20L BM3 DizzKneeland Allies vs Karl7 Axis

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Albania to Bulgaria
                  ANZAC take Bulgaria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from Western Australia to Queensland
            1 armour moved from Northern Territory to Queensland
            1 aaGun and 7 infantry moved from New South Wales to Queensland
            5 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            ANZAC collect 9 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Albania to Bulgaria
                  ANZAC take Bulgaria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 armour moved from Western Australia to Queensland
            1 armour moved from Northern Territory to Queensland
            1 aaGun and 7 infantry moved from New South Wales to Queensland
            5 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            ANZAC collect 9 PUs (3 lost to blockades); end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Ukraine to Romania
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Volgograd to Western Ukraine
            1 mech_infantry moved from Turkey to Iraq
            1 bomber moved from Ukraine to Iraq
            1 mech_infantry moved from Turkey to Iraq
            8 armour and 6 mech_infantrys moved from Turkey to Northwest Persia
            1 bomber moved from Germany to Romania
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Germany to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 tactical_bomber moved from Germany to Greater Southern Germany
            1 tactical_bomber moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Germans attack with 8 armour and 6 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 8 armour and 6 mech_infantrys in Northwest Persia, round 2 : 4/14 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Slovakia Hungary
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            4 armour moved from Germany to Western Germany
            1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
            1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Western Ukraine to Ukraine
            1 bomber moved from Romania to Western Germany
            5 infantry moved from Germany to Western Germany
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            5 infantry moved from Novgorod to Karelia
            5 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            18 armour and 14 mech_infantrys moved from Rostov to Northwest Persia
            3 aaGuns moved from Rostov to Caucasus
            3 infantry moved from Rostov to Ukraine
            2 infantry moved from Rostov to Ukraine
            2 artilleries moved from Rostov to Ukraine
            3 artilleries moved from Rostov to Volgograd
            7 artilleries moved from Rostov to Caucasus
            1 bomber moved from Iraq to Caucasus
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries, 2 fighters and 6 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : -1.00
    Americans : -2.17
    Russians : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            3 infantry moved from Tsagaan Olom to Kansu
            3 infantry moved from Central Mongolia to Suiyuyan
            2 infantry moved from Tambov to Rostov
            5 fighters and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Rostov
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Rostov to Russia
            15 artilleries and 50 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Russia to Smolensk
            2 armour, 3 artilleries and 6 infantry moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Russia to Tambov
            2 artilleries and 4 infantry moved from Vologda to Russia
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -3.00
    Japanese : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
            2 fighters and 3 tactical_bombers moved from India to West India
            1 infantry moved from India to West India
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 armour and 3 mech_infantrys moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Kansu
            1 infantry moved from Szechwan to Shensi
            1 armour moved from Shensi to Suiyuyan
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            6 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
            7 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 battleship, 4 carriers, 5 destroyers, 7 infantry, 1 marine, 1 submarine and 4 transports moved from 25 Sea Zone to 26 Sea Zone
            7 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Manchuria to Suiyuyan
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in West India, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 armour, 1 bomber and 4 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Suiyuyan, round 2 : 1/7 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Suiyuyan, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 6 carriers, 6 destroyers, 2 fighters, 1 submarine and 9 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 bomber, 6 carriers, 6 destroyers, 2 fighters and 9 transports in 26 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 6 carriers, 6 destroyers, 2 fighters and 9 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Hawaiian Islands
                Japanese attack with 1 armour, 4 artilleries, 7 fighters, 12 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 3 bombers, 12 fighters, 1 harbour and 4 infantry
                    AA fire in Hawaiian Islands : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 12 infantry, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 2 : 11/28 hits, 10.33 expected hits
                    Americans roll dice for 2 aaGuns, 3 bombers, 12 fighters and 4 infantry in Hawaiian Islands, round 2 : 12/19 hits, 9.83 expected hits
                    12 infantry owned by the Japanese, 2 aaGuns owned by the Americans, 2 fighters owned by the Americans, 4 infantry owned by the Americans and 3 bombers owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 1 marine and 3 tactical_bombers in Hawaiian Islands, round 3 : 8/16 hits, 7.67 expected hits
                    Americans roll dice for 10 fighters in Hawaiian Islands, round 3 : 8/10 hits, 6.67 expected hits
                    3 fighters owned by the Japanese, 4 artilleries owned by the Japanese, 1 marine owned by the Japanese and 8 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 4 fighters and 3 tactical_bombers in Hawaiian Islands, round 4 : 4/8 hits, 4.50 expected hits
                    Americans roll dice for 2 fighters in Hawaiian Islands, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Japanese: 4 artilleries, 4 fighters, 12 infantry and 1 marine
                Casualties for Americans: 2 aaGuns, 3 bombers, 12 fighters and 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Midway
            1 fighter moved from Japan to 26 Sea Zone
            1 bomber moved from Manchuria to French Indo China
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Malaya to Burma
            2 fighters and 3 tactical_bombers moved from West India to India
            1 bomber moved from Suiyuyan to Yunnan
    
        Place Units - Japanese
            3 armour placed in India
            1 infantry placed in Shantung
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 infantry placed in Malaya
            2 fighters placed in Kwangtung
            1 mech_infantry placed in Kwangtung
            2 mech_infantrys placed in Shantung
            1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    AA fire in Hawaiian Islands : : -1.00
    Americans : 4.67
    Chinese : 1.00
    UK_Pacific : 0.67
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    Yep, I was too stupid to cover with the ANZAC fighers one turn prior. GG, Karl! It was a lot of fun!

    Let me know if we can play that rematch (no bid, sides flipped).


  • @DizzKneeLand33 said in 20L BM3 DizzKneeland Allies vs Karl7 Axis:

    Yep, I was too stupid to cover with the ANZAC fighers one turn prior. GG, Karl! It was a lot of fun!

    Let me know if we can play that rematch (no bid, sides flipped).

    Sounds good. GG.

    I’ve got a bunch of active games, so need to winnow the field a bit before I get back into it. I will circle back when I clear up a few more.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Also, man, USA was close to rolling Germany…


  • @Karl7 said in 20L BM3 DizzKneeland Allies vs Karl7 Axis:

    @DizzKneeLand33 said in 20L BM3 DizzKneeland Allies vs Karl7 Axis:

    Yep, I was too stupid to cover with the ANZAC fighers one turn prior. GG, Karl! It was a lot of fun!

    Let me know if we can play that rematch (no bid, sides flipped).

    Sounds good. GG.

    I’ve got a bunch of active games, so need to winnow the field a bit before I get back into it. I will circle back when I clear up a few more.

    Hey that sounds great – I feel like our games are always interesting so that makes it fun either way :)


  • @Karl7 said in 20L BM3 DizzKneeland Allies vs Karl7 Axis:

    @Karl7

    Also, man, USA was close to rolling Germany…

    It was close – if I had just a few more turns in the Pacific. But you were still pulling good income as Germany for a few more turns at least so even then it was tight.

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