@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
Wow, that’s a rough battle for the bad guys there.
I wonder if when I looked at it I didn’t include bombardments. I also didn’t reckon you’d try to soften it up with USA. Looks like that was a price worth paying though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Syria
1 submarine moved from 47 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
4 artilleries and 3 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
5 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Rostov to Volgograd
Germans take Tambov from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Bessarabia to Western Ukraine
3 bombers and 1 fighter moved from Rostov to Persia
1 mech_infantry moved from Caucasus to Persia
3 mech_infantrys moved from Novgorod to Belarus
5 artilleries and 7 infantry moved from Rostov to Volgograd
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 bombers, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Persia, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
retreated to Persia
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/12 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 10 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 5 artilleries and 7 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 5 artilleries and 7 infantry in Volgograd, round 2 : 2/13 hits, 4.17 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 5/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Finland to Karelia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
8 armour and 5 mech_infantrys moved from Rostov to Northwest Persia
3 bombers and 1 fighter moved from Persia to Northwest Persia
1 aaGun moved from Rostov to Volgograd
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
3 fighters and 4 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : 0.33
Americans : -0.67
Russians : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
5 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
4 aaGuns, 14 artilleries and 53 infantry moved from Russia to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
Place Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 armour moved from Hunan to Jehol
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
4 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Combat Hit Differential Summary :
Scramble from Queensland?
@simon33 no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 armour moved from Hunan to Jehol
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
4 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Western Australia
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Western Australia from ANZAC, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in New Guinea
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Jehol, round 2 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
1 bomber moved from New Guinea to Caroline Islands
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from Jehol to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Hunan
1 aaGun and 5 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Anhwe to Chahar
1 fighter moved from Japan to Caroline Islands
1 infantry moved from French Indo China to Yunnan
1 armour and 4 mech_infantrys moved from India to Burma
1 carrier moved from 45 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Java to Philippines
1 fighter moved from 39 Sea Zone to India
3 artilleries and 3 infantry moved from India to Burma
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.33
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 armour and 2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Libya
Americans attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 cruiser and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
Purchase Units - British
British buy 3 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Non Combat Move - British
3 aaGuns, 5 artilleries and 12 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Syria to Iraq
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Syria to Egypt
1 fighter moved from Syria to Persia
1 fighter moved from Syria to Egypt
1 fighter moved from Syria to Persia
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
Italians : -0.33
Americans : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
1 bomber moved from Poland to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
1 bomber moved from Poland to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 3 fighters, 8 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Syria to Iraq
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
Germans take Smolensk from Russians
3 mech_infantrys moved from Belarus to Archangel
3 mech_infantrys moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Archangel
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Archangel, round 2 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Archangel
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 aaGun and 18 infantry moved from Rostov to Volgograd
8 armour, 3 bombers, 1 fighter and 5 mech_infantrys moved from Northwest Persia to Volgograd
5 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 artillery, 1 infantry and 10 mech_infantrys moved from Western Ukraine to Eastern Poland
4 artilleries and 2 infantry moved from Belarus to Eastern Poland
3 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Holland Belgium to France
4 fighters moved from Western Germany to Novgorod
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Volgograd
1 artillery placed in France
1 armour placed in Germany
1 fighter and 5 mech_infantrys placed in Western Germany
Germans undo move 6.
1 fighter and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns moved from Samara to Russia
1 aaGun moved from Bryansk to Russia
3 aaGuns, 14 artilleries and 51 infantry moved from Bryansk to Tambov
2 artilleries moved from Samara to Tambov
12 infantry moved from Samara to Russia
5 infantry moved from Samara to Tambov
2 artilleries moved from Russia to Tambov
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Jehol to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Manchuria to Ulaanbaatar
1 battleship and 1 marine moved from 35 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
4 artilleries and 3 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Northern Territory
Non Combat Move - Japanese
3 transports moved from 56 Sea Zone to 37 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 bombers and 1 fighter moved from Caroline Islands to Philippines
4 mech_infantrys moved from Burma to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from India to Burma
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Malta
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
Place Units - Americans
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
13 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Holland Belgium
Battle in Cyprus
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Holland Belgium from Germans, taking Cyprus from Italians, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Syria
1 aaGun moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Syria
2 fighters moved from Iraq to Syria
1 infantry moved from Iraq to Syria
4 artilleries moved from Iraq to Northwest Persia
3 aaGuns and 5 artilleries moved from Persia to Northwest Persia
6 mech_infantrys moved from Iraq to Persia
8 infantry moved from Iraq to Northwest Persia
13 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Syria
1 bomber moved from Crete to Syria
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.50
Italians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
1 bomber and 1 infantry moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
Italians take Samara from Russians
Italians take Novosibirsk from Russians
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Syria
2 aaGuns, 2 armour, 1 artillery, 3 fighters, 12 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
5 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 fighter and 1 infantry moved from Volgograd to Rostov
3 bombers moved from Volgograd to Russia
3 fighters moved from Novgorod to Russia
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
1 fighter moved from Novgorod to Rostov
3 mech_infantrys moved from Eastern Poland to Ukraine
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Western Ukraine
Germans attack with 5 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 3 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/12 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 armour and 8 mech_infantrys moved from Archangel to Urals
1 infantry moved from Archangel to Vologda
3 fighters moved from Russia to Novosibirsk
3 bombers moved from Russia to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Archangel
4 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
11 armour and 10 mech_infantrys moved from Volgograd to Novosibirsk
2 aaGuns, 5 artilleries and 23 infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Eastern Poland to Bessarabia
2 fighters moved from Rostov to Bessarabia
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in Germany
3 infantry placed in France
1 bomber, 1 infantry and 8 mech_infantrys placed in Western Germany
Germans undo move 4.
1 bomber, 1 infantry and 3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 0.50
Americans : -0.33
Russians : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Italians
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Rostov
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 3 infantry; Remaining resources: 3 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 aaGuns, 18 artilleries and 43 infantry moved from Tambov to Bryansk
10 infantry moved from Tambov to Russia
4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.17