Tunisia Battle in Cyprus Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Morocco from Italians, taking Tunisia from Italians, taking Cyprus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malta Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 carriers moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 2 aaGuns, 1 artillery and 5 infantry moved from Marshall Islands to 32 Sea Zone 2 aaGuns, 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 5 infantry, 1 submarine and 4 transports moved from 32 Sea Zone to 31 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from 31 Sea Zone to Johnston Island 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 1 carrier moved from 11 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from Western United States to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Place Units - Americans 1 submarine placed in 99 Sea Zone 1 destroyer placed in 104 Sea Zone 1 harbour placed in Johnston Island 1 carrier placed in 11 Sea Zone 1 fighter and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 13 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 4/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Libya 9 fighters and 2 tactical_bombers moved from Northern Italy to Libya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Syria to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 fighter moved from Egypt to Libya Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 10 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 10 fighters, 2 infantry and 2 tactical_bombers in Libya, round 2 : 7/16 hits, 7.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/7 hits, 2.67 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Libya British win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 3 fighters moved from Libya to Malta 2 fighters moved from Libya to 96 Sea Zone 2 fighters moved from Libya to 98 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 3 fighters and 2 tactical_bombers moved from Libya to Malta 1 mech_infantry moved from Syria to Egypt 1 artillery and 2 infantry moved from Eastern India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 bomber moved from Anglo-Egyptian Sudan to Eastern India 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 10 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 fighter and 1 tactical_bomber placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0.00 British : -0.83 Americans : 0.33 Chinese : 1.00 Japanese : -0.33
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note that the UK air in 96 are on the US cv
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
yeah i thought i had posted earlier. Yeah just super annoyed that I missed those mechs in europe last turn. and this result was a bit beyond my worst expectations. just turning into a shitshow rather than a learning exp. But i suppose thats not really true, just going to learn things I hadnt planned on learning.
all things considered, you are still doing quite well, since your income is almost caught up to mine