20L Ferrousgryphon (X) vs. Aldoraine (L+6)

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Nenetsia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            3 fighters moved from Nenetsia to Vologda
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            2 infantry moved from Rostov to Volgograd
            3 tactical_bombers moved from Rostov to Volgograd
            1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
            4 bombers moved from Novgorod to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 4 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Vologda
                Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 3 fighters and 1 mech_infantry in Vologda, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Novgorod to Germany
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Volgograd to Ukraine
            3 tactical_bombers moved from Volgograd to Caucasus
            2 tactical_bombers moved from Volgograd to Caucasus
            4 bombers moved from Volgograd to Romania
            4 mech_infantrys moved from Germany to Romania
            1 fighter moved from Vologda to Novgorod
            2 fighters moved from 115 Sea Zone to Novgorod
            2 fighters moved from Vologda to Ukraine
            10 armour and 21 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Rostov to Tambov
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 infantry and 1 mech_infantry placed in Western Germany
            1 fighter and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 18 PUs; 
            Russians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            22 artilleries and 74 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 22 artilleries and 74 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 22 artilleries and 74 infantry in Smolensk, round 2 : 20/96 hits, 23.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 22 artilleries and 73 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            2 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : -4.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from French Indo China to Burma
            3 bombers and 1 fighter moved from French Indo China to Burma
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from French Indo China to Burma
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers, 2 fighters and 3 mech_infantrys
                British defend with 3 infantry
                    Japanese roll dice for 3 bombers, 2 fighters and 3 mech_infantrys in Burma, round 2 : 4/8 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Burma to 42 Sea Zone
            3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 3 tactical_bombers and 4 transports moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 42 Sea Zone
            3 artilleries and 5 infantry moved from 42 Sea Zone to Java
            2 mech_infantrys moved from Hunan to Yunnan
            3 bombers and 1 fighter moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    UK_Pacific : 0.00
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Gibraltar to Normandy Bordeaux
            2 bombers moved from Gibraltar to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            2 bombers moved from Trans-Jordan to Northwest Persia
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
    

    Savegame

  • '19

    @AldoRaine scramble sz112?


  • @AldoRaine no scramble

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            2 bombers moved from Gibraltar to Normandy Bordeaux
            2 bombers moved from Gibraltar to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            2 bombers moved from Trans-Jordan to Northwest Persia
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Norway from Germans with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 bombers and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 bombers and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 infantry, 1 marine, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from 23 Sea Zone to 54 Sea Zone
            3 fighters moved from 22 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            3 bombers moved from 112 Sea Zone to United Kingdom
            2 bombers moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from Holland Belgium to United Kingdom
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Central United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            5 infantry moved from 123 Sea Zone to Iceland
            1 aaGun moved from 123 Sea Zone to Iceland
            2 transports moved from 110 Sea Zone to 123 Sea Zone
            2 bombers moved from Northwest Persia to India
            1 bomber moved from Western United States to Queensland
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Central United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Americans : -0.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Burma
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Burma
                British win, taking Normandy Bordeaux from Italians, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from West India to India
            2 infantry moved from Eastern Persia to West India
            2 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Gibraltar to Norway
            2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from 110 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
            1 bomber and 3 fighters moved from Russia to Norway
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 aaGun moved from Trans-Jordan to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
            1 harbour placed in Iceland
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.67
    Japanese : -0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Italians take Yenisey from Russians
                  Italians take Yakut S.S.R. from Russians
            2 infantry moved from France to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Malta from British, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            6 infantry moved from Northern Italy to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Bulgaria to Southern Italy
            1 armour moved from Caucasus to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 factory_minor placed in Rostov
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 33 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    Americans : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Russia to Norway
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Novosibirsk to Samara
            1 armour moved from Timguska to Kansu
                  Germans take Kansu from Chinese
            1 armour moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Caucasus to Samara
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Samara
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Timguska to Novosibirsk
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            2 aaGuns, 17 artilleries and 17 infantry moved from Rostov to Tambov
            10 armour and 21 mech_infantrys moved from Caucasus to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            9 infantry moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 fighter moved from 112 Sea Zone to Finland
            2 armour, 3 fighters and 3 mech_infantrys moved from Novgorod to Finland
            2 fighters moved from Western Germany to Finland
            2 fighters moved from Germany to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Germany to 114 Sea Zone
            1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from 115 Sea Zone to Finland
            1 mech_infantry moved from Western Germany to Germany
            1 artillery and 3 infantry moved from France to Western Germany
            4 mech_infantrys moved from Romania to Germany
            3 fighters moved from Ukraine to Germany
            4 bombers moved from Romania to Western Germany
            1 tactical_bomber moved from Samara to Rostov
            4 tactical_bombers moved from Caucasus to Novgorod
            1 infantry moved from Rostov to Tambov
    
        Place Units - Germans
            1 airfield placed in Finland
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            5 infantry placed in Germany
            1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
            1 infantry moved from Smolensk to Bryansk
            1 artillery and 1 infantry moved from Smolensk to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 armour and 13 mech_infantrys moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Samara to Russia
            1 infantry moved from Smolensk to Archangel
            5 artilleries moved from Smolensk to Archangel
            16 artilleries and 67 infantry moved from Smolensk to Russia
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : 1.50
    

    Savegame

  • '19 '18 '17 '16

    My Internet service is down at my house. Not sure what the time table is on repairs. I concede rather than hold this game up any longer.

    Thanks,
    GG

  • '19

    ok, i don’t mind waiting but thanks for the game either way.

    Let me know if you want to play again.

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