@leemorrison said in 2025 League Rules:
League Games anyone? I have time for a couple.
hi lee, welcome. plz post your request here https://www.axisandallies.org/forums/topic/30809/find-league-opponents-thread/2
and glad I got the lead for the second time this game, but sadly it likely won’t last!
bess was painful man… well under average
and sad to see Italy go :(
@axis-dominion AA revenge for the Russian plane.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery and 2 infantry moved from Samara to Russia
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Samara to Kazakhstan
1 fighter and 1 infantry moved from Samara to Kazakhstan
Combat - Russians
Battle in Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Yenisey
4 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
2 aaGuns, 3 armour, 8 artilleries, 66 infantry and 2 mech_infantrys moved from Romania to Yugoslavia
1 infantry moved from Samara to Tambov
2 artilleries and 13 infantry moved from Samara to Novosibirsk
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -2.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
2 tactical_bombers moved from 35 Sea Zone to Guam
4 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
4 bombers moved from Yunnan to Szechwan
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 4 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters could not land in 35 Sea Zone and were removed
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
10 tactical_bombers moved from Guam to 35 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Buryatia to Amur
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
4 bombers moved from Szechwan to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Philippines
4 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 aaGun moved from Anhwe to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 21 Sea Zone to Philippines
2 fighters moved from 21 Sea Zone to Philippines
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 armour moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Urals to Smolensk
1 fighter moved from Japan to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 destroyer placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 39 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 3.
2 destroyers and 1 submarine placed in 39 Sea Zone
1 submarine placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
2 tactical_bombers moved from 35 Sea Zone to Guam
4 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
4 bombers moved from Yunnan to Szechwan
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 4 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Buryatia to Amur
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
4 bombers moved from Szechwan to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 aaGun moved from Anhwe to Kiangsu
4 tactical_bombers moved from 21 Sea Zone to Philippines
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 armour moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Urals to Smolensk
1 fighter moved from Japan to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
10 tactical_bombers moved from Guam to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 39 Sea Zone
1 submarine placed in 36 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
2 tactical_bombers moved from 35 Sea Zone to Guam
4 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
4 bombers moved from Yunnan to Szechwan
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 4 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Buryatia to Amur
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
4 bombers moved from Szechwan to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 aaGun moved from Anhwe to Kiangsu
4 tactical_bombers moved from 21 Sea Zone to Philippines
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 armour moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Urals to Smolensk
1 fighter moved from Japan to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
10 tactical_bombers moved from Guam to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 39 Sea Zone
1 submarine placed in 36 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam
2 tactical_bombers moved from 35 Sea Zone to Guam
4 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
4 bombers moved from Yunnan to Szechwan
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 4 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Buryatia to Amur
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
4 bombers moved from Szechwan to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 aaGun moved from Anhwe to Kiangsu
4 tactical_bombers moved from 21 Sea Zone to Philippines
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 armour moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Urals to Smolensk
1 fighter moved from Japan to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
10 tactical_bombers moved from Guam to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to Philippines
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Philippines: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 39 Sea Zone
1 submarine placed in 36 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Japanese
EDIT: Removing units owned by Japanese from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Japanese to Nenetsia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Romania to Western Germany
8 fighters moved from Romania to Germany
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 34 Sea Zone
8 fighters moved from 33 Sea Zone to 21 Sea Zone
8 fighters moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Southern Italy
Americans captures 12PUs while taking Italians capital
Battle in Germany
Americans attack with 8 fighters
Germans defend with 1 factory_major and 3 infantry
Americans roll dice for 8 fighters in Germany, round 2 : 5/8 hits, 4.00 expected hits
Germans roll dice for 3 infantry in Germany, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
Americans win, taking Southern Italy from Italians with 7 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Germans: 3 infantry
Battle in 34 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters and 1 transport in 21 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
8 fighters moved from 21 Sea Zone to 33 Sea Zone
8 fighters moved from 34 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
2 fighters moved from New Guinea to 33 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
7 fighters moved from Germany to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
2 marines moved from Gibraltar to 91 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 91 Sea Zone to 109 Sea Zone
2 marines moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Yugoslavia
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery, 5 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 infantry
EDIT: Adding units owned by Americans to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 8 infantry moved from Suiyuyan to Hopei
9 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 17 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 17 infantry in Hopei, round 2 : 2/18 hits, 3.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 17 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 40 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Syria to Persia
British take Persia from Germans
Combat - British
Battle in Northern Italy
British attack with 1 marine
Italians defend with 1 aaGun, 1 airfield and 1 factory_major
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
1 aaGun owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 marine moved from 109 Sea Zone to United Kingdom
EDIT: 2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 6 armour, 7 artilleries, 33 infantry and 10 mech_infantrys moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from Trans-Jordan to Southern Italy
17 fighters moved from Trans-Jordan to Yugoslavia
7 fighters and 4 tactical_bombers moved from Romania to Yugoslavia
Place Units - British
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6
EDIT: Turning off Edit Mode
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7
EDIT: Turning off Edit Mode
1 marine placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 marine
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
British : -0.50
AA fire in Western Germany : : -0.17
Americans : 3.67
Chinese : -1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Italians
4 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 4 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern France to Western Germany
5 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
3 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Germany
3 mech_infantrys moved from Slovakia Hungary to Germany
5 infantry moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 bomber moved from Slovakia Hungary to Western Germany
1 aaGun, 2 artilleries and 5 infantry moved from Vologda to Archangel
3 mech_infantrys moved from Smolensk to Novgorod
1 mech_infantry moved from Western Ukraine to Belarus
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 fighter and 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter and 1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 109 PUs;
Germans buy 20 artilleries, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
5 artilleries moved from Northwest Persia to Persia
5 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Samara
6 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
1 infantry moved from Bessarabia to Romania
Germans take Romania from Russians
2 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
2 fighters moved from Vologda to Novosibirsk
2 bombers moved from Vologda to Novosibirsk
2 fighters and 3 tactical_bombers moved from Slovakia Hungary to Northern Italy
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 95 Sea Zone
6 bombers moved from Slovakia Hungary to 95 Sea Zone
1 bomber moved from Caucasus to Novosibirsk
1 mech_infantry moved from Rostov to Russia
2 bombers moved from Slovakia Hungary to Russia
1 mech_infantry moved from Ukraine to Russia
2 bombers moved from Slovakia Hungary to Novosibirsk
2 armour and 2 mech_infantrys moved from Volgograd to Tambov
3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
2 armour moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Bryansk to Russia
any scrambles, 110 or 95?
Scramble 97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 109 PUs;
Germans buy 20 artilleries, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
5 artilleries moved from Northwest Persia to Persia
5 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Samara
6 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
1 infantry moved from Bessarabia to Romania
Germans take Romania from Russians
2 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Samara
2 fighters moved from Vologda to Novosibirsk
2 bombers moved from Vologda to Novosibirsk
2 fighters and 3 tactical_bombers moved from Slovakia Hungary to Northern Italy
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 95 Sea Zone
6 bombers moved from Slovakia Hungary to 95 Sea Zone
1 bomber moved from Caucasus to Novosibirsk
1 mech_infantry moved from Rostov to Russia
2 bombers moved from Slovakia Hungary to Russia
1 mech_infantry moved from Ukraine to Russia
2 bombers moved from Slovakia Hungary to Novosibirsk
2 armour and 2 mech_infantrys moved from Volgograd to Tambov
3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
2 armour moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Bryansk to Russia
Combat - Germans
Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Germans attack with 7 bombers
British defend with 1 cruiser and 3 fighters; Americans defend with 1 transport
Germans roll dice for 7 bombers in 95 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
Americans roll dice for 1 cruiser, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
1 cruiser owned by the British, 2 bombers owned by the Germans and 3 fighters owned by the British lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 bombers
Casualties for British: 1 cruiser and 3 fighters
Casualties for Americans: 1 transport
Battle in Northern Italy
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 factory_minor and 1 marine
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 1/7 hits, 3.17 expected hits
British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Persia
Germans attack with 1 armour, 5 artilleries and 8 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 5 artilleries and 8 infantry in Persia, round 2 : 3/14 hits, 4.33 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 9 armour, 5 bombers, 2 fighters, 6 infantry and 9 mech_infantrys
Russians defend with 2 artilleries and 14 infantry
Germans roll dice for 9 armour, 5 bombers, 2 fighters, 6 infantry and 9 mech_infantrys in Novosibirsk, round 2 : 9/31 hits, 11.33 expected hits
Russians roll dice for 2 artilleries and 14 infantry in Novosibirsk, round 2 : 1/16 hits, 5.33 expected hits
9 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 9 armour, 5 bombers, 2 fighters, 5 infantry and 9 mech_infantrys in Novosibirsk, round 3 : 12/30 hits, 11.17 expected hits
Russians roll dice for 2 artilleries and 5 infantry in Novosibirsk, round 3 : 0/7 hits, 2.33 expected hits
5 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 9 armour, 5 bombers, 2 fighters, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 47
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 14 infantry
Battle in Tambov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 2 bombers, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 3 mech_infantrys in Russia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 artillery moved from France to Western Germany
7 artilleries moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 bomber moved from Novosibirsk to India
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Northern Italy to Western Germany
3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from Northern Italy to Western Germany
5 bombers moved from 95 Sea Zone to Western Germany
1 infantry moved from Eastern Poland to Poland
2 aaGuns and 8 infantry moved from Slovakia Hungary to Germany
2 bombers moved from Novosibirsk to Novgorod
10 mech_infantrys moved from Slovakia Hungary to Germany
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
8 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Russia to Archangel
2 bombers moved from Novosibirsk to Vologda
2 fighters moved from Novosibirsk to Novgorod
5 mech_infantrys moved from Slovakia Hungary to Germany
20 mech_infantrys moved from Slovakia Hungary to Western Germany
1 aaGun, 7 artilleries, 10 infantry and 23 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Volgograd to Vologda
1 infantry moved from Archangel to Novgorod
Place Units - Germans
10 artilleries placed in Western Germany
10 artilleries placed in Germany
3 infantry placed in France
2 marines placed in Novgorod
1 mech_infantry placed in Ukraine
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,5
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -4.00
British : -1.00
Americans : -0.50
Russians : -6.00
novos was a total bloodbath WOW
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Combat Move - Russians
1 armour moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Northern Italy
8 artilleries and 65 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
Combat - Russians
Battle in Northern Italy
Russians attack with 1 armour, 8 artilleries and 65 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 8 artilleries and 65 infantry in Northern Italy, round 2 : 19/74 hits, 15.33 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Northern Italy
Russians win, taking Northern Italy from Germans with 1 armour, 8 artilleries and 64 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy
3 fighters moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 aaGuns and 12 infantry moved from Yenisey to Olgiy
1 fighter moved from Yenisey to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.33
Russians : 3.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Combat Move - Russians
1 armour moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Northern Italy
8 artilleries and 65 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
Combat - Russians
Battle in Northern Italy
Russians attack with 1 armour, 8 artilleries and 65 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 8 artilleries and 65 infantry in Northern Italy, round 2 : 19/74 hits, 15.33 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Northern Italy
Russians win, taking Northern Italy from Germans with 1 armour, 8 artilleries and 64 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy
3 fighters moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 aaGuns and 12 infantry moved from Yenisey to Olgiy
1 fighter moved from Yenisey to Yakut S.S.R.
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yugoslavia: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Northern Italy: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
Russians : 3.67
long journey away from home for the red army lol