@dawgoneit sorry for the delay, i missed the notification
LennardF +16 allies -vs- dawgoneit axis
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@LennardF we’ve played some games. i trust what you do.
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@dawgoneit ool please
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1 hit on BS, 1 hit on AC
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Southern Italy to Algeria 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Cyprus Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Cyprus from British, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -70 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine Battle in Algeria Italians attack with 1 artillery, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 4/4 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar 1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Gibraltar Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters moved from Algeria to Tunisia 2 fighters moved from Tunisia to Libya 1 artillery and 2 infantry moved from Tobruk to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 2.83 French : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 2/12 hits, 4.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 3 : 4/12 hits, 4.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Greece to Romania 2 artilleries and 5 infantry moved from Yugoslavia to Romania 6 armour and 4 mech_infantrys moved from France to Germany 1 artillery moved from Normandy Bordeaux to France 2 infantry moved from Norway to Finland 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 aaGuns and 1 armour moved from Germany to Poland Place Units - Germans 4 artilleries and 6 infantry placed in Germany 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -3.67 Neutral_Allies : -1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 artilleries moved from Novgorod to Belarus 10 infantry moved from Novgorod to Belarus 2 infantry moved from Belarus to Novgorod 2 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 6 infantry moved from Yakut S.S.R. to Dzavhan 12 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 115 Sea Zone to 113 Sea Zone Non Combat Move - Russians 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 infantry placed in Ukraine 4 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Jehol 2 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Anhwe to Chahar 1 artillery and 3 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Japanese Battle in Soviet Far East Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 bombers moved from Manchuria to Kwangsi 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Manchuria to Amur 2 fighters moved from Manchuria to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from Hawaiian Islands to Western United States Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 6 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 1 fighter moved from Gibraltar to 99 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Egypt to Alexandria 1 bomber moved from United Kingdom to French Equatorial Africa 1 artillery moved from Ethiopia to Italian Somaliland 2 infantry moved from Persia to 80 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 4 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 4 infantry moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Alexandria 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 3 infantry moved from India to Burma 1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 1 artillery and 4 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour and 4 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,5,3 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 7 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 44 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by UK_Pacific to Celebes: 2 infantry EDIT: Adding units owned by UK_Pacific to 44 Sea Zone: 1 transport EDIT: Changing ownership of Celebes from Dutch to UK_Pacific EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by UK_Pacific to India: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 8 infantry Some Units in Celebes change ownership: 2 infantry Some Units in 44 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : 0.67 Italians : -0.67 Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 2 fighters moved from Libya to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Slovakia Hungary Combat - Italians Battle in 92 Sea Zone Italians attack with 3 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser and 1 destroyer Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Algeria 1 artillery and 2 infantry moved from Libya to Tunisia Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.17 French : -0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to Burma 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Romania to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Norway to Finland 1 armour moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 bombers moved from Romania to Western Germany 6 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Romania 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone Non Combat Move - Germans 1 armour and 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 bomber placed in Western Germany 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novgorod to Archangel 2 artilleries and 13 infantry moved from Belarus to Bryansk 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 6 infantry moved from Ukraine to Bryansk 12 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Central Mongolia to Suiyuyan 6 infantry moved from Dzavhan to Yenisey 1 infantry moved from Olgiy to Yenisey 1 fighter moved from Novgorod to Yenisey 1 tactical_bomber moved from Novgorod to Yenisey 2 fighters moved from Novgorod to Russia 4 artilleries moved from Russia to Bryansk 6 infantry moved from Russia to Bryansk Non Combat Move - Russians 2 aaGuns moved from Yakut S.S.R. to Yenisey 2 aaGuns moved from Novgorod to Archangel 2 infantry moved from Kansu to Novosibirsk 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Sakha to Buryatia 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to Burma 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Burma 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 38 Sea Zone to Burma 2 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Jehol to 19 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Jehol to Kwangtung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Anhwe 2 artilleries moved from Chahar to Anhwe 2 infantry moved from Chahar to Anhwe 1 artillery moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anhwe Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Battle in Burma Japanese attack with 1 artillery, 2 bombers, 7 fighters, 5 infantry, 1 marine and 7 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry AA fire in Burma : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 marine and 7 tactical_bombers in Burma, round 2 : 10/22 hits, 10.50 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Burma, round 2 : 4/19 hits, 7.17 expected hits 4 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 marine and 7 tactical_bombers in Burma, round 3 : 8/18 hits, 9.83 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Burma, round 3 : 3/11 hits, 4.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 3 artilleries owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Burma, round 4 : 8/15 hits, 8.83 expected hits UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in Burma, round 4 : 2/3 hits, 1.83 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Burma Japanese win, taking French Indo China from French with 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 1 artillery, 3 fighters, 5 infantry and 1 marine Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 6 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 5/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from Burma to Kweichow 2 fighters moved from Amur to Kweichow 1 battleship moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.33 AA fire in Burma : : -0.50 Chinese : 0.00 UK_Pacific : -3.17 Japanese : -4.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 106 Sea Zone to Eastern United States 1 fighter moved from Western United States to 106 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 destroyers moved from 26 Sea Zone to 17 Sea Zone 2 submarines moved from 26 Sea Zone to 17 Sea Zone 1 cruiser moved from 26 Sea Zone to 17 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 battleship moved from 26 Sea Zone to 17 Sea Zone 2 fighters moved from 16 Sea Zone to 17 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports EDIT: Adding units owned by Americans to 106 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Quebec: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Western Germany 1 artillery moved from Italian Somaliland to 76 Sea Zone 3 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 bomber moved from French Equatorial Africa to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 armour and 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in Western Germany British attack with 2 fighters Germans defend with 1 airfield, 4 bombers, 1 factory_major and 1 harbour British roll dice for 2 fighters in Western Germany, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 4 bombers in Western Germany, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 2 fighters in Western Germany, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 4 bombers in Western Germany, round 3 : 0/4 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Western Germany British roll dice for 2 fighters in Western Germany, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 3 bombers in Western Germany, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 2 fighters in Western Germany, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 3 bombers in Western Germany, round 5 : 0/3 hits, 0.50 expected hits 2 bombers owned by the Germans lost in Western Germany British roll dice for 2 fighters in Western Germany, round 6 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Western Germany, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 2 fighters in Western Germany, round 7 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Western Germany, round 7 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Western Germany British win with 2 fighters remaining. Battle score for attacker is 48 Casualties for Germans: 4 bombers Battle in Iraq British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia Place Units - British 1 submarine placed in 98 Sea Zone 1 fighter placed in Egypt 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 British collect 27 PUs (4 lost to blockades); end with 27 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1 UK_Pacific collect 20 PUs (1 lost to blockades); end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Germans : -2.67 British : -2.00 Americans : 0.67 Chinese : 0.33 Neutral_Axis : 1.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 fighters moved from Algeria to Southern Italy 1 artillery and 2 infantry moved from Tunisia to Algeria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 infantry moved from Yugoslavia to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,1,5,3,1,3 Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to 112 Sea Zone Combat - French Battle in 112 Sea Zone French attack with 1 fighter Germans defend with 1 cruiser and 1 transport French roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the French lost in 112 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.00 French : -1.00 ANZAC : -1.33 Japanese : -0.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour moved from Norway to Karelia Germans take Karelia from Russians 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 9 infantry moved from Finland to Karelia 1 cruiser moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 2 artilleries and 5 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Belarus Germans take Belarus from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in Novgorod Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 fighter moved from Germany to Greece 3 artilleries and 1 infantry moved from France to Northern Italy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Germany to Poland 3 aaGuns, 8 armour, 4 artilleries, 7 infantry and 7 mech_infantrys moved from Poland to Eastern Poland 3 aaGuns, 3 artilleries, 9 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland Place Units - Germans 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5,2,6,4,1,1 Germans collect 41 PUs (7 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to 127 Sea Zone 2 infantry moved from Archangel to Vologda 2 infantry moved from Novosibirsk to Vologda 3 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Yenisey to Urals 1 fighter moved from Yenisey to Urals 1 infantry moved from Archangel to Vologda Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 2 armour moved from Russia to Bryansk 2 aaGuns moved from Archangel to Vologda 1 fighter moved from 127 Sea Zone to Vologda 1 fighter moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Anhwe to Chahar 2 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Suiyuyan Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Malaya Battle in Iwo Jima Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 1 fighter and 1 tactical_bomber in Iwo Jima, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 2 artilleries and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Chahar, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Chahar, round 3 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 2 bombers, 4 fighters and 5 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Suiyuyan, round 2 : 6/11 hits, 6.50 expected hits Chinese roll dice for 1 fighter and 11 infantry in Suiyuyan, round 2 : 5/12 hits, 4.33 expected hits 3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Suiyuyan, round 3 : 5/6 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 3 : 3/6 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 5 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 1 tactical_bomber in Suiyuyan, round 4 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is -52 Casualties for Japanese: 4 fighters and 5 tactical_bombers Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 2 bombers moved from Suiyuyan to Anhwe 1 artillery moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea Zone 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Buryatia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : -1.00 Chinese : 0.33 Japanese : 0.00