Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
Americans converts factory_major into different units
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser, 1 destroyer, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 submarine moved from 31 Sea Zone to 18 Sea Zone
3 bombers moved from Midway to 18 Sea Zone
5 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 18 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 3 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 18 Sea Zone
Americans attack with 3 bombers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 1 fighter in 18 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 19 Sea Zone to 33 Sea Zone
3 bombers and 1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 transport moved from 21 Sea Zone to 22 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 6 Sea Zone
3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 10 Sea Zone to 31 Sea Zone
4 fighters and 2 tactical_bombers moved from Midway to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 infantry placed in Central United States
1 carrier and 2 fighters placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 airfield placed in Southern France
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,4,5
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 15 infantry moved from Yunnan to Burma
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
1 infantry placed in Yunnan
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Combat Move - British
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Germany
5 fighters moved from Southern France to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from 110 Sea Zone to Germany
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - British
Battle in Germany
British attack with 7 fighters and 6 infantry
Germans defend with 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
British roll dice for 7 fighters and 6 infantry in Germany, round 2 : 4/13 hits, 4.50 expected hits
Germans roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Germany, round 2 : 6/10 hits, 3.33 expected hits
4 infantry owned by the Germans, 1 fighter owned by the British and 5 infantry owned by the British lost in Germany
British roll dice for 6 fighters and 1 infantry in Germany, round 3 : 3/7 hits, 3.17 expected hits
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Germany, round 3 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the British lost in Germany
British roll dice for 5 fighters and 1 infantry in Germany, round 4 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Germany
British roll dice for 4 fighters and 1 infantry in Germany, round 5 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Germany, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Germany
British captures 79PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 3 fighters and 5 infantry
Casualties for Germans: 1 artillery, 8 infantry and 1 mech_infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
4 fighters moved from Germany to Norway
2 fighters moved from Gibraltar to Norway
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 75 Sea Zone
2 aaGuns moved from Normandy Bordeaux to Southern France
2 aaGuns, 1 artillery, 1 bomber and 3 infantry moved from Yunnan to Burma
1 fighter moved from Egypt to 92 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 carrier and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 116 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
British : -1.50
Americans : 0.67
Japanese : 0.33
this should send the game into chaos. Costly for allies but should be worse for axis.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 mech_infantry moved from Eastern Poland to Germany
1 bomber and 1 fighter moved from Southern Italy to Germany
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 armour moved from Iraq to Egypt
1 armour moved from Timguska to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
6 infantry moved from France to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 14 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Germany
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Germany
Italians win, taking Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 6 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 fighters and 6 infantry in Northern Italy, round 2 : 6/9 hits, 2.50 expected hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from France to Northern Italy
1 fighter moved from Germany to Western Germany
1 bomber moved from Germany to Southern Italy
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Northern Italy to Trans-Jordan
1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 4.00
British : -0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 mech_infantry moved from Eastern Poland to Germany
1 bomber and 1 fighter moved from Southern Italy to Germany
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 armour moved from Iraq to Egypt
1 armour moved from Timguska to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
6 infantry moved from France to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 14 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Germany
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Germany
Italians win, taking Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 6 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 fighters and 6 infantry in Northern Italy, round 2 : 6/9 hits, 2.50 expected hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from France to Northern Italy
1 fighter moved from Germany to Western Germany
1 bomber moved from Germany to Southern Italy
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Northern Italy to Trans-Jordan
1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 4.00
British : -0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
2 fighters moved from Yunnan to India
1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in India
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in India
ANZAC roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in India, round 2 : 0/6 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in India
ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in India, round 3 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
ANZAC win, taking India from Japanese, taking Burma from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - ANZAC
2 fighters moved from India to Burma
1 fighter moved from India to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 2 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50
AA fire in India : : 0.50
Japanese : -2.00
@ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:
this should send the game into chaos. Costly for allies but should be worse for axis.
Well, -13 score taking Germany. Doesn’t seem that costly although the counter attacks will be. This is normally fatal but the strength of the Euro Axis is insane.
Frustrating that I didn’t think about the 5 fighters on Sth France attacking Germany with a US airbase.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 fighter and 2 tactical_bombers moved from Greece to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Western Germany to Greater Southern Germany
7 artilleries moved from France to Southern France
5 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Greece to Norway
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
8 armour and 6 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Western Germany to Norway
6 mech_infantrys moved from Western Germany to Denmark
1 bomber moved from Greece to Anglo Egyptian Sudan
1 bomber moved from Greece to Norway
1 fighter moved from Western Germany to Norway
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine
British defend with 3 transports
3 transports owned by the British lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 6 fighters; French defend with 1 fighter; Americans defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 2/11 hits, 5.00 expected hits
Americans roll dice for 7 fighters and 1 mech_infantry in Norway, round 2 : 3/8 hits, 5.00 expected hits
3 infantry owned by the Germans, 3 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Norway, round 3 : 4/8 hits, 4.33 expected hits
Americans roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 mech_infantry
Casualties for British: 6 fighters
Casualties for French: 1 fighter
Battle in Denmark
Germans attack with 6 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 6 mech_infantrys in Denmark, round 2 : 1/6 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 8 armour, 1 bomber and 6 mech_infantrys
British defend with 1 artillery, 6 infantry and 3 mech_infantrys
Germans roll dice for 8 armour, 1 bomber and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/15 hits, 5.67 expected hits
British roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/10 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 8 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/10 hits, 4.83 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 8 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 6 mech_infantrys
Casualties for British: 1 artillery, 6 infantry and 3 mech_infantrys
Battle in Southern France
Germans attack with 7 artilleries and 5 mech_infantrys
British defend with 3 aaGuns, 1 artillery and 3 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 7 artilleries and 5 mech_infantrys in Southern France, round 2 : 7/12 hits, 4.00 expected hits
Americans roll dice for 3 aaGuns, 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
3 aaGuns owned by the British, 2 artilleries owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries
Casualties for British: 3 aaGuns, 1 artillery and 3 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
2 aaGuns moved from Western Germany to Denmark
1 aaGun and 6 artilleries moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Western Germany
2 tactical_bombers moved from Greece to Southern Italy
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Timguska to Novgorod
1 mech_infantry moved from Timguska to Yakut S.S.R.
2 bombers and 2 fighters moved from Norway to Finland
9 artilleries and 6 infantry moved from Novgorod to Archangel
Place Units - Germans
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 1.67
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 fighter and 2 tactical_bombers moved from Greece to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Western Germany to Greater Southern Germany
7 artilleries moved from France to Southern France
5 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Greece to Norway
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
8 armour and 6 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Western Germany to Norway
6 mech_infantrys moved from Western Germany to Denmark
1 bomber moved from Greece to Anglo Egyptian Sudan
1 bomber moved from Greece to Norway
1 fighter moved from Western Germany to Norway
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine
British defend with 3 transports
3 transports owned by the British lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 6 fighters; French defend with 1 fighter; Americans defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 2/11 hits, 5.00 expected hits
Americans roll dice for 7 fighters and 1 mech_infantry in Norway, round 2 : 3/8 hits, 5.00 expected hits
3 infantry owned by the Germans, 3 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Norway, round 3 : 4/8 hits, 4.33 expected hits
Americans roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 mech_infantry
Casualties for British: 6 fighters
Casualties for French: 1 fighter
Battle in Denmark
Germans attack with 6 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 6 mech_infantrys in Denmark, round 2 : 1/6 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 8 armour, 1 bomber and 6 mech_infantrys
British defend with 1 artillery, 6 infantry and 3 mech_infantrys
Germans roll dice for 8 armour, 1 bomber and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/15 hits, 5.67 expected hits
British roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/10 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 8 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/10 hits, 4.83 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 8 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 6 mech_infantrys
Casualties for British: 1 artillery, 6 infantry and 3 mech_infantrys
Battle in Southern France
Germans attack with 7 artilleries and 5 mech_infantrys
British defend with 3 aaGuns, 1 artillery and 3 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 7 artilleries and 5 mech_infantrys in Southern France, round 2 : 7/12 hits, 4.00 expected hits
Americans roll dice for 3 aaGuns, 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
3 aaGuns owned by the British, 2 artilleries owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries
Casualties for British: 3 aaGuns, 1 artillery and 3 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
2 aaGuns moved from Western Germany to Denmark
1 aaGun and 6 artilleries moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Western Germany
2 tactical_bombers moved from Greece to Southern Italy
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Timguska to Novgorod
1 mech_infantry moved from Timguska to Yakut S.S.R.
2 bombers and 2 fighters moved from Norway to Finland
9 artilleries and 6 infantry moved from Novgorod to Archangel
Place Units - Germans
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 1 mech_infantry
EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
EDIT: Changing PUs for Germans from 82 to 87
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.33
British : 1.67
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 fighter and 2 tactical_bombers moved from Greece to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Western Germany to Greater Southern Germany
7 artilleries moved from France to Southern France
5 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Greece to Norway
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
8 armour and 6 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Western Germany to Norway
6 mech_infantrys moved from Western Germany to Denmark
1 bomber moved from Greece to Anglo Egyptian Sudan
1 bomber moved from Greece to Norway
1 fighter moved from Western Germany to Norway
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 submarine
British defend with 3 transports
3 transports owned by the British lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 6 fighters; French defend with 1 fighter; Americans defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 2/11 hits, 5.00 expected hits
Americans roll dice for 7 fighters and 1 mech_infantry in Norway, round 2 : 3/8 hits, 5.00 expected hits
3 infantry owned by the Germans, 3 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Norway, round 3 : 4/8 hits, 4.33 expected hits
Americans roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 mech_infantry
Casualties for British: 6 fighters
Casualties for French: 1 fighter
Battle in Denmark
Germans attack with 6 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 6 mech_infantrys in Denmark, round 2 : 1/6 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 8 armour, 1 bomber and 6 mech_infantrys
British defend with 1 artillery, 6 infantry and 3 mech_infantrys
Germans roll dice for 8 armour, 1 bomber and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/15 hits, 5.67 expected hits
British roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/10 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 8 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/10 hits, 4.83 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 8 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 6 mech_infantrys
Casualties for British: 1 artillery, 6 infantry and 3 mech_infantrys
Battle in Southern France
Germans attack with 7 artilleries and 5 mech_infantrys
British defend with 3 aaGuns, 1 artillery and 3 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 7 artilleries and 5 mech_infantrys in Southern France, round 2 : 7/12 hits, 4.00 expected hits
Americans roll dice for 3 aaGuns, 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
3 aaGuns owned by the British, 2 artilleries owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries
Casualties for British: 3 aaGuns, 1 artillery and 3 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 fighter and 2 tactical_bombers moved from Greater Southern Germany to Western Germany
2 aaGuns moved from Western Germany to Denmark
1 aaGun and 6 artilleries moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Western Germany
2 tactical_bombers moved from Greece to Southern Italy
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Timguska to Novgorod
1 mech_infantry moved from Timguska to Yakut S.S.R.
2 bombers and 2 fighters moved from Norway to Finland
9 artilleries and 6 infantry moved from Novgorod to Archangel
Place Units - Germans
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 1 mech_infantry
EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
EDIT: Changing PUs for Germans from 82 to 87
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.33
British : 1.67
Americans : -0.33
Russians : -0.33
I guess I see what you mean. Total Axis score for that turn was 92 & UK got -13 from taking Germany. Vs only 79 plunder.
Still, Germany lost a huge amount of initiative.
@simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:
Frustrating that I didn’t think about the 5 fighters on Sth France attacking Germany with a US airbase.
Yeah, allies have can openers too. Air on allied territories always has to be treated like there is an airbase. Same thing as all your german air sitting in italian greece. Have to defend like you buy an airbase there even though you probably wont. You should have bought one for greece though so you could kill the american ships in 112.
@simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:
I guess I see what you mean. Total Axis score for that turn was 92 & UK got -13 from taking Germany. Vs only 79 plunder.
Still, Germany lost a huge amount of initiative.
Plunder is effectively double that since its money germany loses so 79 ipcs worth of german units off the board and 79 UK units. Plus two major factories were destroyed that turn. Probaby NIta one isnt a big deal but the germany one is.
i missed the ftr tac in Sita. made the norway battle easier but still should come out ahead TUV wise. But the excursion north definitely gave italy a chance to explode, but at least Russia should be able to recover nicely.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
2 artilleries and 26 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 2 artilleries, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 9 artilleries, 6 infantry and 14 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/37 hits, 9.33 expected hits
Germans roll dice for 1 armour, 9 artilleries, 6 infantry and 14 mech_infantrys in Archangel, round 2 : 13/30 hits, 10.17 expected hits
13 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 6/24 hits, 7.17 expected hits
Germans roll dice for 1 armour, 6 artilleries and 14 mech_infantrys in Archangel, round 3 : 9/21 hits, 7.17 expected hits
9 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 7/15 hits, 5.67 expected hits
Germans roll dice for 1 armour, 6 artilleries and 8 mech_infantrys in Archangel, round 4 : 7/15 hits, 5.17 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 7 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Archangel, round 5 : 4/8 hits, 4.00 expected hits
Germans roll dice for 1 armour, 6 artilleries and 1 mech_infantry in Archangel, round 5 : 4/8 hits, 2.83 expected hits
1 fighter owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 armour and 3 artilleries remaining. Battle score for attacker is -18
Casualties for Russians: 2 armour, 2 artilleries, 1 fighter, 26 infantry and 2 mech_infantrys
Casualties for Germans: 6 artilleries, 6 infantry and 14 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 9 infantry moved from Manchuria to Amur
1 infantry moved from Buryatia to Amur
2 infantry moved from Bryansk to Russia
2 artilleries and 18 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 7.67
Russians : -0.17
dice in this game are getting old.
you can swap mech for art if you want.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
2 artilleries and 26 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Bryansk to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 2 artilleries, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 9 artilleries, 6 infantry and 14 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 9/37 hits, 9.33 expected hits
Germans roll dice for 1 armour, 9 artilleries, 6 infantry and 14 mech_infantrys in Archangel, round 2 : 13/30 hits, 10.17 expected hits
13 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 6/24 hits, 7.17 expected hits
Germans roll dice for 1 armour, 6 artilleries and 14 mech_infantrys in Archangel, round 3 : 9/21 hits, 7.17 expected hits
9 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 7/15 hits, 5.67 expected hits
Germans roll dice for 1 armour, 6 artilleries and 8 mech_infantrys in Archangel, round 4 : 7/15 hits, 5.17 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 7 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Archangel, round 5 : 4/8 hits, 4.00 expected hits
Germans roll dice for 1 armour, 6 artilleries and 1 mech_infantry in Archangel, round 5 : 4/8 hits, 2.83 expected hits
1 fighter owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 armour and 3 artilleries remaining. Battle score for attacker is -18
Casualties for Russians: 2 armour, 2 artilleries, 1 fighter, 26 infantry and 2 mech_infantrys
Casualties for Germans: 6 artilleries, 6 infantry and 14 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Buryatia to Amur
2 infantry moved from Bryansk to Russia
2 artilleries and 18 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Bryansk
1 aaGun and 4 infantry moved from Manchuria to Jehol
Place Units - Russians
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 7.67
Russians : -0.17
please use second file.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 artillery
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour moved from Sakha to Amur
Japanese take Buryatia from Russians
5 infantry moved from Siberia to Amur
3 artilleries and 3 infantry moved from Korea to Manchuria
1 armour, 2 artilleries and 2 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery, 1 bomber and 1 infantry moved from French Indo China to Kwangsi
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
2 bombers, 2 fighters and 4 tactical_bombers moved from Kiangsu to Manchuria
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Amur
Japanese attack with 1 armour and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 5 infantry in Amur, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Manchuria : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in Manchuria, round 2 : 15/22 hits, 11.50 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry; Russians defend with 1 aaGun and 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Jehol, round 2 : 1/6 hits, 2.00 expected hits
Combat Hit Differential Summary :
Chinese : 1.67
AA fire in Manchuria : : -0.50
Russians : -0.33
Japanese : 4.50
One hit in Jehol. Lose the AA Gun?