20L Ferrousgryphon (X) vs. Aldoraine (L+6)

  • '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            1 tactical_bomber moved from Novgorod to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            3 tactical_bombers moved from Bryansk to Caucasus
            4 bombers and 2 fighters moved from Novgorod to Russia
            2 fighters moved from Ukraine to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 6,6,3,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Caucasus
                Germans attack with 3 mech_infantrys and 3 tactical_bombers
                British defend with 3 mech_infantrys
                    Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 mech_infantrys
            Battle in Volgograd
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
            2 fighters moved from Russia to Nenetsia
            4 bombers moved from Russia to Novgorod
            3 artilleries moved from Ukraine to Rostov
            1 aaGun and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Nenetsia
            1 fighter moved from Russia to Ukraine
            2 aaGuns, 10 armour, 14 artilleries, 21 infantry and 23 mech_infantrys moved from Bryansk to Rostov
            2 tactical_bombers moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Caucasus to Rostov
            1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Novgorod
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
            1 fighter and 2 infantry placed in Western Germany
            1 fighter and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : -0.17
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 10 PUs; 
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.50
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Java to Burma
            1 bomber moved from French Indo China to Burma
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from Japan to Kweichow
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 bomber moved from Burma to French Indo China
            2 bombers moved from Kweichow to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            2 infantry moved from Manchuria to Jehol
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 20 Sea Zone to French Indo China
            1 carrier and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            3 artilleries and 5 infantry moved from Java to 42 Sea Zone
            3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -0.00
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Kansu to Caucasus
            2 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            3 bombers moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 cruisers and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/9 hits, 4.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 5 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                Americans attack with 2 bombers and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            2 bombers moved from Caucasus to Trans-Jordan
            1 mech_infantry moved from Syria to Iraq
            1 armour moved from Northwest Persia to Iraq
            2 bombers moved from Normandy Bordeaux to Gibraltar
            2 bombers moved from Holland Belgium to Gibraltar
            3 bombers moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from French Equatorial Africa to Egypt
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            4 carriers, 1 destroyer, 8 fighters and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 mech_infantrys placed in Iraq
            1 fighter placed in Western United States
            1 bomber placed in Western United States
            4 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -1.00
    Americans : -0.83
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to Volgograd
            2 armour moved from Northwest Persia to Volgograd
            3 fighters and 1 tactical_bomber moved from India to Burma
            3 infantry moved from India to Burma
    
        Combat - British
            Battle in Volgograd
                British attack with 2 armour and 1 bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 2 armour and 1 bomber in Volgograd, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 armour
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to India
            3 fighters moved from Persia to Russia
            2 infantry moved from Eastern Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Iraq
            2 armour moved from Northwest Persia to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 75 Sea Zone to 71 Sea Zone
            1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 artilleries and 3 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 infantry moved from British Columbia to Alaska
            1 bomber moved from Volgograd to Russia
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            2 infantry placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,2,2,3,4,4,2,3,1,6,2,6,5,2,1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    Japanese : -0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            2 armour moved from Nenetsia to Evenkiyskiy
                  Italians take Urals from Russians
                  Italians take Evenkiyskiy from Russians
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Americans defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 2 mech_infantrys
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            6 infantry moved from Northern Italy to France
            1 bomber moved from Caucasus to Bulgaria
            2 mech_infantrys moved from Romania to Ukraine
    
        Place Units - Italians
            6 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -1.33
    Russians : 0.33
    

    Savegame

  • '19 '18 '17 '16

    Bump #1

  • '19

    I am very sorry for the delay. I have fallen ill and just now starting to feel better. I have a lot of things to catch up with before I get a chance to move. I apologize again for the delay but I expect to have moves posted by Saturday.

    Thanks again for the game.

  • '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from South Australia to Queensland
            2 fighters moved from New South Wales to 49 Sea Zone
            2 fighters moved from 49 Sea Zone to 30 Sea Zone
            4 fighters moved from New South Wales to Queensland
            1 aaGun and 5 mech_infantrys moved from New South Wales to Queensland
            1 fighter moved from Shensi to Russia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Nenetsia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            3 fighters moved from Nenetsia to Vologda
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            2 infantry moved from Rostov to Volgograd
            3 tactical_bombers moved from Rostov to Volgograd
            1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
            4 bombers moved from Novgorod to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 4 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Vologda
                Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 3 fighters and 1 mech_infantry in Vologda, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Novgorod to Germany
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Volgograd to Ukraine
            3 tactical_bombers moved from Volgograd to Caucasus
            2 tactical_bombers moved from Volgograd to Caucasus
            4 bombers moved from Volgograd to Romania
            4 mech_infantrys moved from Germany to Romania
            1 fighter moved from Vologda to Novgorod
            2 fighters moved from 115 Sea Zone to Novgorod
            2 fighters moved from Vologda to Ukraine
            10 armour and 21 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Tambov
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 infantry and 1 mech_infantry placed in Western Germany
            1 fighter and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 18 PUs; 
            Russians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            22 artilleries and 74 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 22 artilleries and 74 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 22 artilleries and 74 infantry in Smolensk, round 2 : 20/96 hits, 23.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 22 artilleries and 73 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            2 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : -4.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from French Indo China to Burma
            3 bombers and 1 fighter moved from French Indo China to Burma
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from French Indo China to Burma
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers, 2 fighters and 3 mech_infantrys
                British defend with 3 infantry
                    Japanese roll dice for 3 bombers, 2 fighters and 3 mech_infantrys in Burma, round 2 : 4/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Burma to 42 Sea Zone
            3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 3 tactical_bombers and 4 transports moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            3 artilleries and 5 infantry moved from 42 Sea Zone to Java
            2 mech_infantrys moved from Hunan to Yunnan
            3 bombers and 1 fighter moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    UK_Pacific : 0.00
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Gibraltar to Normandy Bordeaux
            2 bombers moved from Gibraltar to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            2 bombers moved from Trans-Jordan to Northwest Persia
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
    

    Savegame

  • '19

    @AldoRaine scramble sz112?


  • @AldoRaine no scramble

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Gibraltar to Normandy Bordeaux
            2 bombers moved from Gibraltar to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            2 bombers moved from Trans-Jordan to Northwest Persia
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Norway from Germans with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 bombers and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 infantry, 1 marine, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from 23 Sea Zone to 54 Sea Zone
            3 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            3 bombers moved from 112 Sea Zone to United Kingdom
            2 bombers moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from Holland Belgium to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Central United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            5 infantry moved from 123 Sea Zone to Iceland
            1 aaGun moved from 123 Sea Zone to Iceland
            2 transports moved from 110 Sea Zone to 123 Sea Zone
            2 bombers moved from Northwest Persia to India
            1 bomber moved from Western United States to Queensland
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Central United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Americans : -0.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Burma
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Normandy Bordeaux from Italians, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from West India to India
            2 infantry moved from Eastern Persia to West India
            2 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Gibraltar to Norway
            2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 110 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
            1 bomber and 3 fighters moved from Russia to Norway
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 aaGun moved from Trans-Jordan to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
            1 harbour placed in Iceland
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Japanese : -0.67
    

    Savegame

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