L20 G40 BM3 Surfer (L) v. WindowWasher (X)

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 artillery and 1 fighter moved from 95 Sea Zone to Sicily
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Northwest Persia to Volgograd
                  Russians take Caucasus from Germans
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Sicily
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Sicily from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ugh. Italy scramble question again. I have 3 ftrs you have 2. I’m invading Sicily

  • '21 '20

    @surfer nope

    still not sure how to play this late game

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 92 PUs; 
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from Normandy Bordeaux to 95 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Sardinia
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
            1 fighter moved from 96 Sea Zone to Caucasus
            1 bomber moved from India to Caucasus
            2 carriers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Sardinia
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 7/12 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese, taking Sardinia from Italians, taking 44 Sea Zone from Japanese with 1 battleship, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Celebes
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 artillery
                    Americans roll dice for 2 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Celebes, round 3 : 0/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry and 1 marine in Celebes, round 4 : 1/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Caucasus
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Italy
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Italians defend with 3 artilleries, 1 factory_major and 2 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2.83 expected hits
                    Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Italians: 3 artilleries and 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 3 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            1 bomber moved from Caucasus to West India
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Eastern United States to 110 Sea Zone
            3 mech_infantrys moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            2 infantry moved from Finland to Norway
            1 armour moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from South Australia to Queensland
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            3 carriers moved from 33 Sea Zone to 44 Sea Zone
            1 carrier moved from 33 Sea Zone to 44 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 submarine moved from 24 Sea Zone to 22 Sea Zone
            1 submarine moved from 15 Sea Zone to 17 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Finland
            3 infantry placed in Norway
            1 artillery and 3 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 41 PUs; 
            British buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 artillery and 1 fighter moved from 95 Sea Zone to Sicily
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Northwest Persia to Volgograd
                  Russians take Caucasus from Germans
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Sicily
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Sicily from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from 95 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to 95 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Trans-Jordan to Alexandria
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from United Kingdom to Finland
            2 fighters moved from Russia to Norway
            1 fighter moved from Russia to Norway
            1 bomber moved from Russia to Norway
            3 fighters moved from Russia to Persia
            2 destroyers moved from 81 Sea Zone to 95 Sea Zone
            1 cruiser moved from 81 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 81 Sea Zone to 95 Sea Zone
            3 infantry moved from Egypt to Alexandria
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship moved from 33 Sea Zone to 44 Sea Zone
            1 artillery, 9 infantry and 1 tactical_bomber moved from India to Burma
            1 fighter moved from Northwest Persia to India
            2 mech_infantrys moved from Persia to Eastern Persia
            1 artillery and 3 infantry moved from Iraq to Persia
            1 fighter moved from Sicily to 95 Sea Zone
    
        Place Units - British
            2 armour and 1 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : 1.67
    British : 0.67
    Americans : -4.33
    Japanese : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from France to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 bomber moved from France to Southern France
            1 bomber moved from France to Northern Italy
            1 bomber moved from Novgorod to Holland Belgium
            2 fighters moved from Southern Italy to Northern Italy
            4 artilleries and 1 infantry moved from Tobruk to Libya
                  Italians take Libya from British
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Southern France to France
            1 bomber moved from Northern Italy to France
            1 bomber moved from Holland Belgium to France
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 1.00
    Americans : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from South Australia to Queensland
            1 infantry moved from South Australia to Western Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from South Australia to Queensland
            1 infantry moved from South Australia to Western Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    Hey, now the game gets fun because there are no rules for what is best. As far as I can tell, its just developing a plan of attack and maximizing gains.

  • '21 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries and 18 infantry moved from Bryansk to Russia
            27 armour moved from Bryansk to Russia
            17 mech_infantrys moved from Bryansk to Russia
            1 armour moved from Belarus to Smolensk
            2 armour moved from Smolensk to Russia
            1 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            16 armour and 7 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            4 fighters moved from Novgorod to Finland
            1 bomber moved from Germany to Finland
    
        Combat - Germans
            Air Battle in Finland
                Germans attacks with 5 units heading to Finland
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Finland
                    AA fire in Finland : 0/1 hits, 0.17 expected hits
                Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Finland causes 6 damage total. 
            Battle in Russia
                Germans attack with 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
                    Germans roll dice for 29 armour, 5 artilleries, 18 infantry and 17 mech_infantrys in Russia, round 2 : 25/69 hits, 22.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 9PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 29 armour, 5 artilleries, 17 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Cleaning up after air battles
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 fighters moved from Finland to Western Germany
            1 bomber moved from Finland to Western Germany
            3 bombers moved from Germany to Western Germany
            1 aaGun moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Germany to Western Germany
            3 tactical_bombers moved from Novgorod to Germany
            1 armour moved from Baltic States to Germany
            1 armour moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            2 armour moved from Baltic States to Novgorod
            1 armour moved from Baltic States to Germany
            2 aaGuns moved from Bryansk to Russia
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Germany
            3 artilleries placed in Novgorod
            2 infantry placed in Germany
            3 armour placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 armour
            EDIT: Adding units owned by Germans to Novgorod: 1 armour
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    AA fire in Finland : : -0.17
    Russians : -0.50
    

    Savegame

  • '21 '20

    1. I didn’t think that you’d want to scramble in Finland given i had 2.25 time more firepower, re roll if you’d like to scramble anything

    2. I forgot that i bought 2 extra infantry so i changed up my NCM a bit with edit.

    3. Yeah, i just dont know how Germany can loose at this state. Not trying to be cocky, but the Germans can deploy 80 IPCs of effective troops a turn combined with the power they already have to hold off the allies, then go for middle east. Also Italy will have like 5-10 IPCs combined with what they have. The Japanese are in a bit of a pickle, but still providing a substantial pain in the neck, threatening India at some point, and taking up american IPCs.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour, 10 artilleries and 70 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 10 artilleries and 70 infantry
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 armour, 10 artilleries and 70 infantry in Volgograd, round 2 : 14/81 hits, 17.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 10 artilleries and 68 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -3.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, you can’t just roll into the Middle east…

  • '21 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from French Indo China to Malaya
            1 armour moved from Kwangsi to Yunnan
            2 marines moved from Japan to 6 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 marines, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Kwangtung to Philippines
            3 bombers moved from Kwangsi to Philippines
            1 armour moved from Kweichow to Yunnan
            1 armour moved from Hunan to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            1 armour moved from Hopei to Yunnan
            2 mech_infantrys moved from Anhwe to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 3 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Hawaiian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to Yunnan
            2 marines moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kwangtung
            3 armour placed in Kiangsu
            1 destroyer and 4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,4,6
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs; 
            Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from 110 Sea Zone to Southern France
            3 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
            1 bomber moved from Queensland to Malaya
            1 bomber moved from West India to Malaya
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 infantry and 1 marine moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Hawaiian Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Malaya
                Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine
                Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            2 bombers moved from Malaya to Burma
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern France to Normandy Bordeaux
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia
            1 armour and 3 mech_infantrys moved from Norway to Karelia
            2 infantry moved from Norway to Finland
    
        Place Units - Americans
            1 fighter and 2 mech_infantrys placed in Finland
            Americans undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in Finland
            1 fighter and 2 mech_infantrys placed in Norway
            3 mech_infantrys placed in Normandy Bordeaux
            Americans undo move 3.
            1 fighter and 2 mech_infantrys placed in Normandy Bordeaux
            1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry and 1 mech_infantry placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -1.83
    Japanese : -0.83
    AA fire in Germany : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Chinese
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 90 PUs; 
            Americans buy 1 armour, 1 bomber, 3 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Germany
            2 infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from 110 Sea Zone to Southern France
            3 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
            1 bomber moved from Queensland to Malaya
            1 bomber moved from West India to Malaya
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 infantry and 1 marine moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 22 Sea Zone from Japanese, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Hawaiian Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Malaya
                Americans attack with 1 artillery, 2 bombers, 2 infantry and 1 marine
                Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            2 bombers moved from Malaya to Burma
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery and 4 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern France to Normandy Bordeaux
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 9 infantry moved from Finland to Karelia
            1 armour and 3 mech_infantrys moved from Norway to Karelia
            2 infantry moved from Norway to Finland
    
        Place Units - Americans
            1 fighter and 2 mech_infantrys placed in Finland
            Americans undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in Finland
            1 fighter and 2 mech_infantrys placed in Norway
            3 mech_infantrys placed in Normandy Bordeaux
            Americans undo move 3.
            1 fighter and 2 mech_infantrys placed in Normandy Bordeaux
            1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry and 1 mech_infantry placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 51 PUs; 
            British buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 19x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Norway to Novgorod
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Caucasus
                British attack with 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Finland to Karelia
            1 mech_infantry moved from Finland to Karelia
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            5 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Holland Belgium to 91 Sea Zone
            10 mech_infantrys moved from Eastern Persia to Persia
            2 fighters moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Holland Belgium to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Finland to Norway
            1 fighter moved from Norway to United Kingdom
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from India to Burma
            1 fighter moved from Persia to Burma
    
        Place Units - British
            1 artillery and 2 mech_infantrys placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    British : 1.67
    Americans : -1.83
    Japanese : -0.83
    AA fire in Germany : : -0.17
    AA fire in Novgorod : : 0.83
    

    Savegame

  • '21 '20

    Yeah, with the 80 Russians, the middle east is secure and a massive threat for the foreseeable future…

    I keep looking at London, then at my IPCs and instinctively thinking sea lion… then i remember you can land like 4180394 planes…

  • '21 '20

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 fighters moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            2 bombers moved from France to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
    

    Savegame

Suggested Topics

  • 35
  • 14
  • 26
  • 403
  • 33
  • 77
  • 86
  • 679
Axis & Allies Boardgaming Custom Painted Miniatures

194

Online

17.3k

Users

39.9k

Topics

1.7m

Posts