Thanks, awesome.
Shin-Ji Vs. Giallo (Allies +8)
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one hit with the sub
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go ahead and tilt the carrier with that hit
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2 more…
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one destroyer and the aircraft carrier, please.
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u only had one hit… my subs hit once
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best defense, I guess. Take it on the destroyer
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 4 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 4 fighters and 3 submarines Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 transport Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone Americans roll dice for 4 fighters in 92 Sea Zone, round 4 : 4/4 hits, 2,00 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 92 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits 1 transport owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 51 Casualties for Americans: 1 fighter and 3 submarines Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Italians: 1 transport Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States Place Units - Americans 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 4 submarines placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1,17 Americans : 1,00 Japanese : 0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from Persia to Syria 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 bomber moved from Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Morocco Combat - British Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 3 carriers and 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 3 carriers and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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one second
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Syria 1 bomber moved from Persia to 81 Sea Zone 3 carriers, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone
Combat Hit Differential Summary :
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scramble?
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no thanks!
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 4 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 4 fighters and 3 submarines Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 transport Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 92 Sea Zone Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone Americans roll dice for 4 fighters in 92 Sea Zone, round 4 : 4/4 hits, 2,00 expected hits Germans roll dice for 1 cruiser, 1 fighter and 2 transports in 92 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits 1 transport owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 51 Casualties for Americans: 1 fighter and 3 submarines Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Italians: 1 transport Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States Place Units - Americans 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 4 submarines placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Syria 1 bomber moved from Persia to 81 Sea Zone 3 carriers, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone Combat - British Battle in Morocco British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Morocco British roll dice for 1 armour and 1 fighter in Morocco, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 112 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Syria to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 bomber moved from 81 Sea Zone to Persia 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Morocco to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 2 aaGuns moved from India to Burma 4 artilleries and 10 infantry moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from India to Burma Place Units - British 1 aaGun, 1 artillery and 1 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Persia 1 artillery placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2,6 British collect 30 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33 British : 1,50 Italians : 1,33 Americans : 1,00 Chinese : 0,17 Japanese : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Egypt to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 3 armour moved from Egypt to Belgian Congo 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 marine British defend with 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Gibraltar, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Morocco Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from 80 Sea Zone to Ethiopia 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy Place Units - Italians 2 armour and 1 fighter placed in Egypt 1 artillery and 1 infantry placed in Northern Italy 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -1.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 6 infantry moved from Vyborg to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 armour and 4 mech_infantrys moved from Germany to Baltic States 5 mech_infantrys moved from Germany to Baltic States 15 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Ukraine to Western Ukraine 2 armour moved from Eastern Poland to Archangel 3 armour moved from Eastern Poland to Archangel 4 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland 1 armour moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 5 bombers moved from Algeria to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to Western Germany Combat - Germans Battle in Novgorod Germans attack with 1 armour and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour and 6 infantry in Novgorod, round 3 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 9 mech_infantrys in Baltic States, round 2 : 3/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 5 bombers British defend with 1 destroyer Germans roll dice for 5 bombers in 112 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 112 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer Non Combat Move - Germans 4 bombers moved from 112 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 2 bombers placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 3 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 2 armour and 2 mech_infantrys moved from Rostov to Bryansk 2 armour and 1 mech_infantry moved from Rostov to Russia 1 armour moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Russia 1 armour moved from Rostov to Bryansk 1 armour moved from Rostov to Russia 1 armour moved from Rostov to Russia 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Siam to French Indo China 1 artillery moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 armour and 1 artillery moved from Shan State to French Indo China 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier and 3 submarines moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Philippines to Java 1 tactical_bomber moved from Philippines to Java 1 tactical_bomber moved from Philippines to Java 1 fighter moved from 35 Sea Zone to Java 1 battleship, 3 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 3 submarines and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 5/10 hits, 4.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 destroyer and 3 transports placed in 6 Sea Zone 6 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : 0.33 Japanese : 3.33