Test summary from TripleA, engine version: 2.6.14744, time: 11:08:38 PM
Savegame
DizzKneeLand33 (A+11) vs dawgoneit (X) BM3 L20
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 3 bombers moved from Western United States to 23 Sea Zone 3 bombers moved from Wake Island to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/6 hits, 3.17 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 3 fighters in Gibraltar, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in Gibraltar Italians win with 2 fighters remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 2 infantry Casualties for Germans: 1 tactical_bomber Battle in 22 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 22 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 22 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 23 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 22 Sea Zone to Caroline Islands 3 bombers moved from 23 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 3 bombers placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6 Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : 1.83 Americans : 1.17 Japanese : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Place Units - Chinese 1 artillery placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 3 bombers moved from Western United States to 23 Sea Zone 3 bombers moved from Wake Island to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/6 hits, 3.17 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 3 fighters in Gibraltar, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in Gibraltar Italians win with 2 fighters remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 2 infantry Casualties for Germans: 1 tactical_bomber Battle in 22 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 22 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 22 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 bombers Japanese defend with 1 destroyer Americans roll dice for 3 bombers in 23 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 22 Sea Zone to Caroline Islands 3 bombers moved from 23 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 3 bombers placed in Western United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6 Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Sikang Place Units - Chinese 1 artillery placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 2 armour and 2 mech_infantrys moved from Egypt to Tobruk 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to 37 Sea Zone 1 fighter moved from India to Malaya Combat - British Battle in 37 Sea Zone British attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Gibraltar British attack with 1 armour, 1 bomber, 4 fighters and 1 infantry Germans defend with 2 fighters; Italians defend with 1 airfield and 1 harbour British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Gibraltar, round 2 : 4/7 hits, 3.33 expected hits Italians roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Gibraltar British win, taking Sumatra from Japanese, taking Gibraltar from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 bomber and 1 infantry Casualties for Germans: 2 fighters Battle in Malaya British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 marine moved from Ethiopia to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Persia to India 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to Burma 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 aaGun and 5 infantry moved from India to Burma 1 fighter moved from Union of South Africa to Egypt 4 fighters moved from Gibraltar to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 artillery and 2 infantry placed in Quebec British undo move 1. 1 artillery and 2 infantry placed in Quebec 1 armour and 2 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 28 PUs (1 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 transports placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in 39 Sea Zone change ownership: 2 transports Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.50 British : 1.00 Americans : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 bomber moved from Southern France to Gibraltar 3 infantry moved from Southern France to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 3 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 airfield, 1 armour and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Southern France 1 destroyer placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 14 PUs; Combat Move - ANZAC 2 artilleries, 1 fighter and 4 infantry moved from Persia to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 artilleries, 1 fighter and 4 infantry Neutral_Axis defend with 3 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/7 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 1 fighter moved from Queensland to 39 Sea Zone Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
ANZAC : 2.83 Neutral_Axis : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 14 PUs; Combat Move - ANZAC 2 artilleries, 1 fighter and 4 infantry moved from Persia to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 artilleries, 1 fighter and 4 infantry Neutral_Axis defend with 3 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/7 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the Neutral_Axis lost in Iraq ANZAC win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 1 fighter moved from Queensland to 39 Sea Zone Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.83 Neutral_Axis : 0.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Eastern Poland to Bessarabia 10 armour, 12 artilleries, 12 infantry and 24 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 bomber moved from Eastern Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Eastern Poland to Bessarabia 3 tactical_bombers moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 10 armour, 12 artilleries, 12 infantry and 25 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 10 armour, 12 artilleries, 12 infantry and 25 mech_infantrys in Western Ukraine, round 2 : 19/59 hits, 17.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 12 artilleries, 10 infantry and 25 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Bessarabia Germans attack with 1 bomber, 4 infantry and 3 tactical_bombers Russians defend with 1 armour, 2 artilleries and 1 mech_infantry Germans roll dice for 1 bomber, 4 infantry and 3 tactical_bombers in Bessarabia, round 2 : 4/8 hits, 2.83 expected hits Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Eastern Poland 3 tactical_bombers moved from Bessarabia to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Poland to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3.17 Russians : 0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 6 infantry moved from Vologda to Archangel 1 artillery and 3 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Archangel Russians attack with 2 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 3 aaGuns, 4 armour, 16 artilleries and 26 infantry moved from Bryansk to Smolensk 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Rostov 1 aaGun moved from Vologda to Archangel 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 4 armour and 4 mech_infantrys moved from Russia to Smolensk Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone 2 fighters and 4 tactical_bombers moved from Kwangsi to Sikang 2 fighters moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 bomber moved from Kiangsu to 34 Sea Zone 1 bomber moved from Anhwe to Sikang 2 mech_infantrys moved from Kiangsu to Kweichow 2 artilleries and 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 3 infantry moved from Jehol to Anhwe 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Sikang Japanese attack with 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers in Sikang, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 4 tactical_bombers moved from Sikang to Shensi 1 bomber moved from Sikang to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 34 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 carrier and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 3 tactical_bombers EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.83 Chinese : -0.33 UK_Pacific : 0.67 Japanese : -0.00
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@dawgoneit the edit was i undid my non com
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 infantry, 3 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Wake Island to 22 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 1 armour, 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 5 bombers moved from Caroline Islands to 6 Sea Zone 1 destroyer and 2 submarines moved from 31 Sea Zone to 6 Sea Zone 1 armour, 2 infantry, 3 marines and 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat Hit Differential Summary :
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Kamis in SZ6?
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@DizzKneeLand33 1 on each cruiser and destroyer.
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I ran that with max defense – wow the Kamis made it close!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 infantry, 3 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Wake Island to 22 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 1 armour, 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 5 bombers moved from Caroline Islands to 6 Sea Zone 1 destroyer and 2 submarines moved from 31 Sea Zone to 6 Sea Zone 1 armour, 2 infantry, 3 marines and 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in 6 Sea Zone Americans attack with 1 battleship, 8 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 8 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 10/15 hits, 9.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.50 expected hits 3 submarines owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 8 bombers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 8/12 hits, 7.33 expected hits Japanese roll dice for 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 carriers owned by the Japanese, 7 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50 Casualties for Americans: 8 bombers, 3 fighters and 3 submarines Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 1 armour, 2 infantry, 3 marines and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 infantry, 3 marines and 1 mech_infantry in Korea, round 2 : 5/7 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 2 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Gibraltar Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits 1 armour owned by the Americans lost in Gibraltar Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Americans 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 22 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 2 mech_infantrys moved from Southeast Mexico to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 0.00 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 infantry, 3 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Wake Island to 22 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 1 armour, 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 5 bombers moved from Caroline Islands to 6 Sea Zone 1 destroyer and 2 submarines moved from 31 Sea Zone to 6 Sea Zone 1 armour, 2 infantry, 3 marines and 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in 6 Sea Zone Americans attack with 1 battleship, 8 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 8 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 10/15 hits, 9.00 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/14 hits, 6.50 expected hits 3 submarines owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 8 bombers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 8/12 hits, 7.33 expected hits Japanese roll dice for 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 carriers owned by the Japanese, 7 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 50 Casualties for Americans: 8 bombers, 3 fighters and 3 submarines Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports Battle in 22 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 1 armour, 2 infantry, 3 marines and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 infantry, 3 marines and 1 mech_infantry in Korea, round 2 : 5/7 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 2 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Gibraltar Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits 1 armour owned by the Americans lost in Gibraltar Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -16 Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Americans 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from 22 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 2 mech_infantrys moved from Southeast Mexico to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from India to 41 Sea Zone 1 fighter moved from 39 Sea Zone to Sumatra 1 fighter moved from Burma to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Java Battle in 41 Sea Zone British attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Java from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Sumatra to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 mech_infantry moved from Tobruk to Tunisia 1 marine moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Egypt to Persia Place Units - British 2 transports placed in 106 Sea Zone 1 armour placed in Quebec 1 artillery, 1 fighter and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 transports placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Italians : 1.33 British : 1.00 Americans : 0.00 Japanese : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Gibraltar 2 aaGuns moved from Eastern Poland to Western Ukraine 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 2 submarines placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern France 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 15 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter, 2 infantry and 1 tactical_bomber moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 3 fighters moved from Caroline Islands to Korea Place Units - ANZAC 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 15 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter, 2 infantry and 1 tactical_bomber moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 3 fighters moved from Caroline Islands to Korea Place Units - ANZAC 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Northwest Persia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 bomber and 4 tactical_bombers moved from Eastern Poland to Belarus 10 armour, 12 artilleries, 9 infantry and 25 mech_infantrys moved from Western Ukraine to Bryansk 1 armour, 1 bomber and 10 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Poland to Novgorod 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Germany to Western Germany Combat - Germans Battle in Belarus Germans attack with 1 bomber, 4 infantry and 4 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 4 infantry and 4 tactical_bombers in Belarus, round 2 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 11 armour, 12 artilleries, 1 bomber, 9 infantry and 35 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 12 artilleries, 1 bomber, 9 infantry and 35 mech_infantrys in Bryansk, round 2 : 16/68 hits, 19.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 12 artilleries, 1 bomber, 8 infantry and 35 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Western Ukraine 3 aaGuns moved from Western Ukraine to Bryansk 1 bomber moved from Belarus to Western Ukraine 4 tactical_bombers moved from Belarus to Novgorod 1 infantry moved from Finland to Norway Place Units - Germans 3 infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany Germans undo move 1. 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.83 Russians : 0.67