trulpen (X) vs. koala (A+11), G40 vanilla


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 18x factory_upgrade; Remaining resources: 39 PUs; 
            Germans buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Iraq to Persia
            2 bombers moved from Iraq to Persia
            1 armour moved from Ethiopia to British Somaliland
                  Germans take British Somaliland from British
            1 armour moved from British Somaliland to Ethiopia
            1 armour moved from French Equatorial Africa to Nigeria
                  Germans take Nigeria from British
            1 armour moved from Nigeria to French Equatorial Africa
            1 armour moved from Belgian Congo to Rhodesia
                  Germans take Rhodesia from British
            1 armour moved from Rhodesia to Belgian Congo
            1 armour moved from Kenya to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Belgian Congo
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 armour and 2 bombers
                British defend with 1 armour, 1 factory_minor and 3 mech_infantrys
                    Germans roll dice for 3 armour and 2 bombers in Persia, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Persia
                    Germans roll dice for 1 armour and 2 bombers in Persia, round 3 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 armour
                Casualties for British: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Persia to Samara
            1 aaGun and 3 armour moved from Iraq to Trans-Jordan
            2 armour moved from French Equatorial Africa to Belgian Congo
            2 armour moved from Egypt to Belgian Congo
            2 aaGuns and 3 artilleries moved from Novosibirsk to Samara
            3 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Romania to Slovakia Hungary
            1 tactical_bomber moved from Romania to Southern Italy
            1 tactical_bomber moved from Germany to Southern Italy
            1 fighter moved from Southern Italy to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry placed in Egypt
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 18x factory_upgrade; Remaining resources: 39 PUs; 
            Germans buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Iraq to Persia
            2 bombers moved from Iraq to Persia
            1 armour moved from Ethiopia to British Somaliland
                  Germans take British Somaliland from British
            1 armour moved from British Somaliland to Ethiopia
            1 armour moved from French Equatorial Africa to Nigeria
                  Germans take Nigeria from British
            1 armour moved from Nigeria to French Equatorial Africa
            1 armour moved from Belgian Congo to Rhodesia
                  Germans take Rhodesia from British
            1 armour moved from Rhodesia to Belgian Congo
            1 armour moved from Kenya to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Belgian Congo
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 armour and 2 bombers
                British defend with 1 armour, 1 factory_minor and 3 mech_infantrys
                    Germans roll dice for 3 armour and 2 bombers in Persia, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Persia
                    Germans roll dice for 1 armour and 2 bombers in Persia, round 3 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Persia
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 armour
                Casualties for British: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Persia to Samara
            1 aaGun and 3 armour moved from Iraq to Trans-Jordan
            2 armour moved from French Equatorial Africa to Belgian Congo
            2 armour moved from Egypt to Belgian Congo
            2 aaGuns and 3 artilleries moved from Novosibirsk to Samara
            3 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Romania to Slovakia Hungary
            1 tactical_bomber moved from Romania to Southern Italy
            1 tactical_bomber moved from Germany to Southern Italy
            1 fighter moved from Southern Italy to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry placed in Egypt
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novosibirsk: 1 infantry
            EDIT: Adding units owned by Germans to Samara: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : 0,67
    

    Savegame


  • Decided not to leave the german guy behind as a life-guard of the precious japanese bombers. I trust they will manage without him.

  • '19 '18 '17

    It’s a real shame, that i only have that one guy in reach :D

    I haven’t gotten around to it yet, but I’ll do my turn tomorrow in the evening.


  • And just a mech at that.

    It’s cool. Do it when you have time.

  • '19 '18 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Germans
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Poland to Slovakia Hungary
            2 armour moved from Poland to Slovakia Hungary
            1 armour moved from Poland to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            2 fighters moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 4 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 armour moved from Western Ukraine to Slovakia Hungary
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Slovakia Hungary
            1 mech_infantry moved from Ukraine to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Volgograd to Tambov
            1 aaGun moved from Volgograd to Rostov
            1 aaGun moved from Western Ukraine to Bryansk
            2 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 artilleries moved from Northwest Persia to Caucasus
            5 infantry moved from Northwest Persia to Caucasus
            5 infantry moved from Northwest Persia to Caucasus
            2 artilleries moved from Northwest Persia to Caucasus
            2 infantry moved from Northwest Persia to Iraq
            1 artillery moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 aaGun moved from Northwest Persia to Iraq
            4 artilleries and 3 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Eastern Poland to Russia
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 fighter moved from Bessarabia to Russia
            1 armour moved from Volgograd to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,00
    Russians : -2,00
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 infantry, 9 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            11 artilleries and 9 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Philippines to 44 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
            2 fighters moved from Philippines to Celebes
            2 fighters moved from 42 Sea Zone to Celebes
            2 mech_infantrys moved from Sikang to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
            1 mech_infantry moved from Urals to Vologda
            1 bomber moved from Novosibirsk to Vologda
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 bomber moved from Novosibirsk to Kazakhstan
            1 mech_infantry moved from Samara to Volgograd
            1 bomber moved from Novosibirsk to Volgograd
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 6/12 hits, 6,00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 11 artilleries and 12 infantry
                British defend with 1 infantry
                    Japanese roll dice for 11 artilleries and 12 infantry in Burma, round 2 : 7/23 hits, 7,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 11 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Volgograd
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Japanese win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Japanese attack with 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Vologda
                Japanese win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Vologda to Samara
            1 bomber moved from Kazakhstan to Samara
            1 bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
            6 mech_infantrys moved from Tsinghai to Samara
            2 mech_infantrys moved from Sikang to Samara
            1 armour and 5 mech_infantrys moved from Kweichow to Tsinghai
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Kweichow
            1 aaGun moved from Yunnan to Burma
            3 infantry moved from Malaya to Shan State
            3 artilleries moved from French Indo China to Shan State
            2 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from Celebes to 42 Sea Zone
            8 fighters moved from Celebes to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Japan to Philippines
            1 infantry moved from Evenkiyskiy to Urals
            3 infantry moved from Yenisey to Timguska
    
        Place Units - Japanese
            2 infantry and 2 tactical_bombers placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in French Indo China
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    UK_Pacific : 0,33
    Russians : -1,67
    Japanese : -2,83
    

    Savegame

  • '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Poland to Germany
            2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Baltic States to Germany
            3 fighters moved from Norway to Germany
            2 bombers moved from Norway to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 fighter moved from Novgorod to Germany
            2 fighters moved from Gibraltar to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            2 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from 113 Sea Zone to Germany
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    wait need to do an adjustment

  • '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Slovakia Hungary to Germany
            1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Poland to Germany
            2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 2 infantry moved from 113 Sea Zone to Germany
            3 fighters moved from Norway to Germany
            1 fighter moved from Novgorod to Germany
            1 fighter moved from 112 Sea Zone to Germany
            2 bombers moved from Norway to Germany
            1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from Gibraltar to 113 Sea Zone
            1 armour and 1 mech_infantry moved from Baltic States to Germany
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    Things will get interesting this round.

    Do you want to scramble in the baltic sea?

    And an OOL in Berlin would be nice I guess. Alternatively, I can also run in the forum if you like :)


  • Lets take it as it comes. I’ll try to stay tuned.

  • '19 '18 '17

    So rolling in the forum, right?
    and the scramble?

    sorry, just want to be sure since english isn’t my first language :D


  • No, rolling in the client, but present results here in this thread.


  • Oh, I’ll check the scramble option. Haven’t looked yet.


  • No scramble.

  • '19 '18 '17

    your AAA hit two fighters

    I have 8 hits. What should I remove?


  • 2 aa and 6 inf.

  • '19 '18 '17

    you had 14 hits.
    I removed 10 inf and 4 mechs

    I’ll continue the fight and have now 10 hits


  • Please post the new map. Just makes it a little easier and avoids silly mistakes.

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