I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
864c7958-fdc7-44d1-ade8-5f46d9b9d888-image.png
BM3 game
No Bid
No Tech
Reg. Dice
majikforce -> Allies
AetV -> Axis
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
@aequitas-et-veritas Scramble Scotland Fight to the Death! MaxD!
A little battle music. (No drums though) https://www.youtube.com/watch?v=fCebJodm0lY
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
2 submarines owned by the Germans Submerged
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/11 hits, 3,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/19 hits, 6,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits
1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 2/17 hits, 5,83 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2,33 expected hits
4 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 4 : 9/13 hits, 5,17 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 0/3 hits, 1,67 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Poland to Southern Italy
1 armour moved from Slovakia Hungary to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Slovakia Hungary to Poland
Place Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : -2,83
French : -2,33
Neutral_Allies : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 111 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
@majikforce Really nice German start!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Okinawa to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 19 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Okinawa to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 19 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2,50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2,33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 1 cruiser in 37 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 cruiser and 1 fighter
Casualties for British: 1 battleship
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from Japan to 43 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
Place Units - Japanese
1 marine placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 0,00
Americans : 1,17
ANZAC : -0,33
Chinese : 0,33
UK_Pacific : 0,33
Japanese : -5,17
@majikforce , I assumed no scramble in sz35.
I apologize for missing to bring my Japanese DD into sz 35.
Simply oversaw that and thought i brought it in.
Hope all that is ok with you.
Let me know if not.
Best regards AetV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 infantry moved from Burma to Yunnan
Combat - British
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 cruiser and 3 fighters
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 cruiser
Casualties for Germans: 1 battleship
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
retreated to 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
3 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from 106 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 armour and 1 infantry moved from Quebec to Eastern United States
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 carrier moved from 98 Sea Zone to 80 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.17
British : -3.83
Italians : -0.33
Chinese : 0.00
Japanese : -0.67
@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce , I assumed no scramble in sz35.
I apologize for missing to bring my Japanese DD into sz 35.
Simply oversaw that and thought i brought it in.Hope all that is ok with you.
Let me know if not.Best regards AetV
All good. I assumed your sub would want a free shot in the channel fight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
2 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 6 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/7 hits, 1,50 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
French roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France
1 artillery owned by the Italians retreated to Northern Italy
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,17
British : -0,50
French : 0,33
Neutral_Allies : 0,33
@majikforce said in L19 majikforce vs AetV game 1:
@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce , I assumed no scramble in sz35.
I apologize for missing to bring my Japanese DD into sz 35.
Simply oversaw that and thought i brought it in.Hope all that is ok with you.
Let me know if not.Best regards AetV
All good. I assumed your sub would want a free shot in the channel fight.
Thank you.
All good as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : -0.33
Japanese : 0.67
@majikforce I swapped out the UK troop for a french one in Southern France.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 1 artillery and 1 mech_infantry moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2,33 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 carrier, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
5 armour and 3 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from 96 Sea Zone to Tunisia
1 bomber moved from 91 Sea Zone to Tunisia
1 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 3 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
1 marine placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,67
French : -0,67
Russians : -0,50
@majikforce ahh ok.
Looks like european side runs smoother than the Pacific for now. But it will catch up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber and 1 fighter moved from Baltic States to Bryansk
3 artilleries and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Ukraine
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Bryansk to Russia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.00