Scramble scotland
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy nothing; Remaining resources: 29 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Tambov to Volgograd 1 infantry moved from Vyborg to Novgorod 1 armour moved from Finland to Novgorod 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Volgograd 1 armour moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 armour moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Vologda 1 tactical_bomber moved from Novgorod to Karelia 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Finland to Karelia 1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Russia to Nenetsia 2 aaGuns, 2 artilleries and 14 infantry moved from Tambov to Russia Turn Complete - Russians Russians collect 21 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 bomber moved from Kwangtung to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes 5 fighters moved from 35 Sea Zone to Borneo 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 2 armour moved from Hopei to Kansu 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Sikang to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Szechwan to Kansu Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Solomon Islands Battle in Borneo Japanese attack with 1 artillery, 5 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Borneo, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Solomon Islands from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/7 hits, 3.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Kansu Japanese attack with 2 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from 36 Sea Zone to Japan 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Anhwe 1 infantry moved from Amur to Ulaanbaatar 3 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 aaGun moved from Amur to Buryatia 2 mech_infantrys moved from Manchuria to Amur 2 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kansu 5 fighters moved from Borneo to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone Place Units - Japanese 2 transports placed in 19 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 mech_infantry placed in Manchuria 3 infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Chinese : 0.67 UK_Pacific : -0.67 Japanese : -0.83
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While attacking Norway, the dialog box asked if I wanted to attack the German sub. I closed the box so I could see what the Brits had to attack the sub. The computer then assumed no, and didn’t bring the choice back up. I don’t want to redo everything, so I will make a separate battle for sz125 and ignore the dice for the bombardment.
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The ship bombard missed anyway and your sub missed, so nothing to edit. Battle in Solomon was 50-50. I missed and you hit 1. I meant to retreat but clicked too quickly and lost the remaining unit. Now will have to hope ANZ can win the 50-50.
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I did need to edit the loss of your sub. Also, I mistakenly built 2 mech inf instead of 2 art. With your permission, I will edit that change.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Iceland to 123 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to 123 Sea Zone 3 fighters and 2 tactical_bombers moved from 123 Sea Zone to Norway 2 artilleries, 4 infantry and 1 marine moved from 125 Sea Zone to Norway 3 bombers and 4 fighters moved from Finland to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 26 Sea Zone to 49 Sea Zone 4 bombers moved from India to Szechwan Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers Germans defend with 1 artillery, 5 infantry and 3 mech_infantrys Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Norway, round 2 : 11/20 hits, 9.50 expected hits Germans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Norway, round 2 : 2/9 hits, 3.00 expected hits 1 artillery owned by the Germans, 5 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 4 bombers, 7 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys Battle in Szechwan Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Szechwan, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Solomon Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Solomon Islands Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Solomon Islands Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 125 Sea Zone 5 fighters moved from Norway to Finland 4 bombers moved from Szechwan to India 1 destroyer moved from 41 Sea Zone to 74 Sea Zone 4 bombers moved from Norway to Finland 1 bomber moved from Eastern United States to French Central Africa 3 fighters moved from Eastern United States to Iceland 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 58 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 bomber, 1 infantry and 1 mech_infantry placed in Eastern United States 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : 1.00 Japanese : 0.67
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In 125, your choice was to ignore the sub and do shore bombard, or else attack the sub and skip the shore bombard. You can’t do both. You had enough forces there to obliterate both the sub and invade successfully without shore bombardment
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Yes you are welcome to change your builds
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Szechwan from Germans, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : -1.00
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I don’t think ANZAC can reach the Solomons, which I why I took it in the first place
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btw, by rules, you are not allowed to retreat an amphibious assault, which is why the TripleA engine didn’t give you a chance to do it. It merely continued the battle
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You’re right, I forgot that ANZ transport is not at a naval base, so it can’t reach and forgot about not being allowed to retreat. If I had had a bomber in Hawaii or Australia, it could have joined the attack on Solomon. Normally, the Allies could respond when based in sz54. Good catch that I was out of position. I know that I couldn’t attack the sub in sz125 and bombard. I tried to move the screen to see what UK had to attack with, but couldn’t so closed the dialogue box and it chose no sea battle by default.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Iceland to 123 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to 123 Sea Zone 3 fighters and 2 tactical_bombers moved from 123 Sea Zone to Norway 2 artilleries, 4 infantry and 1 marine moved from 125 Sea Zone to Norway 3 bombers and 4 fighters moved from Finland to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 26 Sea Zone to 49 Sea Zone 4 bombers moved from India to Szechwan Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers Germans defend with 1 artillery, 5 infantry and 3 mech_infantrys Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Norway, round 2 : 11/20 hits, 9.50 expected hits Germans roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Norway, round 2 : 2/9 hits, 3.00 expected hits 1 artillery owned by the Germans, 5 infantry owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 4 bombers, 7 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys Battle in Szechwan Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Szechwan, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Solomon Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Solomon Islands Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Solomon Islands Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 125 Sea Zone 5 fighters moved from Norway to Finland 4 bombers moved from Szechwan to India 1 destroyer moved from 41 Sea Zone to 74 Sea Zone 4 bombers moved from Norway to Finland 1 bomber moved from Eastern United States to French Central Africa 3 fighters moved from Eastern United States to Iceland 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 58 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 bomber, 1 infantry and 1 mech_infantry placed in Eastern United States 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Szechwan from Germans, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 1 submarine; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 artillery, 1 bomber and 1 infantry moved from India to West India 1 armour, 2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk Combat - British British creates battle in territory 71 Sea Zone Battle in West India British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk British attack with 1 armour, 2 fighters and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk British win, taking Novosibirsk from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Union of South Africa 1 bomber moved from West India to India 1 infantry moved from Shan State to Malaya 3 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery moved from Union of South Africa to Rhodesia 1 submarine moved from 71 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 3 fighters moved from Finland to Russia Place Units - British 2 artilleries placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6 British collect 24 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 3 artilleries and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 3 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.67 British : 0.17 Italians : -0.67 Americans : 1.00 Chinese : -1.50 Japanese : -0.67
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No loses for Britain. But its still hard to make any progress with such a small income, that’s less than Italy makes.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Southern Italy to Greece 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus 1 submarine moved from 86 Sea Zone to 85 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone 1 bomber moved from Ukraine to Greece Place Units - Italians 1 armour and 2 mech_infantrys placed in Iraq 1 mech_infantry placed in Northern Italy 1 artillery and 2 infantry placed in Egypt 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.33
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True enough! “The world turned upside down…” Sir Winston would not be pleased…
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TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 bomber moved from India to Java 1 fighter moved from Yunnan to Java Place Units - ANZAC 1 bomber and 1 infantry placed in Queensland 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Finland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 98 PUs; Germans buy 5 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Turkmenistan to Volgograd 9 mech_infantrys moved from Turkmenistan to Volgograd 1 mech_infantry moved from Sikang to Samara 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Caucasus to Samara 1 bomber moved from Ukraine to Samara 3 fighters moved from Ukraine to Tambov 3 tactical_bombers moved from Ukraine to Tambov 1 bomber moved from Ukraine to Samara 1 mech_infantry moved from Poland to Novgorod 1 artillery moved from Belarus to Novgorod 1 mech_infantry moved from Poland to Novgorod 2 fighters moved from Ukraine to Novgorod 1 bomber moved from Ukraine to Novgorod 1 fighter moved from Ukraine to Novgorod 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 submarine moved from 87 Sea Zone to 82 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone Combat - Germans Germans creates battle in territory 71 Sea Zone Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Tambov Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 9 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour and 9 mech_infantrys in Volgograd, round 2 : 1/11 hits, 2.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 6 armour moved from Northwest Persia to Rostov 1 aaGun moved from Ukraine to Rostov 4 aaGuns moved from Ukraine to Bryansk 11 artilleries moved from Ukraine to Bryansk 1 tactical_bomber moved from Samara to Bryansk 3 fighters moved from Tambov to Bryansk 2 artilleries moved from Belarus to Bryansk 9 infantry moved from Belarus to Bryansk 5 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 bomber moved from Novgorod to Bryansk 2 bombers moved from Samara to Bryansk 3 armour moved from Caucasus to Bryansk 4 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Kazakhstan to Rostov 2 armour moved from Kazakhstan to Rostov 1 artillery moved from Eastern Persia to Persia 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Novgorod to Belarus 3 fighters moved from Greece to Germany 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 3 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Poland to Germany 4 mech_infantrys moved from Poland to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 3 tactical_bombers moved from Tambov to Bryansk 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France Place Units - Germans 1 fighter placed in Greece 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Western Germany 2 artilleries and 8 infantry placed in Germany 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 19x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod 2 fighters and 1 infantry moved from Russia to Tambov 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry moved from Russia to Samara 1 tactical_bomber moved from Karelia to Novgorod 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Novgorod Russians attack with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 4.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 9/32 hits, 9.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun and 9 infantry moved from Yenisey to Timguska 3 armour moved from Yakut S.S.R. to Timguska 2 fighters moved from Tambov to Timguska 1 aaGun moved from Karelia to Novgorod 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Nenetsia to Vologda 4 aaGuns moved from Russia to Samara Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.83