Did a small edit to take 1 tactical as casualty in 110 instead of the fighter. Great dice for Allies in 110
ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 4 PUs; Combat Move - Americans 6 bombers moved from Queensland to Shan State 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 38 Sea Zone 4 bombers moved from India to Yunnan 1 bomber moved from India to Yunnan 5 bombers moved from India to Kweichow Combat - Americans Battle in 38 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kweichow Americans attack with 5 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 5 bombers in Kweichow, round 2 : 3/5 hits, 3.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Americans win with 5 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Yunnan Americans attack with 5 bombers Japanese defend with 1 armour and 1 artillery Americans roll dice for 5 bombers in Yunnan, round 2 : 2/5 hits, 3.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans win with 4 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 artillery Battle in 41 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 6 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Shan State, round 2 : 4/6 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State Americans win with 6 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 6 bombers moved from Shan State to India 4 bombers moved from Yunnan to India 5 bombers moved from Kweichow to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 6 bombers moved from Western United States to Queensland Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6 Americans collect 56 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Shensi to Kansu 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Chinese creates battle in territory Szechwan Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 2 infantry owned by the Chinese retreated to Shensi Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 bomber and 2 fighters moved from Morocco to Gibraltar 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese Combat - British Battle in Gibraltar British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 2 artilleries, 1 harbour and 2 infantry British roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/7 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 2/7 hits, 2.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 2 artilleries and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 aaGuns, 1 artillery and 15 infantry moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan Place Units - British 1 artillery and 2 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,3,6 British collect 23 PUs (6 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.00 Italians : -0.67 Americans : -1.33 Chinese : -1.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Non Combat Move - Italians 3 infantry moved from Yugoslavia to Bulgaria 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Italians 1 armour placed in Southern Italy 1 armour, 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 bombers moved from India to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 bombers, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Java, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - ANZAC 2 bombers moved from Java to Sumatra 2 artilleries and 9 infantry moved from Northwest Persia to Caucasus 3 fighters moved from India to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 bombers moved from India to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 bombers, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Java, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - ANZAC 2 bombers moved from Java to Sumatra 2 artilleries and 9 infantry moved from Northwest Persia to Caucasus 3 fighters moved from India to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 mech_infantrys moved from Bessarabia to Belarus 10 armour, 1 artillery and 4 mech_infantrys moved from Eastern Poland to Belarus 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Bessarabia to Belarus 2 infantry moved from Novgorod to Archangel 9 armour, 11 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 bomber moved from Eastern Poland to Archangel 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Archangel 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone Germans take 109 Sea Zone from British 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in 91 Sea Zone Germans attack with 4 submarines Americans defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 submarine owned by the Russians and 2 submarines owned by the Germans lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 4 submarines Casualties for Russians: 1 submarine Casualties for Americans: 1 cruiser Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 22 armour, 13 artilleries, 5 infantry, 1 marine and 17 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 22 armour, 13 artilleries, 5 infantry, 1 marine and 17 mech_infantrys in Belarus, round 2 : 23/58 hits, 21.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 22 armour, 13 artilleries, 4 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Archangel to Novgorod 1 mech_infantry moved from Finland to Novgorod 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 mech_infantrys moved from Germany to 114 Sea Zone 3 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 mech_infantrys moved from 115 Sea Zone to Novgorod 1 fighter moved from Western Germany to Northern Italy 3 aaGuns moved from Eastern Poland to Belarus 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Germany to Western Germany 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Northern Italy to Western Germany 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 1 armour placed in Western Germany 7 armour placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.33 Americans : 1.33 Russians : 0.33
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@DizzKneeLand33 Dark Skies quite effective + my lack of familiarity with BM - Losing China after taking it just…well, learning the game all over.
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Hey, that’s what makes this game fun! That’s why I don’t mind losing games trying out different things. In the end all of those experiences make us better players. :)
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This US strat is pretty unique to me still I think. Don’t expect to be seeing a lot of it elsewhere lol.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Smolensk to Archangel 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 13 infantry moved from Buyant-Uhaa to Amur 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Amur Russians attack with 13 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 13 infantry in Amur, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians roll dice for 12 infantry in Amur, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 4 aaGuns, 2 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov 1 artillery and 2 infantry moved from Russia to Vologda 2 armour and 4 mech_infantrys moved from Russia to Samara 1 fighter moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery, 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 artillery and 1 infantry EDIT: Removing units owned by Russians from Tambov: 1 artillery and 1 infantry EDIT: Adding units owned by Russians to Russia: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 Russians : -1.17 Japanese : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Manchuria 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Hopei to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 fighter moved from Anhwe to Kansu 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Shensi 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from Philippines to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 artillery owned by the Japanese retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 submarine French defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone retreated to 42 Sea Zone ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 6 fighters, 3 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 1 armour moved from Hunan to Anhwe 1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe 1 armour moved from Shantung to Anhwe 1 infantry moved from Chahar to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 fighter moved from Kansu to Suiyuyan 1 armour and 1 mech_infantry moved from Jehol to Suiyuyan 1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Chinese : -0.33 Japanese : 0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 6 bombers moved from Queensland to Shan State 15 bombers moved from India to French Indo China 1 artillery and 2 marines moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 marine moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Combat - Americans Battle in Shan State Americans attack with 6 bombers Japanese defend with 1 infantry Americans roll dice for 6 bombers in Shan State, round 2 : 3/6 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 6 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 2 infantry Italians defend with 1 infantry Americans roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China Americans attack with 1 artillery, 15 bombers and 2 marines Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry AA fire in French Indo China : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in French Indo China Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 13 bombers and 2 marines in French Indo China, round 2 : 8/16 hits, 9.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 12 bombers and 1 marine remaining. Battle score for attacker is -27 Casualties for Americans: 1 artillery, 3 bombers and 1 marine Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Americans 12 bombers moved from French Indo China to India 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 6 bombers moved from Western United States to Queensland 6 bombers moved from Shan State to India 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4 Americans collect 58 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -2.17 Japanese : 1.33 AA fire in French Indo China : : 1.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 6 bombers moved from Queensland to Shan State 15 bombers moved from India to French Indo China 1 artillery and 2 marines moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 marine moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Combat - Americans Battle in Shan State Americans attack with 6 bombers Japanese defend with 1 infantry Americans roll dice for 6 bombers in Shan State, round 2 : 3/6 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 6 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 2 infantry Italians defend with 1 infantry Americans roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China Americans attack with 1 artillery, 15 bombers and 2 marines Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry AA fire in French Indo China : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in French Indo China Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 13 bombers and 2 marines in French Indo China, round 2 : 8/16 hits, 9.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 12 bombers and 1 marine remaining. Battle score for attacker is -27 Casualties for Americans: 1 artillery, 3 bombers and 1 marine Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Americans 12 bombers moved from French Indo China to India 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 6 bombers moved from Western United States to Queensland 6 bombers moved from Shan State to India 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone Place Units - Americans 7 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4 Americans collect 58 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 marines and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Malaya to Siam UK_Pacific take Shan State from Japanese UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 106 Sea Zone to 108 Sea Zone 1 artillery moved from Tobruk to Libya 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Malaya to French Indo China 1 armour and 1 mech_infantry moved from India to Yunnan 4 infantry moved from India to Burma 1 destroyer moved from 108 Sea Zone to 109 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 3 marines placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Italians : 0.67 Americans : -2.17 Japanese : 1.33 AA fire in French Indo China : : 1.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to 94 Sea Zone 1 armour moved from Northern Italy to Holland Belgium 1 bomber and 1 fighter moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Italians 3 fighters moved from 94 Sea Zone to Southern Italy 1 armour moved from Southern Italy to France 1 artillery moved from Northern Italy to France 4 infantry moved from Northern Italy to France 1 bomber and 1 fighter moved from Holland Belgium to Northern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 4 infantry moved from Bulgaria to Romania 1 artillery moved from Southern Italy to Northern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : -0.33 Americans : 0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 marine moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery Non Combat Move - ANZAC 2 bombers moved from Sumatra to Northwest Persia 2 artilleries and 9 infantry moved from Caucasus to Rostov 3 fighters moved from Caucasus to Rostov 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 19 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 marine moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery Non Combat Move - ANZAC 2 bombers moved from Sumatra to Northwest Persia 2 artilleries and 9 infantry moved from Caucasus to Rostov 3 fighters moved from Caucasus to Rostov 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 19 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 42 Sea Zone to 36 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
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@DizzKneeLand33 hey, I ran battles and forgot to attack Normandy. I wanted to go with 2 @ 2 and 2 fighter, 1 tactical. Can I edit to say I got it, lost one @ two?
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@DizzKneeLand33 I meant to attack, just got focused on Russia.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 1 artillery and 1 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 1 artillery and 2 mech_infantrys moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine 1 bomber moved from Novgorod to Ukraine 1 armour moved from Belarus to Archangel Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Archangel Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Ukraine to Eastern Poland 6 armour moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 2 mech_infantrys moved from Belarus to Eastern Poland 1 fighter moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 artillery and 1 mech_infantry moved from Novgorod to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Finland 1 mech_infantry moved from 115 Sea Zone to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Germany to 114 Sea Zone 1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Finland 2 fighters moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 armour and 2 mech_infantrys moved from Belarus to Eastern Poland 1 marine moved from Belarus to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -3.00
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Let me know if I can make the edit I requested above the save game post re: normandy. thank you.