@koala a big start for japan! No scramble thanks
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Southern France 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Holland Belgium 1 bomber moved from France to Southern France 1 bomber moved from France to Northern Italy 1 bomber moved from Novgorod to Holland Belgium 2 fighters moved from Southern Italy to Northern Italy 4 artilleries and 1 infantry moved from Tobruk to Libya Italians take Libya from British Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Southern France to France 1 bomber moved from Northern Italy to France 1 bomber moved from Holland Belgium to France Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 1.00 Americans : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 1 infantry moved from South Australia to Western Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 1 infantry moved from South Australia to Western Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67
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Hey, now the game gets fun because there are no rules for what is best. As far as I can tell, its just developing a plan of attack and maximizing gains.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 18 infantry moved from Bryansk to Russia 27 armour moved from Bryansk to Russia 17 mech_infantrys moved from Bryansk to Russia 1 armour moved from Belarus to Smolensk 2 armour moved from Smolensk to Russia 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd 16 armour and 7 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 4 fighters moved from Novgorod to Finland 1 bomber moved from Germany to Finland Combat - Germans Air Battle in Finland Germans attacks with 5 units heading to Finland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in Russia Germans attack with 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry Germans roll dice for 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys in Russia, round 2 : 25/69 hits, 22.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 29 armour, 5 artilleries, 17 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Volgograd Germans attack with 1 armour and 2 mech_infantrys British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Cleaning up after air battles triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 fighters moved from Finland to Western Germany 1 bomber moved from Finland to Western Germany 3 bombers moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany 3 tactical_bombers moved from Novgorod to Germany 1 armour moved from Baltic States to Germany 1 armour moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Germany 2 aaGuns moved from Bryansk to Russia Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Germany 3 artilleries placed in Novgorod 2 infantry placed in Germany 3 armour placed in Western Ukraine Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33 AA fire in Finland : : -0.17 Russians : -0.50
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I didn’t think that you’d want to scramble in Finland given i had 2.25 time more firepower, re roll if you’d like to scramble anything
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I forgot that i bought 2 extra infantry so i changed up my NCM a bit with edit.
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Yeah, i just dont know how Germany can loose at this state. Not trying to be cocky, but the Germans can deploy 80 IPCs of effective troops a turn combined with the power they already have to hold off the allies, then go for middle east. Also Italy will have like 5-10 IPCs combined with what they have. The Japanese are in a bit of a pickle, but still providing a substantial pain in the neck, threatening India at some point, and taking up american IPCs.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 armour, 10 artilleries and 70 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 10 artilleries and 70 infantry Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 10 artilleries and 70 infantry in Volgograd, round 2 : 14/81 hits, 17.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 10 artilleries and 68 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.83 Russians : -3.17
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Well, you can’t just roll into the Middle east…
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 1 fighter moved from French Indo China to Malaya 1 armour moved from Kwangsi to Yunnan 2 marines moved from Japan to 6 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangtung to Philippines 3 bombers moved from Kwangsi to Philippines 1 armour moved from Kweichow to Yunnan 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 armour moved from Hopei to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Chahar 3 mech_infantrys moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Hawaiian Islands Battle in Malaya Japanese attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 3 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Hawaiian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Yunnan 2 marines moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Kwangtung to 35 Sea Zone Place Units - Japanese 3 armour placed in Kwangtung 3 armour placed in Kiangsu 1 destroyer and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,4,6 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67 Japanese : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Germany 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 3 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 bomber moved from Queensland to Malaya 1 bomber moved from West India to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 marine moved from 37 Sea Zone to Malaya Combat - Americans Americans creates battle in territory 22 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Malaya Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine Japanese defend with 1 armour, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to Burma 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia 1 armour and 3 mech_infantrys moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Americans 1 fighter and 2 mech_infantrys placed in Finland Americans undo move 1. 1 armour, 1 fighter and 1 mech_infantry placed in Finland 1 fighter and 2 mech_infantrys placed in Norway 3 mech_infantrys placed in Normandy Bordeaux Americans undo move 3. 1 fighter and 2 mech_infantrys placed in Normandy Bordeaux 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -1.83 Japanese : -0.83 AA fire in Germany : : -0.17
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Germany 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 3 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 bomber moved from Queensland to Malaya 1 bomber moved from West India to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry and 1 marine moved from 37 Sea Zone to Malaya Combat - Americans Americans creates battle in territory 22 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hawaiian Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Malaya Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine Japanese defend with 1 armour, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to Burma 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia 1 armour and 3 mech_infantrys moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Americans 1 fighter and 2 mech_infantrys placed in Finland Americans undo move 1. 1 armour, 1 fighter and 1 mech_infantry placed in Finland 1 fighter and 2 mech_infantrys placed in Norway 3 mech_infantrys placed in Normandy Bordeaux Americans undo move 3. 1 fighter and 2 mech_infantrys placed in Normandy Bordeaux 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 14 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 51 PUs; British buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 19x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Novgorod 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Holland Belgium British attack with 3 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caucasus British attack with 3 infantry Germans defend with 1 mech_infantry British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 infantry moved from Finland to Karelia 1 mech_infantry moved from Finland to Karelia 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 5 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Holland Belgium to 91 Sea Zone 10 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Finland to Norway 1 fighter moved from Norway to United Kingdom 1 battleship moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from India to Burma 1 fighter moved from Persia to Burma Place Units - British 1 artillery and 2 mech_infantrys placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 British : 1.67 Americans : -1.83 Japanese : -0.83 AA fire in Germany : : -0.17 AA fire in Novgorod : : 0.83
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Yeah, with the 80 Russians, the middle east is secure and a massive threat for the foreseeable future…
I keep looking at London, then at my IPCs and instinctively thinking sea lion… then i remember you can land like 4180394 planes…
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 2 bombers moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France
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Im going to assume that you want to intercept in normandy given its even and youd be trading italian for american. feel free to reroll of course.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 2 bombers moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France Combat - Italians Air Battle in Normandy Bordeaux Italians attacks with 5 units heading to Normandy Bordeaux Americans launches 4 interceptors out of Normandy Bordeaux Attackers Fire, : 0/5 hits, 1.50 expected hits Defenders Fire, : 1/4 hits, 1.33 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Holland Belgium Italians attack with 1 artillery, 2 bombers and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 2 bombers in Holland Belgium, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Holland Belgium Italians win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to France 2 bombers moved from Holland Belgium to France Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 Italians : -1.33 British : 0.67 Americans : -0.33 AA fire in Normandy Bordeaux : : -0.17 Attackers Fire, : : -1.50
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 cruiser and 2 submarines moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 aaGun and 1 bomber moved from Queensland to South Australia 1 infantry moved from Western Australia to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry EDIT: Changing ownership of Sumatra from ANZAC to Japanese EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 cruiser and 2 submarines moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 aaGun and 1 bomber moved from Queensland to South Australia 1 infantry moved from Western Australia to South Australia 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry EDIT: Changing ownership of Sumatra from ANZAC to Japanese EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 armour and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67