19L Giallo(x) vs Sovietishcat(allies) bm3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 6 destroyers, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Romania to Greece
                  Japanese take Greece from French
            1 bomber moved from Germany to Albania
            1 mech_infantry moved from Romania to Albania
            1 bomber moved from Germany to Albania
            1 bomber moved from Germany to Denmark
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from British
            1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Philippines to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Romania to Northern Italy
                  Japanese take Northern Italy from Americans
    
        Combat - Japanese
            Strategic bombing raid in Denmark
                    AA fire in Denmark : 0/1 hits, 0,17 expected hits
                Bombing raid in Denmark rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Denmark causes 5 damage total. 
            Battle in Albania
                Japanese attack with 2 bombers and 1 mech_infantry
                French defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 3/3 hits, 1,50 expected hits
                    French roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Albania
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for French: 1 mech_infantry
            Battle in Wake Island
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                    Japanese roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Denmark to Germany
            2 bombers moved from Albania to Germany
            2 mech_infantrys moved from Romania to Eastern Poland
            2 armour and 1 mech_infantry moved from Romania to Bulgaria
    
        Place Units - Japanese
            6 destroyers and 4 submarines placed in 6 Sea Zone
            1 transport placed in 39 Sea Zone
            1 armour and 1 artillery placed in India
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,4,5,5,1
            Japanese collect 85 PUs (4 lost to blockades); end with 85 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to West India: 1 aaGun, 10 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
            EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
            EDIT: Removing units owned by Japanese from India: 3 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : 0,67
    Americans : 1,33
    Japanese : 1,50
    AA fire in Denmark : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 6 destroyers, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Romania to Greece
                  Japanese take Greece from French
            1 bomber moved from Germany to Albania
            1 mech_infantry moved from Romania to Albania
            1 bomber moved from Germany to Albania
            1 bomber moved from Germany to Denmark
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from British
            1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Philippines to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from Romania to Northern Italy
                  Japanese take Northern Italy from Americans
    
        Combat - Japanese
            Strategic bombing raid in Denmark
                    AA fire in Denmark : 0/1 hits, 0,17 expected hits
                Bombing raid in Denmark rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Denmark causes 5 damage total. 
            Battle in Albania
                Japanese attack with 2 bombers and 1 mech_infantry
                French defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 3/3 hits, 1,50 expected hits
                    French roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Albania
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for French: 1 mech_infantry
            Battle in Wake Island
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                    Japanese roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Denmark to Germany
            2 bombers moved from Albania to Germany
            2 mech_infantrys moved from Romania to Eastern Poland
            2 armour and 1 mech_infantry moved from Romania to Bulgaria
    
        Place Units - Japanese
            6 destroyers and 4 submarines placed in 6 Sea Zone
            1 transport placed in 39 Sea Zone
            1 armour and 1 artillery placed in India
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,4,5,5,1
            Japanese collect 85 PUs (4 lost to blockades); end with 85 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to West India: 1 aaGun, 10 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
            EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
            EDIT: Removing units owned by Japanese from India: 3 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : 0,67
    Americans : 1,33
    Japanese : 1,50
    AA fire in Denmark : : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - French
            French buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 mech_infantry moved from Western Germany to Slovakia Hungary
                  French take Slovakia Hungary from Germans
            2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
            3 artilleries moved from France to Western Germany
            3 artilleries moved from Southern France to France
    
        Combat - French
            Battle in Yugoslavia
                French attack with 2 armour and 2 mech_infantrys
                Germans defend with 2 infantry
                    French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the French lost in Yugoslavia
                    French roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                French win, taking Yugoslavia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            1 armour and 2 mech_infantrys placed in Southern France
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    French : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bulgaria to Albania
                  Germans take Albania from French
            1 armour moved from Albania to Bulgaria
            1 infantry moved from Bulgaria to Yugoslavia
            1 mech_infantry moved from Bulgaria to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
            1 bomber moved from Germany to Yugoslavia
            1 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Greater Southern Germany
            4 fighters moved from Germany to Greater Southern Germany
            1 bomber moved from Germany to Slovakia Hungary
            1 bomber moved from Germany to Slovakia Hungary
            1 bomber moved from Ukraine to Yugoslavia
            2 infantry moved from Belarus to Novgorod
            2 bombers moved from Tambov to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Yugoslavia
                Germans attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                French defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/8 hits, 4,00 expected hits
                    French roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the French lost in Yugoslavia
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/8 hits, 4,00 expected hits
                    French roll dice for 2 armour in Yugoslavia, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the French lost in Yugoslavia
                Germans win, taking Yugoslavia from French with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for French: 2 armour and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 4 fighters and 2 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 bombers and 1 infantry
                French defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the French and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for French: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Slovakia Hungary to Germany
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
            2 bombers moved from Yugoslavia to Germany
            4 fighters moved from Greater Southern Germany to Germany
            1 armour and 2 mech_infantrys moved from Ukraine to Romania
            1 mech_infantry moved from Bulgaria to Romania
            3 infantry moved from Rostov to Tambov
            4 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Poland to Germany
            2 mech_infantrys moved from Poland to Germany
            1 bomber moved from Novgorod to Tambov
            1 bomber moved from Novgorod to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,2,2,4,4
            Germans collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,50
    French : -1,67
    Americans : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Combat Move - Russians
            10 infantry moved from Caucasus to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 10 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 10 infantry in Volgograd, round 2 : 1/10 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 9 infantry in Volgograd, round 3 : 3/9 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Caucasus to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Bulgaria to Slovakia Hungary
                  Germans take Slovakia Hungary from French
            1 bomber moved from Germany to Holland Belgium
            1 bomber moved from Germany to France
            1 bomber moved from Germany to Norway
            1 fighter moved from India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Holland Belgium
                    AA fire in Holland Belgium : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Holland Belgium causes 0 damage total. 
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0,17 expected hits
                Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Eastern Persia
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 9/12 hits, 7,00 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Slovakia Hungary: 1 armour
            EDIT: Adding units owned by Japanese to Bulgaria: 1 armour
            EDIT: Turning off Edit Mode
            6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from Norway to Germany
            1 bomber moved from France to Germany
            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber moved from Philippines to Yunnan
            1 bomber moved from Japan to Yunnan
            1 fighter moved from Java to Philippines
            1 fighter moved from Eastern Persia to West India
            1 infantry moved from Burma to India
            1 artillery moved from India to West India
    
        Place Units - Japanese
            1 factory_minor placed in West India
            4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,6,1,6,3
            Japanese collect 83 PUs (2 lost to blockades); end with 84 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Burma: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,33
    AA fire in France : : -0,17
    AA fire in Norway : : -0,17
    ANZAC : -0,33
    Japanese : 2,00
    AA fire in Holland Belgium : : 0,83
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 29

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 111 PUs; 
            Americans buy 3 artilleries, 2 carriers, 1 infantry, 5 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western Germany to Germany
            9 fighters moved from Western Germany to Germany
            2 infantry moved from Western Germany to Greater Southern Germany
            1 bomber moved from Western Germany to Greater Southern Germany
            2 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 infantry moved from Finland to 127 Sea Zone
            1 mech_infantry moved from Finland to Novgorod
            1 armour moved from Finland to 127 Sea Zone
            1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            3 mech_infantrys moved from Norway to Finland
    
        Combat - Americans
            Air Battle in Germany
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo Intercept bombing raid in Germany?


  • @Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:

    @Giallo Intercept bombing raid in Germany?

    no

  • '19

    TripleA Turn Summary: French round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - French
            French repair damage of 4x factory_minor; Remaining resources: 19 PUs; 
            French buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Yugoslavia
            1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
            3 artilleries and 3 infantry moved from France to Western Germany
    
        Combat - French
            Battle in Yugoslavia
                French attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 infantry and 1 mech_infantry
                    French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                French win, taking Yugoslavia from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Slovakia Hungary
                French attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    French roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Slovakia Hungary
                French win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is 0
                Casualties for French: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Finland: 2 fighters
            EDIT: Adding units owned by British to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northern Italy: 2 infantry
            EDIT: Adding units owned by Americans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - French
            3 infantry placed in France
            1 armour and 1 mech_infantry placed in Southern France
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    French : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 30
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 41 PUs; 
            Germans buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Poland to Baltic States
            1 fighter moved from Germany to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Baltic States
            1 fighter moved from Germany to Baltic States
            2 infantry moved from Germany to Slovakia Hungary
            3 fighters and 1 tactical_bomber moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Greater Southern Germany
            3 fighters moved from Germany to Greater Southern Germany
            3 infantry moved from Ukraine to Rostov
            22 artilleries and 14 infantry moved from Tambov to Rostov
            1 bomber moved from Tambov to Novgorod
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 115 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 6 bombers, 1 infantry and 2 mech_infantrys
                Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Germans roll dice for 6 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 5/9 hits, 4,50 expected hits
                    Americans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2,00 expected hits
                    1 infantry owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 2 armour and 3 mech_infantrys
            Battle in Greater Southern Germany
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/5 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                 retreated to Greater Southern Germany
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 22 artilleries and 17 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 22 artilleries and 17 infantry in Rostov, round 2 : 11/39 hits, 13,00 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from British with 22 artilleries and 16 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Baltic States
                Germans win, taking Baltic States from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                French defend with 2 armour
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2,50 expected hits
                    French roll dice for 2 armour in Slovakia Hungary, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/5 hits, 2,33 expected hits
                    French roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for French: 2 armour
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany
            6 bombers moved from Novgorod to Germany
            1 fighter moved from 115 Sea Zone to Germany
            2 fighters and 1 tactical_bomber moved from Baltic States to Germany
            3 fighters moved from Greater Southern Germany to Germany
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Bulgaria to Bessarabia
            13 mech_infantrys moved from Poland to Western Ukraine
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            2 aaGuns moved from Tambov to Rostov
    
        Place Units - Germans
            2 fighters placed in Germany
            3 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,3,4,5,3
            Germans collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 13 mech_infantrys
            EDIT: Adding units owned by Germans to Belarus: 13 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -6,67
    British : 0,33
    French : 0,50
    Americans : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 30
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 9 infantry moved from Volgograd to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 5 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Germany to Yugoslavia
            2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
            1 mech_infantry moved from Greece to Yugoslavia
            1 mech_infantry moved from Ukraine to Rostov
            5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            2 bombers moved from Yunnan to Kazakhstan
            1 fighter and 1 infantry moved from West India to Eastern Persia
    
        Combat - Japanese
            Battle in Yugoslavia
                Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
                French defend with 2 armour and 2 mech_infantrys
                    Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 3/6 hits, 2,67 expected hits
                    French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,67 expected hits
                    2 mech_infantrys owned by the French and 1 armour owned by the French lost in Yugoslavia
                2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Bulgaria
                French win with 1 armour remaining. Battle score for attacker is 14
                Casualties for French: 1 armour and 2 mech_infantrys
            Battle in Eastern Persia
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                 retreated to Eastern Persia
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 4/12 hits, 7,00 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from Kazakhstan to Yunnan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Hunan
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Burma
            2 mech_infantrys moved from Burma to West India
            1 fighter moved from Eastern Persia to West India
            3 mech_infantrys moved from Malaya to Burma
            1 armour and 4 infantry moved from India to West India
            2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from West India to India
            2 bombers moved from Yugoslavia to Germany
    
        Place Units - Japanese
            3 infantry placed in Greece
            3 artilleries placed in West India
            3 artilleries placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            5 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2,2,1,3,2
            Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    British : 1,83
    French : -1,67
    ANZAC : -0,33
    Japanese : -2,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 30
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            3 fighters moved from 54 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Cleaning up during movement phase
            3 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            2 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - French
            French buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: French takes Romania from Germans
                EDIT: French takes Eastern Poland from Germans
            EDIT: 1 armour moved from Yugoslavia to Romania
            EDIT: 1 armour moved from Romania to Eastern Poland
            EDIT: 3 infantry moved from France to Northern Italy
            EDIT: 1 armour moved from Southern France to Northern Italy
            EDIT: 1 mech_infantry moved from Southern France to Northern Italy
    
        Combat - French
            EDIT: Recording Battle Statistics
    
        Non Combat Move - French
            EDIT: Cleaning up during movement phase
    
        Place Units - French
            1 armour and 2 mech_infantrys placed in Southern France
            2 mech_infantrys placed in France
    
        Turn Complete - French
            French collect 26 PUs; end with 26 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Persia: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 31

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 31
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bessarabia to Yugoslavia
                  Germans take Romania from French
                  Germans take Yugoslavia from French
            1 armour moved from Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from French
            1 armour moved from Slovakia Hungary to Germany
            2 mech_infantrys moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Belarus to Novgorod
            1 infantry moved from Germany to Greater Southern Germany
            9 fighters moved from Germany to Greater Southern Germany
            2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
            4 bombers moved from Germany to Novgorod
            1 bomber moved from Germany to Novgorod
            1 bomber moved from Germany to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Archangel
                  Germans take Archangel from Americans
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 5 bombers and 3 mech_infantrys
                Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 5 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3,83 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 9 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 9 fighters and 1 infantry in Greater Southern Germany, round 2 : 6/10 hits, 4,67 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 9 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Smolensk
                Germans win, taking Smolensk from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                French defend with 1 armour
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 1/6 hits, 2,67 expected hits
                    French roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the French and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 armour
    
        Non Combat Move - Germans
            5 bombers moved from Novgorod to Ukraine
            1 bomber moved from Smolensk to Ukraine
            1 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Russia to Rostov
            9 fighters moved from Greater Southern Germany to Germany
            2 fighters moved from Eastern Poland to Germany
            2 tactical_bombers moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Belarus to Bryansk
            2 mech_infantrys moved from Belarus to Bryansk
    
        Place Units - Germans
            2 fighters placed in Germany
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,2,5,2
            Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    French : 0,50
    Americans : -0,83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 31

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 31
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Persia to Eastern Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 31

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 31
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens; 
            Japanese buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy
            2 bombers moved from Germany to Northern Italy
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Rostov to Samara
            1 bomber moved from Yunnan to Novosibirsk
            1 bomber moved from Yunnan to Samara
    
        Combat - Japanese
            Japanese creates battle in territory 25 Sea Zone
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Northern Italy
                Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
                French defend with 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor
                    Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits
                    Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the French and 3 infantry owned by the French lost in Northern Italy
                    Japanese roll dice for 2 armour and 2 bombers in Northern Italy, round 3 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the French lost in Northern Italy
                Japanese win, taking Northern Italy from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 mech_infantrys
                Casualties for French: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Japanese attack with 1 bomber and 1 mech_infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Samara
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Novosibirsk to Rostov
            1 bomber moved from Samara to Ukraine
            3 infantry moved from Greece to Albania
            4 mech_infantrys moved from Burma to West India
            3 mech_infantrys moved from Malaya to Shan State
            3 mech_infantrys moved from French Indo China to Shan State
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to Kwangsi
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Shensi to Tsinghai
            2 bombers moved from Northern Italy to Germany
    
        Place Units - Japanese
            2 submarines placed in 97 Sea Zone
            1 infantry placed in Greece
            3 artilleries placed in West India
            1 artillery and 1 infantry placed in India
            1 carrier, 2 fighters and 3 submarines placed in 6 Sea Zone
            1 artillery placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,4,2,3,5
            Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : 0,00
    ANZAC : 0,67
    Americans : -0,33
    Japanese : 3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I forgot to retreat my sub in 25 I made an edit there

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 31

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 31
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens; 
            Japanese buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy
            2 bombers moved from Germany to Northern Italy
            1 infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Rostov to Samara
            1 bomber moved from Yunnan to Novosibirsk
            1 bomber moved from Yunnan to Samara
    
        Combat - Japanese
            Japanese creates battle in territory 25 Sea Zone
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Northern Italy
                Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
                French defend with 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor
                    Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits
                    Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the French and 3 infantry owned by the French lost in Northern Italy
                    Japanese roll dice for 2 armour and 2 bombers in Northern Italy, round 3 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the French lost in Northern Italy
                Japanese win, taking Northern Italy from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 mech_infantrys
                Casualties for French: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Japanese attack with 1 bomber and 1 mech_infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Samara
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Novosibirsk to Rostov
            1 bomber moved from Samara to Ukraine
            3 infantry moved from Greece to Albania
            4 mech_infantrys moved from Burma to West India
            3 mech_infantrys moved from Malaya to Shan State
            3 mech_infantrys moved from French Indo China to Shan State
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to Kwangsi
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Shensi to Tsinghai
            2 bombers moved from Northern Italy to Germany
    
        Place Units - Japanese
            2 submarines placed in 97 Sea Zone
            1 infantry placed in Greece
            3 artilleries placed in West India
            1 artillery and 1 infantry placed in India
            1 carrier, 2 fighters and 3 submarines placed in 6 Sea Zone
            1 artillery placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,4,2,3,5
            Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Ukraine: 1 bomber
            EDIT: Removing units owned by Japanese from Rostov: 1 bomber
            EDIT: Adding units owned by Japanese to Szechwan: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,00
    ANZAC : 0,67
    Americans : -0,33
    Japanese : 3,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 31

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 31
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            3 fighters moved from 42 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 0/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 3 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to 42 Sea Zone
            3 fighters moved from Borneo to 42 Sea Zone
            2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Purchase Units - French
            French buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 armour moved from Western Germany to Greater Southern Germany
            1 armour moved from Greater Southern Germany to Slovakia Hungary
                  French take Slovakia Hungary from Germans
            1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
            2 mech_infantrys moved from France to Western Germany
    
        Combat - French
            Battle in Yugoslavia
                French attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 armour
                    French roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the French and 1 armour owned by the Germans lost in Yugoslavia
                French win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            1 armour and 2 mech_infantrys placed in Southern France
            French undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in Southern France
            1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2
            French collect 20 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    French : 0,17
    ANZAC : -1,50
    Japanese : -1,67
    

    Savegame

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