4 hits in 110, lose the ships first or keep the BB?
Adam514 (Axis) vs Giallo (Allies+3) BM3
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Non Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 5 bombers moved from Eastern United States to Nigeria Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Non Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 5 bombers moved from Eastern United States to Nigeria Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Union of South Africa to 71 Sea Zone Non Combat Move - British Place Units - British 2 fighters and 1 submarine placed in 71 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northwest Persia to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Italians EDIT: Turning off Edit Mode 1 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 1 marine moved from Persia to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 marine moved from Persia to 80 Sea Zone 1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 bomber moved from Novgorod to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 3 infantry placed in Persia 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3 Italians collect 17 PUs (7 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Guam to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Guam to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to 91 Sea Zone 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 10 armour and 16 mech_infantrys moved from Smolensk to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 2 infantry moved from Smolensk to Archangel 8 artilleries and 13 infantry moved from Smolensk to Belarus 2 mech_infantrys moved from Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun and 7 infantry moved from Norway to Finland 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 bomber moved from 91 Sea Zone to Southern France 2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 6 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 6 infantry Italians defend with 1 infantry Russians roll dice for 6 infantry in Caucasus, round 2 : 2/6 hits, 1,00 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns and 10 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Rostov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,67 Russians : 1,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 marines moved from French Indo China to 36 Sea Zone 2 battleships and 2 marines moved from 36 Sea Zone to 21 Sea Zone 2 marines moved from 21 Sea Zone to Guam 1 submarine moved from 39 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 cruiser moved from 36 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 4 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 fighter moved from Japan to French Indo China 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 aaGun, 2 artilleries and 5 infantry moved from Kweichow to Shensi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from India to Yunnan 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from India to West India 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in India 3 infantry placed in French Indo China 1 artillery placed in Japan 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt 4 bombers moved from Nigeria to Trans-Jordan 1 bomber moved from Nigeria to Egypt 1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Egypt Americans attack with 1 armour and 1 bomber Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Trans-Jordan Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits 2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59 Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Casualties for Italians: 1 artillery and 6 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from 88 Sea Zone to French Guiana 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -2,83 Americans : -3,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 8 infantry Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys AA fire in Shensi : 0/1 hits, 0,17 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -2,33 Japanese : 0,00 AA fire in Shensi : : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt 4 bombers moved from Nigeria to Trans-Jordan 1 bomber moved from Nigeria to Egypt 1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Egypt Americans attack with 1 armour and 1 bomber Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Trans-Jordan Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits 2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59 Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Casualties for Italians: 1 artillery and 6 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from 88 Sea Zone to French Guiana 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 8 infantry Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys AA fire in Shensi : 0/1 hits, 0,17 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Germans defend with 1 fighter; Italians defend with 1 armour and 3 fighters British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 4 fighters in Trans-Jordan, round 2 : 5/5 hits, 3,17 expected hits 1 mech_infantry owned by the British, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 fighters in Trans-Jordan, round 3 : 2/2 hits, 1,33 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour and 2 fighters Non Combat Move - British 4 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Egypt 1 destroyer and 2 transports placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 27 PUs (1 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33 British : 0,00 Americans : -3,50 Chinese : -2,33 Japanese : 0,00 AA fire in Shensi : : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt 4 bombers moved from Nigeria to Trans-Jordan 1 bomber moved from Nigeria to Egypt 1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in Egypt Americans attack with 1 armour and 1 bomber Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in Trans-Jordan Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits 2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59 Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Casualties for Italians: 1 artillery and 6 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana 1 artillery moved from 88 Sea Zone to French Guiana 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries, 1 fighter and 8 infantry Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys AA fire in Shensi : 0/1 hits, 0,17 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi 4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Germans defend with 1 fighter; Italians defend with 1 armour and 3 fighters British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 4 fighters in Trans-Jordan, round 2 : 5/5 hits, 3,17 expected hits 1 mech_infantry owned by the British, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 fighters in Trans-Jordan, round 3 : 2/2 hits, 1,33 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour and 2 fighters Non Combat Move - British 4 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Egypt 1 destroyer and 2 transports placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 27 PUs (1 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 3 fighters EDIT: Adding units owned by British to Egypt: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 British : 0,00 Americans : -3,50 Chinese : -2,33 Japanese : 0,00 AA fire in Shensi : : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Trans-Jordan to Caucasus 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 bomber and 1 fighter moved from Southern Italy to Caucasus 1 marine moved from India to 39 Sea Zone 1 marine and 1 transport moved from 39 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea Combat - Italians Battle in Dutch New Guinea Battle in Caucasus Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry Russians defend with 5 infantry Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 6/9 hits, 3.33 expected hits Russians roll dice for 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Caucasus Italians win, taking Dutch New Guinea from ANZAC, taking Caucasus from Russians with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Russians: 5 infantry Non Combat Move - Italians 2 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Ukraine 1 armour moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Persia to Northwest Persia 1 marine moved from Ceylon to 39 Sea Zone 1 battleship, 1 marine and 1 transport moved from 39 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 aaGun and 2 infantry placed in Persia 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 2.67 Russians : -1.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from 26 Sea Zone to Queensland Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 2 infantry Italians defend with 2 marines ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 marines in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 infantry owned by the ANZAC retreated to New Guinea Italians win with 2 marines remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from 26 Sea Zone to Queensland Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 2 infantry Italians defend with 2 marines ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 marines in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 infantry owned by the ANZAC retreated to New Guinea Italians win with 2 marines remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : -0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 8 armour, 1 infantry and 12 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Vologda Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 8 armour, 1 infantry and 12 mech_infantrys Russians defend with 3 mech_infantrys Germans roll dice for 8 armour, 1 infantry and 12 mech_infantrys in Rostov, round 2 : 7/21 hits, 6.17 expected hits Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 3 mech_infantrys Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 2 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Belarus to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Caucasus 3 armour and 3 mech_infantrys moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 4 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 7 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Trans-Jordan to Ukraine 2 infantry moved from Southern France to France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4 Germans collect 54 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 2 infantry moved from Samara to Vologda 1 fighter and 2 infantry moved from Russia to Bryansk 8 infantry moved from Samara to Vologda 4 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 14 infantry Germans defend with 2 infantry Russians roll dice for 14 infantry in Vologda, round 2 : 3/14 hits, 2,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 14 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 6 infantry and 4 mech_infantrys moved from Shensi to Kansu 5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from Guam to 21 Sea Zone 2 artilleries, 2 battleships, 1 cruiser, 4 infantry, 2 marines and 3 transports moved from 21 Sea Zone to 46 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 46 Sea Zone to New Guinea 2 bombers moved from French Indo China to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Szechwan to Kansu Combat - Japanese Battle in New Guinea Japanese attack with 2 artilleries, 4 infantry and 2 marines ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 2 destroyers and 2 submarines 2 submarines owned by the ANZAC Submerged Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 2 destroyers owned by the ANZAC lost in 54 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 2 destroyers Battle in Kansu Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys Chinese defend with 3 artilleries, 1 fighter and 5 infantry Japanese roll dice for 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys in Kansu, round 2 : 4/16 hits, 4.33 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kansu, round 2 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys in Kansu, round 3 : 4/14 hits, 4.00 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kansu, round 3 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in Kansu, round 4 : 4/13 hits, 3.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Japanese: 4 infantry Casualties for Chinese: 3 artilleries, 1 fighter and 5 infantry Non Combat Move - Japanese 4 carriers, 4 destroyers and 3 submarines moved from 21 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from India to 46 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from West India to Persia 3 infantry moved from India to West India 1 tactical_bomber moved from India to French Indo China 2 bombers moved from Kansu to Anhwe 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 carriers and 1 submarine placed in 36 Sea Zone 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Shantung 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : -2.00 Japanese : 0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 4 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - Americans Non Combat Move - Americans 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 artilleries, 2 infantry and 1 marine placed in Western United States 3 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :