In fact, if USSR had done a DOW last round, that would have affected Japan’s last move. I don’t think that can be done. I think we need to undo USA’s move to land on USSR.
L20 #1 trulpen (X) vs surfer (A+9) BM3
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 bomber and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Made Brit DD edit.
Sorry for slow play. Work is the culprit. -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 104 Sea Zone 1 fighter moved from Egypt to 72 Sea Zone 1 armour and 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Urals Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 6, airfield = 3 Battle in 72 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 104 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 104 Sea Zone to Scotland 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Ukraine to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Egypt to Western Germany 1 fighter moved from 72 Sea Zone to Rhodesia 1 artillery and 3 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Southern France to France 3 submarines moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 carrier moved from 109 Sea Zone to 111 Sea Zone 1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Belarus to Smolensk 3 aaGuns, 8 armour, 5 artilleries, 24 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine 1 aaGun and 6 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Archangel to Urals 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to Scotland Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 2 transports placed in 112 Sea Zone 3 artilleries and 5 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,33 Germans regular : 0,17 British regular : 0,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Italians 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Smolensk to Russia 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery and 7 infantry moved from Russia to Bryansk Place Units - Russians 8 infantry placed in Russia Russians undo move 1. 2 infantry placed in Volgograd 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 5 artilleries and 4 infantry moved from Kweichow to Yunnan 3 infantry moved from Kweichow to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 bombers moved from Kweichow to Shan State Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 2/15 hits, 4,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to French Indo China 1 fighter and 2 tactical_bombers moved from Anhwe to Japan 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to French Indo China 1 fighter moved from Shan State to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Kweichow to Yunnan 1 aaGun moved from Kwangsi to Yunnan 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 fighters moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 5 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,67 Japanese regular : -2,00 UK_Pacific regular : -0,67
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.19942, time: 5:39:16 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.0.19942, time: 8:30:35 PM
Savegame -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from British Guiana to 110 Sea Zone 4 fighters moved from 91 Sea Zone to Normandy Bordeaux 4 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from British Guiana to 110 Sea Zone 4 fighters moved from 91 Sea Zone to Normandy Bordeaux 4 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
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OOL?
This will probably be a long battle -
I have des so you just take something and I’ll decide when the full dice have been rolled.
Here it’s safe to dmg a bs.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from British Guiana to 110 Sea Zone 4 fighters moved from 91 Sea Zone to Normandy Bordeaux 4 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/11 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking French West Africa from Neutral_Axis with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -73 Casualties for Americans: 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory 2 bombers moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 3 fighters placed in Western United States 1 bomber and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 1.00 Germans regular : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai 2 infantry moved from Manchuria to Jehol 1 fighter moved from Kansu to Jehol Combat - Chinese Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from British Guiana to 110 Sea Zone 4 fighters moved from 91 Sea Zone to Normandy Bordeaux 4 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Battle in 42 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/11 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking French West Africa from Neutral_Axis with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -73 Casualties for Americans: 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory 2 bombers moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 3 fighters placed in Western United States 1 bomber and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai 2 infantry moved from Manchuria to Jehol 1 fighter moved from Kansu to Jehol Combat - Chinese Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 1x airfield; Remaining resources: 21 PUs; British buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 infantry moved from Persia to Iraq 1 bomber moved from Persia to Union of South Africa 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 25 PUs (1 lost to blockades); end with 27 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 0.17 Italians regular : 1.33 Japanese regular : 0.33 Germans regular : 0.00 British regular : 0.33
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No reason to worry about that one…1 hit. Wow.
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Didn’t even kill a single unit
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Ouch, that must’ve hurt!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Greece to Western Ukraine 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 1 mech_infantry moved from Egypt to Kenya Italians take Kenya from British 1 armour and 1 mech_infantry moved from Rhodesia to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Urals to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/4 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 fighter in Malta, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Western Ukraine to Greece 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 3 infantry placed in Egypt 2 artilleries and 1 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 bomber EDIT: Adding units owned by Italians to Ukraine: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 2,33 British AA : -0,17 Russians regular : 0,67 British regular : 1,00
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20258, time: 10:26:55 AM
Savegame -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :