@Arthur-Bomber-Harris tip BB and kill cruiser please
JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; Russians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to French EDIT: Removing units owned by French from Iraq: 1 infantry EDIT: Adding units owned by French to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Kazakhstan to Shensi 1 fighter moved from Russia to Shensi 4 infantry moved from Timguska to Novosibirsk 2 aaGuns, 2 artilleries and 22 infantry moved from Bryansk to Tambov 2 aaGuns, 2 artilleries and 18 infantry moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 2 aaGuns and 12 infantry moved from Manchuria to Amur 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 2 fighters and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,2,2,2,2 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; Russians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to French EDIT: Removing units owned by French from Iraq: 1 infantry EDIT: Adding units owned by French to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Kazakhstan to Shensi 1 fighter moved from Russia to Shensi 4 infantry moved from Timguska to Novosibirsk 2 aaGuns, 2 artilleries and 22 infantry moved from Bryansk to Tambov 2 aaGuns, 2 artilleries and 18 infantry moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 2 aaGuns and 12 infantry moved from Manchuria to Amur 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 2 fighters and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,2,2,2,2 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,17
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@simon33 Thanks. Forgot the African dude, too, edited.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to Jehol 2 infantry moved from Chahar to Jehol 1 fighter moved from Japan to 20 Sea Zone 3 infantry moved from Chahar to Jehol Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Jehol Japanese attack with 1 bomber and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 5 infantry in Jehol, round 2 : 0/6 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 5 infantry in Jehol, round 3 : 1/6 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Jehol to Kiangsu 1 aaGun moved from Chahar to Anhwe 1 artillery and 6 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 fighter moved from 20 Sea Zone to French Indo China 1 armour moved from Malaya to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Szechwan to Kweichow 1 artillery moved from Hunan to Kweichow 1 battleship, 1 destroyer and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 2 carriers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Siberia 2 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Siberia 1 bomber moved from 34 Sea Zone to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 artilleries, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -2.00
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Interesting move going after Kwangtung. I was thinking you’d go for Borneo or The Philippines. I guess I could have easily retaken the former.
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I was also surprised that you took Korea with USSR. I was thinking I might need to concede that to USA!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 destroyer and 5 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Trans-Jordan to 92 Sea Zone 1 bomber moved from Western United States to 92 Sea Zone 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from Guam to Philippines 1 tactical_bomber moved from Guam to Philippines 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 destroyer moved from 22 Sea Zone to 33 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Marianas Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 92 Sea Zone Americans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 5 submarines Italians defend with 1 battleship, 2 cruisers and 1 destroyer Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone Americans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 40 Casualties for Americans: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Non Combat Move - Americans 1 artillery moved from Algeria to Morocco 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from 92 Sea Zone to United Kingdom 2 bombers moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Guam to Suiyuyan 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 armour moved from Johnston Island to 30 Sea Zone 1 armour, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 3 artilleries and 6 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Tanganyika Territory to Ethiopia British take Kenya from Italians British take Ethiopia from Italians Purchase Units - British British buy 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from Trans-Jordan to India 1 marine and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to India 1 mech_infantry moved from Eastern Persia to India 1 marine, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Persia 1 marine moved from 80 Sea Zone to Persia 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 99 Sea Zone to Tambov 1 fighter moved from 98 Sea Zone to Tambov 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tambov 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from India to Burma 1 armour moved from India to Burma 1 aaGun moved from India to Burma 3 artilleries moved from India to Burma 10 infantry moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from India to Burma Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom 1 transport placed in 109 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,00 Americans : -0,50 Chinese : -0,67 Japanese : 1,33
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I kept the battleship last, although there was a decent chance it may die to a sub surprise hit.
In case you’d like to have the DD kept last, please roll a die at 2 for the defense of the DD in round 2 and remove a sub in case you hit. -
@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
I kept the battleship last, although there was a decent chance it may die to a sub surprise hit.
In case you’d like to have the DD kept last, please roll a die at 2 for the defense of the DD in round 2 and remove a sub in case you hit.Interesting question. I guess there’s an 8/27 chance of the BB surviving the subs; that becomes 16/81 of actually hitting something. So about 1/5 vs 1/3 of the DD hitting something.
Makes sense to keep the DD, on objective analysis so I’ll roll the dice.
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sure, go ahead.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians 1 armour moved from Archangel to Bryansk 1 fighter moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Southern France to France Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,2,4 Italians collect 11 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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It missed, BTW.
I was thinking to buy a German sub last round and forgot. Blast, says Newman.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Kwangtung to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Caroline Islands to Philippines 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 fighter moved from Shensi to Russia 1 infantry moved from India to Burma 2 infantry moved from Iraq to Northwest Persia 1 cruiser and 2 submarines moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Trans-Jordan to Tambov Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Cyprus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 bombers and 1 fighter moved from Belarus to Russia 2 fighters moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 3 tactical_bombers moved from Belarus to Ukraine 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium Purchase Units - Germans Germans buy 3 artilleries, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Tempted to assume no, but intercept in Moscow?
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keep them down, no intercept.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Cyprus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 bombers and 1 fighter moved from Belarus to Russia 2 fighters moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 3 tactical_bombers moved from Belarus to Ukraine 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium Purchase Units - Germans Germans buy 3 artilleries, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,4,4 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 aaGun and 2 infantry; French defend with 1 infantry; Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 1.33 expected hits Americans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Germany Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 artilleries moved from Southern France to France 1 artillery and 8 infantry moved from Novgorod to Belarus 2 aaGuns, 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 3 bombers and 3 fighters moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 fighter and 3 tactical_bombers moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Poland to Belarus 9 artilleries moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 2 submarines placed in 113 Sea Zone 2 infantry placed in Germany 2 infantry placed in France 2 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,3,5,5 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.67 Americans : 0.67 Russians : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Tambov to Rostov 3 fighters moved from Russia to Rostov Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 18 PUs; Russians buy 5 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Rostov Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 19 infantry moved from Tambov to Russia 1 aaGun moved from Russia to Samara 4 infantry moved from Novosibirsk to Samara 3 mech_infantrys moved from Volgograd to Russia 1 fighter moved from Shensi to Russia 1 mech_infantry moved from Shensi to Kazakhstan 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 fighters moved from Rostov to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,17
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Siberia to Amur Japanese take Sakha from Russians Japanese take Amur from Russians 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 fighter moved from 5 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone EDIT: 2 fighters moved from Japan to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from The Philippines?
This is a nail biter.