Is it too late for the above edit?
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Kansu 2 bombers moved from French Indo China to Kansu 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 fighter moved from Philippines to Paulau Island 1 fighter moved from Philippines to Guam 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Guam Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Guam, round 3 : 3/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers could not land in Kansu and were removed 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Philippines 2 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 4 infantry moved from Anhwe to Kweichow 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33 Americans : 1,00 Chinese : -0,33 UK_Pacific : -0,33 Japanese : 1,33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 2 fighters moved from Gibraltar to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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sccrrrammble ?
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No scramble, thanks.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 2 fighters moved from Gibraltar to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Norway Battle in Korea Battle in 21 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans, taking Korea from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 bomber, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 marine in Paulau Island, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 marine in Paulau Island, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Paulau Island to Queensland 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to Wake Island 1 fighter moved from 22 Sea Zone to Wake Island 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 2 infantry moved from Egypt to Alexandria 1 bomber moved from Iraq to Alexandria 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 destroyer moved from 71 Sea Zone to 74 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alexandria British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 3/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Bryansk to Iraq 3 fighters moved from Holland Belgium to Norway 3 fighters moved from 125 Sea Zone to Norway 2 fighters moved from Gibraltar to Norway 1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 marine moved from West India to 79 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 bomber moved from Alexandria to Iraq Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.83 British : 2.50 Italians : 0.67 Americans : -1.00 Chinese : 0.67 Japanese : -1.50
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Ok, I will start to make a lot of NCM moves in CM. I thought about that sub in sz74 to move it to sz57 and then forgot about it during NCM.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Algeria to Morocco 1 fighter moved from Southern Italy to Alexandria 2 bombers moved from Southern Italy to Morocco 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Morocco Italians attack with 2 bombers and 1 infantry British defend with 1 armour Italians roll dice for 2 bombers and 1 infantry in Morocco, round 2 : 1/3 hits, 1,50 expected hits French roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Morocco from French with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria retreated to Alexandria British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 artillery, 3 infantry and 2 marines moved from Syria to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from Alexandria to Tobruk 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 bombers moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tobruk 1 artillery moved from Libya to Tunisia 1 carrier moved from 95 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to 94 Sea Zone 1 battleship moved from 96 Sea Zone to 95 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 95 Sea Zone 1 artillery, 1 carrier, 3 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 2 armour moved from Eastern Poland to Greater Southern Germany 2 marines moved from 95 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to France Place Units - Italians 2 transports placed in 95 Sea Zone 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -3,50 British : 0,67 French : -0,50
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Ok, I will start to make a lot of NCM moves in CM. I thought about that sub in sz74 to move it to sz57 and then forgot about it during NCM.
I’m just a little bit sad with myself, because I do this a lot. Think about something, then later forget about it. Especially small moves at the edges.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from New South Wales to Queensland 1 fighter moved from Russia to Norway 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Bryansk to Tsinghai 1 fighter moved from Iraq to Eastern Persia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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Oh, thank you for changing that sub. Sportsmanship. I’m sorry for making those over-sights, but then I’m not a M like some others I know.
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That Norway move is so crazy good. So hard for G to handle.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Oh, thank you for changing that sub. Sportsmanship. I’m sorry for making those over-sights, but then I’m not a M like some others I know.
you’re welcome, and no problem
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
That Norway move is so crazy good. So hard for G to handle.
yah, it hits close to home
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I would’ve liked to make a move already. Started it. Restarted. It’s just too darn complex. You are extremely good at putting unpleasant pressure all over my position.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I would’ve liked to make a move already. Started it. Restarted. It’s just too darn complex. You are extremely good at putting unpleasant pressure all over my position.
welcome to master level play :)
definitely take your time, as you are having a pretty good game going here, would be a shame to blow it by rushing
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It’s a great lesson!
I haven’t started any battles yet. I trust it’s ok that I NCM the two italian tanks to Berlin. If not just give notice and I’ll try and adjust.
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Now I’ve rolled, but I guess the edit is open until US/UK.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Now I’ve rolled, but I guess the edit is open until US/UK.
to Berlin is fine
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 1 artillery moved from Rostov to Caucasus 2 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Vologda 2 infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Western Ukraine 1 fighter moved from Archangel to Smolensk 1 artillery moved from Archangel to Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 5 infantry moved from Archangel to Belarus 1 artillery moved from Rostov to Volgograd 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys moved from Rostov to Bryansk 1 armour moved from Archangel to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium EDIT: 2 armour moved from Greater Southern Germany to Germany 1 fighter moved from 113 Sea Zone to 126 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in 126 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys in Bryansk, round 2 : 13/53 hits, 16,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/6 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery and 10 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 10 infantry in Belarus, round 2 : 3/12 hits, 2,67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 126 Sea Zone to Novgorod 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter moved from Smolensk to 115 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 aaGun moved from Rostov to Caucasus 2 aaGuns moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Archangel to Bryansk 1 fighter moved from Holland Belgium to Western Germany 1 mech_infantry moved from Eastern Poland to Germany EDIT: 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Yugoslavia to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Western Ukraine to Germany 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from 125 Sea Zone to 115 Sea Zone 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Holland Belgium to Germany 1 tactical_bomber moved from 125 Sea Zone to Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 carrier placed in 115 Sea Zone 2 artilleries and 5 infantry placed in Western Germany 5 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : -1,00 Russians : -2,33