@VictoryFirst Sadly, you are correct. What is missing besides Heavy Bombers?
A simple solution would be to use a dice server to decide which additional Japan gets.
I can not help you with the edit situation.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 14 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
3 armour moved from Rostov to Caucasus
3 armour moved from Bryansk to Caucasus
6 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Tambov to Volgograd
2 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Tambov to Caucasus
29 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 1 infantry and 32 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry and 32 mech_infantrys in Volgograd, round 2 : 3/33 hits, 5,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 32 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 2 infantry and 11 mech_infantrys
British defend with 1 armour and 3 mech_infantrys
Germans roll dice for 8 armour, 2 infantry and 11 mech_infantrys in Caucasus, round 2 : 7/21 hits, 6,17 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,50 expected hits
3 mech_infantrys owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Russia
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans destroys 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Bryansk to Western Germany
3 armour moved from Western Ukraine to Rostov
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Tambov to Bryansk
3 artilleries moved from Tambov to Rostov
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun and 5 infantry moved from Normandy Bordeaux to France
2 fighters moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
5 infantry placed in Western Germany
1 carrier placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,6,1
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1,17
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Vologda to Archangel
2 aaGuns and 16 infantry moved from Urals to Nenetsia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Vologda to Archangel
2 aaGuns and 16 infantry moved from Urals to Nenetsia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Russians to Morocco: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Giallo Plz use last file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Kazakhstan
Japanese take Kazakhstan from Russians
13 mech_infantrys moved from Timguska to Shensi
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
6 artilleries and 2 infantry moved from Timguska to Kansu
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Central Mongolia to Shensi
3 mech_infantrys moved from Manchuria to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Shan State to French Indo China
1 infantry moved from Szechwan to Sikang
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 0/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 transports
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser and 2 transports
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Sikang to French Indo China
1 armour and 4 mech_infantrys moved from Hunan to Kwangsi
1 armour and 4 mech_infantrys moved from Kwangsi to French Indo China
1 infantry moved from Shensi to Szechwan
11 artilleries moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -1,17
ANZAC : -0,83
Chinese : 0,00
UK_Pacific : -0,67
Japanese : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 56 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
9 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Malaya
Battle in 43 Sea Zone
Americans attack with 9 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 9 fighters, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 9 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Borneo
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans roll dice for 2 artilleries in Borneo, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 artilleries in Borneo, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 artilleries in Borneo, round 6 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
9 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 armour moved from Northwest Persia to Iraq
1 artillery and 7 infantry moved from Morocco to 92 Sea Zone
1 artillery and 7 infantry moved from 92 Sea Zone to Gibraltar
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 88 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 34 PUs;
British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from Burma to French Indo China
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 124 Sea Zone to Iceland
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 bomber moved from French Indo China to Burma
Place Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -0,67
Americans : -2,17
Japanese : 0,33
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,6,1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 marine moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 fighter moved from Burma to India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs;
Germans buy 26 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Americans
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 infantry moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Caucasus to Persia
Germans take Persia from British
Combat - Germans
Battle in Scotland
Non Combat Move - Germans
1 aaGun and 4 infantry moved from Western Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
2 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 111 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
10 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
32 mech_infantrys moved from Volgograd to Northwest Persia
7 armour, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 artilleries moved from Rostov to Caucasus
3 artilleries moved from Tambov to Rostov
2 aaGuns, 21 artilleries and 41 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Western Ukraine to Eastern Poland
2 bombers moved from Bryansk to Western Germany
Place Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in France
8 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,3,3,5
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
2 armour, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 18 artilleries, 72 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 armour, 18 artilleries, 72 infantry and 2 mech_infantrys in Novgorod, round 2 : 24/94 hits, 22,33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 18 artilleries, 70 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
4 aaGuns moved from Archangel to Novgorod
2 aaGuns and 16 infantry moved from Nenetsia to Archangel
2 fighters moved from Morocco to United Kingdom
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Novosibirsk
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
6 fighters moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
6 artilleries moved from Kansu to Shensi
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Tsinghai
1 infantry moved from Kansu to Tsinghai
14 mech_infantrys moved from Shensi to Yunnan
11 artilleries moved from Kweichow to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kansu to Szechwan
1 mech_infantry moved from Kazakhstan to Szechwan
1 destroyer and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 1 destroyer, 2 submarines and 2 transports
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 43 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer, 2 submarines and 2 transports
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 11 artilleries and 20 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 11 artilleries and 20 mech_infantrys in Yunnan, round 2 : 12/31 hits, 8,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 11 artilleries and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Tsinghai to Shensi
1 aaGun moved from Hunan to Yunnan
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
6 fighters and 6 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 armour and 4 mech_infantrys moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,00
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : -0,33
Japanese : 3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 56 Sea Zone to 43 Sea Zone
13 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 13 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 13 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 7/14 hits, 7,17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 13 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
12 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 5 infantry, 3 marines and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from India to Trans-Jordan
3 fighters moved from 92 Sea Zone to Trans-Jordan
1 carrier, 2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to United Kingdom
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 7 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 43 Sea Zone to 56 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
Place Units - Americans
5 bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 38 PUs;
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
2 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
7 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 fighter moved from Iceland to Scotland
Combat - British
Battle in Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Scotland
British attack with 1 artillery, 5 fighters and 8 infantry
Germans defend with 2 aaGuns, 1 airfield and 6 infantry
AA fire in Scotland : 2/5 hits, 0,83 expected hits
2 fighters owned by the British lost in Scotland
British roll dice for 1 artillery, 3 fighters and 8 infantry in Scotland, round 2 : 3/12 hits, 3,33 expected hits
Germans roll dice for 2 aaGuns and 6 infantry in Scotland, round 2 : 0/6 hits, 2,00 expected hits
2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 artillery, 3 fighters and 8 infantry in Scotland, round 3 : 4/12 hits, 3,33 expected hits
Germans roll dice for 5 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 artillery, 3 fighters and 6 infantry in Scotland, round 4 : 4/10 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 3 fighters and 6 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 fighters and 2 infantry
Casualties for Germans: 2 aaGuns and 6 infantry
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 124 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 carriers and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from India to Trans-Jordan
3 aaGuns, 1 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to India
1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Iraq
Place Units - British
2 artilleries and 7 infantry placed in United Kingdom
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by British from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -2,50
British : 1,50
AA fire in Scotland : : 1,17
Americans : -0,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Western Germany
1 armour moved from Northern Italy to Romania
1 aaGun and 1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3,1,6
Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Burma to India
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 marine moved from South Australia to Western Australia
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Burma to India
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 marine moved from South Australia to Western Australia
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 armour moved from Northwest Persia to Persia
8 armour, 1 infantry and 41 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Iraq
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Persia
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 8 armour, 1 infantry and 42 mech_infantrys
British defend with 1 fighter and 3 infantry
Germans roll dice for 8 armour, 1 infantry and 42 mech_infantrys in Iraq, round 2 : 12/51 hits, 11,17 expected hits
British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 armour and 42 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 3 infantry
Non Combat Move - Germans
3 artilleries moved from Caucasus to Northwest Persia
3 artilleries moved from Rostov to Caucasus
1 infantry moved from Vologda to Russia
3 aaGuns, 24 artilleries, 47 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Germany to Poland
10 mech_infantrys moved from Western Germany to Poland
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Western Germany
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
3 bombers moved from 109 Sea Zone to Western Germany
4 bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 carrier placed in 110 Sea Zone
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Russia
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,3,3
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2,17
British : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
1 armour moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Italians
18 artilleries, 68 infantry and 2 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Burma to India
Combat - Russians
Battle in Karelia
Russians attack with 18 artilleries, 68 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 18 artilleries, 68 infantry and 2 mech_infantrys in Karelia, round 2 : 26/88 hits, 20,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 18 artilleries, 67 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Archangel to Novgorod
4 aaGuns moved from Novgorod to Karelia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67
Russians : 5,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from 36 Sea Zone to Shan State
2 fighters moved from 36 Sea Zone to Shan State
1 armour, 11 artilleries and 24 mech_infantrys moved from Yunnan to Burma
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to Shan State
2 fighters moved from 36 Sea Zone to Malaya
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 11 artilleries, 2 infantry and 24 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 1 armour, 11 artilleries, 2 infantry and 24 mech_infantrys in Burma, round 2 : 7/38 hits, 10,33 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 1 infantry and 24 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 7/10 hits, 5,17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 cruiser, 3 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Shensi to French Indo China
6 artilleries moved from Shensi to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Szechwan to Burma
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
Place Units - Japanese
1 carrier and 2 fighters placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
3 armour placed in Kiangsu
2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,67
UK_Pacific : 0,00
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 5 bombers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 56 Sea Zone to India
1 fighter moved from 56 Sea Zone to India
1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 12 fighters, 11 submarines and 2 tactical_bombers moved from 56 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 7 infantry moved from Quebec to 106 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from United Kingdom to Gibraltar
5 bombers moved from Eastern United States to Gibraltar
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
5 bombers and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to French Indo China
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to India
3 fighters moved from United Kingdom to 94 Sea Zone
1 artillery and 6 infantry moved from Scotland to United Kingdom
2 carriers and 4 destroyers moved from 98 Sea Zone to 94 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Egypt
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Romania to Poland
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2,4,1
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :