110 yes all 3
No 111
L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19)
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 mech_infantry owned by the Russians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 2 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4 Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Caroline Islands Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State 2 fighters moved from Malaya to India 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Tambov 3 tactical_bombers moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Tambov 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Volgograd Germans take Volgograd from Russians 3 fighters and 3 tactical_bombers moved from Novgorod to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 115 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Tambov Germans attack with 1 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 5 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 tactical_bombers moved from Tambov to Bryansk 6 armour moved from Eastern Poland to Bryansk 3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Bryansk 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 infantry moved from Bryansk to Smolensk 2 bombers moved from Eastern Poland to Novgorod Place Units - Germans 3 armour placed in Ukraine 3 fighters placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 4 infantry moved from Novosibirsk to Kansu 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Samara to Volgograd 2 infantry moved from Samara to Tambov 2 infantry moved from Novosibirsk to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Vologda Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Vologda to Russia 2 infantry moved from Samara to Russia 1 aaGun moved from Novosibirsk to Vologda 1 aaGun moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Samara 4 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : -0.17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 armour, 9 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Japan to Manchuria 1 marine moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Sumatra to 37 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 mech_infantrys moved from French Indo China to Szechwan 4 fighters moved from French Indo China to Szechwan 4 tactical_bombers moved from French Indo China to Szechwan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 3 infantry and 1 marine Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines 1 infantry owned by the ANZAC lost in Philippines Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 9 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 1 fighter and 16 infantry Japanese roll dice for 1 armour, 9 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 7/25 hits, 10.50 expected hits Chinese roll dice for 1 fighter and 16 infantry in Szechwan, round 2 : 5/17 hits, 6.00 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan 7 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 8 artilleries, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 3 : 11/20 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 3.67 expected hits 2 artilleries owned by the Japanese lost in Szechwan 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 3 artilleries and 4 infantry Casualties for Chinese: 1 fighter and 16 infantry Battle in Manchuria Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Manchuria to Anhwe 4 fighters and 4 tactical_bombers moved from Szechwan to French Indo China 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Anhwe to Kweichow 2 bombers moved from 37 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 4 infantry placed in Japan 1 factory_minor placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.67 Japanese regular : -1.67 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 5 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Iwo Jima from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 2 carriers moved from 26 Sea Zone to 17 Sea Zone 5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 3 tactical_bombers moved from Western United States to Wake Island 1 infantry and 1 marine moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from Tunisia to Algeria 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 aaGuns moved from Western United States to Central United States 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 unit repaired. 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Syria to Caucasus 1 tactical_bomber moved from Syria to Caucasus 1 infantry moved from Burma to Yunnan 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Yunnan British attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Borneo from Japanese, taking Yunnan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Caucasus to Syria 1 tactical_bomber moved from Caucasus to Persia 1 fighter moved from Syria to Russia 3 fighters moved from Persia to Russia 1 mech_infantry moved from Eastern Persia to India 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Syria to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour and 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone 5 fighters and 1 tactical_bomber moved from Yunnan to India Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 3 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -0.50 British regular : 0.83
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 2 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tambov 2 infantry owned by the Russians lost in Tambov Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Tambov to Ukraine 2 armour moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 2 armour moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,5,2 Italians collect 11 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.67
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Im starting to hate the anzac amphibious…
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they either are extremely successful or horribly disasterous
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 3 armour moved from Ukraine to Caucasus 9 armour moved from Bryansk to Caucasus 20 armour moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians Combat - Germans Battle in Volgograd Germans attack with 20 armour and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 20 armour and 1 infantry in Volgograd, round 2 : 9/21 hits, 10.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 20 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 12 armour and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 12 armour and 1 infantry in Caucasus, round 2 : 5/13 hits, 6.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 11 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 3 aaGuns, 12 artilleries, 4 fighters, 14 infantry and 8 tactical_bombers moved from Bryansk to Ukraine 2 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Southern Italy 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Novgorod to Western Germany 2 tactical_bombers moved from Novgorod to Ukraine 2 fighters moved from Novgorod to Western Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Ukraine 2 fighters placed in Western Germany Germans undo move 3. 2 fighters placed in France 2 infantry placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -2.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Tambov 2 infantry moved from Vologda to Archangel 4 infantry moved from Kansu to Suiyuyan 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 2 infantry moved from Kazakhstan to Tsinghai Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -0.67 Germans regular : -1.00 Russians regular : 2.67
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan Japanese take Shensi from Chinese 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Szechwan to Yunnan 5 artilleries moved from Szechwan to Yunnan 2 fighters moved from Anhwe to Suiyuyan 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Suiyuyan 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber moved from 43 Sea Zone to Borneo 3 tactical_bombers moved from 35 Sea Zone to Borneo 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 carrier and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Yunnan Japanese attack with 1 armour, 5 artilleries and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/9 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys Russians defend with 4 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese lost in Suiyuyan 4 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from Borneo to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Philippines 2 bombers and 2 fighters moved from Suiyuyan to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 2 tactical_bombers moved from French Indo China to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Battle in 19 Sea Zone Americans attack with 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 7 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in 19 Sea Zone 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking Marianas from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 fighter and 3 tactical_bombers moved from Wake Island to 22 Sea Zone 2 tactical_bombers moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia Combat - British Battle in Sicily Battle in Sardinia Non Combat Move - British 1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 1 infantry moved from Northwest Persia to Iraq 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq 3 fighters moved from Egypt to Iraq 1 armour and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 bomber moved from Syria to Egypt Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 4 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,3,5,5,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.83 Japanese regular : 0.33
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Northwest Persia 1 armour moved from Rostov to Kazakhstan 1 fighter moved from Ukraine to Northwest Persia 1 fighter moved from Ukraine to Kazakhstan Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 armour moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Western Ukraine to Rostov Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,6,5 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Malaya Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone ANZAC creates battle in territory 17 Sea Zone Battle in Malaya ANZAC attack with 1 infantry Japanese defend with 1 harbour and 1 marine ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking 17 Sea Zone from Japanese with 1 marine remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 cruiser and 2 destroyers moved from 17 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Persia 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Tambov 1 fighter moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Archangel 1 fighter moved from Ukraine to Archangel 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Persia 1 armour moved from Caucasus to Persia 4 armour moved from Volgograd to Tsinghai 1 armour moved from Volgograd to Tsinghai Combat - Germans Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Germans attack with 5 armour Russians defend with 2 infantry Germans roll dice for 5 armour in Tsinghai, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Tsinghai 2 infantry owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Persia Germans attack with 2 armour and 2 bombers British defend with 1 factory_minor and 3 mech_infantrys Germans roll dice for 2 armour and 2 bombers in Persia, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 3 mech_infantrys in Persia, round 2 : 2/3 hits, 1.00 expected hits 2 armour owned by the Germans lost in Persia 2 mech_infantrys owned by the British lost in Persia 2 bombers owned by the Germans retreated British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour Casualties for British: 2 mech_infantrys Non Combat Move - Germans 2 bombers moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 1 airfield and 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 2 infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : -0.67 Germans regular : 0.67 British regular : 1.00
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Almost got Persia!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Kazakhstan 5 artilleries and 16 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 5 artilleries and 16 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 16 infantry in Tambov, round 2 : 3/21 hits, 5.17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 armour owned by the Italians lost in Kazakhstan Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Kazakhstan to Russia 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 aaGuns moved from Russia to Tambov 54 infantry moved from Russia to Tambov 6 artilleries moved from Russia to Tambov Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 1.00 Russians regular : -1.17
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 aaGuns, 7 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Anhwe to Manchuria 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 3 mech_infantrys moved from Yunnan to Shensi 2 bombers moved from Anhwe to Shensi 2 fighters moved from Anhwe to French Indo China 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Shensi 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Yunnan to Szechwan Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in Shensi Japanese attack with 2 bombers and 4 mech_infantrys Chinese defend with 4 infantry Japanese roll dice for 2 bombers and 4 mech_infantrys in Shensi, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to French Indo China 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 2 aaGuns and 6 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 submarines placed in 36 Sea Zone 1 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 2. Japanese undo move 3. 1 infantry and 2 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33