CaptainNapalm +6 Allies -VS- dawgoneit Axis


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 fighter moved from 45 Sea Zone to New Guinea
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Southern Italy to Malta
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 bomber moved from France to Malta
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Germans
            Battle in Malta
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
                    AA fire in Malta : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Malta
                    Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Malta, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/1 hits, 1.17 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta
                    Germans roll dice for 1 artillery and 2 bombers in Malta, round 3 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Malta
                Germans win with 2 bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
                Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Malta to Southern Italy
            1 tactical_bomber moved from France to Southern Italy
            1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy
            3 aaGuns, 5 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            4 infantry moved from Slovakia Hungary to Eastern Poland
            6 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
            3 aaGuns, 1 artillery and 8 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.17
    AA fire in Malta : : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Baltic States
            2 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Dzavhan to Central Mongolia
            1 aaGun and 6 infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun and 6 infantry moved from Yenisey to Timguska
            1 fighter moved from Baltic States to Russia
            1 fighter and 1 tactical_bomber moved from Karelia to Russia
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun, 3 artilleries and 21 infantry moved from Belarus to Bryansk
            1 aaGun, 2 artilleries and 22 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 126 Sea Zone to 125 Sea Zone
            3 infantry moved from Yenisey to Yakut S.S.R.
            3 infantry moved from Yenisey to Timguska
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun and 1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            4 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Hopei
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            6 fighters and 6 tactical_bombers moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Suiyuyan
            1 bomber moved from Kwangsi to Suiyuyan
            1 tactical_bomber moved from Kwangsi to Hopei
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from 36 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 armour, 4 artilleries and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 2/1 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/1 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hopei
                Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/1 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Suiyuyan to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 fighter placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 1.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
            EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
            EDIT: Adding units owned by Americans to Central United States: 1 factory_major
            EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
            EDIT: Adding units owned by Americans to Western United States: 1 factory_major
            EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
            EDIT: Turning off Edit Mode
            Americans buy 2 artilleries, 1 carrier, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to United Kingdom
            3 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
            2 tactical_bombers placed in Eastern United States
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Shan State to Yunnan
            1 fighter moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Morocco
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Morocco from Germans, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
            1 fighter moved from Yunnan to India
            1 aaGun moved from Shan State to Burma
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Iraq to Egypt
            2 infantry moved from Iraq to Trans-Jordan
            1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 battleship, 1 carrier and 2 submarines moved from 98 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 destroyers and 1 submarine placed in 81 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -1.50
    Americans : -1.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
            2 fighters moved from Southern Italy to Alexandria
            1 armour and 1 mech_infantry moved from Romania to Belarus
            1 armour moved from Romania to Western Ukraine
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Tunisia to Libya
    
        Place Units - Italians
            1 cruiser and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : -1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from New Guinea to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
            2 bombers moved from Southern Italy to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Eastern Poland to Bessarabia
            7 infantry moved from Finland to Karelia
            1 infantry moved from Vyborg to Karelia
            1 artillery and 8 infantry moved from Poland to Baltic States
            2 armour moved from Eastern Poland to Novgorod
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Baltic States
                Germans attack with 1 artillery and 8 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 81 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 1 transport
                3 submarines owned by the British Submerged
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    2 destroyers owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 carrier and 1 transport in 81 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    1 transport owned by the British, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 2 destroyers and 1 transport
            Battle in Ukraine
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 infantry in Karelia, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 2 armour
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
            2 bombers moved from 81 Sea Zone to Greece
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from France to Northern Italy
            2 aaGuns moved from Poland to Eastern Poland
            2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Germany to Poland
            1 aaGun, 2 armour and 3 mech_infantrys moved from Poland to Eastern Poland
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            4 infantry and 1 mech_infantry placed in Western Germany
            3 armour and 4 mech_infantrys placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            1 armour and 4 infantry placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
            Germans undo move 2.
            1 mech_infantry placed in Western Germany
            2 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.67
    Russians : 1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 6 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
            2 armour and 2 mech_infantrys moved from Bryansk to Smolensk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            3 artilleries and 27 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 artilleries and 27 infantry
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 4 artilleries and 27 infantry in Ukraine, round 2 : 7/1 hits, 6.50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 artilleries and 26 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/1 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 artillery and 6 infantry moved from Russia to Bryansk
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Smolensk
            1 infantry moved from Kansu to Tsinghai
            1 aaGun and 9 infantry moved from Timguska to Kansu
            1 infantry moved from Amur to Buyant-Uhaa
            1 aaGun and 9 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            2 armour, 5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4
            Russians collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -1.00
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 5 infantry moved from Shensi to Kansu
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 armour moved from Hopei to Kansu
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Hunan to Yunnan
            1 artillery moved from Anhwe to Hunan
            2 bombers and 1 tactical_bomber moved from Anhwe to Kansu
            1 fighter moved from Kiangsu to Yunnan
            5 fighters and 5 tactical_bombers moved from Hunan to Kansu
            1 artillery and 1 infantry moved from French Indo China to Siam
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour and 1 artillery moved from French Indo China to Shan State
            1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Malaya
            Battle in Korea
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 1 artillery
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/1 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/1 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Siam
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 5 infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 aaGun and 9 infantry
                    AA fire in Kansu : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 5 infantry and 5 tactical_bombers in Kansu, round 2 : 11/0 hits, 11.00 expected hits
                    Chinese roll dice for 1 aaGun, 1 fighter and 21 infantry in Kansu, round 2 : 8/1 hits, 7.67 expected hits
                    5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 aaGun owned by the Russians and 10 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in Kansu, round 3 : 8/1 hits, 8.33 expected hits
                    Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 3 : 4/1 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 6 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers in Kansu, round 4 : 7/1 hits, 6.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 2/1 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
                Casualties for Japanese: 5 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers
                Casualties for Chinese: 1 fighter and 12 infantry
                Casualties for Russians: 1 aaGun and 9 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Yunnan to Hunan
            2 bombers, 3 fighters and 3 tactical_bombers moved from Kansu to Shensi
            2 bombers moved from Shensi to Hunan
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    AA fire in Kansu : : 0.50
    Chinese : 1.00
    UK_Pacific : -1.00
    Russians : 1.00
    Japanese : -1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 tactical_bombers moved from Eastern United States to 92 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Norway
            Battle in 92 Sea Zone
                Americans attack with 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win, taking Norway from Germans with 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 5/1 hits, 4.83 expected hits
                    Japanese roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans and 1 battleship owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 54
                Casualties for Americans: 2 cruisers, 2 destroyers and 3 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
            Battle in Java
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            1 armour, 4 artilleries and 5 infantry placed in Central United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 armour, 2 fighters and 1 mech_infantry moved from India to Shan State
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/1 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/1 hits, 3.50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/1 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Alexandria, round 3 : 2/1 hits, 2.17 expected hits
                    2 fighters owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for British: 5 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 submarine moved from 81 Sea Zone to 79 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to French Guiana
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            2 aaGuns, 3 artilleries and 12 infantry moved from India to Burma
            2 fighters moved from Shan State to India
            1 fighter moved from 37 Sea Zone to Burma
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.50
    AA fire in Western Germany : : -0.17
    Americans : -2.17
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 destroyers placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            3 fighters moved from Caroline Islands to 34 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from 34 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
            2 bombers moved from Greece to Norway
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to Norway
            8 infantry moved from Karelia to Finland
            2 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Bessarabia to Eastern Poland
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 2 bombers and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Norway, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Norway to Finland
            2 bombers moved from Norway to Finland
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 artillery and 1 infantry moved from Northern Italy to France
            1 artillery and 7 infantry moved from Baltic States to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            4 infantry placed in Western Germany
            10 infantry placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : -0.67
    Russians : -0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Smolensk to Archangel
            1 armour moved from Smolensk to Archangel
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Kansu
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Kansu to Samara
            1 armour moved from Russia to Archangel
            1 mech_infantry moved from Smolensk to Archangel
            1 aaGun moved from Smolensk to Archangel
            1 armour and 1 mech_infantry moved from Smolensk to Ukraine
            1 infantry moved from Central Mongolia to Tsagaan Olom
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Amur to Korea
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 aaGun and 8 infantry moved from Ulaanbaatar to Amur
            5 artilleries and 3 infantry moved from Russia to Bryansk
            2 artilleries and 22 infantry moved from Ukraine to Bryansk
            1 armour moved from Russia to Vologda
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            3 artilleries and 7 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            1 artillery and 2 infantry placed in Ukraine
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -0.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 destroyer moved from 45 Sea Zone to 43 Sea Zone
            1 artillery moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Siam to Shan State
            1 infantry moved from Kwangtung to Kwangsi
            3 mech_infantrys moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
            2 bombers moved from Hunan to Korea
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 fighter moved from Hunan to Yunnan
            3 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 destroyer moved from 23 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/1 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 bombers and 2 infantry in Korea, round 3 : 1/1 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/0 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 bombers moved from Korea to Jehol
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.50
    Russians : -1.00
    Japanese : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 42 Sea Zone to Sumatra
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from United Kingdom to 94 Sea Zone
            2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 43 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 94 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Borneo
            Battle in Sumatra
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Sumatra to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 94 Sea Zone to Gibraltar
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 110 Sea Zone
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            3 fighters moved from India to Shan State
            1 fighter moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Shan State
                British attack with 4 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 2/1 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Shan State to Burma
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 infantry moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            3 artilleries moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone
            1 transport placed in 110 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.83
    Italians : 0.67
    Americans : -2.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to Malaya
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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