Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Guam to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Guam to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
10 armour and 16 mech_infantrys moved from Smolensk to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 infantry moved from Smolensk to Archangel
8 artilleries and 13 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun and 7 infantry moved from Norway to Finland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
6 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 6 infantry
Italians defend with 1 infantry
Russians roll dice for 6 infantry in Caucasus, round 2 : 2/6 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,67
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 marines moved from French Indo China to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Guam
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 airfield and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone
2 bombers moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to French Indo China
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 5 infantry moved from Kweichow to Shensi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from India to Yunnan
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from India to West India
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in India
3 infantry placed in French Indo China
1 artillery placed in Japan
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
4 bombers moved from Nigeria to Trans-Jordan
1 bomber moved from Nigeria to Egypt
1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
Combat - Americans
Battle in Egypt
Americans attack with 1 armour and 1 bomber
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry
Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits
2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59
Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana
1 artillery moved from 88 Sea Zone to French Guiana
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -2,83
Americans : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys
AA fire in Shensi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits
1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu
Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -2,33
Japanese : 0,00
AA fire in Shensi : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
4 bombers moved from Nigeria to Trans-Jordan
1 bomber moved from Nigeria to Egypt
1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
Combat - Americans
Battle in Egypt
Americans attack with 1 armour and 1 bomber
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry
Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits
2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59
Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana
1 artillery moved from 88 Sea Zone to French Guiana
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys
AA fire in Shensi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits
1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu
Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 armour and 3 fighters
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 armour and 4 fighters in Trans-Jordan, round 2 : 5/5 hits, 3,17 expected hits
1 mech_infantry owned by the British, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in Trans-Jordan, round 3 : 2/2 hits, 1,33 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 2 fighters
Non Combat Move - British
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 destroyer and 2 transports placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33
British : 0,00
Americans : -3,50
Chinese : -2,33
Japanese : 0,00
AA fire in Shensi : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
4 bombers moved from Nigeria to Trans-Jordan
1 bomber moved from Nigeria to Egypt
1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
Combat - Americans
Battle in Egypt
Americans attack with 1 armour and 1 bomber
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry
Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits
2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59
Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana
1 artillery moved from 88 Sea Zone to French Guiana
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys
AA fire in Shensi : 0/1 hits, 0,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits
1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu
Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 armour and 3 fighters
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 armour and 4 fighters in Trans-Jordan, round 2 : 5/5 hits, 3,17 expected hits
1 mech_infantry owned by the British, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in Trans-Jordan, round 3 : 2/2 hits, 1,33 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 2 fighters
Non Combat Move - British
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 destroyer and 2 transports placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 3 fighters
EDIT: Adding units owned by British to Egypt: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
British : 0,00
Americans : -3,50
Chinese : -2,33
Japanese : 0,00
AA fire in Shensi : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Trans-Jordan to Caucasus
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
1 marine moved from India to 39 Sea Zone
1 marine and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
Combat - Italians
Battle in Dutch New Guinea
Battle in Caucasus
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Russians defend with 5 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 6/9 hits, 3.33 expected hits
Russians roll dice for 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Caucasus
Italians win, taking Dutch New Guinea from ANZAC, taking Caucasus from Russians with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Persia to Northwest Persia
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 marine and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 aaGun and 2 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 2.67
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from 26 Sea Zone to Queensland
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 infantry
Italians defend with 2 marines
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 marines in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the ANZAC retreated to New Guinea
Italians win with 2 marines remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,33
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from 26 Sea Zone to Queensland
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 infantry
Italians defend with 2 marines
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 marines in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the ANZAC retreated to New Guinea
Italians win with 2 marines remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
8 armour, 1 infantry and 12 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 8 armour, 1 infantry and 12 mech_infantrys
Russians defend with 3 mech_infantrys
Germans roll dice for 8 armour, 1 infantry and 12 mech_infantrys in Rostov, round 2 : 7/21 hits, 6.17 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
3 armour and 3 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
7 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Trans-Jordan to Ukraine
2 infantry moved from Southern France to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4
Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
2 infantry moved from Samara to Vologda
1 fighter and 2 infantry moved from Russia to Bryansk
8 infantry moved from Samara to Vologda
4 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 14 infantry
Germans defend with 2 infantry
Russians roll dice for 14 infantry in Vologda, round 2 : 3/14 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 14 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 6 infantry and 4 mech_infantrys moved from Shensi to Kansu
5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Guam to 21 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 4 infantry, 2 marines and 3 transports moved from 21 Sea Zone to 46 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 46 Sea Zone to New Guinea
2 bombers moved from French Indo China to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Szechwan to Kansu
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 artilleries, 4 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 2 destroyers and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 destroyers
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys
Chinese defend with 3 artilleries, 1 fighter and 5 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys in Kansu, round 2 : 4/16 hits, 4.33 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kansu, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys in Kansu, round 3 : 4/14 hits, 4.00 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kansu, round 3 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in Kansu, round 4 : 4/13 hits, 3.83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 5 infantry
Non Combat Move - Japanese
4 carriers, 4 destroyers and 3 submarines moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from India to 46 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from West India to Persia
3 infantry moved from India to West India
1 tactical_bomber moved from India to French Indo China
2 bombers moved from Kansu to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 carriers and 1 submarine placed in 36 Sea Zone
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : -2.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Americans
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 2 infantry and 1 marine placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Americans
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 2 infantry and 1 marine placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 81 Sea Zone to Persia
1 fighter moved from Egypt to Persia
2 carriers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
Battle in Persia
British attack with 3 artilleries, 2 fighters and 3 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry; Japanese defend with 1 armour and 1 mech_infantry
AA fire in Persia : 0/2 hits, 0,33 expected hits
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 3 artilleries, 2 fighters and 3 infantry in Persia, round 2 : 5/8 hits, 3,00 expected hits
Italians roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Persia, round 2 : 0/4 hits, 1,50 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the Italians, 1 armour owned by the Japanese and 2 infantry owned by the Italians lost in Persia
British win, taking Iraq from Italians, taking Persia from Italians with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 21
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to 80 Sea Zone
2 fighters moved from Egypt to 80 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
2 aaGuns and 2 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 28 PUs (5 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Persia : : -0,33
British : 2,50
Italians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
2 infantry moved from Northwest Persia to Iraq
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Ukraine to Iraq
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 marine and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 fighter moved from Southern Italy to Iraq
Combat - Italians
Battle in New Britain
Battle in Iraq
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win, taking New Britain from ANZAC with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6
Italians collect 12 PUs (6 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
4 fighters moved from 26 Sea Zone to New Zealand
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
4 fighters moved from 26 Sea Zone to New Zealand
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33