Yeah P-unit, I feel the exact same way.
National Objectives were a good idea, but the implementation was not what I was hoping for.
I feel like they made the same mistake with National Advantages in Revised. There are just too many, and as a result people find them too hard to integrate into the casual game. I think the AA50 NOs just raised the bar a bit too high for most players. There should have only been 1 per nation, and they should have been engineered to compensate for the disparity in production (especially in the S. Pacific.) Simplicity and ease of use is the most important element of this game, and 1 per nation would have been much easier to track.
I think the problem is that Larry just gets all these people throwing nuanced House Rules at him all the time, and pushing him to increase the complexity of the game beyond what it should be. Almost all of the posts in the AA-50/Deluxe and AA-Advanced section of his website seem to be heading that direction. I don’t dig it though.
Axis and Allies was never that kind of wargame, and it shouldn’t be twisted into one.
If they really do move to anything other than a 6 sided die, the game will lose all its charm for me.
Right now I like the 42 set up, with no Tech and no National Objectives. :)