LG40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Tunisia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            2 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 armour placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from Morocco to Malta
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from 109 Sea Zone to Scotland
    
        Combat - Germans
            Strategic bombing raid in Scotland
                    AA fire in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Scotland causes 4 damage total. 
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Scotland to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 armour moved from Greece to Romania
            2 armour moved from Yugoslavia to Romania
            4 armour moved from Germany to Slovakia Hungary
            5 artilleries moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Poland
            6 mech_infantrys moved from Germany to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 artillery moved from Holland Belgium to France
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
            1 armour and 5 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    AA fire in Scotland : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Eastern Poland to Western Ukraine
            2 aaGuns, 1 armour, 1 artillery and 11 infantry moved from Bryansk to Western Ukraine
            2 armour moved from Western Ukraine to Ukraine
            3 fighters moved from Western Ukraine to Ukraine
            1 artillery and 4 infantry moved from Russia to Bryansk
            2 infantry moved from Novgorod to Karelia
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Malaya
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
            1 artillery moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Hunan to Burma
            2 fighters and 2 tactical_bombers moved from Hunan to Shan State
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Shan State
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Anhwe to Malaya
            1 bomber moved from Anhwe to Malaya
            2 fighters moved from Hunan to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 4/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 bombers moved from Malaya to Yunnan
            2 artilleries and 3 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Yunnan
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 armour moved from Jehol to Kweichow
            1 fighter moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
            2 fighters moved from Kwangtung to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
            3 fighters and 3 tactical_bombers moved from Burma to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.67
    UK_Pacific : -0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to 106 Sea Zone
            2 fighters moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 106 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from 106 Sea Zone to 101 Sea Zone
            1 bomber moved from 101 Sea Zone to Eastern United States
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Midway to Queensland
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 25 PUs; 
            British buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Persia to Eastern Persia
            1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,6,2,2,5,4,1,6,2
            British collect 28 PUs (7 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
            2 armour moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Southern Italy to Baltic States
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Northern Italy to Slovakia Hungary
            1 bomber moved from Baltic States to Slovakia Hungary
    
        Place Units - Italians
            2 artilleries and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Malta to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            8 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 127 Sea Zone to Karelia
            2 fighters and 1 tactical_bomber moved from Western Germany to Karelia
            2 bombers moved from Southern Italy to Karelia
            1 armour moved from Poland to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Slovakia Hungary to Belarus
                  Germans take Belarus from Russians
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 105 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 9 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 5/18 hits, 5.50 expected hits
                    Russians roll dice for 9 infantry in Karelia, round 2 : 4/9 hits, 3.00 expected hits
                    5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 6/14 hits, 4.83 expected hits
                    Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 4 infantry
                Casualties for Russians: 9 infantry
    
        Non Combat Move - Germans
            1 aaGun, 2 artilleries and 6 infantry moved from Poland to Eastern Poland
            2 aaGuns, 5 armour, 8 artilleries, 8 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 aaGun, 3 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
            4 infantry moved from Greece to Bulgaria
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from 105 Sea Zone to 109 Sea Zone
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Ukraine to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            2 fighters moved from Ukraine to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            4 aaGuns, 1 armour, 6 artilleries, 22 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 armour and 3 artilleries moved from Ukraine to Bryansk
            4 artilleries and 4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
            Russians undo move 1.
            2 infantry placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Yunnan to Burma
            6 fighters and 6 tactical_bombers moved from Kweichow to Burma
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to Celebes
            1 bomber moved from Yunnan to 44 Sea Zone
            1 armour moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Shensi to Kweichow
            1 bomber moved from Yunnan to 42 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 6 fighters, 2 infantry and 6 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 7/15 hits, 7.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Yunnan to Kweichow
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from 44 Sea Zone to Philippines
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            5 fighters and 5 tactical_bombers moved from Burma to Kweichow
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    UK_Pacific : -1.00
    Japanese : -4.83
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            1 bomber moved from Queensland to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 armour and 1 mech_infantry moved from Central United States to Eastern United States
            1 bomber moved from Eastern United States to Midway
            1 bomber moved from 41 Sea Zone to India
            1 bomber moved from 44 Sea Zone to Northern Territory
            1 artillery and 3 infantry moved from Queensland to Northern Territory
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Combat Move - British
            2 fighters moved from United Kingdom to Gibraltar
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            2 infantry moved from Eastern Persia to West India
            1 infantry moved from India to Burma
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
            2 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  British take Libya from Italians
                  British take Tunisia from Italians
    

    Savegame


  • @StuckTojo scramble in sz97?

  • '19 '17 '16

    @dawgoneit

    No, thank you.

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