• TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bessarabia to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 6 infantry moved from Karelia to Novgorod
            1 infantry moved from Manchuria to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            4 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            5 infantry moved from Manchuria to Jehol
            1 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Norway to Finland
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Novgorod
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Western Ukraine to Russia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3,2,3
            Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : 0.00
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships moved from 33 Sea Zone to 49 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            3 mech_infantrys moved from Kiangsu to Jehol
            1 armour moved from Kweichow to Jehol
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Szechwan
            2 artilleries moved from French Indo China to Shan State
            4 artilleries moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Hunan
            1 bomber moved from Kweichow to Kansu
            1 bomber moved from Japan to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            3 fighters and 3 tactical_bombers moved from Kweichow to Jehol
            1 fighter moved from Kweichow to Shan State
            1 bomber moved from Japan to Kansu
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 bomber moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    1 submarine owned by the ANZAC lost in 49 Sea Zone
                    1 transport owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Solomon Islands
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 4 infantry
                    Japanese roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for British: 4 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 3/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 fighter in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 6 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 7/10 hits, 4.50 expected hits
                    Chinese roll dice for 6 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 6 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 destroyers moved from 33 Sea Zone to 49 Sea Zone
            3 carriers moved from 33 Sea Zone to 49 Sea Zone
            2 fighters moved from 46 Sea Zone to 49 Sea Zone
            2 fighters moved from 55 Sea Zone to 49 Sea Zone
            2 carriers and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Kansu to Suiyuyan
            2 bombers moved from Shensi to Suiyuyan
            2 fighters moved from Jehol to Suiyuyan
            3 tactical_bombers moved from Jehol to Kweichow
            1 fighter moved from Jehol to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 fighter moved from Shan State to Kweichow
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Kiangsu
            2 bombers placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Americans : -0.17
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            5 bombers moved from Western United States to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 5 bombers, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 submarines and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 transport in 26 Sea Zone, round 2 : 7/17 hits, 9.17 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Morocco from Italians, taking 26 Sea Zone from Japanese with 1 battleship, 5 bombers, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            6 transports moved from 87 Sea Zone to 89 Sea Zone
            2 aaGuns, 3 artilleries, 6 infantry and 1 marine moved from Central United States to Southeast Mexico
            2 aaGuns moved from Western United States to Central United States
            5 bombers moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 battleship moved from 87 Sea Zone to 89 Sea Zone
            1 armour and 4 mech_infantrys moved from French West Africa to French Equatorial Africa
            2 artilleries and 4 infantry moved from French West Africa to French Central Africa
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            1 armour and 1 artillery placed in Western United States
            2 infantry placed in Western United States
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.50
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Tsinghai to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            5 bombers moved from Western United States to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 5 bombers, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 submarines and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 transport in 26 Sea Zone, round 2 : 7/17 hits, 9.17 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Morocco from Italians, taking 26 Sea Zone from Japanese with 1 battleship, 5 bombers, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            6 transports moved from 87 Sea Zone to 89 Sea Zone
            2 aaGuns, 3 artilleries, 6 infantry and 1 marine moved from Central United States to Southeast Mexico
            2 aaGuns moved from Western United States to Central United States
            5 bombers moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 battleship moved from 87 Sea Zone to 89 Sea Zone
            1 armour and 4 mech_infantrys moved from French West Africa to French Equatorial Africa
            2 artilleries and 4 infantry moved from French West Africa to French Central Africa
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            1 armour and 1 artillery placed in Western United States
            2 infantry placed in Western United States
            1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 12 infantry moved from Tsinghai to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries and 2 infantry moved from Tunisia to Algeria
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Syria to Persia
            1 infantry moved from Iraq to Persia
            3 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
            3 infantry moved from Burma to Yunnan
            1 bomber and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries
            Battle in Yunnan
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries
            Battle in Algeria
                British attack with 1 armour, 2 artilleries and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Algeria, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
                    British roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
                    British roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Algeria
                Italians win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for British: 1 armour, 2 artilleries and 2 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            3 aaGuns, 4 artilleries, 4 infantry and 1 mech_infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 bomber moved from Yunnan to Burma
            3 infantry moved from India to Burma
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : 2.67
    Americans : -2.50
    Japanese : 3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Romania to Eastern Poland
            1 bomber moved from Romania to Eastern Poland
            1 mech_infantry moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 aaGun moved from Romania to Eastern Poland
            2 aaGuns and 2 infantry moved from Yugoslavia to Romania
            3 mech_infantrys moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Archangel to Urals
            1 bomber moved from Belarus to Urals
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
            3 artilleries moved from Belarus to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 armour moved from United Kingdom to Eire
                  Germans take Eire from Neutral_Allies
    
        Combat - Germans
            Battle in Norway
            Battle in Urals
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Norway from Russians, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship; French defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame


  • 3 hits. OOL?


  • @OwlGod 2 tips carrier


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Archangel to Urals
            1 bomber moved from Belarus to Urals
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
            3 artilleries moved from Belarus to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 armour moved from United Kingdom to Eire
                  Germans take Eire from Neutral_Allies
    
        Combat - Germans
            Battle in Norway
            Battle in Urals
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Norway from Russians, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship; French defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 0.50
    Russians : -0.33
    

    Savegame


  • 2 more. OOL?


  • @OwlGod max “D” battle ship last


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Archangel to Urals
            1 bomber moved from Belarus to Urals
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
            3 artilleries moved from Belarus to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 armour moved from United Kingdom to Eire
                  Germans take Eire from Neutral_Allies
    
        Combat - Germans
            Battle in Norway
            Battle in Urals
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Norway from Russians, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship; French defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    1 destroyer owned by the French, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    Germans roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
                Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -25
                Casualties for Germans: 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for French: 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 3 artilleries and 4 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Urals to Belarus
            2 armour moved from Baltic States to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            2 mech_infantrys moved from Baltic States to Belarus
            7 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Baltic States to Romania
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 carrier placed in 109 Sea Zone
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : 1.00
    Russians : -1.00
    

    Savegame


  • that’s pretty much it for my luftwaffe LOL


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 7 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            3 infantry moved from Bryansk to Ukraine
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,1,4,3
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Anhwe to Shensi
            1 artillery moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            5 tactical_bombers moved from Kweichow to Yunnan
            4 fighters moved from Kweichow to Yunnan
            1 armour moved from Jehol to Hunan
            1 mech_infantry moved from Hunan to French Indo China
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 mech_infantry moved from Jehol to Hunan
    
        Combat - Japanese
            Battle in Siberia
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters and 5 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 5 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 49 Sea Zone to 34 Sea Zone
            2 submarines moved from 33 Sea Zone to 34 Sea Zone
            2 carriers and 1 destroyer moved from 19 Sea Zone to 34 Sea Zone
            3 submarines moved from 6 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
            1 aaGun moved from Kweichow to Hunan
            4 bombers and 2 fighters moved from Suiyuyan to Nenetsia
            2 bombers moved from Japan to Suiyuyan
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
            4 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            3 bombers moved from Hawaiian Islands to Siberia
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Solomon Islands
            Battle in Siberia
                Americans attack with 3 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 bombers in Siberia, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
                Americans win, taking Solomon Islands from Japanese with 2 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Amur
            2 bombers moved from Siberia to Amur
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns, 3 artilleries, 6 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
            2 aaGuns, 3 artilleries, 1 battleship, 6 infantry, 1 marine and 6 transports moved from 89 Sea Zone to 91 Sea Zone
            2 aaGuns, 3 artilleries, 6 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
            1 armour and 4 mech_infantrys moved from French Equatorial Africa to Egypt
            2 artilleries and 5 infantry moved from French Central Africa to French Equatorial Africa
            2 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
            2 destroyers and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            1 fighter moved from Sikang to Tsinghai
            12 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 12 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 12 infantry in Szechwan, round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.33
    

    Savegame

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